ModularPowersuits/src/main/java/net/machinemuse/powersuits/item/ItemPowerFist.java

428 lines
17 KiB
Java

package net.machinemuse.powersuits.item;
import appeng.api.implementations.items.IAEWrench;
import buildcraft.api.tools.IToolWrench;
import cofh.api.item.IToolHammer;
import com.bluepowermod.api.misc.IScrewdriver;
import cpw.mods.fml.common.Optional;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import crazypants.enderio.api.tool.ITool;
import forestry.api.arboriculture.IToolGrafter;
import mekanism.api.IMekWrench;
import mods.railcraft.api.core.items.IToolCrowbar;
import net.machinemuse.api.IPowerModule;
import net.machinemuse.api.ModuleManager;
import net.machinemuse.api.moduletrigger.IBlockBreakingModule;
import net.machinemuse.api.moduletrigger.IRightClickModule;
import net.machinemuse.general.gui.MuseIcon;
import net.machinemuse.numina.item.ModeChangingItem;
import net.machinemuse.powersuits.common.Config;
import net.machinemuse.powersuits.powermodule.tool.GrafterModule;
import net.machinemuse.powersuits.powermodule.tool.OmniWrenchModule;
import net.machinemuse.powersuits.powermodule.weapon.MeleeAssistModule;
import net.machinemuse.utils.ElectricItemUtils;
import net.machinemuse.utils.MuseHeatUtils;
import net.minecraft.block.Block;
import net.minecraft.client.renderer.texture.IIconRegister;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.item.EntityMinecart;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.EnumAction;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.DamageSource;
import net.minecraft.util.IIcon;
import net.minecraft.util.Vec3;
import net.minecraft.world.World;
import powercrystals.minefactoryreloaded.api.IMFRHammer;
import javax.annotation.Nullable;
import java.util.List;
/**
* Describes the modular power tool.
*
* @author MachineMuse
*
* Ported to Java by lehjr on 10/26/16.
*/
@Optional.InterfaceList({
@Optional.Interface(iface = "mekanism.api.IMekWrench", modid = "Mekanism", striprefs = true),
@Optional.Interface(iface = "crazypants.enderio.api.tool.ITool", modid = "EnderIO", striprefs = true),
@Optional.Interface(iface = "mrtjp.projectred.api.IScrewdriver", modid = "ProjRed|Core", striprefs = true),
@Optional.Interface(iface = "com.bluepowermod.api.misc.IScrewdriver", modid = "bluepower", striprefs = true),
@Optional.Interface(iface = "forestry.api.arboriculture.IToolGrafter", modid = "Forestry", striprefs = true),
@Optional.Interface(iface = "mods.railcraft.api.core.items.IToolCrowbar", modid = "Railcraft", striprefs = true),
@Optional.Interface(iface = "powercrystals.minefactoryreloaded.api.IMFRHammer", modid = "MineFactoryReloaded", striprefs = true),
@Optional.Interface(iface = "cofh.api.item.IToolHammer", modid = "CoFHCore", striprefs = true),
@Optional.Interface(iface = "buildcraft.api.tools.IToolWrench", modid = "BuildCraft|Core", striprefs = true),
@Optional.Interface(iface = "appeng.api.implementations.items.IAEWrench", modid = "appliedenergistics2", striprefs = true) })
public class ItemPowerFist extends ItemElectricTool implements IToolGrafter, IToolHammer, IMFRHammer, IToolCrowbar, IAEWrench, IToolWrench, IScrewdriver, mrtjp.projectred.api.IScrewdriver, ITool, IMekWrench, IModeChangingModularItem
{
private final String iconpath = MuseIcon.ICON_PREFIX + "handitem";
public ItemPowerFist() {
super(0.0f, Item.ToolMaterial.EMERALD);
// IModeChangingItem$class.$init$(this);
// IModeChangingModularItem$class.$init$(this);
this.setMaxStackSize(1);
this.setMaxDamage(0);
this.setCreativeTab(Config.getCreativeTab());
this.setUnlocalizedName("powerFist");
}
/**
* Returns the strength of the stack against a given block. 1.0F base,
* (Quality+1)*2 if correct blocktype, 1.5F if sword
*/
public float getStrVsBlock( ItemStack stack, Block block) {
return this.getStrVsBlock(stack, block, 0);
}
/**
* FORGE: Overridden to allow custom tool effectiveness
*/
public float getStrVsBlock(ItemStack stack, Block block, int meta) {
return 1.0f;
}
@SideOnly(Side.CLIENT)
public void registerIcons(IIconRegister iconRegister) {
this.itemIcon = iconRegister.registerIcon(this.iconpath);
}
/**
* Current implementations of this method in child classes do not use the
* entry argument beside stack. They just raise the damage on the stack.
