Updated more assets to lowercase

This commit is contained in:
Unknown 2018-05-10 10:34:42 +02:00 committed by unknown
parent f59ee3e903
commit 5aa2d54459
124 changed files with 719 additions and 491 deletions

View file

@ -17,7 +17,7 @@ public class BlockChunkLoader extends BlockAbstractContainer {
public BlockChunkLoader() {
super(Material.iron);
setBlockName("warpdrive.machines.ChunkLoader");
setBlockName("warpdrive.machines.chunk_loader");
}
@Override

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@ -26,7 +26,7 @@ public class BlockLaser extends BlockAbstractContainer {
super(Material.iron);
setHardness(50.0F);
setResistance(20.0F * 5 / 3);
setBlockName("warpdrive.machines.Laser");
setBlockName("warpdrive.machines.laser");
}
@SideOnly(Side.CLIENT)

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@ -20,7 +20,7 @@ public class BlockLaserMedium extends BlockAbstractContainer {
public BlockLaserMedium() {
super(Material.iron);
setBlockName("warpdrive.machines.LaserMedium");
setBlockName("warpdrive.machines.laser_medium");
}
@SideOnly(Side.CLIENT)

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@ -229,10 +229,10 @@ public abstract class TileEntityAbstractBase extends TileEntity implements IBloc
protected String getUpgradeStatus() {
final String strUpgrades = getUpgradesAsString();
if (strUpgrades.isEmpty()) {
return StatCollector.translateToLocalFormatted("warpdrive.upgrade.statusLine.none",
return StatCollector.translateToLocalFormatted("warpdrive.upgrade.status_line.none",
strUpgrades);
} else {
return StatCollector.translateToLocalFormatted("warpdrive.upgrade.statusLine.valid",
return StatCollector.translateToLocalFormatted("warpdrive.upgrade.status_line.valid",
strUpgrades);
}
}
@ -248,28 +248,28 @@ public abstract class TileEntityAbstractBase extends TileEntity implements IBloc
protected String getBeamFrequencyStatus(final int beamFrequency) {
if (beamFrequency == -1) {
return StatCollector.translateToLocalFormatted("warpdrive.beam_frequency.statusLine.undefined");
return StatCollector.translateToLocalFormatted("warpdrive.beam_frequency.status_line.undefined");
} else if (beamFrequency < 0) {
return StatCollector.translateToLocalFormatted("warpdrive.beam_frequency.statusLine.invalid", beamFrequency );
return StatCollector.translateToLocalFormatted("warpdrive.beam_frequency.status_line.invalid", beamFrequency );
} else {
return StatCollector.translateToLocalFormatted("warpdrive.beam_frequency.statusLine.valid", beamFrequency );
return StatCollector.translateToLocalFormatted("warpdrive.beam_frequency.status_line.valid", beamFrequency );
}
}
protected String getVideoChannelStatus(final int videoChannel) {
if (videoChannel == -1) {
return StatCollector.translateToLocalFormatted("warpdrive.video_channel.statusLine.undefined");
return StatCollector.translateToLocalFormatted("warpdrive.video_channel.status_line.undefined");
} else if (videoChannel < 0) {
return StatCollector.translateToLocalFormatted("warpdrive.video_channel.statusLine.invalid", videoChannel);
return StatCollector.translateToLocalFormatted("warpdrive.video_channel.status_line.invalid", videoChannel);
} else {
final CameraRegistryItem camera = WarpDrive.cameras.getCameraByVideoChannel(worldObj, videoChannel);
if (camera == null) {
WarpDrive.cameras.printRegistry(worldObj);
return StatCollector.translateToLocalFormatted("warpdrive.video_channel.statusLine.invalid", videoChannel);
return StatCollector.translateToLocalFormatted("warpdrive.video_channel.status_line.invalid", videoChannel);
} else if (camera.isTileEntity(this)) {
return StatCollector.translateToLocalFormatted("warpdrive.video_channel.statusLine.valid", videoChannel);
return StatCollector.translateToLocalFormatted("warpdrive.video_channel.status_line.valid", videoChannel);
} else {
return StatCollector.translateToLocalFormatted("warpdrive.video_channel.statusLine.validCamera",
return StatCollector.translateToLocalFormatted("warpdrive.video_channel.status_line.validCamera",
videoChannel,
camera.position.chunkPosX,
camera.position.chunkPosY,

View file

@ -154,7 +154,7 @@ public abstract class TileEntityAbstractEnergy extends TileEntityAbstractInterfa
if (energy_getMaxStorage() == 0) {
return "";
}
return StatCollector.translateToLocalFormatted("warpdrive.energy.statusLine",
return StatCollector.translateToLocalFormatted("warpdrive.energy.status_line",
Commons.format((long) convertInternalToEU_floor(energy_getEnergyStored())),
Commons.format((long) convertInternalToEU_floor(energy_getMaxStorage())) );
}

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@ -84,11 +84,11 @@ public class TileEntityAcceleratorControlPoint extends TileEntityAbstractInterfa
private String getControlChannelStatus() {
if (controlChannel == -1) {
return StatCollector.translateToLocalFormatted("warpdrive.control_channel.statusLine.undefined");
return StatCollector.translateToLocalFormatted("warpdrive.control_channel.status_line.undefined");
} else if (controlChannel < CONTROL_CHANNEL_MIN || controlChannel > CONTROL_CHANNEL_MAX) {
return StatCollector.translateToLocalFormatted("warpdrive.control_channel.statusLine.invalid", controlChannel);
return StatCollector.translateToLocalFormatted("warpdrive.control_channel.status_line.invalid", controlChannel);
} else {
return StatCollector.translateToLocalFormatted("warpdrive.control_channel.statusLine.valid", controlChannel);
return StatCollector.translateToLocalFormatted("warpdrive.control_channel.status_line.valid", controlChannel);
}
}

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@ -38,10 +38,10 @@ public class BlockShipScanner extends BlockAbstractContainer {
@Override
public void registerBlockIcons(final IIconRegister iconRegister) {
iconBuffer = new IIcon[16];
iconBuffer[ICON_BOTTOM ] = iconRegister.registerIcon("warpdrive:building/shipScannerBottom");
iconBuffer[ICON_TOP ] = iconRegister.registerIcon("warpdrive:building/shipScannerTop");
iconBuffer[ICON_SIDE ] = iconRegister.registerIcon("warpdrive:building/shipScannerSide");
iconBuffer[ICON_BORDER ] = iconRegister.registerIcon("warpdrive:building/shipScanner-border");
iconBuffer[ICON_BOTTOM ] = iconRegister.registerIcon("warpdrive:building/ship_scanner-bottom");
iconBuffer[ICON_TOP ] = iconRegister.registerIcon("warpdrive:building/ship_scanner-top");
iconBuffer[ICON_SIDE ] = iconRegister.registerIcon("warpdrive:building/ship_scanner-side");
iconBuffer[ICON_BORDER ] = iconRegister.registerIcon("warpdrive:building/ship_scanner-border");
}
@SideOnly(Side.CLIENT)

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@ -35,15 +35,15 @@ public class BlockLaserTreeFarm extends BlockAbstractContainer {
@Override
public void registerBlockIcons(final IIconRegister iconRegister) {
iconBuffer = new IIcon[16];
iconBuffer[ICON_IDLE ] = iconRegister.registerIcon("warpdrive:collection/laserTreeFarmSide_idle");
iconBuffer[ICON_FARMING_LOW_POWER ] = iconRegister.registerIcon("warpdrive:collection/laserTreeFarmSide_farmingLowPower");
iconBuffer[ICON_FARMING_POWERED ] = iconRegister.registerIcon("warpdrive:collection/laserTreeFarmSide_farmingPowered");
iconBuffer[ICON_SCANNING_LOW_POWER] = iconRegister.registerIcon("warpdrive:collection/laserTreeFarmSide_scanningLowPower");
iconBuffer[ICON_SCANNING_POWERED ] = iconRegister.registerIcon("warpdrive:collection/laserTreeFarmSide_scanningPowered");
iconBuffer[ICON_PLANTING_LOW_POWER] = iconRegister.registerIcon("warpdrive:collection/laserTreeFarmSide_plantingLowPower");
iconBuffer[ICON_PLANTING_POWERED ] = iconRegister.registerIcon("warpdrive:collection/laserTreeFarmSide_plantingPowered");
iconBuffer[ICON_BOTTOM ] = iconRegister.registerIcon("warpdrive:collection/laserTreeFarmBottom");
iconBuffer[ICON_TOP ] = iconRegister.registerIcon("warpdrive:collection/laserTreeFarmTop");
iconBuffer[ICON_IDLE ] = iconRegister.registerIcon("warpdrive:collection/laser_tree_farm-side_inactive");
iconBuffer[ICON_FARMING_LOW_POWER ] = iconRegister.registerIcon("warpdrive:collection/laser_tree_farm-side_farming_low_power");
iconBuffer[ICON_FARMING_POWERED ] = iconRegister.registerIcon("warpdrive:collection/laser_tree_farm-side_farming_powered");
iconBuffer[ICON_SCANNING_LOW_POWER] = iconRegister.registerIcon("warpdrive:collection/laser_tree_farm-side_scanning_low_power");
iconBuffer[ICON_SCANNING_POWERED ] = iconRegister.registerIcon("warpdrive:collection/laser_tree_farm-side_scanning_powered");
iconBuffer[ICON_PLANTING_LOW_POWER] = iconRegister.registerIcon("warpdrive:collection/laser_tree_farm-side_planting_low_power");
iconBuffer[ICON_PLANTING_POWERED ] = iconRegister.registerIcon("warpdrive:collection/laser_tree_farm-side_planting_powered");
iconBuffer[ICON_BOTTOM ] = iconRegister.registerIcon("warpdrive:collection/laser_tree_farm-bottom");
iconBuffer[ICON_TOP ] = iconRegister.registerIcon("warpdrive:collection/laser_tree_farm-top");
}
@SideOnly(Side.CLIENT)

