ModularPowersuits/src/main/java/net/machinemuse/powersuits/powermodule/armor/WaterTankModule.java

108 lines
4.6 KiB
Java

package net.machinemuse.powersuits.powermodule.armor;
import net.machinemuse.api.IModularItem;
import net.machinemuse.api.ModuleManager;
import net.machinemuse.api.moduletrigger.IPlayerTickModule;
import net.machinemuse.powersuits.item.ItemComponent;
import net.machinemuse.powersuits.powermodule.PowerModuleBase;
import net.machinemuse.utils.MuseCommonStrings;
import net.machinemuse.utils.MuseHeatUtils;
import net.machinemuse.utils.MuseItemUtils;
import net.minecraft.block.Block;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.init.Items;
import net.minecraft.item.ItemStack;
import net.minecraft.util.IIcon;
import net.minecraft.util.MathHelper;
import net.minecraft.util.StatCollector;
import java.util.List;
/**
* Created by User: Andrew2448
* 4:35 PM 6/21/13
*/
public class WaterTankModule extends PowerModuleBase implements IPlayerTickModule {
public static final String MODULE_WATER_TANK = "Water Tank";
public static final String WATER_TANK_SIZE = "Tank Size";
public static final String ACTIVATION_PERCENT = "Heat Activation Percent";
ItemStack bucketWater = new ItemStack(Items.water_bucket);
public WaterTankModule(List<IModularItem> validItems) {
super(validItems);
addBaseProperty(WATER_TANK_SIZE, 200);
addBaseProperty(MuseCommonStrings.WEIGHT, 1000);
addBaseProperty(ACTIVATION_PERCENT, 0.5);
addTradeoffProperty("Activation Percent", ACTIVATION_PERCENT, 0.5, "%");
addTradeoffProperty("Tank Size", WATER_TANK_SIZE, 800, " buckets");
addTradeoffProperty("Tank Size", MuseCommonStrings.WEIGHT, 4000, "g");
addInstallCost(bucketWater);
addInstallCost(new ItemStack(Blocks.glass, 8));
addInstallCost(MuseItemUtils.copyAndResize(ItemComponent.controlCircuit, 2));
}
@Override
public String getTextureFile() {
return null;
}
@Override
public IIcon getIcon(ItemStack item) {
return bucketWater.getIconIndex();
}
@Override
public String getCategory() {
return MuseCommonStrings.CATEGORY_ENVIRONMENTAL;
}
@Override
public String getDataName() {
return MODULE_WATER_TANK;
}
@Override
public String getUnlocalizedName() {
return "waterTank";
}
@Override
public String getDescription() {
return "Store water which can later be used to cool yourself in emergency situations.";
}
@Override
public void onPlayerTickActive(EntityPlayer player, ItemStack item) {
if (MuseItemUtils.getWaterLevel(item) > ModuleManager.computeModularProperty(item, WATER_TANK_SIZE)) {
MuseItemUtils.setWaterLevel(item, ModuleManager.computeModularProperty(item, WATER_TANK_SIZE));
}
// Fill tank if player is in water
Block block = player.worldObj.getBlock(MathHelper.floor_double(player.posX), MathHelper.floor_double(player.posY), MathHelper.floor_double(player.posZ));
if (((block == Blocks.water) || block == Blocks.flowing_water) && MuseItemUtils.getWaterLevel(item) < ModuleManager.computeModularProperty(item, WATER_TANK_SIZE)) {
MuseItemUtils.setWaterLevel(item, MuseItemUtils.getWaterLevel(item) + 1);
}
// Fill tank if raining
int xCoord = MathHelper.floor_double(player.posX);
int zCoord = MathHelper.floor_double(player.posZ);
boolean isRaining = (player.worldObj.getWorldChunkManager().getBiomeGenAt(xCoord, zCoord).getIntRainfall() > 0) && (player.worldObj.isRaining() || player.worldObj.isThundering());
if (isRaining && player.worldObj.canBlockSeeTheSky(xCoord, MathHelper.floor_double(player.posY) + 1, zCoord) && (player.worldObj.getTotalWorldTime() % 5) == 0 && MuseItemUtils.getWaterLevel(item) < ModuleManager.computeModularProperty(item, WATER_TANK_SIZE)) {
MuseItemUtils.setWaterLevel(item, MuseItemUtils.getWaterLevel(item) + 1);
}
// Apply cooling
double currentHeat = MuseHeatUtils.getPlayerHeat(player);
double maxHeat = MuseHeatUtils.getMaxHeat(player);
if ((currentHeat / maxHeat) >= ModuleManager.computeModularProperty(item, ACTIVATION_PERCENT) && MuseItemUtils.getWaterLevel(item) > 0) {
MuseHeatUtils.coolPlayer(player, 1);
MuseItemUtils.setWaterLevel(item, MuseItemUtils.getWaterLevel(item) - 1);
for (int i = 0; i < 4; i++) {
player.worldObj.spawnParticle("smoke", player.posX, player.posY + 0.5, player.posZ, 0.0D, 0.0D, 0.0D);
}
}
}
@Override
public void onPlayerTickInactive(EntityPlayer player, ItemStack item) {
}
}