*/
@Override
public boolean hitEntity(ItemStack stack, EntityLivingBase entityBeingHit, EntityLivingBase entityDoingHitting) {
if (ModuleManager.itemHasActiveModule(stack, OmniWrenchModule.MODULE_OMNI_WRENCH)) {
entityBeingHit.rotationYaw += 90.0f;
entityBeingHit.rotationYaw %= 360.0f;
}
if (entityDoingHitting instanceof EntityPlayer && ModuleManager.itemHasActiveModule(stack, MeleeAssistModule.MODULE_MELEE_ASSIST)) {
EntityPlayer player = (EntityPlayer)entityDoingHitting;
double drain = ModuleManager.computeModularProperty(stack, MeleeAssistModule.PUNCH_ENERGY);
if (ElectricItemUtils.getPlayerEnergy(player) > drain) {
ElectricItemUtils.drainPlayerEnergy(player, drain);
double damage = ModuleManager.computeModularProperty(stack, MeleeAssistModule.PUNCH_DAMAGE);
double knockback = ModuleManager.computeModularProperty(stack, MeleeAssistModule.PUNCH_KNOCKBACK);
DamageSource damageSource = DamageSource.causePlayerDamage(player);
if (entityBeingHit.attackEntityFrom(damageSource, (float)(int)damage)) {
Vec3 lookVec = player.getLookVec();
entityBeingHit.addVelocity(lookVec.xCoord * knockback, Math.abs(lookVec.yCoord + 0.2f) * knockback, lookVec.zCoord * knockback);
}
}
}
return true;
}
/**
* Called when a block is destroyed using this tool.
* <p/>
* Returns: Whether to increment player use stats with this item
*/
@Override
public boolean onBlockDestroyed(ItemStack stack, World world, Block block, int x, int y, int z, EntityLivingBase entity) {
if (entity instanceof EntityPlayer) {
for (IBlockBreakingModule module : ModuleManager.getBlockBreakingModules()) {
if (ModuleManager.itemHasActiveModule(stack, module.getDataName())) {
if (module.onBlockDestroyed(stack, world, block, x, y, z, (EntityPlayer) entity)) {
return true;
}
}
}
}
return true;
}
/**
* An itemstack sensitive version of getDamageVsEntity - allows items to
* handle damage based on
* itemstack data, like tags. Falls back to getDamageVsEntity.
*
* @param par1Entity The entity being attacked (or the attacking mob, if it's a mob
* - vanilla bug?)
* @param itemStack The itemstack
* @return the damage
*/
public float getDamageVsEntity(Entity par1Entity, ItemStack itemStack) {
return (float)ModuleManager.computeModularProperty(itemStack, MeleeAssistModule.PUNCH_DAMAGE);
}
@SideOnly(Side.CLIENT)
public boolean isFull3D() {
return true;
}
/**
* Return the enchantability factor of the item. In this case, 0. Might add
* an enchantability module later :P
*/
public int getItemEnchantability() {
return 0;
}
/**
* Return the name for this tool's material.
*/
@Override
public String getToolMaterialName() {
return this.toolMaterial.toString();
}
/**
* Return whether this item is repairable in an anvil.
