package com.cursedcauldron.wildbackport.common.blocks; import com.cursedcauldron.wildbackport.common.blocks.entity.SculkShriekerBlockEntity; import com.cursedcauldron.wildbackport.common.registry.WBBlockEntities; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.server.level.ServerLevel; import net.minecraft.server.level.ServerPlayer; import net.minecraft.world.entity.Entity; import net.minecraft.world.item.ItemStack; import net.minecraft.world.item.context.BlockPlaceContext; import net.minecraft.world.item.enchantment.EnchantmentHelper; import net.minecraft.world.item.enchantment.Enchantments; import net.minecraft.world.level.BlockGetter; import net.minecraft.world.level.Level; import net.minecraft.world.level.LevelAccessor; import net.minecraft.world.level.block.BaseEntityBlock; import net.minecraft.world.level.block.Block; import net.minecraft.world.level.block.RenderShape; import net.minecraft.world.level.block.SimpleWaterloggedBlock; import net.minecraft.world.level.block.entity.BlockEntity; import net.minecraft.world.level.block.entity.BlockEntityTicker; import net.minecraft.world.level.block.entity.BlockEntityType; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.block.state.StateDefinition; import net.minecraft.world.level.block.state.properties.BlockStateProperties; import net.minecraft.world.level.block.state.properties.BooleanProperty; import net.minecraft.world.level.gameevent.GameEventListener; import net.minecraft.world.level.material.FluidState; import net.minecraft.world.level.material.Fluids; import net.minecraft.world.phys.shapes.CollisionContext; import net.minecraft.world.phys.shapes.VoxelShape; import org.jetbrains.annotations.Nullable; import java.util.Random; //<> public class SculkShriekerBlock extends BaseEntityBlock implements SimpleWaterloggedBlock { public static final BooleanProperty SHRIEKING = BlockProperties.SHRIEKING; public static final BooleanProperty CAN_SUMMON = BlockProperties.CAN_SUMMON; public static final BooleanProperty WATERLOGGED = BlockStateProperties.WATERLOGGED; private static final VoxelShape SHAPE = Block.box(0.0D, 0.0D, 0.0D, 16.0D, 8.0D, 16.0D); public static final double TOP_Y = SHAPE.max(Direction.Axis.Y); public SculkShriekerBlock(Properties properties) { super(properties); this.registerDefaultState(this.stateDefinition.any().setValue(SHRIEKING, false).setValue(WATERLOGGED, false).setValue(CAN_SUMMON, false)); } @Override protected void createBlockStateDefinition(StateDefinition.Builder builder) { builder.add(SHRIEKING); builder.add(WATERLOGGED); builder.add(CAN_SUMMON); } @Override public void stepOn(Level level, BlockPos pos, BlockState state, Entity entity) { if (level instanceof ServerLevel server) { ServerPlayer player = SculkShriekerBlockEntity.tryGetPlayer(entity); if (player != null) { server.getBlockEntity(pos, WBBlockEntities.SCULK_SHRIEKER.get()).ifPresent(shrieker -> shrieker.tryShriek(server, player)); } } super.stepOn(level, pos, state, entity); } @Override public void onRemove(BlockState state, Level level, BlockPos pos, BlockState newState, boolean moving) { if (level instanceof ServerLevel server) { if (state.getValue(SHRIEKING) && !state.is(newState.getBlock())) { server.getBlockEntity(pos, WBBlockEntities.SCULK_SHRIEKER.get()).ifPresent(shrieker -> shrieker.tryRespond(server)); } } super.onRemove(state, level, pos, newState, moving); } @Override public void tick(BlockState state, ServerLevel level, BlockPos pos, Random random) { if (state.getValue(SHRIEKING)) { level.setBlock(pos, state.setValue(SHRIEKING, false), 3); level.getBlockEntity(pos, WBBlockEntities.SCULK_SHRIEKER.get()).ifPresent(shrieker -> shrieker.tryRespond(level)); } } @Override public RenderShape getRenderShape(BlockState state) { return RenderShape.MODEL; } @Override public VoxelShape getCollisionShape(BlockState state, BlockGetter getter, BlockPos pos, CollisionContext context) { return SHAPE; } @Override public VoxelShape getOcclusionShape(BlockState state, BlockGetter getter, BlockPos pos) { return SHAPE; } @Override public boolean useShapeForLightOcclusion(BlockState state) { return true; } @Nullable @Override public BlockEntity newBlockEntity(BlockPos pos, BlockState state) { return new SculkShriekerBlockEntity(pos, state); } @Override public BlockState updateShape(BlockState state, Direction direction, BlockState newState, LevelAccessor level, BlockPos pos, BlockPos newPos) { if (state.getValue(WATERLOGGED)) level.scheduleTick(pos, Fluids.WATER, Fluids.WATER.getTickDelay(level)); return super.updateShape(state, direction, newState, level, pos, newPos); } @Nullable @Override public BlockState getStateForPlacement(BlockPlaceContext context) { return this.defaultBlockState().setValue(WATERLOGGED, context.getLevel().getFluidState(context.getClickedPos()).getType() == Fluids.WATER); } @Override public FluidState getFluidState(BlockState state) { return state.getValue(WATERLOGGED) ? Fluids.WATER.getSource(false) : super.getFluidState(state); } @Override public void spawnAfterBreak(BlockState state, ServerLevel level, BlockPos pos, ItemStack stack) { if (EnchantmentHelper.getItemEnchantmentLevel(Enchantments.SILK_TOUCH, stack) == 0) this.popExperience(level, pos, 5); } @Nullable @Override public GameEventListener getListener(Level level, T type) { return type instanceof SculkShriekerBlockEntity shrieker ? shrieker.getListener() : null; } @Nullable @Override public BlockEntityTicker getTicker(Level level, BlockState state, BlockEntityType type) { return !level.isClientSide ? createTickerHelper(type, WBBlockEntities.SCULK_SHRIEKER.get(), (levelIn, posIn, stateIn, shrieker) -> shrieker.getListener().tick(levelIn)) : null; } }