[general] #How fast amphitheres fly. #Range: 0.0 ~ 3.0 "Amphithere Flight Speed" = 1.75 #how long(in ticks) a siren has to wait after failing to lure in a player #Range: 100 ~ 24000 "Siren Time Between Songs" = 2000 #Troll attack strength #Range: 1.0 ~ 10000.0 "Troll Attack Strength" = 10.0 #Maximum cyclops health #Range: 1.0 ~ 10000.0 "Cyclops Max Health" = 150.0 #Dread Lich spawn weight. Lower = lower chance to spawn #Range: 1 ~ 10000 "Lich Spawn Weight" = 2 #Whether or not sea serpents can break weak blocks in their way "Sea Serpent Griefing" = true #True if pixie villages are allowed to spawn "Spawn Pixies" = true #How many blocks away can cyclopes detect sheep. Note that increasing this could cause lag. #Range: 1 ~ 10000 "Cyclopes Sheep Search Length" = 17 #A double check to see if the game can spawn death worms. Higher number = lower chance to spawn. #Range: 0 ~ 10000 "Death Worm Spawn Check Chance" = 3 #Maximum cockatrice health #Range: 1.0 ~ 10000.0 "Cockatrice Health" = 40.0 #True if gorgon temples are allowed to spawn "Spawn Gorgons" = true #True if hippocampi are allowed to spawn "Spawn Hippocampus" = true #Damage dealt from a successful ice breath attack. Attack Damage is scaled to by age, so a stage 5 dragon will deal 5x as much as this number #Range: 0.0 ~ 10000.0 "Dragon Attack Damage(Ice breath)" = 2.5 #How high dragons can fly, in Y height. #Range: > 100 "Max Dragon Flight Height" = 128 #True if cockatrices are allowed to spawn "Spawn Cockatrices" = true #True if tamed dragons go to sleep at night. "Tamed Dragons Sleep" = true #True if ghosts can rarely spawn from brutal PvP deaths. "Ghost Spawn from PvP deaths" = true #Whether or not cyclops can break logs or leaves in their way "Cyclops Griefing" = true #Disable this to remove easter egg with tinkers installed. Weezer = true #True if dragons can despawn. Note that if this is false there may be SERIOUS lag issues. "Dragons Despawn" = true #True if hippogryphs are allowed to spawn "Spawn Hippogryphs" = true #True if dread liches are allowed to spawn "Spawn Liches" = true #One out of this number chance per chunk to generate a mausoleum. #Range: 1 ~ 10000 "Mausoleum Gen Chance" = 1800 #Whether to generate copper ore or not "Generate Copper Ore" = false #A more intelligent dragon pathfinding system, but is also laggier. Turn this on if you think dragons are too stupid. "Intelligent Dragon Pathfinding" = false #Cockatrice spawn weight. Lower = lower chance to spawn #Range: 1 ~ 10000 "Cockatrice Spawn Weight" = 4 #True to make the screen pink when sirens attract players "Use Siren Shader" = true #Enable this if your server is being bombarded with moved wrongly or moved too fast console messages. REQUIRES RESTART! "Dragon Moved Wrongly Error Fix" = false #Blocks that a dragon can break, but won't spawn drops for. Use the format like "minecraft:stone" or "rats:block_of_cheese" noDropBreakBlocks = ["minecraft:stone", "minecraft:dirt", "minecraft:grass_block"] #How many blocks away can death worms spot potential prey. Note that increasing this could cause lag #Range: 1 ~ 10000 "Death Worm Target Search Length" = 64 #How far away stymphalian birds will consider other birds to be in the same flock. #Range: 1 ~ 10000 "Stymphalian Bird Flock Length" = 40 #How many maximum individuals a myrmex colony can have. #Range: 10 ~ 10000 "Myrmex Colony Max Size" = 80 #1 out of this number chance per block that gold will generate in dragon lairs. #Range: 1 ~ 10000 "Dragon Den Gold Amount" = 4 #Whether to generate dragon skeletons or not "Generate Dragon Skeletons" = true #1 out of this number chance per chunk for generation #Range: 1 ~ 10000 "Spawn Cyclops Cave Chance" = 100 #True if myrmex colonies are allowed to spawn "Spawn Myrmex" = true #Default attack strength of a dragonsteel sword. #Range: 5.0 ~ 2.147483647E9 "Dragonsteel Sword Base Attack