*/
@Override
public boolean getIsRepairable(ItemStack par1ItemStack, ItemStack par2ItemStack) {
return false;
}
/**
* How long it takes to use or consume an item
*/
@Override
public int getMaxItemUseDuration(ItemStack par1ItemStack) {
return 72000;
}
/**
* Called when the right click button is pressed
*/
@Override
public ItemStack onItemRightClick(ItemStack itemStack, World world, EntityPlayer player) {
for (IRightClickModule module : ModuleManager.getRightClickModules()) {
if (module.isValidForItem(itemStack) && ModuleManager.itemHasActiveModule(itemStack, module.getDataName())) {
module.onRightClick(player, world, itemStack);
}
}
return itemStack;
}
/**
* returns the action that specifies what animation to play when the items
* is being used
*/
@Override
public EnumAction getItemUseAction(ItemStack stack) {
return EnumAction.bow;
}
/**
* Called when the right click button is released
*/
@Override
public void onPlayerStoppedUsing(ItemStack itemStack, World world, EntityPlayer player, int par4) {
String mode = this.getActiveMode(itemStack, player);
IPowerModule module = ModuleManager.getModule(mode);
if (module != null)
((IRightClickModule)module).onPlayerStoppedUsing(itemStack, world, player, par4);
}
public boolean shouldPassSneakingClickToBlock(World world, int x, int y, int z) {
return true;
}
@Override
public boolean onItemUseFirst( ItemStack itemStack, EntityPlayer player, World world, int x, int y, int z, int side, float hitX, float hitY, float hitZ) {
String mode = this.getActiveMode(itemStack, player);
IPowerModule module = ModuleManager.getModule(mode);
return module instanceof IRightClickModule && ((IRightClickModule)module).onItemUseFirst(itemStack, player, world, x, y, z, side, hitX, hitY, hitZ);
}
@Override
public boolean onItemUse( ItemStack itemStack, EntityPlayer player, World world, int x, int y, int z, int side, float hitX, float hitY, float hitZ) {
String mode = this.getActiveMode(itemStack, player);
IPowerModule module2;
IPowerModule module = module2 = ModuleManager.getModule(mode);
boolean b;
if (module2 instanceof IRightClickModule) {
((IRightClickModule)module2).onItemUse(itemStack, player, world, x, y, z, side, hitX, hitY, hitZ);
b = false;
}
else {
b = false;
}
return b;
}
@Optional.Method(modid = "Forestry")
public float getSaplingModifier(ItemStack stack, World world, EntityPlayer player, int x, int y, int z) {
float n;
if (ModuleManager.itemHasActiveModule(stack, GrafterModule.MODULE_GRAFTER)) {
ElectricItemUtils.drainPlayerEnergy(player, ModuleManager.computeModularProperty(stack, GrafterModule.GRAFTER_ENERGY_CONSUMPTION));
MuseHeatUtils.heatPlayer(player, ModuleManager.computeModularProperty(stack, GrafterModule.GRAFTER_HEAT_GENERATION));
n = 100.0f;
}
else {
n = 0.0f;
}
return n;
}
public boolean canHarvestBlock(ItemStack stack, Block block, int meta, EntityPlayer player) {
Object o = new Object();
if (block.getMaterial().isToolNotRequired())
return true;
for (IBlockBreakingModule module : ModuleManager.getBlockBreakingModules()) {
if (ModuleManager.itemHasActiveModule(stack, module.getDataName()) && module.canHarvestBlock(stack, block, meta, player)) {
return true;
}
}
return false;
}
/* TE Crescent Hammer */
@Override
public boolean isUsable(ItemStack itemStack, EntityLivingBase entityLivingBase, int i, int i1, int i2) {
return entityLivingBase instanceof EntityPlayer && this.getActiveMode(itemStack, (EntityPlayer)entityLivingBase).equals(OmniWrenchModule.MODULE_OMNI_WRENCH);
}
/* TE Crescent Hammer */
@Override
public void toolUsed(ItemStack itemStack, EntityLivingBase entityLivingBase, int i, int i1, int i2) {
}
/* Railcraft Crowbar */
@Override
public boolean canWhack(EntityPlayer player, ItemStack itemStack, int i, int i1, int i2) {
return this.getActiveMode(itemStack, player).equals(OmniWrenchModule.MODULE_OMNI_WRENCH);
}
/* Railcraft Crowbar */
@Override
public boolean canLink(EntityPlayer player, ItemStack itemStack, EntityMinecart entityMinecart) {