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@ -33,13 +33,13 @@ public class BlockMiningLaser extends BlockAbstractContainer {
@Override
public void registerBlockIcons(final IIconRegister iconRegister) {
iconBuffer = new IIcon[16];
iconBuffer[ICON_IDLE ] = iconRegister.registerIcon("warpdrive:collection/miningLaserSide_idle");
iconBuffer[ICON_MINING_LOW_POWER ] = iconRegister.registerIcon("warpdrive:collection/miningLaserSide_miningLowPower");
iconBuffer[ICON_MINING_POWERED ] = iconRegister.registerIcon("warpdrive:collection/miningLaserSide_miningPowered");
iconBuffer[ICON_SCANNING_LOW_POWER] = iconRegister.registerIcon("warpdrive:collection/miningLaserSide_scanningLowPower");
iconBuffer[ICON_SCANNING_POWERED ] = iconRegister.registerIcon("warpdrive:collection/miningLaserSide_scanningPowered");
iconBuffer[ICON_BOTTOM ] = iconRegister.registerIcon("warpdrive:collection/miningLaserBottom");
iconBuffer[ICON_TOP ] = iconRegister.registerIcon("warpdrive:collection/miningLaserTop");
iconBuffer[ICON_IDLE ] = iconRegister.registerIcon("warpdrive:collection/mining_laser-side_inactive");
iconBuffer[ICON_MINING_LOW_POWER ] = iconRegister.registerIcon("warpdrive:collection/mining_laser-side_mining_low_power");
iconBuffer[ICON_MINING_POWERED ] = iconRegister.registerIcon("warpdrive:collection/mining_laser-side_mining_powered");
iconBuffer[ICON_SCANNING_LOW_POWER] = iconRegister.registerIcon("warpdrive:collection/mining_laser-side_scanning_low_power");
iconBuffer[ICON_SCANNING_POWERED ] = iconRegister.registerIcon("warpdrive:collection/mining_laser-side_scanning_powered");
iconBuffer[ICON_BOTTOM ] = iconRegister.registerIcon("warpdrive:collection/mining_laser-bottom");
iconBuffer[ICON_TOP ] = iconRegister.registerIcon("warpdrive:collection/mining_laser-top");
}
@SideOnly(Side.CLIENT)

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@ -29,7 +29,7 @@ public class BlockCamera extends BlockAbstractContainer {
public void registerBlockIcons(final IIconRegister iconRegister) {
iconBuffer = new IIcon[1];
// Solid textures
iconBuffer[ICON_SIDE] = iconRegister.registerIcon("warpdrive:detection/cameraSide");
iconBuffer[ICON_SIDE] = iconRegister.registerIcon("warpdrive:detection/camera-side");
}
@SideOnly(Side.CLIENT)

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@ -34,8 +34,8 @@ public class BlockMonitor extends BlockAbstractContainer {
@SideOnly(Side.CLIENT)
@Override
public void registerBlockIcons(final IIconRegister iconRegister) {
iconFront = iconRegister.registerIcon("warpdrive:detection/monitorFront");
iconSide = iconRegister.registerIcon("warpdrive:detection/monitorSide");
iconFront = iconRegister.registerIcon("warpdrive:detection/monitor-front");
iconSide = iconRegister.registerIcon("warpdrive:detection/monitor-side");
}
@SideOnly(Side.CLIENT)

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@ -21,8 +21,8 @@ public class BlockRadar extends BlockAbstractContainer {
private static final int ICON_SIDE_INACTIVE = 0;
private static final int ICON_BOTTOM = 1;
private static final int ICON_TOP = 2;
private static final int ICON_SIDE_ACTIVATED = 3;
private static final int ICON_SIDE_ACTIVATED_SCAN = 4;
private static final int ICON_SIDE_ACTIVATE = 3;
private static final int ICON_SIDE_SCANNING = 4;
public BlockRadar() {
super(Material.iron);
@ -33,11 +33,11 @@ public class BlockRadar extends BlockAbstractContainer {
@Override
public void registerBlockIcons(final IIconRegister iconRegister) {
iconBuffer = new IIcon[16];
iconBuffer[ICON_SIDE_INACTIVE ] = iconRegister.registerIcon("warpdrive:detection/radarSideInactive");
iconBuffer[ICON_BOTTOM ] = iconRegister.registerIcon("warpdrive:detection/radarBottom");
iconBuffer[ICON_TOP ] = iconRegister.registerIcon("warpdrive:detection/radarTop");
iconBuffer[ICON_SIDE_ACTIVATED ] = iconRegister.registerIcon("warpdrive:detection/radarSideActive");
iconBuffer[ICON_SIDE_ACTIVATED_SCAN] = iconRegister.registerIcon("warpdrive:detection/radarSideActiveScan");
iconBuffer[ICON_SIDE_INACTIVE] = iconRegister.registerIcon("warpdrive:detection/radar-side_inactive");
iconBuffer[ICON_BOTTOM ] = iconRegister.registerIcon("warpdrive:detection/radar-bottom");
iconBuffer[ICON_TOP ] = iconRegister.registerIcon("warpdrive:detection/radar-top");
iconBuffer[ICON_SIDE_ACTIVATE] = iconRegister.registerIcon("warpdrive:detection/radar-side_active");
iconBuffer[ICON_SIDE_SCANNING] = iconRegister.registerIcon("warpdrive:detection/radar-side_scanning");
}
@SideOnly(Side.CLIENT)
@ -53,9 +53,9 @@ public class BlockRadar extends BlockAbstractContainer {
if (metadata == 0) {// Inactive state
return iconBuffer[ICON_SIDE_INACTIVE];
} else if (metadata == 1) { // Attached state
return iconBuffer[ICON_SIDE_ACTIVATED];
return iconBuffer[ICON_SIDE_ACTIVATE];
} else if (metadata == 2) { // Scanning state
return iconBuffer[ICON_SIDE_ACTIVATED_SCAN];
return iconBuffer[ICON_SIDE_SCANNING];
}
return iconBuffer[ICON_SIDE_INACTIVE];
@ -70,8 +70,7 @@ public class BlockRadar extends BlockAbstractContainer {
return iconBuffer[ICON_TOP];
}
// return iconBuffer[ICON_SIDE_ACTIVATED];
return iconBuffer[ICON_SIDE_ACTIVATED_SCAN];
return iconBuffer[ICON_SIDE_SCANNING];
}
@Override

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@ -31,7 +31,7 @@ public class BlockWarpIsolation extends BlockAbstractBase {
@Override
public void registerBlockIcons(final IIconRegister iconRegister) {
iconBuffer = new IIcon[1];
iconBuffer[0] = iconRegister.registerIcon("warpdrive:detection/warpIsolation");
iconBuffer[0] = iconRegister.registerIcon("warpdrive:detection/warp_isolation");
}
@SideOnly(Side.CLIENT)