Strength" = 25.0 #Whether to generate dragon caves or not "Generate Dragon Caves" = true #How high stymphalian birds can fly, in Y height. #Range: > 10 "Max Stymphalian Bird Flight Height" = 80 #Whitelist mob spawn (troll, hippogryph, etc) dimensions. Use the format like "minecraft:the_nether" or "rats:ratlantis" blacklistDimensions = ["minecraft:overworld"] #1 out of this number chance per chunk for generation #Range: 1 ~ 10000 "Spawn Sea Serpent Chance" = 250 #Default sea serpent health, this is scaled to the sea serpent's particular size #Range: 1.0 ~ 10000.0 "Sea Serpent Base Health" = 20.0 #True if chickens lay rotten eggs. "Chickens Lay Rotten Eggs" = true #size of pixie villages #Range: 1 ~ 10000 "Pixie Village Size" = 5 #Maximum amphithere health #Range: 1.0 ~ 10000.0 "Amphithere Max Health" = 50.0 #How many ticks it takes while riding an untamed amphithere to tame it. #Range: 1 ~ 10000 "Amphithere Tame Time" = 400 #True if dragons can break blocks if they get stuck. Turn this off if your dragons randomly explode. "Dragons Dig When Stuck" = true #True if siren islands are allowed to spawn "Spawn Sirens" = true #True if tamed dragons can follow the griefing rules. "Tamed Dragon Griefing" = true #Default deathworm attack strength, this is scaled to the worm's particular size #Range: 1.0 ~ 10000.0 "Death Worm Base Attack Strength" = 3.0 #Maximum hydra health #Range: 1.0 ~ 10000.0 "Hydra Max Health" = 250.0 #Maximum gorgon health #Range: 1.0 ~ 10000.0 "Gorgon Max Health" = 100.0 #Whether to generate silver ore or not "Generate Silver Ore" = true #Turning this to true simplifies the dragon's pathfinding process, making them dumber when finding a path, but better for servers with many loaded dragons. "Experimental Dragon path Finder" = false #1 out of this number chance per chunk for generation #Range: 1 ~ 10000 "Generate Dragon Skeleton Chance" = 300 #True if villagers should run away and hide from dragons and other hostile Ice and Fire mobs. "Villagers Fear Dragons" = true #1 out of this number chance per 6000 ticks for a chicken to lay a cockatrice egg. #Range: > 1 "Cockatrice chicken Search Length" = 30 #True if cyclops caves are allowed to spawn "Spawn Cyclopes Caves" = true #True if hydra caves are allowed to generate "Generate Hydra Caves" = true #Default armor value of dragonsteel chestplate. #Range: > 7 "Dragonsteel Base Armor" = 12 #How many blocks away can dragons wander from their defined "home" position. #Range: 1 ~ 10000 "Dragon Wander From Home Distance" = 40 #True if using blacklists, false if using whitelists for dragons and structure gen. "Use Dimension Blacklist" = false #Default deathworm health, this is scaled to the worm's particular size #Range: 1.0 ~ 10000.0 "Death Worm Base Health" = 10.0 #Change this to slow down or speed up dragon or amphithere flight. #Range: 0.0 ~ 2.0 "Dragon Flight Speed Modifier" = 1.0 #1 out of this number chance per chunk for generation #Range: 1 ~ 10000 "Spawn Wandering Cyclops Chance" = 100 #1 out of this number chance per chunk for generation #Range: 1 ~ 10000 "Spawn Gorgon Chance" = 75 #Default durability value of dragonsteel sword. #Range: > 1 "Dragonsteel Base Durability" = 8000 #How many blocks away can stymphalian birds spot potential prey. Note that increasing this could cause lag. #Range: 1 ~ 10000 "Stymphalian Bird Target Search Length" = 64 #True if stymphalian birds are allowed to target and attack animals "Stymphalian Birds Target Animals" = false #How many ticks it takes for a Myrmex to move from a larva to a pupa, and from a pupa to an adult. #Range: 1 ~ 100000 "Myrmex Hatch Length" = 35000 #Whether to generate graveyards or not "Generate Graveyards" = true #True if trolls are allowed to spawn "Spawn Trolls" = true #True if amphitheres are allowed to spawn "Spawn Amphitheres" = true #Whether to generate sapphire ore or not "Generate