kostylee
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e22dd05dac
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3c63085eef
1 changed files with 16 additions and 5 deletions
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@ -56,7 +56,13 @@ public class TileEntityLaser extends TileEntity implements IPeripheral
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public int delayTicks = 0;
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private int energyFromOtherBeams = 0;
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private MovingObjectPosition firstHit;
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private MovingObjectPosition firstHit = null;
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private int hitX = 0;
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private int hitY = 0;
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private int hitZ = 0;
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private int hitBlockId = 0;
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private int hitBlockMeta = 0;
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private float hitBlockResistance = 0;
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private int camUpdateTicks = 20;
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private int registryUpdateTicks = 20 * 10;
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@ -65,7 +71,7 @@ public class TileEntityLaser extends TileEntity implements IPeripheral
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public void updateEntity()
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{
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// Frequency is not set
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if (frequency <= 0)
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if (frequency <= 0 || frequency > 65000)
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{
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return;
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}
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@ -160,6 +166,12 @@ public class TileEntityLaser extends TileEntity implements IPeripheral
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if (firstHit != null)
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{
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hitBlockId = worldObj.getBlockId(firstHit.blockX, firstHit.blockY, firstHit.blockZ);
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hitBlockMeta = worldObj.getBlockMetadata(firstHit.blockX, firstHit.blockY, firstHit.blockZ);
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hitBlockResistance = Block.blocksList[hitBlockId].blockResistance;
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hitX = firstHit.blockX;
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hitY = firstHit.blockY;
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hitZ = firstHit.blockZ;
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sendLaserPacket(beamVector, new Vector3(firstHit.hitVec), r, g, b, 50, energy, 200);
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} else {
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sendLaserPacket(beamVector, reachPoint, r, g, b, 50, energy, 200);
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@ -598,7 +610,7 @@ public class TileEntityLaser extends TileEntity implements IPeripheral
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{
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double dx = (Double)arguments[0];
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double dy = (Double)arguments[1];
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double dz = (Double)arguments[2];
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double dz = -(Double)arguments[2]; //FIXME kostyl
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double targetX = xCoord + dx;
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double targetY = yCoord + dy;
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double targetZ = zCoord + dz;
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@ -629,8 +641,7 @@ public class TileEntityLaser extends TileEntity implements IPeripheral
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int blockID = worldObj.getBlockId(firstHit.blockX, firstHit.blockY, firstHit.blockZ);
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int blockMeta = worldObj.getBlockMetadata(firstHit.blockX, firstHit.blockY, firstHit.blockZ);
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float blockResistance = Block.blocksList[blockID].blockResistance;
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Object[] info = { firstHit.blockX, firstHit.blockY, firstHit.blockZ, blockID, blockMeta, (Float)blockResistance };
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firstHit = null;
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Object[] info = { hitX, hitY, hitZ, hitBlockId, hitBlockMeta, (Float)hitBlockResistance };
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return info;
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}
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else
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