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@ -42,17 +42,17 @@ public class BlockForceFieldProjector extends BlockAbstractForceField {
@Override
public void registerBlockIcons(final IIconRegister iconRegister) {
icons = new IIcon[11];
icons[ 0] = iconRegister.registerIcon("warpdrive:forcefield/projectorSide_notConnected");
icons[ 1] = iconRegister.registerIcon("warpdrive:forcefield/projectorSide_connectedNotPowered");
icons[ 2] = iconRegister.registerIcon("warpdrive:forcefield/projectorSide_connectedPowered");
icons[ 3] = iconRegister.registerIcon("warpdrive:forcefield/projectorShape_none");
icons[ 4] = iconRegister.registerIcon("warpdrive:forcefield/projectorShape_sphere");
icons[ 5] = iconRegister.registerIcon("warpdrive:forcefield/projectorShape_cylinder_h");
icons[ 6] = iconRegister.registerIcon("warpdrive:forcefield/projectorShape_cylinder_v");
icons[ 7] = iconRegister.registerIcon("warpdrive:forcefield/projectorShape_cube");
icons[ 8] = iconRegister.registerIcon("warpdrive:forcefield/projectorShape_plane");
icons[ 9] = iconRegister.registerIcon("warpdrive:forcefield/projectorShape_tube");
icons[10] = iconRegister.registerIcon("warpdrive:forcefield/projectorShape_tunnel");
icons[ 0] = iconRegister.registerIcon("warpdrive:forcefield/projector-side_not_connected");
icons[ 1] = iconRegister.registerIcon("warpdrive:forcefield/projector-side_connected_not_powered");
icons[ 2] = iconRegister.registerIcon("warpdrive:forcefield/projector-side_connected_powered");
icons[ 3] = iconRegister.registerIcon("warpdrive:forcefield/projector-shape_none");
icons[ 4] = iconRegister.registerIcon("warpdrive:forcefield/projector-shape_sphere");
icons[ 5] = iconRegister.registerIcon("warpdrive:forcefield/projector-shape_cylinder_h");
icons[ 6] = iconRegister.registerIcon("warpdrive:forcefield/projector-shape_cylinder_v");
icons[ 7] = iconRegister.registerIcon("warpdrive:forcefield/projector-shape_cube");
icons[ 8] = iconRegister.registerIcon("warpdrive:forcefield/projector-shape_plane");
icons[ 9] = iconRegister.registerIcon("warpdrive:forcefield/projector-shape_tube");
icons[10] = iconRegister.registerIcon("warpdrive:forcefield/projector-shape_tunnel");
}
@SideOnly(Side.CLIENT)

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@ -37,12 +37,12 @@ public class BlockForceFieldRelay extends BlockAbstractForceField {
for (final EnumForceFieldUpgrade enumForceFieldUpgrade : EnumForceFieldUpgrade.values()) {
if (enumForceFieldUpgrade.maxCountOnRelay > 0) {
icons[enumForceFieldUpgrade.ordinal()] = iconRegister.registerIcon("warpdrive:forcefield/relay" + "_" + enumForceFieldUpgrade.unlocalizedName);
icons[enumForceFieldUpgrade.ordinal()] = iconRegister.registerIcon("warpdrive:forcefield/relay" + "-" + enumForceFieldUpgrade.unlocalizedName);
} else {
icons[enumForceFieldUpgrade.ordinal()] = iconRegister.registerIcon("warpdrive:forcefield/relay" + "_" + EnumForceFieldUpgrade.NONE.unlocalizedName);
icons[enumForceFieldUpgrade.ordinal()] = iconRegister.registerIcon("warpdrive:forcefield/relay" + "-" + EnumForceFieldUpgrade.NONE.unlocalizedName);
}
}
icons[EnumForceFieldUpgrade.length] = iconRegister.registerIcon("warpdrive:forcefield/relay_top");
icons[EnumForceFieldUpgrade.length] = iconRegister.registerIcon("warpdrive:forcefield/relay-top");
}
@SideOnly(Side.CLIENT)

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@ -868,15 +868,15 @@ public class TileEntityForceFieldProjector extends TileEntityAbstractForceField
private String getShapeStatus() {
final EnumForceFieldShape enumForceFieldShape = getShape();
String strDisplayName = StatCollector.translateToLocalFormatted("warpdrive.forcefield.shape.statusLine." + enumForceFieldShape.unlocalizedName);
String strDisplayName = StatCollector.translateToLocalFormatted("warpdrive.forcefield.shape.status_line." + enumForceFieldShape.unlocalizedName);
if (enumForceFieldShape == EnumForceFieldShape.NONE) {
return StatCollector.translateToLocalFormatted("warpdrive.forcefield.shape.statusLine.none",
return StatCollector.translateToLocalFormatted("warpdrive.forcefield.shape.status_line.none",
strDisplayName);
} else if (isDoubleSided) {
return StatCollector.translateToLocalFormatted("warpdrive.forcefield.shape.statusLine.double",
return StatCollector.translateToLocalFormatted("warpdrive.forcefield.shape.status_line.double",
strDisplayName);
} else {
return StatCollector.translateToLocalFormatted("warpdrive.forcefield.shape.statusLine.single",
return StatCollector.translateToLocalFormatted("warpdrive.forcefield.shape.status_line.single",
strDisplayName);
}
}

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@ -40,12 +40,12 @@ public class TileEntityForceFieldRelay extends TileEntityAbstractForceField impl
@Override
public String getUpgradeStatus() {
final EnumForceFieldUpgrade enumForceFieldUpgrade = getUpgrade();
String strDisplayName = StatCollector.translateToLocalFormatted("warpdrive.forcefield.upgrade.statusLine." + enumForceFieldUpgrade.unlocalizedName);
String strDisplayName = StatCollector.translateToLocalFormatted("warpdrive.forcefield.upgrade.status_line." + enumForceFieldUpgrade.unlocalizedName);
if (enumForceFieldUpgrade == EnumForceFieldUpgrade.NONE) {
return StatCollector.translateToLocalFormatted("warpdrive.upgrade.statusLine.none",
return StatCollector.translateToLocalFormatted("warpdrive.upgrade.status_line.none",
strDisplayName);
} else {
return StatCollector.translateToLocalFormatted("warpdrive.upgrade.statusLine.valid",
return StatCollector.translateToLocalFormatted("warpdrive.upgrade.status_line.valid",
strDisplayName);
}
}

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@ -1026,8 +1026,8 @@ public class TileEntityShipCore extends TileEntityAbstractEnergy implements ISta
@Override
public String getStatus() {
return super.getStatus()
+ ((cooldownTime_ticks > 0) ? "\n" + StatCollector.translateToLocalFormatted("warpdrive.ship.statusLine.cooling", cooldownTime_ticks / 20) : "")
+ ((isolationBlocksCount > 0) ? "\n" + StatCollector.translateToLocalFormatted("warpdrive.ship.statusLine.isolation", isolationBlocksCount, isolationRate * 100.0) : "");
+ ((cooldownTime_ticks > 0) ? "\n" + StatCollector.translateToLocalFormatted("warpdrive.ship.status_line.cooling", cooldownTime_ticks / 20) : "")
+ ((isolationBlocksCount > 0) ? "\n" + StatCollector.translateToLocalFormatted("warpdrive.ship.status_line.isolation", isolationBlocksCount, isolationRate * 100.0) : "");
}
public String getBoundingBoxStatus() {

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@ -13,12 +13,12 @@ public class BlockHighlyAdvancedMachine extends BlockAbstractBase {
public BlockHighlyAdvancedMachine() {
super(Material.iron);
setHardness(5.0F);
setBlockName("warpdrive.passive.HighlyAdvancedMachine");
setBlockName("warpdrive.passive.highly_advanced_machine");
}
@SideOnly(Side.CLIENT)
@Override
public void registerBlockIcons(final IIconRegister iconRegister) {
blockIcon = iconRegister.registerIcon("warpdrive:passive/highlyAdvancedMachineSide");
blockIcon = iconRegister.registerIcon("warpdrive:passive/highly_advanced_machine-side");
}
}

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@ -14,12 +14,12 @@ public class BlockIridium extends BlockAbstractBase {
super(Material.iron);
setHardness(3.4F);
setResistance(360.0F * 5 / 3);
setBlockName("warpdrive.passive.IridiumBlock");
setBlockName("warpdrive.passive.iridium_block");
}
@SideOnly(Side.CLIENT)
@Override
public void registerBlockIcons(final IIconRegister iconRegister) {
blockIcon = iconRegister.registerIcon("warpdrive:passive/iridiumSide");
blockIcon = iconRegister.registerIcon("warpdrive:passive/iridium_block-side");
}
}