Sapphire Ore" = true #Maximum ghost health. #Range: 1.0 ~ 10000.0 "Ghost Max Health" = 30.0 #How far away dangerous structures(dragon roosts, cyclops caves, etc.) must be from spawn(0, 0). #Range: 1 ~ 10000 "Dangerous World Gen Dist From Spawn" = 800 #Damage dealt from a successful lightning breath attack. Attack Damage is scaled to by age, so a stage 5 dragon will deal 5x as much as this number #Range: 0.0 ~ 10000.0 "Dragon Attack Damage(Lightning breath)" = 3.5 #One out of this number chance per chunk to generate a myrmex hive. #Range: 1 ~ 10000 "Myrmex Colony Gen Chance" = 150 #Hippogryph spawn weight. Lower = lower chance to spawn. #Range: 1 ~ 10000 "Hippogryph Spawn Weight" = 2 #1 out of this number chance per chunk for generation #Range: 1 ~ 10000 "Generate Dragon Roost Chance" = 360 #Maximum ghost attack strength. #Range: 0.0 ~ 10000.0 "Ghost Attack Strength" = 3.0 #One out of this number chance per chunk to generate a hydra cave. #Range: 1 ~ 10000 "Hydra Caves Gen Chance" = 100 #Every interval of this number in ticks, dragon allowed to break blocks. #Range: 0 ~ 10000 "Dragon Block Break Cooldown" = 5 #True if stymphalian birds are allowed to spawn "Spawn Stymphalian Birds" = true #True if dragons can drop their blood on death. "Dragons Drop Blood" = true #Every interval of this number in ticks, dragon hunger decreases. #Range: 1 ~ 10000 "Dragon Hunger Tick Rate" = 3000 #True if trolls are allowed to drop their weapon on death. "Trolls Drop Weapon" = true #Troll spawn weight. Lower = lower chance to spawn #Range: 1 ~ 10000 "Troll Spawn Weight" = 4 #Glacier Spawn Weight. Higher number = more common #Range: 1 ~ 10000 "Glacier Spawn Weight" = 4 #1 out of this number chance per chunk for generation #Range: 1 ~ 10000 "Generate Dragon Cave Chance" = 180 #Dragon griefing - 2 is no griefing, 1 is breaking weak blocks, 0 is default #Range: 0 ~ 2 "Dragon Griefing" = 0 #A double check to see if the game can spawn cockatrices. Higher number = lower chance to spawn. #Range: 0 ~ 10000 "Cockatrice Spawn Check Chance" = 0 #True if pixies are allowed to steal from players "Pixies Steal Items" = true #True if dragons can drop their heart on death. "Dragons Drop Heart" = true #True if wild deathworms are allowed to target and attack monsters "Death Worms Target Monsters" = true #How far away dangerous structures(dragon roosts, cyclops caves, etc.) must be from the last generated structure. #Range: 1 ~ 10000 "Dangerous World Gen Dist Seperation" = 300 #True if dragons fire/ice charges create secondary explosions that launch blocks everywhere. Turn this to true if you like unfair explosions. Or lag. "Explosive Dragon Breath" = false #Maximum threads to use for dragon/myrmex pathfinding. Increase this number if pathing is slow and you have many cores. #Range: > 1 "Dragon Pathfinding Threads" = 3 #Base Myrmex(worker) attack strength #Range: 1.0 ~ 10000.0 "Myrmex Base Attack Strength" = 3.0 #How far away dragons will detect gold blocks being destroyed or chests being opened #Range: 0 ~ 10000 "Dragon Gold Search Length" = 30 #True if stymphalian birds can drop items registered in the ore dictionary to ingotCopper, ingotBronze, nuggetCopper, nuggetBronze. "Stymphalian Birds drop ore dict items" = true #True if animals should run away and hide from dragons and other hostile Ice and Fire mobs. "Animals Fear Dragons" = true #Stymphalian bird feather attack strength. #Range: 0.0 ~ 10000.0 "Stymphalian Bird Feather Attack Strength" = 1.0 #Blocks that a dragon cannot break. Use the format like "minecraft:chest" or "rats:block_of_cheese" blacklistedBreakBlocks = [] #1 out of this number chance per chunk for generation #Range: 1 ~ 10000 "Spawn Hippocampus Chance" = 40 #Amphithere spawn weight. Lower = lower chance to spawn #Range: 1 ~ 10000 "Amphithere Spawn Weight" = 50 #Dragon Flute Distance - how many chunks away is the