90 lines
2.8 KiB
Java
90 lines
2.8 KiB
Java
package net.machinemuse.general.gui;
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import net.machinemuse.general.gui.frame.*;
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import net.machinemuse.numina.geometry.Colour;
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import net.machinemuse.numina.geometry.MusePoint2D;
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import net.machinemuse.numina.geometry.MuseRect;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.ItemStack;
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/**
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* Author: MachineMuse (Claire Semple)
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* Created: 6:32 PM, 29/04/13
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*
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* Ported to Java by lehjr on 10/19/16.
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*/
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public class CosmeticGui extends MuseGui {
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EntityPlayer player;
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int worldx;
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int worldy;
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int worldz;
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ItemSelectionFrame itemSelect;
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ItemStack lastSelectedItem;
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public CosmeticGui(EntityPlayer player, int worldx, int worldy, int worldz) {
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this.player = player;
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this.worldx = worldx;
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this.worldy = worldy;
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this.worldz = worldz;
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this.xSize = 256;
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this.ySize = 200;
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}
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/**
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* Add the buttons (and other controls) to the screen.
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*/
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@Override
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public void initGui() {
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super.initGui();
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itemSelect = new ItemSelectionFrame(
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new MusePoint2D(absX(-0.95F), absY(-0.95F)),
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new MusePoint2D(absX(-0.78F), absY(-0.025F)),
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Colour.LIGHTBLUE.withAlpha(0.8F),
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Colour.DARKBLUE.withAlpha(0.8F), player);
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frames.add(itemSelect);
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ItemModelViewFrame renderframe = new ItemModelViewFrame(
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itemSelect,
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new MusePoint2D(absX(-0.75F), absY(-0.95f)),
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new MusePoint2D(absX(0.15F), absY(-0.025f)),
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Colour.LIGHTBLUE.withAlpha(0.8F),
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Colour.DARKBLUE.withAlpha(0.8F));
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frames.add(renderframe);
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ColourPickerFrame colourpicker = new ColourPickerFrame(
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new MuseRect(absX(0.18f), absY(-0.95f),
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absX(0.95f), absY(-0.025f)),
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Colour.LIGHTBLUE.withAlpha(0.8F),
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Colour.DARKBLUE.withAlpha(0.8F),
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itemSelect);
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frames.add(colourpicker);
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PartManipContainer partframe = new PartManipContainer(
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itemSelect, colourpicker,
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new MusePoint2D(absX(-0.95F), absY(0.025f)),
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new MusePoint2D(absX(+0.95F), absY(0.95f)),
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Colour.LIGHTBLUE.withAlpha(0.8F),
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Colour.DARKBLUE.withAlpha(0.8F));
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frames.add(partframe);
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TabSelectFrame tabFrame = new TabSelectFrame(
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player,
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new MusePoint2D(absX(-0.95F), absY(-1.05f)),
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new MusePoint2D(absX(0.95F), absY(-0.95f)),
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worldx, worldy, worldz);
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frames.add(tabFrame);
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}
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@Override
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public void update() {
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super.update();
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}
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@Override
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public void drawScreen(int x, int y, float z) {
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super.drawScreen(x, y, z);
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}
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}
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