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@ -31,13 +31,13 @@ public class ClientHandler {
return;
}
if (Dictionary.ITEMS_BREATHING_HELMET.contains(event.itemStack.getItem()) && WarpDriveConfig.isIndustrialCraft2Loaded) {
Commons.addTooltip(event.toolTip, StatCollector.translateToLocalFormatted("warpdrive.tooltip.itemTag.breathingHelmet"));
Commons.addTooltip(event.toolTip, StatCollector.translateToLocalFormatted("warpdrive.tooltip.item_tag.breathing_helmet"));
}
if (Dictionary.ITEMS_FLYINSPACE.contains(event.itemStack.getItem())) {
Commons.addTooltip(event.toolTip, StatCollector.translateToLocalFormatted("warpdrive.tooltip.itemTag.flyInSpace"));
Commons.addTooltip(event.toolTip, StatCollector.translateToLocalFormatted("warpdrive.tooltip.item_tag.fly_in_space"));
}
if (Dictionary.ITEMS_NOFALLDAMAGE.contains(event.itemStack.getItem())) {
Commons.addTooltip(event.toolTip, StatCollector.translateToLocalFormatted("warpdrive.tooltip.itemTag.noFallDamage"));
Commons.addTooltip(event.toolTip, StatCollector.translateToLocalFormatted("warpdrive.tooltip.item_tag.no_fall_damage"));
}
isSneaking = event.entityPlayer.isSneaking();

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@ -57,7 +57,7 @@ public class ItemForceFieldShape extends ItemAbstractBase {
public void registerIcons(final IIconRegister iconRegister) {
icons = new IIcon[EnumForceFieldShape.length];
for (final EnumForceFieldShape enumForceFieldShape : EnumForceFieldShape.values()) {
icons[enumForceFieldShape.ordinal()] = iconRegister.registerIcon("warpdrive:forcefield/shape_" + enumForceFieldShape.unlocalizedName);
icons[enumForceFieldShape.ordinal()] = iconRegister.registerIcon("warpdrive:forcefield/shape-" + enumForceFieldShape.unlocalizedName);
}
}

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@ -57,7 +57,7 @@ public class ItemForceFieldUpgrade extends ItemAbstractBase {
public void registerIcons(final IIconRegister iconRegister) {
icons = new IIcon[EnumForceFieldUpgrade.length];
for (final EnumForceFieldUpgrade enumForceFieldUpgrade : EnumForceFieldUpgrade.values()) {
icons[enumForceFieldUpgrade.ordinal()] = iconRegister.registerIcon("warpdrive:forcefield/upgrade_" + enumForceFieldUpgrade.unlocalizedName);
icons[enumForceFieldUpgrade.ordinal()] = iconRegister.registerIcon("warpdrive:forcefield/upgrade-" + enumForceFieldUpgrade.unlocalizedName);
}
}