dragon flute effective? #Range: 0 ~ 10000 "Dragon Flute Distance" = 4 #The percentage chance for a block to drop as an item when a dragon breaks it. #Range: 0.0 ~ 1.0 "Dragon Block Breaking Drop Chance" = 0.10000000149011612 #Damage dealt from a successful fire breath attack. Attack Damage is scaled to by age, so a stage 5 dragon will deal 5x as much as this number #Range: 0.0 ~ 10000.0 "Dragon Attack Damage(Fire breath)" = 2.0 #How many blocks away can ampitheres detect villagers being hurt. Note that increasing this could cause lag. #Range: 1 ~ 10000 "Amphithere Villager Search Length" = 64 #Deathworm spawn weight. Lower = lower chance to spawn #Range: 1 ~ 10000 "Death Worm Spawn Weight" = 30 #Percentage of critical strike that will disarm with easter egg tinkers material. #Range: 0.0 ~ 1.0 "Easter Egg Tinkers Tool Disarm chance" = 0.20000000298023224 #Whether to generate amethyst ore or not "Generate Amethyst Ore" = true #Ratio of Stone(this number) to Ores in Dragon Caves #Range: 1 ~ 10000 "Dragon Cave Ore Ratio" = 45 #1 out of this number chance per chunk for generation #Range: 1 ~ 10000 "Spawn Stymhphalian Bird Chance" = 80 #A double check to see if the game can spawn trolls. Higher number = lower chance to spawn. #Range: 0 ~ 10000 "Troll Spawn Check Chance" = 0 #1/this number chance for a stymphalian feather to turn into an item before despawning. Zero means never. #Range: 0 ~ 10000 "Stymphalian Bird Feather Drop Chance" = 25 #How long it takes(in ticks) for a dragon egg to hatch #Range: > 1 "Dragon Egg Hatch Time" = 7200 #Cyclops attack strength #Range: 1.0 ~ 10000.0 "Cyclops Attack Strength" = 15.0 #how long(in ticks) can a siren use its sing effect on a player, without a cooldown. #Range: 100 ~ 24000 "Siren Max Sing Time" = 12000 #Max dragon health. Health is scaled to this #Range: 1.0 ~ 100000.0 "Dragon Health" = 500.0 #How many blocks away can dragons spot potential prey. Note that increasing this could cause lag. #Range: 1 ~ 10000 "Dragon Target Search Length" = 128 #How many ticks it takes for a Myrmex Queen to produce an egg. #Range: 1 ~ 10000 "Myrmex Gestation Length" = 2500 #Whether to generate glacier biomes or not "Generate Glaciers" = true #True if wandering cyclopes are allowed to spawn "Spawn Wandering Cyclopes" = true #Maximum siren health #Range: 1.0 ~ 10000.0 "Siren Max Health" = 50.0 #True if dragons can drop their skull on death. "Dragons Drop Skull" = true #True if sea serpents are allowed to spawn "Spawn Sea Serpents" = true #Maximum nodes for dragons/myrmex to path too. Decrease this is dragon pathfinding is super slow or intensive. #Range: > 1 "Dragon Max Pathfinding Nodes" = 5000 #True if the summon crystal can load chunks to find dragons. "Chunk Load Summon Crystal" = true #Amount of damage done with cyclops bite attack. #Range: 1.0 ~ 10000.0 "Cyclops Bite Strength" = 40.0 #Amphithere attack strength #Range: 1.0 ~ 10000.0 "Amphithere Attack Strength" = 7.0 #Graveyard rarity. #Range: 2 ~ 10000 "Graveyard Chance" = 46 #Max dragon attack damage. Attack Damage is scaled to this #Range: 1 ~ 10000 "Dragon Attack Damage" = 17 #1 out of this number chance per chunk for generation #Range: 1 ~ 10000 "Spawn Sirens Chance" = 400 #Maximum troll health #Range: 1.0 ~ 10000.0 "Troll Max Health" = 50.0 #Default sea serpent attack strength, this is scaled to the sea serpent's particular size #Range: 1.0 ~ 10000.0 "Sea Serpent Base Attack Strength" = 4.0 #Whether to generate dragon roosts or not "Generate Dragon Roosts" = true #True if mausoleums are allowed to generate "Generate Mausoleums" = true #Dragon Flap Noise Distance - Larger number, further away you can hear it #Range: 0 ~ 10000 "Dragon Flap Noise Distance" = 4 #True if deathworms are allowed to spawn "Spawn Death Worms" = true #1 out of this number chance per chunk for generation #Range: 1 ~ 10000 "Spawn Pixies Chance" = 60