ModularPowersuits/src/main/java/net/machinemuse/powersuits/powermodule/energy/SolarGeneratorModule.java

87 lines
3.4 KiB
Java

package net.machinemuse.powersuits.powermodule.energy;
import net.machinemuse.api.IModularItem;
import net.machinemuse.api.ModuleManager;
import net.machinemuse.api.moduletrigger.IPlayerTickModule;
import net.machinemuse.powersuits.item.ItemComponent;
import net.machinemuse.powersuits.powermodule.PowerModuleBase;
import net.machinemuse.utils.ElectricItemUtils;
import net.machinemuse.utils.MuseCommonStrings;
import net.machinemuse.utils.MuseItemUtils;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.util.MathHelper;
import net.minecraft.util.StatCollector;
import net.minecraft.world.World;
import java.util.List;
public class SolarGeneratorModule extends PowerModuleBase implements IPlayerTickModule {
public static final String MODULE_SOLAR_GENERATOR = "Solar Generator";
public static final String SOLAR_ENERGY_GENERATION_DAY = "Daytime Energy Generation";
public static final String SOLAR_ENERGY_GENERATION_NIGHT = "Nighttime Energy Generation";
public SolarGeneratorModule(List<IModularItem> validItems) {
super(validItems);
addBaseProperty(SOLAR_ENERGY_GENERATION_DAY, 1500);
addBaseProperty(SOLAR_ENERGY_GENERATION_NIGHT, 150);
addInstallCost(MuseItemUtils.copyAndResize(ItemComponent.solarPanel, 1));
addInstallCost(MuseItemUtils.copyAndResize(ItemComponent.controlCircuit, 2));
}
@Override
public String getTextureFile() {
return "solarhelmet";
}
@Override
public String getCategory() {
return MuseCommonStrings.CATEGORY_ENERGY;
}
@Override
public String getDataName() {
return MODULE_SOLAR_GENERATOR;
}
@Override
public String getUnlocalizedName() {
return "solarGenerator";
}
@Override
public String getDescription() {
return "Let the sun power your adventures.";
}
@Override
public void onPlayerTickActive(EntityPlayer player, ItemStack item) {
ItemStack helmet = player.getCurrentArmor(3);
if (helmet != null && helmet.equals(item)) {
World world = player.worldObj;
int xCoord = MathHelper.floor_double(player.posX);
int zCoord = MathHelper.floor_double(player.posZ);
boolean isRaining, canRain = true;
if (world.getTotalWorldTime() % 20 == 0) {
canRain = world.getWorldChunkManager().getBiomeGenAt(xCoord, zCoord).getIntRainfall() > 0;
}
isRaining = canRain && (world.isRaining() || world.isThundering());
boolean sunVisible = world.isDaytime() && !isRaining && world.canBlockSeeTheSky(xCoord, MathHelper.floor_double(player.posY) + 1, zCoord);
boolean moonVisible = !world.isDaytime() && !isRaining && world.canBlockSeeTheSky(xCoord, MathHelper.floor_double(player.posY) + 1, zCoord);
if (!world.isRemote && !world.provider.hasNoSky && (world.getTotalWorldTime() % 80) == 0) {
if (sunVisible) {
ElectricItemUtils.givePlayerEnergy(player, ModuleManager.computeModularProperty(item, SOLAR_ENERGY_GENERATION_DAY));
} else if (moonVisible) {
ElectricItemUtils.givePlayerEnergy(player, ModuleManager.computeModularProperty(item, SOLAR_ENERGY_GENERATION_NIGHT));
}
}
}
}
@Override
public void onPlayerTickInactive(EntityPlayer player, ItemStack item) {
}
}