Update ship parameters after jump

This commit is contained in:
Disasm 2013-07-12 12:24:09 +04:00
parent 64a47d8c37
commit 09fcc85aad

View file

@ -126,6 +126,12 @@ public class TileEntityReactor extends TileEntity implements IEnergySink {
if (c != null) {
this.controller = (TileEntityProtocol)c;
this.currentMode = controller.getMode();
shipFront = controller.getFront();
shipRight = controller.getRight();
shipUp = controller.getUp();
shipBack = controller.getBack();
shipLeft = controller.getLeft();
shipDown = controller.getDown();
if (this.controller.isSummonAllFlag()) {
summonPlayers();