108 lines
4.6 KiB
Java
108 lines
4.6 KiB
Java
package net.machinemuse.powersuits.powermodule.armor;
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import net.machinemuse.api.IModularItem;
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import net.machinemuse.api.ModuleManager;
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import net.machinemuse.api.moduletrigger.IPlayerTickModule;
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import net.machinemuse.powersuits.item.ItemComponent;
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import net.machinemuse.powersuits.powermodule.PowerModuleBase;
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import net.machinemuse.utils.MuseCommonStrings;
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import net.machinemuse.utils.MuseHeatUtils;
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import net.machinemuse.utils.MuseItemUtils;
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import net.minecraft.block.Block;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.init.Blocks;
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import net.minecraft.init.Items;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.IIcon;
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import net.minecraft.util.MathHelper;
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import net.minecraft.util.StatCollector;
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import java.util.List;
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/**
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* Created by User: Andrew2448
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* 4:35 PM 6/21/13
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*/
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public class WaterTankModule extends PowerModuleBase implements IPlayerTickModule {
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public static final String MODULE_WATER_TANK = "Water Tank";
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public static final String WATER_TANK_SIZE = "Tank Size";
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public static final String ACTIVATION_PERCENT = "Heat Activation Percent";
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ItemStack bucketWater = new ItemStack(Items.water_bucket);
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public WaterTankModule(List<IModularItem> validItems) {
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super(validItems);
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addBaseProperty(WATER_TANK_SIZE, 200);
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addBaseProperty(MuseCommonStrings.WEIGHT, 1000);
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addBaseProperty(ACTIVATION_PERCENT, 0.5);
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addTradeoffProperty("Activation Percent", ACTIVATION_PERCENT, 0.5, "%");
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addTradeoffProperty("Tank Size", WATER_TANK_SIZE, 800, " buckets");
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addTradeoffProperty("Tank Size", MuseCommonStrings.WEIGHT, 4000, "g");
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addInstallCost(bucketWater);
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addInstallCost(new ItemStack(Blocks.glass, 8));
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addInstallCost(MuseItemUtils.copyAndResize(ItemComponent.controlCircuit, 2));
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}
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@Override
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public String getTextureFile() {
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return null;
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}
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@Override
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public IIcon getIcon(ItemStack item) {
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return bucketWater.getIconIndex();
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}
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@Override
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public String getCategory() {
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return MuseCommonStrings.CATEGORY_ENVIRONMENTAL;
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}
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@Override
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public String getDataName() {
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return MODULE_WATER_TANK;
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}
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@Override
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public String getUnlocalizedName() {
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return "waterTank";
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}
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@Override
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public String getDescription() {
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return "Store water which can later be used to cool yourself in emergency situations.";
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}
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@Override
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public void onPlayerTickActive(EntityPlayer player, ItemStack item) {
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if (MuseItemUtils.getWaterLevel(item) > ModuleManager.computeModularProperty(item, WATER_TANK_SIZE)) {
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MuseItemUtils.setWaterLevel(item, ModuleManager.computeModularProperty(item, WATER_TANK_SIZE));
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}
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// Fill tank if player is in water
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Block block = player.worldObj.getBlock(MathHelper.floor_double(player.posX), MathHelper.floor_double(player.posY), MathHelper.floor_double(player.posZ));
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if (((block == Blocks.water) || block == Blocks.flowing_water) && MuseItemUtils.getWaterLevel(item) < ModuleManager.computeModularProperty(item, WATER_TANK_SIZE)) {
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MuseItemUtils.setWaterLevel(item, MuseItemUtils.getWaterLevel(item) + 1);
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}
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// Fill tank if raining
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int xCoord = MathHelper.floor_double(player.posX);
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int zCoord = MathHelper.floor_double(player.posZ);
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boolean isRaining = (player.worldObj.getWorldChunkManager().getBiomeGenAt(xCoord, zCoord).getIntRainfall() > 0) && (player.worldObj.isRaining() || player.worldObj.isThundering());
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if (isRaining && player.worldObj.canBlockSeeTheSky(xCoord, MathHelper.floor_double(player.posY) + 1, zCoord) && (player.worldObj.getTotalWorldTime() % 5) == 0 && MuseItemUtils.getWaterLevel(item) < ModuleManager.computeModularProperty(item, WATER_TANK_SIZE)) {
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MuseItemUtils.setWaterLevel(item, MuseItemUtils.getWaterLevel(item) + 1);
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}
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// Apply cooling
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double currentHeat = MuseHeatUtils.getPlayerHeat(player);
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double maxHeat = MuseHeatUtils.getMaxHeat(player);
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if ((currentHeat / maxHeat) >= ModuleManager.computeModularProperty(item, ACTIVATION_PERCENT) && MuseItemUtils.getWaterLevel(item) > 0) {
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MuseHeatUtils.coolPlayer(player, 1);
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MuseItemUtils.setWaterLevel(item, MuseItemUtils.getWaterLevel(item) - 1);
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for (int i = 0; i < 4; i++) {
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player.worldObj.spawnParticle("smoke", player.posX, player.posY + 0.5, player.posZ, 0.0D, 0.0D, 0.0D);
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}
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}
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}
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@Override
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public void onPlayerTickInactive(EntityPlayer player, ItemStack item) {
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}
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}
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