ModularPowersuits/src/main/java/net/machinemuse/powersuits/client/render/block/RenderLuxCapacitorTESR.java

122 lines
4.1 KiB
Java

package net.machinemuse.powersuits.client.render.block;
import cpw.mods.fml.client.registry.ISimpleBlockRenderingHandler;
import net.machinemuse.numina.geometry.Colour;
import net.machinemuse.numina.render.MuseTESR;
import net.machinemuse.numina.render.RenderState;
import net.machinemuse.powersuits.block.TileEntityLuxCapacitor;
import net.machinemuse.powersuits.common.Config;
import net.minecraft.block.Block;
import net.minecraft.client.renderer.RenderBlocks;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.ResourceLocation;
import net.minecraft.world.IBlockAccess;
import net.minecraftforge.client.model.AdvancedModelLoader;
import net.minecraftforge.client.model.obj.WavefrontObject;
import org.lwjgl.opengl.GL11;
import static org.lwjgl.opengl.GL11.*;
public class RenderLuxCapacitorTESR extends MuseTESR implements ISimpleBlockRenderingHandler {
protected static WavefrontObject lightmodel;
protected static WavefrontObject framemodel;
protected int renderId;
public RenderLuxCapacitorTESR(int renderId) {
this.renderId = renderId;
}
public static WavefrontObject getLightModel() {
if (lightmodel == null) {
lightmodel = (WavefrontObject) AdvancedModelLoader.loadModel(new ResourceLocation(Config.RESOURCE_PREFIX() + "models/lightCore.obj"));
}
return lightmodel;
}
public static WavefrontObject getFrameModel() {
if (framemodel == null) {
framemodel = (WavefrontObject) AdvancedModelLoader.loadModel(new ResourceLocation(Config.RESOURCE_PREFIX() + "models/lightBase.obj"));
}
return framemodel;
}
@Override
public void renderAt(TileEntity undifferentiatedtileentity, double x, double y, double z, float partialTickTime) {
TileEntityLuxCapacitor tileentity = (TileEntityLuxCapacitor) undifferentiatedtileentity;
this.bindTextureByName(Config.TEXTURE_PREFIX() + "models/thusters_uvw_2.png");
glPushMatrix();
glTranslated(x + 0.5, y + 0.5, z + 0.5);
double scale = 0.0625;
glScaled(scale, scale, scale);
switch (tileentity.side) {
case DOWN:
glTranslated(0, -8, 0);
break;
case EAST:
glRotatef(90, 0, 0, 1);
glTranslated(0, -8, 0);
break;
case NORTH:
glRotatef(90, 1, 0, 0);
glTranslated(0, -8, 0);
break;
case SOUTH:
glRotatef(-90, 1, 0, 0);
glTranslated(0, -8, 0);
break;
case UP:
glRotatef(180, 1, 0, 0);
glTranslated(0, -8, 0);
break;
case WEST:
glRotatef(-90, 0, 0, 1);
glTranslated(0, -8, 0);
break;
default:
break;
}
getFrameModel().renderAll();
RenderState.glowOn();
new Colour(tileentity.red, tileentity.green, tileentity.blue, 1.0).doGL();
getLightModel().renderAll();
RenderState.glowOff();
glPopMatrix();
}
@Override
public void renderInventoryBlock(Block block, int metadata, int modelID, RenderBlocks renderer) {
this.bindTextureByName(Config.TEXTURE_PREFIX() + "models/thusters_uvw_2.png");
GL11.glPushMatrix();
GL11.glTranslated(-0.5, -0.5 + -1.0 / 16.0, -0.5);
glPushMatrix();
double scale = 0.0625;
glScaled(scale, scale, scale);
getFrameModel().renderAll();
RenderState.glowOn();
getLightModel().renderAll();
RenderState.glowOff();
glPopMatrix();
GL11.glPopMatrix();
}
// Should do nothing since the tile entity handles all the rendering of the
// world block
@Override
public boolean renderWorldBlock(IBlockAccess world, int x, int y, int z, Block block, int modelId, RenderBlocks renderer) {
return true;
}
@Override
public boolean shouldRender3DInInventory(int modelId) {
return true;
}
@Override
public int getRenderId() {
return renderId;
}
}