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@ -194,12 +194,12 @@ tile.warpdrive.decoration.gas.name=Gas Block
tile.warpdrive.decoration.bedrock_glass.name=Bedrock Glass !!!
tile.warpdrive.passive.IridiumBlock.name=Iridium Block
tile.warpdrive.passive.HighlyAdvancedMachine.name=Stark weiterentwickelter Maschinen Block
tile.warpdrive.passive.iridium_block.name=Iridium Block
tile.warpdrive.passive.highly_advanced_machine.name=Stark weiterentwickelter Maschinen Block
tile.warpdrive.machines.ChunkLoader.name=Chunk Loader
tile.warpdrive.machines.Laser.name=Laser
tile.warpdrive.machines.LaserMedium.name=Medium Laser (Teilchenbeschleuniger)
tile.warpdrive.machines.chunk_loader.name=Chunk Loader
tile.warpdrive.machines.laser.name=Laser
tile.warpdrive.machines.laser_medium.name=Medium Laser (Teilchenbeschleuniger)
tile.warpdrive.atomic.accelerator_controller.name=Beschleunigungsregler
tile.warpdrive.atomic.accelerator_controller.tooltip=Regelt einen oder mehrere Teilchenbeschleuniger.\nSollte neben einem Elektromagnet platziert werden.
@ -573,10 +573,10 @@ warpdrive.monitor.viewingCamera=Kamera bei %2$d, %3$d, %4$d läuft auf Videokana
warpdrive.ship.attachedPlayers=Verbundene Spieler: %1$s
warpdrive.ship.playerAttached=Du bist jetzt mit dem Schiff %1$s verbunden.\nVerbundene Spieler sind %2$s
warpdrive.ship.playerDetached=Du wurdest vom Schiff %1$s getrennt.\nVerbundene Spieler sind %2$s
warpdrive.ship.statusLine.cooling=%1$d s Abklingzeit verbleibend.
warpdrive.ship.statusLine.isolation=%1$d aktive Isolations Blöcke bieten %2$2.1f%% Absorption.
warpdrive.ship.status_line.cooling=%1$d s Abklingzeit verbleibend.
warpdrive.ship.status_line.isolation=%1$d aktive Isolations Blöcke bieten %2$2.1f%% Absorption.
warpdrive.energy.statusLine=Das Energie Level ist %1$s / %2$s EU.
warpdrive.energy.status_line=Das Energie Level ist %1$s / %2$s EU.
warpdrive.energy.side.changedToInput=%1$s Seite auf Energiezufuhr Modus gestellt!
warpdrive.energy.side.changedToOutput=%1$s Seite auf Energieausgabe Modus gestellt!
warpdrive.energy.side.changedToDisabled=%1$s Seite auf Deaktiviert gestellt!
@ -589,9 +589,9 @@ warpdrive.accelerator.guide.noChiller=Für diesen Beschleuniger konnte kein Küh
warpdrive.beam_frequency.tooltip=Strahlfrequenz auf %1$d gestellt
warpdrive.beam_frequency.get=Strahlfrequenz %2$d wurde von %1$s abgerufen
warpdrive.beam_frequency.set=%1$s ist jetzt mit Strahlfrequenz %2$d verknüpft
warpdrive.beam_frequency.statusLine.valid=Strahlfrequenz %1$d ist gültig.
warpdrive.beam_frequency.statusLine.invalid=§cStrahlfrequenz %1$d ist ungültig.
warpdrive.beam_frequency.statusLine.undefined=§7Undefinierte Strahlfrequenz.\n§bNutze eine Stimmgabel§f um die Strahlfrequenz festzulegen.
warpdrive.beam_frequency.status_line.valid=Strahlfrequenz %1$d ist gültig.
warpdrive.beam_frequency.status_line.invalid=§cStrahlfrequenz %1$d ist ungültig.
warpdrive.beam_frequency.status_line.undefined=§7Undefinierte Strahlfrequenz.\n§bNutze eine Stimmgabel§f um die Strahlfrequenz festzulegen.
warpdrive.breathing.alarm=Atemalarm
warpdrive.breathing.invalid_setup=Kein Atemhelm und/oder unvollständige Rüstung
@ -601,41 +601,41 @@ warpdrive.breathing.no_air=Keine Luft mehr!
warpdrive.control_channel.tooltip=Steuerungskanal auf %1$d gestellt
warpdrive.control_channel.get=Steuerungskanal %2$d wurde von %1$s abgerufen
warpdrive.control_channel.set=%1$s ist jetzt auf Steuerungskanal %2$d gestellt
warpdrive.control_channel.statusLine.valid=Steuerungskanal %1$d ist gültig.
warpdrive.control_channel.statusLine.invalid=§cSteuerungskanal %1$d ist ungültig.
warpdrive.control_channel.statusLine.undefined=§7Nicht definierter Steuerungskanal.\n§bNutze eine Stimmgabel§r um ihn einzustellen.
warpdrive.control_channel.status_line.valid=Steuerungskanal %1$d ist gültig.
warpdrive.control_channel.status_line.invalid=§cSteuerungskanal %1$d ist ungültig.
warpdrive.control_channel.status_line.undefined=§7Nicht definierter Steuerungskanal.\n§bNutze eine Stimmgabel§r um ihn einzustellen.
warpdrive.forcefield.guide.lowPower=Uns geht die Energie aus, Captain. Verringere unseren Energieverbrauch oder hol den schottischen Ingenieur!
warpdrive.forcefield.shape.statusLine.none=§cForm ist nicht definiert
warpdrive.forcefield.shape.statusLine.double=Die Form ist ein(e) volle(r) %1$s
warpdrive.forcefield.shape.statusLine.single=Die Form ist ein(e) halbe(r) %1$s
warpdrive.forcefield.shape.statusLine.sphere=Kugel
warpdrive.forcefield.shape.statusLine.cylinder_h=Horizontaler Zylinder
warpdrive.forcefield.shape.statusLine.cylinder_v=Vertikaler Zylinder
warpdrive.forcefield.shape.statusLine.cube=Würfel
warpdrive.forcefield.shape.statusLine.plane=Ebene
warpdrive.forcefield.shape.statusLine.tube=Röhre
warpdrive.forcefield.shape.statusLine.tunnel=Tunnel
warpdrive.forcefield.shape.status_line.none=§cForm ist nicht definiert
warpdrive.forcefield.shape.status_line.double=Die Form ist ein(e) volle(r) %1$s
warpdrive.forcefield.shape.status_line.single=Die Form ist ein(e) halbe(r) %1$s
warpdrive.forcefield.shape.status_line.sphere=Kugel
warpdrive.forcefield.shape.status_line.cylinder_h=Horizontaler Zylinder
warpdrive.forcefield.shape.status_line.cylinder_v=Vertikaler Zylinder
warpdrive.forcefield.shape.status_line.cube=Würfel
warpdrive.forcefield.shape.status_line.plane=Ebene
warpdrive.forcefield.shape.status_line.tube=Röhre
warpdrive.forcefield.shape.status_line.tunnel=Tunnel
warpdrive.forcefield.upgrade.statusLine.attraction=Anziehung
warpdrive.forcefield.upgrade.statusLine.breaking=Block Brecher
warpdrive.forcefield.upgrade.statusLine.camouflage=Camouflage
warpdrive.forcefield.upgrade.statusLine.cooling=Kühler
warpdrive.forcefield.upgrade.statusLine.fusion=Fusions
warpdrive.forcefield.upgrade.statusLine.heating=Heizungs
warpdrive.forcefield.upgrade.statusLine.inversion=Inversions
warpdrive.forcefield.upgrade.statusLine.item_port=Item Anschluss
warpdrive.forcefield.upgrade.statusLine.pumping=Pumpen
warpdrive.forcefield.upgrade.statusLine.range=Reichweiten
warpdrive.forcefield.upgrade.statusLine.repulsion=Rückstoß
warpdrive.forcefield.upgrade.statusLine.rotation=Rotations
warpdrive.forcefield.upgrade.statusLine.shock=Schock
warpdrive.forcefield.upgrade.statusLine.silencer=Schalldämpfer
warpdrive.forcefield.upgrade.statusLine.speed=Geschwindigkeits
warpdrive.forcefield.upgrade.statusLine.stabilization=Stabilisations
warpdrive.forcefield.upgrade.statusLine.thickness=Stärke
warpdrive.forcefield.upgrade.statusLine.translation=Translations
warpdrive.forcefield.upgrade.status_line.attraction=Anziehung
warpdrive.forcefield.upgrade.status_line.breaking=Block Brecher
warpdrive.forcefield.upgrade.status_line.camouflage=Camouflage
warpdrive.forcefield.upgrade.status_line.cooling=Kühler
warpdrive.forcefield.upgrade.status_line.fusion=Fusions
warpdrive.forcefield.upgrade.status_line.heating=Heizungs
warpdrive.forcefield.upgrade.status_line.inversion=Inversions
warpdrive.forcefield.upgrade.status_line.item_port=Item Anschluss
warpdrive.forcefield.upgrade.status_line.pumping=Pumpen
warpdrive.forcefield.upgrade.status_line.range=Reichweiten
warpdrive.forcefield.upgrade.status_line.repulsion=Rückstoß
warpdrive.forcefield.upgrade.status_line.rotation=Rotations
warpdrive.forcefield.upgrade.status_line.shock=Schock
warpdrive.forcefield.upgrade.status_line.silencer=Schalldämpfer
warpdrive.forcefield.upgrade.status_line.speed=Geschwindigkeits
warpdrive.forcefield.upgrade.status_line.stabilization=Stabilisations
warpdrive.forcefield.upgrade.status_line.thickness=Stärke
warpdrive.forcefield.upgrade.status_line.translation=Translations
warpdrive.particle.ion.name=Ion
warpdrive.particle.ion.tooltip=Erzeugt durch Kollision eines Partikelhaufens in einem Standard Beschleuniger
@ -663,17 +663,17 @@ warpdrive.upgrade.result.notEnoughShapes.single=§cDu brauchst mindestens 1 Item
warpdrive.upgrade.result.shapeDismounted=Form erfolgreich deinstalliert.
warpdrive.upgrade.result.shapeMounted=Form erfolgreich installiert.
warpdrive.upgrade.statusLine.none=§7Kein Upgrade installiert.
warpdrive.upgrade.statusLine.valid=%1$s Upgrade installiert.
warpdrive.upgrade.status_line.none=§7Kein Upgrade installiert.
warpdrive.upgrade.status_line.valid=%1$s Upgrade installiert.
warpdrive.video_channel.tooltip=Videokanal auf %1$d gestellt
warpdrive.video_channel.get=Videokanal %2$d wurde von %1$s abgerufen
warpdrive.video_channel.set=%1$s ist jetzt auf Videokanal %2$d gestellt
warpdrive.video_channel.statusLine.valid=Videokanal %1$d ist gültig.
warpdrive.video_channel.statusLine.validCamera=Videokanal %1$d ist gültig für die Kamera bei %2$d, %3$d, %4$d.
warpdrive.video_channel.statusLine.invalid=§cVideokanal %1$d ist ungültig.
warpdrive.video_channel.statusLine.invalidOrNotLoaded=§cVideokanal %1$d ist ungültig oder die Kamera ist zu weit weg!
warpdrive.video_channel.statusLine.undefined=§7Nicht definierter Videokanal.\n§bNutze eine Stimmgabel§r um ihn einzustellen.
warpdrive.video_channel.status_line.valid=Videokanal %1$d ist gültig.
warpdrive.video_channel.status_line.validCamera=Videokanal %1$d ist gültig für die Kamera bei %2$d, %3$d, %4$d.
warpdrive.video_channel.status_line.invalid=§cVideokanal %1$d ist ungültig.
warpdrive.video_channel.status_line.not_loaded=§cVideokanal %1$d ist ungültig oder die Kamera ist zu weit weg!
warpdrive.video_channel.status_line.undefined=§7Nicht definierter Videokanal.\n§bNutze eine Stimmgabel§r um ihn einzustellen.
warpdrive.cloaking_core.missingInnerAndOuter=§cIntegrity down to %1$d%%: missing channeling coil(s) towards %2$s and projecting coil(s) towards %3$s !!!
warpdrive.cloaking_core.missingInner=§cIntegrity down to %1$d%%: missing channeling coil(s) towards %2$s !!!
@ -697,6 +697,6 @@ warpdrive.transporter_signature.set_self=§cTransporter room can't target itself
warpdrive.transporter_signature.set_same=§cTransporter room is already linked to %1$s.
warpdrive.transporter_signature.set=Transporter room is now linked to %1$s.
warpdrive.tooltip.itemTag.breathingHelmet=§bRaumatmung§r verbraucht Luftkanister oder IC2 Druckluftzellen.
warpdrive.tooltip.itemTag.flyInSpace=§bRaumtaugliches Jetpack§r.
warpdrive.tooltip.itemTag.noFallDamage=§bAbsorbiert Fallschaden§r.
warpdrive.tooltip.item_tag.breathing_helmet=§bRaumatmung§r verbraucht Luftkanister oder IC2 Druckluftzellen.
warpdrive.tooltip.item_tag.fly_in_space=§bRaumtaugliches Jetpack§r.
warpdrive.tooltip.item_tag.no_fall_damage=§bAbsorbiert Fallschaden§r.

