ModularPowersuits/src/main/java/net/machinemuse/powersuits/powermodule/armor/EnergyShieldModule.java

45 lines
1.3 KiB
Java

package net.machinemuse.powersuits.powermodule.armor;
import net.machinemuse.api.IModularItem;
import net.machinemuse.powersuits.item.ItemComponent;
import net.machinemuse.powersuits.powermodule.PowerModuleBase;
import net.machinemuse.utils.MuseCommonStrings;
import net.machinemuse.utils.MuseItemUtils;
import java.util.List;
public class EnergyShieldModule extends PowerModuleBase {
public static final String MODULE_ENERGY_SHIELD = "Energy Shield";
public EnergyShieldModule(List<IModularItem> validItems) {
super(validItems);
addInstallCost(MuseItemUtils.copyAndResize(ItemComponent.fieldEmitter, 2));
addTradeoffProperty("Field Strength", MuseCommonStrings.ARMOR_VALUE_ENERGY, 6, " Points");
addTradeoffProperty("Field Strength", MuseCommonStrings.ARMOR_ENERGY_CONSUMPTION, 500, "J");
}
@Override
public String getTextureFile() {
return "energyshield";
}
@Override
public String getCategory() {
return MuseCommonStrings.CATEGORY_ARMOR;
}
@Override
public String getDataName() {
return MODULE_ENERGY_SHIELD;
}
@Override
public String getUnlocalizedName() { return "energyShield";
}
@Override
public String getDescription() {
return "Energy shields are much lighter than plating, but consume energy.";
}
}