TheWildBackport/common/src/main/java/com/cursedcauldron/wildbackport/common/entities/brain/warden/SonicBoom.java
2023-08-29 17:39:30 +02:00

143 lines
5.6 KiB
Java

package com.cursedcauldron.wildbackport.common.entities.brain.warden;
import com.cursedcauldron.wildbackport.client.registry.WBParticleTypes;
import com.cursedcauldron.wildbackport.client.registry.WBSoundEvents;
import com.cursedcauldron.wildbackport.common.entities.Warden;
import com.cursedcauldron.wildbackport.common.registry.entity.WBMemoryModules;
import com.cursedcauldron.wildbackport.core.mixin.access.DamageSourceAccessor;
import com.google.common.collect.ImmutableMap;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.util.Mth;
import net.minecraft.util.Unit;
import net.minecraft.world.damagesource.DamageSource;
import net.minecraft.world.damagesource.EntityDamageSource;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.entity.ai.attributes.Attributes;
import net.minecraft.world.entity.ai.behavior.Behavior;
import net.minecraft.world.entity.ai.memory.MemoryModuleType;
import net.minecraft.world.entity.ai.memory.MemoryStatus;
import net.minecraft.world.phys.Vec3;
//<>
public class SonicBoom extends Behavior<Warden> {
private static final int SOUND_DELAY = Mth.ceil(34.0D);
private static final int DURATION = Mth.ceil(60.0F);
public SonicBoom() {
super(
ImmutableMap.of(
MemoryModuleType.ATTACK_TARGET,
MemoryStatus.VALUE_PRESENT,
WBMemoryModules.SONIC_BOOM_COOLDOWN.get(),
MemoryStatus.VALUE_ABSENT,
WBMemoryModules.SONIC_BOOM_SOUND_COOLDOWN.get(),
MemoryStatus.REGISTERED,
WBMemoryModules.SONIC_BOOM_SOUND_DELAY.get(),
MemoryStatus.REGISTERED
),
DURATION
);
}
@Override
protected boolean checkExtraStartConditions(ServerLevel level, Warden warden) {
return warden.closerThan(
warden.getBrain().getMemory(MemoryModuleType.ATTACK_TARGET).get(),
15.0D,
20.0D
);
}
@Override
protected boolean canStillUse(ServerLevel level, Warden warden, long time) {
return true;
}
@Override
protected void start(ServerLevel level, Warden warden, long time) {
warden.getBrain().setMemoryWithExpiry(
MemoryModuleType.ATTACK_COOLING_DOWN, true, DURATION
);
warden.getBrain().setMemoryWithExpiry(
WBMemoryModules.SONIC_BOOM_SOUND_DELAY.get(), Unit.INSTANCE, SOUND_DELAY + 5
);
level.broadcastEntityEvent(warden, Warden.SONIC_BOOM);
warden.playSound(WBSoundEvents.WARDEN_SONIC_CHARGE, 3.0F, 1.0F);
}
@Override
protected void tick(ServerLevel level, Warden warden, long time) {
warden.getBrain()
.getMemory(MemoryModuleType.ATTACK_TARGET)
.ifPresent(target -> warden.getLookControl().setLookAt(target.position()));
if (!warden.getBrain().hasMemoryValue(WBMemoryModules.SONIC_BOOM_SOUND_DELAY.get()
)
&& !warden.getBrain().hasMemoryValue(
WBMemoryModules.SONIC_BOOM_SOUND_COOLDOWN.get()
)) {
warden.getBrain().setMemoryWithExpiry(
WBMemoryModules.SONIC_BOOM_SOUND_COOLDOWN.get(),
Unit.INSTANCE,
DURATION - SOUND_DELAY + 5
);
warden.getBrain()
.getMemory(MemoryModuleType.ATTACK_TARGET)
.filter(warden::isValidTarget)
.filter(target -> warden.closerThan(target, 15.0D, 20.0D))
.ifPresent(target -> {
Vec3 sourcePos = warden.position().add(0.0D, 1.6F, 0.0D);
Vec3 targetPos = target.getEyePosition().subtract(sourcePos);
Vec3 distance = targetPos.normalize();
for (int i = 1; i < Mth.floor(targetPos.length()) + 7; ++i) {
Vec3 charge = sourcePos.add(distance.scale(i));
level.sendParticles(
WBParticleTypes.SONIC_BOOM.get(),
charge.x,
charge.y,
charge.z,
1,
0.0D,
0.0D,
0.0D,
0.0D
);
}
warden.playSound(WBSoundEvents.WARDEN_SONIC_BOOM, 3.0F, 1.0F);
target.hurt(sonicBoom(warden), 10.0F);
double yKnockback = 0.5D
* (1.0D
- target.getAttributeValue(Attributes.KNOCKBACK_RESISTANCE));
double xzKnockback = 2.5D
* (1.0D
- target.getAttributeValue(Attributes.KNOCKBACK_RESISTANCE));
target.push(
distance.x() * xzKnockback,
distance.y() * yKnockback,
distance.z() * xzKnockback
);
});
}
}
@Override
protected void stop(ServerLevel level, Warden warden, long time) {
SonicBoom.setCooldown(warden, 60L);
}
public static void setCooldown(LivingEntity entity, long cooldown) {
entity.getBrain().setMemoryWithExpiry(
WBMemoryModules.SONIC_BOOM_COOLDOWN.get(), Unit.INSTANCE, cooldown
);
}
@SuppressWarnings("ConstantConditions")
public static DamageSource sonicBoom(Entity entity) {
return ((DamageSourceAccessor) new EntityDamageSource("sonic_boom", entity))
.callBypassArmor()
.setMagic();
}
}