View file

@ -190,12 +190,13 @@ tile.warpdrive.decoration.decorative.plain.name=Plain Block
tile.warpdrive.decoration.gas.name=Gas Block
tile.warpdrive.decoration.bedrock_glass.name=Bedrock Glass
tile.warpdrive.passive.IridiumBlock.name=Iridium Block
tile.warpdrive.passive.HighlyAdvancedMachine.name=Highly Advanced Machine Block
tile.warpdrive.machines.ChunkLoader.name=Chunk Loader
tile.warpdrive.machines.Laser.name=Laser
tile.warpdrive.machines.LaserMedium.name=Laser Medium (Particle Booster)
tile.warpdrive.passive.iridium_block.name=Iridium Block
tile.warpdrive.passive.highly_advanced_machine.name=Highly Advanced Machine Block
tile.warpdrive.machines.chunk_loader.name=Chunk Loader
tile.warpdrive.machines.laser.name=Laser
tile.warpdrive.machines.laser_medium.name=Laser Medium (Particle Booster)
tile.warpdrive.atomic.accelerator_controller.name=Accelerator Controller
tile.warpdrive.atomic.accelerator_controller.tooltip=Controls one or more particle accelerators.\nShall be placed next to an electromagnet.
@ -569,10 +570,10 @@ warpdrive.monitor.viewingCamera=Viewing camera at %2$d, %3$d, %4$d on video chan
warpdrive.ship.attachedPlayers=Attached players: %1$s
warpdrive.ship.playerAttached=You're now attached to ship %1$s.\nAttached players are %2$s
warpdrive.ship.playerDetached=You've been detached from ship %1$s.\nAttached players are %2$s
warpdrive.ship.statusLine.cooling=%1$d s left of cooldown.
warpdrive.ship.statusLine.isolation=%1$d active isolation blocks providing %2$2.1f%% absorption.
warpdrive.ship.status_line.cooling=%1$d s left of cooldown.
warpdrive.ship.status_line.isolation=%1$d active isolation blocks providing %2$2.1f%% absorption.
warpdrive.energy.statusLine=Energy level is %1$s / %2$s EU.
warpdrive.energy.status_line=Energy level is %1$s / %2$s EU.
warpdrive.energy.side.changedToInput=%1$s side changed to energy Input mode!
warpdrive.energy.side.changedToOutput=%1$s side changed to energy Output mode!
warpdrive.energy.side.changedToDisabled=%1$s side changed to Disabled mode!
@ -585,9 +586,9 @@ warpdrive.accelerator.guide.noChiller=No chiller could be found for this acceler
warpdrive.beam_frequency.tooltip=Beam frequency is set to %1$d
warpdrive.beam_frequency.get=Beam frequency %2$d has been retrieved from %1$s
warpdrive.beam_frequency.set=%1$s is now aligned with Beam frequency %2$d
warpdrive.beam_frequency.statusLine.valid=Beam frequency %1$d is valid.
warpdrive.beam_frequency.statusLine.invalid=§cBeam frequency %1$d is invalid.
warpdrive.beam_frequency.statusLine.undefined=§7Undefined beam frequency.\n§bUse a Tuning fork§r to set it.
warpdrive.beam_frequency.status_line.valid=Beam frequency %1$d is valid.
warpdrive.beam_frequency.status_line.invalid=§cBeam frequency %1$d is invalid.
warpdrive.beam_frequency.status_line.undefined=§7Undefined beam frequency.\n§bUse a Tuning fork§r to set it.
warpdrive.breathing.alarm=Breathing alarm
warpdrive.breathing.invalid_setup=No breathing helmet\nor incomplete armor
@ -595,43 +596,43 @@ warpdrive.breathing.low_reserve=Low air reserve!
warpdrive.breathing.no_air=No more air!
warpdrive.control_channel.tooltip=Control channel is set to %1$d
warpdrive.control_channel.get=Control channel %2$d has been retrieved from %1$s
warpdrive.control_channel.get=Control channel %2$d has been retrieved from %1$s
warpdrive.control_channel.set=%1$s is now tuned with Control channel %2$d
warpdrive.control_channel.statusLine.valid=Control channel %1$d is valid.
warpdrive.control_channel.statusLine.invalid=§cControl channel %1$d is invalid.
warpdrive.control_channel.statusLine.undefined=§7Undefined Control channel.\n§bUse a Tuning fork§r to set it.
warpdrive.control_channel.status_line.valid=Control channel %1$d is valid.
warpdrive.control_channel.status_line.invalid=§cControl channel %1$d is invalid.
warpdrive.control_channel.status_line.undefined=§7Undefined Control channel.\n§bUse a Tuning fork§r to set it.
warpdrive.forcefield.guide.lowPower=We're running out of power captain, reduce our consumption or get that scottish engineer to boost our power!
warpdrive.forcefield.shape.statusLine.none=§cShape isn't defined.
warpdrive.forcefield.shape.statusLine.double=Shape is a full %1$s
warpdrive.forcefield.shape.statusLine.single=Shape is an half %1$s
warpdrive.forcefield.shape.statusLine.sphere=sphere
warpdrive.forcefield.shape.statusLine.cylinder_h=horizontal cylinder
warpdrive.forcefield.shape.statusLine.cylinder_v=vertical cylinder
warpdrive.forcefield.shape.statusLine.cube=cube
warpdrive.forcefield.shape.statusLine.plane=plane
warpdrive.forcefield.shape.statusLine.tube=tube
warpdrive.forcefield.shape.statusLine.tunnel=tunnel
warpdrive.forcefield.shape.status_line.none=§cShape isn't defined.
warpdrive.forcefield.shape.status_line.double=Shape is a full %1$s
warpdrive.forcefield.shape.status_line.single=Shape is an half %1$s
warpdrive.forcefield.shape.status_line.sphere=sphere
warpdrive.forcefield.shape.status_line.cylinder_h=horizontal cylinder
warpdrive.forcefield.shape.status_line.cylinder_v=vertical cylinder
warpdrive.forcefield.shape.status_line.cube=cube
warpdrive.forcefield.shape.status_line.plane=plane
warpdrive.forcefield.shape.status_line.tube=tube
warpdrive.forcefield.shape.status_line.tunnel=tunnel
warpdrive.forcefield.upgrade.statusLine.attraction=attraction
warpdrive.forcefield.upgrade.statusLine.breaking=block breaking
warpdrive.forcefield.upgrade.statusLine.camouflage=camouflage
warpdrive.forcefield.upgrade.statusLine.cooling=cooling
warpdrive.forcefield.upgrade.statusLine.fusion=fusion
warpdrive.forcefield.upgrade.statusLine.heating=heating
warpdrive.forcefield.upgrade.statusLine.inversion=inversion
warpdrive.forcefield.upgrade.statusLine.item_port=item port
warpdrive.forcefield.upgrade.statusLine.pumping=pumping
warpdrive.forcefield.upgrade.statusLine.range=increased range
warpdrive.forcefield.upgrade.statusLine.repulsion=repulsion
warpdrive.forcefield.upgrade.statusLine.rotation=rotation
warpdrive.forcefield.upgrade.statusLine.shock=shock
warpdrive.forcefield.upgrade.statusLine.silencer=silencer
warpdrive.forcefield.upgrade.statusLine.speed=speed
warpdrive.forcefield.upgrade.statusLine.stabilization=stabilization
warpdrive.forcefield.upgrade.statusLine.thickness=thickness
warpdrive.forcefield.upgrade.statusLine.translation=translation
warpdrive.forcefield.upgrade.status_line.attraction=attraction
warpdrive.forcefield.upgrade.status_line.breaking=block breaking
warpdrive.forcefield.upgrade.status_line.camouflage=camouflage
warpdrive.forcefield.upgrade.status_line.cooling=cooling
warpdrive.forcefield.upgrade.status_line.fusion=fusion
warpdrive.forcefield.upgrade.status_line.heating=heating
warpdrive.forcefield.upgrade.status_line.inversion=inversion
warpdrive.forcefield.upgrade.status_line.item_port=item port
warpdrive.forcefield.upgrade.status_line.pumping=pumping
warpdrive.forcefield.upgrade.status_line.range=increased range
warpdrive.forcefield.upgrade.status_line.repulsion=repulsion
warpdrive.forcefield.upgrade.status_line.rotation=rotation
warpdrive.forcefield.upgrade.status_line.shock=shock
warpdrive.forcefield.upgrade.status_line.silencer=silencer
warpdrive.forcefield.upgrade.status_line.speed=speed
warpdrive.forcefield.upgrade.status_line.stabilization=stabilization
warpdrive.forcefield.upgrade.status_line.thickness=thickness
warpdrive.forcefield.upgrade.status_line.translation=translation
warpdrive.particle.ion.name=ion
warpdrive.particle.ion.tooltip=Produced by colliding a particle bunch in a basic accelerator
@ -659,17 +660,17 @@ warpdrive.upgrade.result.notEnoughShapes.single=§cYou need at least 1 item to s
warpdrive.upgrade.result.shapeDismounted=Shape dismounted successfully.
warpdrive.upgrade.result.shapeMounted=Shape mounted successfully.
warpdrive.upgrade.statusLine.none=§7No upgrade installed.
warpdrive.upgrade.statusLine.valid=Upgraded with %1$s.
warpdrive.upgrade.status_line.none=§7No upgrade installed.
warpdrive.upgrade.status_line.valid=Upgraded with %1$s.
warpdrive.video_channel.tooltip=Video channel is set to %1$d
warpdrive.video_channel.get=Video channel %2$d has been retrieved from %1$s
warpdrive.video_channel.set=%1$s is now tuned to Video channel %2$d
warpdrive.video_channel.statusLine.valid=Video channel %1$d is valid.
warpdrive.video_channel.statusLine.validCamera=Video channel %1$d is valid for camera at %2$d, %3$d, %4$d.
warpdrive.video_channel.statusLine.invalid=§cVideo channel %1$d is invalid.
warpdrive.video_channel.statusLine.invalidOrNotLoaded=§cVideo channel %1$d is invalid or camera is too far away!
warpdrive.video_channel.statusLine.undefined=§7Undefined Video channel.\n§bUse a Tuning fork§r to set it.
warpdrive.video_channel.status_line.valid=Video channel %1$d is valid.
warpdrive.video_channel.status_line.validCamera=Video channel %1$d is valid for camera at %2$d, %3$d, %4$d.
warpdrive.video_channel.status_line.invalid=§cVideo channel %1$d is invalid.
warpdrive.video_channel.status_line.not_loaded=§cVideo channel %1$d is invalid or camera is too far away!
warpdrive.video_channel.status_line.undefined=§7Undefined Video channel.\n§bUse a Tuning fork§r to set it.
warpdrive.cloaking_core.missingInnerAndOuter=§cIntegrity down to %1$d%%: missing channeling coil(s) towards %2$s and projecting coil(s) towards %3$s
warpdrive.cloaking_core.missingInner=§cIntegrity down to %1$d%%: missing channeling coil(s) towards %2$s
@ -693,6 +694,6 @@ warpdrive.transporter_signature.set_self=§cTransporter room can't target itself
warpdrive.transporter_signature.set_same=§cTransporter room is already linked to %1$s.
warpdrive.transporter_signature.set=Transporter room is now linked to %1$s.
warpdrive.tooltip.itemTag.breathingHelmet=§bSpace breathing§r consuming Air canisters and IC2 Compressed air cells from your inventory.
warpdrive.tooltip.itemTag.flyInSpace=§bSpace compatible jetpack§r.
warpdrive.tooltip.itemTag.noFallDamage=§bAbsorbs fall damage§r.
warpdrive.tooltip.item_tag.breathing_helmet=§bSpace breathing§r consuming Air canisters and IC2 Compressed air cells from your inventory.
warpdrive.tooltip.item_tag.fly_in_space=§bSpace compatible jetpack§r.
warpdrive.tooltip.item_tag.no_fall_damage=§bAbsorbs fall damage§r.