return this.getActiveMode(itemStack, player).equals(OmniWrenchModule.MODULE_OMNI_WRENCH);
}
/* Railcraft Crowbar */
@Override
public boolean canBoost(EntityPlayer player, ItemStack itemStack, EntityMinecart entityMinecart) {
return this.getActiveMode(itemStack, player).equals(OmniWrenchModule.MODULE_OMNI_WRENCH);
}
/* Railcraft Crowbar */
@Override
public void onLink(EntityPlayer player, ItemStack itemStack, EntityMinecart entityMinecart) {
}
/* Railcraft Crowbar */
@Override
public void onWhack(EntityPlayer player, ItemStack itemStack, int i, int i1, int i2) {
}
/* Railcraft Crowbar */
@Override
public void onBoost(EntityPlayer player, ItemStack itemStack, EntityMinecart entityMinecart) {
}
/* AE wrench */
@Override
public boolean canWrench(ItemStack itemStack, EntityPlayer player, int i, int i1, int i2) {
return this.getActiveMode(itemStack, player).equals(OmniWrenchModule.MODULE_OMNI_WRENCH);
}
/* Buildcraft Wrench */
@Override
public void wrenchUsed(EntityPlayer player, int i, int i1, int i2) {
}
/* Buildcraft Wrench */
@Override
public boolean canWrench(EntityPlayer player, int i, int i1, int i2) {
return this.getActiveMode(player.getHeldItem(), player).equals(OmniWrenchModule.MODULE_OMNI_WRENCH);
}
/* Bluepower Screwdriver */
@Override
public boolean damage(ItemStack itemStack, int i, EntityPlayer entityPlayer, boolean b) {
return this.getActiveMode(itemStack, entityPlayer).equals(OmniWrenchModule.MODULE_OMNI_WRENCH);
}
/* ProjectRed Screwdriver */
@Override
public void damageScrewdriver(EntityPlayer entityPlayer, ItemStack itemStack) {
}
/* ProjectRed Screwdriver */
@Override
public boolean canUse(EntityPlayer entityPlayer, ItemStack itemStack) {
return this.getActiveMode(itemStack, entityPlayer).equals(OmniWrenchModule.MODULE_OMNI_WRENCH);
}
/* EnderIO Tool */
@Override
public void used(ItemStack itemStack, EntityPlayer entityPlayer, int i, int i1, int i2) {
}
/* EnderIO Tool */
@Override
public boolean canUse(ItemStack itemStack, EntityPlayer entityPlayer, int i, int i1, int i2) {
return this.getActiveMode(itemStack, entityPlayer).equals(OmniWrenchModule.MODULE_OMNI_WRENCH);
}
/* EnderIO Tool */
@Override
public boolean shouldHideFacades(ItemStack itemStack, EntityPlayer entityPlayer) {
return this.getActiveMode(itemStack, entityPlayer).equals(OmniWrenchModule.MODULE_OMNI_WRENCH);
}
/* Mekanism Wrench */
@Override
public boolean canUseWrench(EntityPlayer entityPlayer, int i, int i1, int i2) {
return this.getActiveMode(entityPlayer.getHeldItem(), entityPlayer).equals(OmniWrenchModule.MODULE_OMNI_WRENCH);
}
/* A D D E D B Y D E C O M P I L E R ------------------------------------------------------------------------------ */
@Override
public void setActiveMode(ItemStack stack, String newMode) {
ModeChangingItem.getInstance().setActiveMode(stack, newMode);
}
@Override
public String getActiveMode(ItemStack stack, EntityPlayer player) {
return ModeChangingItem.getInstance().getActiveMode(stack, player);
}
@Override
public void cycleMode(ItemStack stack, EntityPlayer player, int dMode) {
ModeChangingItem.getInstance().cycleMode(stack, player, dMode);
}
@Override
public String nextMode(ItemStack stack, EntityPlayer player) {
return ModeChangingItem.getInstance().nextMode(stack, player);
}
@Override
public String prevMode(ItemStack stack, EntityPlayer player) {
return ModeChangingItem.getInstance().prevMode(stack, player);
}
@Nullable
@Override
public IIcon getModeIcon(String mode, ItemStack stack, EntityPlayer player) {
return ModeChangingModularItem.getInstance().getModeIcon(mode, stack, player);
}
@Override
public List<String> getValidModes(ItemStack stack, EntityPlayer player) {
return ModeChangingModularItem.getInstance().getValidModes(stack, player);
}
@Override
public List<String> getValidModes(ItemStack stack) {
return ModeChangingModularItem.getInstance().getValidModes(stack);
}
@Override
public String getActiveMode(ItemStack stack) {
return ModeChangingModularItem.getInstance().getActiveMode(stack);
}
}