Integrated superior reactor scripts (wip)
Improved display for 16 lasers
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2 changed files with 30 additions and 10 deletions
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@ -7,6 +7,14 @@ local data
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----------- Reactor support
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-- 0000000001111111111222222222233333333334444444444
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-- 1234567890123456789012345678901234567890123456789
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-- [Reactor stability % Laser level k ]
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-- [ 99.9 99.9 99.9 99.9 56 123456 123456 123456 ]
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-- [ 99.9 99.9 99.9 99.9 123.4 123.4 123.4 123.4 ]
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-- [ 99.9 99.9 99.9 99.9 4.5 x 456 123456 123456 ]
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-- [ 99.9 99.9 99.9 99.9 123456 123456 123456 123456 ]
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local reactor
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local reactorlasers = {}
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@ -96,7 +104,7 @@ function reactor_page()
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w.write("Reactor not detected")
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else
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w.setColorNormal()
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w.write("Reactor stability")
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w.write("Reactor stability (%)")
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local instabilities = { reactor.getInstabilities() }
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for key, instability in pairs(instabilities) do
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local y = (key - 1) % 4
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@ -134,13 +142,13 @@ function reactor_page()
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w.write(w.format_boolean(isEnabled, "YES", "no"))
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end
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w.setCursorPos(30, 2)
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w.setCursorPos(26, 2)
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if #reactorlasers == 0 then
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w.setColorDisabled()
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w.write("Lasers not detected")
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else
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w.setColorNormal()
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w.write("Lasers")
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w.write("Lasers charge (k)")
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for key, reactorlaser in pairs(reactorlasers) do
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if reactorlaser.wrap ~= nil then
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@ -151,6 +159,7 @@ function reactor_page()
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if energy == nil then
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energy = -1
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end
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local energy_k = math.floor(energy / 100) / 10.0
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if not reactorlaser.wrap.isAssemblyValid() then
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w.setColorDisabled()
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elseif energy > 3 * reactor_laserAmount then
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@ -158,7 +167,7 @@ function reactor_page()
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else
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w.setColorWarning()
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end
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w.write(w.format_integer(energy, 6))
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w.write(w.format_integer(energy_k, 5))
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end
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end
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end
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@ -292,6 +301,7 @@ function reactor_pulse(output)
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if energy == nil then
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energy = -1
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end
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local energy_k = math.floor(energy / 100) / 10.0
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if not reactorlaser.wrap.isAssemblyValid() then
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w.setColorDisabled()
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elseif energy > 3 * reactor_laserAmount then
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@ -299,7 +309,7 @@ function reactor_pulse(output)
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else
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w.setColorWarning()
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end
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w.write(w.format_integer(energy, 6))
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w.write(w.format_integer(energy_k, 5))
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end
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end
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end
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@ -6,6 +6,14 @@ local data
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----------- Reactor support
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-- 0000000001111111111222222222233333333334444444444
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-- 1234567890123456789012345678901234567890123456789
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-- [Reactor stability % Laser level k ]
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-- [ 99.9 99.9 99.9 99.9 56 123456 123456 123456 ]
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-- [ 99.9 99.9 99.9 99.9 123.4 123.4 123.4 123.4 ]
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-- [ 99.9 99.9 99.9 99.9 4.5 x 456 123456 123456 ]
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-- [ 99.9 99.9 99.9 99.9 123456 123456 123456 123456 ]
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local reactor
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local reactorlasers = {}
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@ -95,7 +103,7 @@ function reactor_page()
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w.write("Reactor not detected")
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else
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w.setColorNormal()
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w.write("Reactor stability")
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w.write("Reactor stability (%)")
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local instabilities = { reactor.getInstabilities() }
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for key, instability in pairs(instabilities) do
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local y = (key - 1) % 4
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@ -133,13 +141,13 @@ function reactor_page()
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w.write(w.format_boolean(isEnabled, "YES", "no"))
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end
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w.setCursorPos(30, 2)
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w.setCursorPos(26, 2)
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if #reactorlasers == 0 then
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w.setColorDisabled()
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w.write("Lasers not detected")
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else
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w.setColorNormal()
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w.write("Lasers")
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w.write("Lasers charge (k)")
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for key, reactorlaser in pairs(reactorlasers) do
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if reactorlaser.wrap ~= nil then
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@ -150,6 +158,7 @@ function reactor_page()
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if energy == nil then
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energy = -1
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end
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local energy_k = math.floor(energy / 100) / 10.0
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if not reactorlaser.wrap.isAssemblyValid() then
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w.setColorDisabled()
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elseif energy > 3 * reactor_laserAmount then
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@ -157,7 +166,7 @@ function reactor_page()
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else
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w.setColorWarning()
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end
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w.write(w.format_integer(energy, 6))
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w.write(w.format_integer(energy_k, 5))
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end
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end
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end
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@ -295,6 +304,7 @@ function reactor_pulse(output)
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if energy == nil then
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energy = -1
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end
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local energy_k = math.floor(energy / 100) / 10.0
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if not reactorlaser.wrap.isAssemblyValid() then
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w.setColorDisabled()
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elseif energy > 3 * reactor_laserAmount then
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@ -302,7 +312,7 @@ function reactor_pulse(output)
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else
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w.setColorWarning()
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end
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w.write(w.format_integer(energy, 6))
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w.write(w.format_integer(energy_k, 5))
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end
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end
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end
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