122 lines
4.1 KiB
Java
122 lines
4.1 KiB
Java
package net.machinemuse.powersuits.client.render.block;
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import cpw.mods.fml.client.registry.ISimpleBlockRenderingHandler;
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import net.machinemuse.numina.geometry.Colour;
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import net.machinemuse.numina.render.MuseTESR;
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import net.machinemuse.numina.render.RenderState;
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import net.machinemuse.powersuits.block.TileEntityLuxCapacitor;
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import net.machinemuse.powersuits.common.Config;
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import net.minecraft.block.Block;
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import net.minecraft.client.renderer.RenderBlocks;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.ResourceLocation;
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import net.minecraft.world.IBlockAccess;
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import net.minecraftforge.client.model.AdvancedModelLoader;
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import net.minecraftforge.client.model.obj.WavefrontObject;
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import org.lwjgl.opengl.GL11;
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import static org.lwjgl.opengl.GL11.*;
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public class RenderLuxCapacitorTESR extends MuseTESR implements ISimpleBlockRenderingHandler {
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protected static WavefrontObject lightmodel;
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protected static WavefrontObject framemodel;
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protected int renderId;
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public RenderLuxCapacitorTESR(int renderId) {
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this.renderId = renderId;
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}
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public static WavefrontObject getLightModel() {
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if (lightmodel == null) {
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lightmodel = (WavefrontObject) AdvancedModelLoader.loadModel(new ResourceLocation(Config.RESOURCE_PREFIX() + "models/lightCore.obj"));
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}
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return lightmodel;
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}
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public static WavefrontObject getFrameModel() {
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if (framemodel == null) {
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framemodel = (WavefrontObject) AdvancedModelLoader.loadModel(new ResourceLocation(Config.RESOURCE_PREFIX() + "models/lightBase.obj"));
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}
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return framemodel;
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}
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@Override
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public void renderAt(TileEntity undifferentiatedtileentity, double x, double y, double z, float partialTickTime) {
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TileEntityLuxCapacitor tileentity = (TileEntityLuxCapacitor) undifferentiatedtileentity;
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this.bindTextureByName(Config.TEXTURE_PREFIX() + "models/thusters_uvw_2.png");
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glPushMatrix();
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glTranslated(x + 0.5, y + 0.5, z + 0.5);
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double scale = 0.0625;
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glScaled(scale, scale, scale);
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switch (tileentity.side) {
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case DOWN:
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glTranslated(0, -8, 0);
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break;
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case EAST:
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glRotatef(90, 0, 0, 1);
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glTranslated(0, -8, 0);
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break;
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case NORTH:
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glRotatef(90, 1, 0, 0);
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glTranslated(0, -8, 0);
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break;
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case SOUTH:
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glRotatef(-90, 1, 0, 0);
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glTranslated(0, -8, 0);
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break;
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case UP:
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glRotatef(180, 1, 0, 0);
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glTranslated(0, -8, 0);
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break;
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case WEST:
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glRotatef(-90, 0, 0, 1);
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glTranslated(0, -8, 0);
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break;
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default:
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break;
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}
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getFrameModel().renderAll();
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RenderState.glowOn();
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new Colour(tileentity.red, tileentity.green, tileentity.blue, 1.0).doGL();
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getLightModel().renderAll();
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RenderState.glowOff();
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glPopMatrix();
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}
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@Override
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public void renderInventoryBlock(Block block, int metadata, int modelID, RenderBlocks renderer) {
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this.bindTextureByName(Config.TEXTURE_PREFIX() + "models/thusters_uvw_2.png");
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GL11.glPushMatrix();
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GL11.glTranslated(-0.5, -0.5 + -1.0 / 16.0, -0.5);
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glPushMatrix();
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double scale = 0.0625;
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glScaled(scale, scale, scale);
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getFrameModel().renderAll();
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RenderState.glowOn();
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getLightModel().renderAll();
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RenderState.glowOff();
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glPopMatrix();
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GL11.glPopMatrix();
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}
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// Should do nothing since the tile entity handles all the rendering of the
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// world block
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@Override
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public boolean renderWorldBlock(IBlockAccess world, int x, int y, int z, Block block, int modelId, RenderBlocks renderer) {
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return true;
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}
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@Override
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public boolean shouldRender3DInInventory(int modelId) {
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return true;
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}
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@Override
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public int getRenderId() {
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return renderId;
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}
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}
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