View file

@ -190,12 +190,13 @@ tile.warpdrive.decoration.decorative.plain.name=Bloc ordinaire
tile.warpdrive.decoration.gas.name=Bloc de gaz
tile.warpdrive.decoration.bedrock_glass.name=Vitre de bedrock
tile.warpdrive.passive.IridiumBlock.name=Bloc d'iridium
tile.warpdrive.passive.HighlyAdvancedMachine.name=Bloc de machine hyper avancé
tile.warpdrive.machines.ChunkLoader.name=Chargeur de chunk
tile.warpdrive.machines.Laser.name=Laser
tile.warpdrive.machines.LaserMedium.name=Milieu amplificateur
tile.warpdrive.passive.iridium_block.name=Bloc d'iridium
tile.warpdrive.passive.highly_advanced_machine.name=Bloc de machine hyper avancé
tile.warpdrive.machines.chunk_loader.name=Chargeur de chunk
tile.warpdrive.machines.laser.name=Laser
tile.warpdrive.machines.laser_medium.name=Milieu amplificateur
tile.warpdrive.atomic.accelerator_controller.name=Controlleur d'accélérateurs
tile.warpdrive.atomic.accelerator_controller.tooltip=Contrôle un ou plusieurs accélérateurs de particules.\nDoit être placé à coté d'un électroaimant.
@ -569,10 +570,10 @@ warpdrive.monitor.viewingCamera=Affichage de la caméra à %2$d, %3$d, %4$d sur
warpdrive.ship.attachedPlayers=Joueurs attachés: %1$s
warpdrive.ship.playerAttached=Tu es désormais attaché au vaisseau %1$s.\nLes joueurs attachés sont %2$s
warpdrive.ship.playerDetached=Tu es désormais détaché du vaisseau %1$s.\nLes joueurs attachés sont %2$s
warpdrive.ship.statusLine.cooling=Encore %1$d s de refroidissement.
warpdrive.ship.statusLine.isolation=Les %1$d blocs d'isolations actifs fournissent %2$2.1f%% d'absorption.
warpdrive.ship.status_line.cooling=Encore %1$d s de refroidissement.
warpdrive.ship.status_line.isolation=Les %1$d blocs d'isolations actifs fournissent %2$2.1f%% d'absorption.
warpdrive.energy.statusLine=Le niveau d'énergie est de %1$s / %2$s EU.
warpdrive.energy.status_line=Le niveau d'énergie est de %1$s / %2$s EU.
warpdrive.energy.side.changedToInput=Le coté %1$s est en mode Réception d'énergie!
warpdrive.energy.side.changedToOutput=Le coté %1$s est en mode Emission d'énergie!
warpdrive.energy.side.changedToDisabled=Le coté %1$s side est en mode Inactif!
@ -585,9 +586,9 @@ warpdrive.accelerator.guide.noChiller=Cet accélérateur n'a aucun refroidisseur
warpdrive.beam_frequency.tooltip=Fréquence de faisceau ajustée à %1$d
warpdrive.beam_frequency.get=Beam frequency %2$d has been retrieved from %1$s
warpdrive.beam_frequency.set=%1$s est désormais accordé à la Fréquence de faisceau %2$d
warpdrive.beam_frequency.statusLine.valid=La fréquence de faisceau %1$d est valide.
warpdrive.beam_frequency.statusLine.invalid=§cLa fréquence de faisceau %1$d est invalide.
warpdrive.beam_frequency.statusLine.undefined=§7La fréquence de faisceau est non définie.\n§bUtilises un Diapason§f pour l'ajuster.
warpdrive.beam_frequency.status_line.valid=La fréquence de faisceau %1$d est valide.
warpdrive.beam_frequency.status_line.invalid=§cLa fréquence de faisceau %1$d est invalide.
warpdrive.beam_frequency.status_line.undefined=§7La fréquence de faisceau est non définie.\n§bUtilises un Diapason§f pour l'ajuster.
warpdrive.breathing.alarm=Alarme de respiration
warpdrive.breathing.invalid_setup=Pas de casque respiratoire\nou armure incomplète
@ -595,43 +596,43 @@ warpdrive.breathing.low_reserve=Réserve d'air faible!
warpdrive.breathing.no_air=Réserve d'air épuisée!
warpdrive.control_channel.tooltip=Canal de contrôle ajusté à %1$d
warpdrive.control_channel.get=Le canal de contrôle %2$d a été récupéré de %1$s
warpdrive.control_channel.get=Le canal de contrôle %2$d a été récupéré de %1$s
warpdrive.control_channel.set=%1$s est désormais accordé au Canal de contrôle %2$d
warpdrive.control_channel.statusLine.valid=Le canal de contrôle %1$d est valide.
warpdrive.control_channel.statusLine.invalid=§cLe canal de contrôle %1$d est invalide.
warpdrive.control_channel.statusLine.undefined=§7Le canal de contrôle est non défini.\n§bUtilises un Diapason§r pour l'ajuster.
warpdrive.control_channel.status_line.valid=Le canal de contrôle %1$d est valide.
warpdrive.control_channel.status_line.invalid=§cLe canal de contrôle %1$d est invalide.
warpdrive.control_channel.status_line.undefined=§7Le canal de contrôle est non défini.\n§bUtilises un Diapason§r pour l'ajuster.
warpdrive.forcefield.guide.lowPower=Nous sommes à court d'énergie Capitaine, réduissez la consommation ou appelez l'ingénieur écossais pour booster notre production!
warpdrive.forcefield.shape.statusLine.none=§cLa forme n'est pas définie.
warpdrive.forcefield.shape.statusLine.double=La forme est %1$s plein(e)
warpdrive.forcefield.shape.statusLine.single=La forme est %1$s coupé(e)
warpdrive.forcefield.shape.statusLine.sphere=une sphère
warpdrive.forcefield.shape.statusLine.cylinder_h=un cylindre horizontal
warpdrive.forcefield.shape.statusLine.cylinder_v=un cylindre vertical
warpdrive.forcefield.shape.statusLine.cube=un cube
warpdrive.forcefield.shape.statusLine.plane=un plan
warpdrive.forcefield.shape.statusLine.tube=un tube
warpdrive.forcefield.shape.statusLine.tunnel=un tunnel
warpdrive.forcefield.shape.status_line.none=§cLa forme n'est pas définie.
warpdrive.forcefield.shape.status_line.double=La forme est %1$s plein(e)
warpdrive.forcefield.shape.status_line.single=La forme est %1$s coupé(e)
warpdrive.forcefield.shape.status_line.sphere=une sphère
warpdrive.forcefield.shape.status_line.cylinder_h=un cylindre horizontal
warpdrive.forcefield.shape.status_line.cylinder_v=un cylindre vertical
warpdrive.forcefield.shape.status_line.cube=un cube
warpdrive.forcefield.shape.status_line.plane=un plan
warpdrive.forcefield.shape.status_line.tube=un tube
warpdrive.forcefield.shape.status_line.tunnel=un tunnel
warpdrive.forcefield.upgrade.statusLine.attraction=attraction
warpdrive.forcefield.upgrade.statusLine.breaking=casseur de bloc
warpdrive.forcefield.upgrade.statusLine.camouflage=camouflage
warpdrive.forcefield.upgrade.statusLine.cooling=refroidissement
warpdrive.forcefield.upgrade.statusLine.fusion=fusion
warpdrive.forcefield.upgrade.statusLine.heating=chauffage
