ModularPowersuits/src/main/java/net/machinemuse/powersuits/client/render/block/TinkerTableRenderer.java

77 lines
2.2 KiB
Java

/**
*
*/
package net.machinemuse.powersuits.client.render.block;
import cpw.mods.fml.client.registry.ISimpleBlockRenderingHandler;
import net.machinemuse.numina.render.MuseTESR;
import net.machinemuse.powersuits.common.Config;
import net.minecraft.block.Block;
import net.minecraft.client.renderer.RenderBlocks;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.world.IBlockAccess;
import org.lwjgl.opengl.GL11;
/**
* Rendering handler for the tinkertable
*
* @author MachineMuse
*/
public class TinkerTableRenderer extends MuseTESR implements ISimpleBlockRenderingHandler {
protected TinkerTableModel model;
protected int renderId;
public TinkerTableRenderer(int renderId) {
model = new TinkerTableModel();
this.renderId = renderId;
}
@Override
public void renderAt(TileEntity tileEntity, double x, double y, double z, float partialTickTime) {
this.bindTextureByName(Config.TINKERTABLE_TEXTURE_PATH());
GL11.glPushMatrix();
GL11.glTranslated(x, y, z);
model.doRender(null, x, y, z, partialTickTime, partialTickTime);
// float texturex = 80 / 256.0f;
// float texturey = 32 / 256.0f;
// float texturex2 = 96 / 256.0f;
// float texturey2 = 48 / 256.0f;
// MuseRenderer.drawRectPrism(
// x, x + 1,
// y + 0.5f, y + 1,
// z, z + 1,
// texturex, texturey, texturex2, texturey2);
GL11.glPopMatrix();
}
@Override
public void renderInventoryBlock(Block block, int metadata, int modelID, RenderBlocks renderer) {
this.bindTextureByName(Config.TINKERTABLE_TEXTURE_PATH());
GL11.glPushMatrix();
GL11.glTranslated(-0.5, -0.5 + -1.0 / 16.0, -0.5);
model.doRender(null, 0, 0, 0, 0, 0);
GL11.glPopMatrix();
}
// Should do nothing since the tile entity handles all the rendering of the
// world block
@Override
public boolean renderWorldBlock(IBlockAccess world, int x, int y, int z, Block block, int modelId, RenderBlocks renderer) {
return true;
}
@Override
public boolean shouldRender3DInInventory(int modelId) {
return true;
}
@Override
public int getRenderId() {
return renderId;
}
}