TheWildBackport/common/src/main/java/com/cursedcauldron/wildbackport/common/entities/brain/AllayBrain.java
2023-08-29 17:39:30 +02:00

165 lines
6.8 KiB
Java

package com.cursedcauldron.wildbackport.common.entities.brain;
import java.util.Optional;
import java.util.UUID;
import com.cursedcauldron.wildbackport.common.entities.Allay;
import com.cursedcauldron.wildbackport.common.entities.brain.allay.FlyingRandomStroll;
import com.cursedcauldron.wildbackport.common.entities.brain.allay.GiveInventoryToLookTarget;
import com.cursedcauldron.wildbackport.common.entities.brain.allay.StayCloseToTarget;
import com.cursedcauldron.wildbackport.common.registry.entity.WBMemoryModules;
import com.google.common.collect.ImmutableList;
import com.google.common.collect.ImmutableSet;
import com.mojang.datafixers.util.Pair;
import net.minecraft.core.BlockPos;
import net.minecraft.core.GlobalPos;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.util.valueproviders.UniformInt;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.entity.ai.Brain;
import net.minecraft.world.entity.ai.behavior.AnimalPanic;
import net.minecraft.world.entity.ai.behavior.BlockPosTracker;
import net.minecraft.world.entity.ai.behavior.CountDownCooldownTicks;
import net.minecraft.world.entity.ai.behavior.DoNothing;
import net.minecraft.world.entity.ai.behavior.EntityTracker;
import net.minecraft.world.entity.ai.behavior.GoToWantedItem;
import net.minecraft.world.entity.ai.behavior.LookAtTargetSink;
import net.minecraft.world.entity.ai.behavior.MoveToTargetSink;
import net.minecraft.world.entity.ai.behavior.PositionTracker;
import net.minecraft.world.entity.ai.behavior.RunOne;
import net.minecraft.world.entity.ai.behavior.RunSometimes;
import net.minecraft.world.entity.ai.behavior.SetEntityLookTarget;
import net.minecraft.world.entity.ai.behavior.SetWalkTargetFromLookTarget;
import net.minecraft.world.entity.ai.behavior.Swim;
import net.minecraft.world.entity.schedule.Activity;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.Blocks;
//<>
public class AllayBrain {
public static Brain<?> create(Brain<Allay> brain) {
addCoreActivities(brain);
addIdleActivities(brain);
brain.setCoreActivities(ImmutableSet.of(Activity.CORE));
brain.setDefaultActivity(Activity.IDLE);
brain.useDefaultActivity();
return brain;
}
private static void addCoreActivities(Brain<Allay> brain) {
brain.addActivity(
Activity.CORE,
0,
ImmutableList.of(
new Swim(0.8F),
new AnimalPanic(2.5F),
new LookAtTargetSink(45, 90),
new MoveToTargetSink(),
new CountDownCooldownTicks(
WBMemoryModules.LIKED_NOTEBLOCK_COOLDOWN_TICKS.get()
),
new CountDownCooldownTicks(WBMemoryModules.ITEM_PICKUP_COOLDOWN_TICKS.get(
))
)
);
}
private static void addIdleActivities(Brain<Allay> brain) {
brain.addActivityWithConditions(
Activity.IDLE,
ImmutableList.of(
Pair.of(
0, new GoToWantedItem<>(entity -> { return true; }, 1.75F, true, 32)
),
Pair.of(
1, new GiveInventoryToLookTarget<>(AllayBrain::getLookTarget, 2.25F)
),
Pair.of(
2, new StayCloseToTarget<>(AllayBrain::getLookTarget, 4, 16, 2.25F)
),
Pair.of(
3,
new RunSometimes<>(
new SetEntityLookTarget(entity -> { return true; }, 6.0F),
UniformInt.of(30, 60)
)
),
Pair.of(
4,
new RunOne<>(ImmutableList.of(
Pair.of(new FlyingRandomStroll(1.0F), 2),
Pair.of(new SetWalkTargetFromLookTarget(1.0F, 3), 2),
Pair.of(new DoNothing(30, 60), 1)
))
)
),
ImmutableSet.of()
);
}
public static void updateActivities(Allay allay) {
allay.getBrain().setActiveActivityToFirstValid(ImmutableList.of(Activity.IDLE));
}
public static void rememberNoteBlock(LivingEntity entity, BlockPos pos) {
Brain<?> brain = entity.getBrain();
GlobalPos globalPos = GlobalPos.of(entity.getLevel().dimension(), pos);
Optional<GlobalPos> noteblock
= brain.getMemory(WBMemoryModules.LIKED_NOTEBLOCK.get());
if (noteblock.isEmpty()) {
brain.setMemory(WBMemoryModules.LIKED_NOTEBLOCK.get(), globalPos);
brain.setMemory(WBMemoryModules.LIKED_NOTEBLOCK_COOLDOWN_TICKS.get(), 600);
} else if (noteblock.get().equals(globalPos)) {
brain.setMemory(WBMemoryModules.LIKED_NOTEBLOCK_COOLDOWN_TICKS.get(), 600);
}
}
private static Optional<PositionTracker> getLookTarget(LivingEntity entity) {
Brain<?> brain = entity.getBrain();
Optional<GlobalPos> likedNoteBlock
= brain.getMemory(WBMemoryModules.LIKED_NOTEBLOCK.get());
if (likedNoteBlock.isPresent()) {
GlobalPos pos = likedNoteBlock.get();
if (shouldGoTowardsNoteBlock(entity, brain, pos))
return Optional.of(new BlockPosTracker(pos.pos().above()));
brain.eraseMemory(WBMemoryModules.LIKED_NOTEBLOCK.get());
}
return getLikedLookTarget(entity);
}
private static boolean
shouldGoTowardsNoteBlock(LivingEntity entity, Brain<?> brain, GlobalPos pos) {
Optional<Integer> cooldownTicks
= brain.getMemory(WBMemoryModules.LIKED_NOTEBLOCK_COOLDOWN_TICKS.get());
Level level = entity.getLevel();
return level.dimension() == pos.dimension()
&& level.getBlockState(pos.pos()).is(Blocks.NOTE_BLOCK)
&& cooldownTicks.isPresent();
}
private static Optional<PositionTracker> getLikedLookTarget(LivingEntity entity) {
return getLikedPlayer(entity).map(player -> new EntityTracker(player, true));
}
public static Optional<ServerPlayer> getLikedPlayer(LivingEntity entity) {
Level level = entity.getLevel();
if (!level.isClientSide && level instanceof ServerLevel server) {
Optional<UUID> likedPlayer
= entity.getBrain().getMemory(WBMemoryModules.LIKED_PLAYER.get());
if (likedPlayer.isPresent()) {
if (server.getEntity(likedPlayer.get()) instanceof ServerPlayer player) {
if ((player.gameMode.isSurvival() || player.gameMode.isCreative())
&& player.closerThan(entity, 64.0D))
return Optional.of(player);
}
return Optional.empty();
}
}
return Optional.empty();
}
}