Integrated ship tiers progression
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1 changed files with 5 additions and 5 deletions
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@ -262,11 +262,11 @@ public class WarpDriveConfig {
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// Ship
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public static int[] SHIP_MAX_ENERGY_STORED_BY_TIER = { 0, 500000, 10000000, 100000000 };
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public static int[] SHIP_MASS_MAX_BY_TIER = { 2000000, 4000, 16000, 64000 };
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public static int[] SHIP_MASS_MIN_BY_TIER = { 0, 0, 3000, 12000 };
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public static int SHIP_MASS_MAX_ON_PLANET_SURFACE = 1200;
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public static int SHIP_MASS_MIN_FOR_HYPERSPACE = 3000;
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public static int[] SHIP_SIZE_MAX_PER_SIDE_BY_TIER = { 127, 32, 64, 127 };
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public static int[] SHIP_MASS_MAX_BY_TIER = { 2000000, 3456, 13824, 110592 };
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public static int[] SHIP_MASS_MIN_BY_TIER = { 0, 64, 2592, 10368 };
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public static int SHIP_MASS_MAX_ON_PLANET_SURFACE = 3000;
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public static int SHIP_MASS_MIN_FOR_HYPERSPACE = 4000;
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public static int[] SHIP_SIZE_MAX_PER_SIDE_BY_TIER = { 127, 24, 48, 96 };
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public static int SHIP_COLLISION_TOLERANCE_BLOCKS = 3;
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public static int SHIP_WARMUP_RANDOM_TICKS = 60;
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public static int SHIP_CONTROLLER_UPDATE_INTERVAL_SECONDS = 2;
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