warpdrive.forcefield.upgrade.statusLine.inversion=inversion
warpdrive.forcefield.upgrade.statusLine.item_port=port d'item
warpdrive.forcefield.upgrade.statusLine.pumping=pompe
warpdrive.forcefield.upgrade.statusLine.range=portée
warpdrive.forcefield.upgrade.statusLine.repulsion=répulsion
warpdrive.forcefield.upgrade.statusLine.rotation=rotation
warpdrive.forcefield.upgrade.statusLine.shock=décharge électrique
warpdrive.forcefield.upgrade.statusLine.silencer=silencieux
warpdrive.forcefield.upgrade.statusLine.speed=vitesse
warpdrive.forcefield.upgrade.statusLine.stabilization=stabilisation
warpdrive.forcefield.upgrade.statusLine.thickness=épaisseur
warpdrive.forcefield.upgrade.statusLine.translation=translation
warpdrive.forcefield.upgrade.status_line.attraction=attraction
warpdrive.forcefield.upgrade.status_line.breaking=casseur de bloc
warpdrive.forcefield.upgrade.status_line.camouflage=camouflage
warpdrive.forcefield.upgrade.status_line.cooling=refroidissement
warpdrive.forcefield.upgrade.status_line.fusion=fusion
warpdrive.forcefield.upgrade.status_line.heating=chauffage
warpdrive.forcefield.upgrade.status_line.inversion=inversion
warpdrive.forcefield.upgrade.status_line.item_port=port d'item
warpdrive.forcefield.upgrade.status_line.pumping=pompe
warpdrive.forcefield.upgrade.status_line.range=portée
warpdrive.forcefield.upgrade.status_line.repulsion=répulsion
warpdrive.forcefield.upgrade.status_line.rotation=rotation
warpdrive.forcefield.upgrade.status_line.shock=décharge électrique
warpdrive.forcefield.upgrade.status_line.silencer=silencieux
warpdrive.forcefield.upgrade.status_line.speed=vitesse
warpdrive.forcefield.upgrade.status_line.stabilization=stabilisation
warpdrive.forcefield.upgrade.status_line.thickness=épaisseur
warpdrive.forcefield.upgrade.status_line.translation=translation
warpdrive.particle.ion.name=ion
warpdrive.particle.ion.tooltip=Produit par collision d'un bunch de particules dans un accélérateur élémentaire
@ -659,17 +660,17 @@ warpdrive.upgrade.result.notEnoughShapes.single=§cIl faut au moins 1 object pou
warpdrive.upgrade.result.shapeDismounted=Forme démontée correctement.
warpdrive.upgrade.result.shapeMounted=Forme montée correctement.
warpdrive.upgrade.statusLine.none=§7Pas d'augmentation installée.
warpdrive.upgrade.statusLine.valid=Augmenté avec %1$s.
warpdrive.upgrade.status_line.none=§7Pas d'augmentation installée.
warpdrive.upgrade.status_line.valid=Augmenté avec %1$s.
warpdrive.video_channel.tooltip=Canal vidéo ajusté à %1$d
warpdrive.video_channel.get=Le canal vidéo %2$d a été recupéré depuis %1$s
warpdrive.video_channel.set=%1$s est désormais accordé au Canal vidéo %2$d
warpdrive.video_channel.statusLine.valid=Le canal vidéo %1$d est valide.
warpdrive.video_channel.statusLine.validCamera=Le canal vidéo %1$d est valide pour la caméra à %2$d %3$d %4$d.
warpdrive.video_channel.statusLine.invalid=§cLe canal vidéo %1$d est invalide.
warpdrive.video_channel.statusLine.invalidOrNotLoaded=§cLe canal vidéo %1$d est invalide ou la caméra est trop loin!
warpdrive.video_channel.statusLine.undefined=§7Le canal vidéo est non défini.\n§bUtilises un Diapason§r pour l'ajuster.
warpdrive.video_channel.status_line.valid=Le canal vidéo %1$d est valide.
warpdrive.video_channel.status_line.validCamera=Le canal vidéo %1$d est valide pour la caméra à %2$d %3$d %4$d.
warpdrive.video_channel.status_line.invalid=§cLe canal vidéo %1$d est invalide.
warpdrive.video_channel.status_line.not_loaded=§cLe canal vidéo %1$d est invalide ou la caméra est trop loin!
warpdrive.video_channel.status_line.undefined=§7Le canal vidéo est non défini.\n§bUtilises un Diapason§r pour l'ajuster.
warpdrive.cloaking_core.missingInnerAndOuter=§cIntegrité réduite à %1$d%%: bobine(s) de canalisation manquante(nt) en direction de %2$s, et bobine(s) de projection manquante(nt) en direction de %3$s
warpdrive.cloaking_core.missingInner=§cIntegrité réduite à %1$d%%: bobine(s) de canalisation manquante(nt) en direction de %2$s
@ -693,6 +694,6 @@ warpdrive.transporter_signature.set_self=§cTransporter room can't target itself
warpdrive.transporter_signature.set_same=§cTransporter room is already linked to %1$s.
warpdrive.transporter_signature.set=Transporter room is now linked to %1$s.
warpdrive.tooltip.itemTag.breathingHelmet=Permet de §brespirer dans le vide§r en consommant des cartouches d'air et des cellules d'air comprimé de IC2 depuis l'inventaire.
warpdrive.tooltip.itemTag.flyInSpace=Jetpack compatible avec une utilisation §bspatiale§r.
warpdrive.tooltip.itemTag.noFallDamage=§bAbsorbe les damages de chute§r.
warpdrive.tooltip.item_tag.breathing_helmet=Permet de §brespirer dans le vide§r en consommant des cartouches d'air et des cellules d'air comprimé de IC2 depuis l'inventaire.
warpdrive.tooltip.item_tag.fly_in_space=Jetpack compatible avec une utilisation §bspatiale§r.
warpdrive.tooltip.item_tag.no_fall_damage=§bAbsorbe les damages de chute§r.

View file

@ -190,12 +190,13 @@ tile.warpdrive.decoration.decorative.plain.name=Oppervlaksblok
tile.warpdrive.decoration.gas.name=Gasblok
tile.warpdrive.decoration.bedrock_glass.name=Bedrock Glass
tile.warpdrive.passive.IridiumBlock.name=Iridium Blok
tile.warpdrive.passive.HighlyAdvancedMachine.name=Heel geavanceerd machineblok
tile.warpdrive.machines.ChunkLoader.name=Chunk-lader
tile.warpdrive.machines.Laser.name=Laser
tile.warpdrive.machines.LaserMedium.name=Deeltjesversneller
tile.warpdrive.passive.iridium_block.name=Iridium Blok
tile.warpdrive.passive.highly_advanced_machine.name=Heel geavanceerd machineblok
tile.warpdrive.machines.chunk_loader.name=Chunk-lader
tile.warpdrive.machines.laser.name=Laser
tile.warpdrive.machines.laser_medium.name=Deeltjesversneller
tile.warpdrive.atomic.accelerator_controller.name=Versnellers-regelaar
tile.warpdrive.atomic.accelerator_controller.tooltip=Regelt één of meer deeltjesversnellers.\nMoet naast een elektromagneet worden geplaats.
@ -569,10 +570,10 @@ warpdrive.monitor.viewingCamera=Camera op%2$d, %3$d, %4$d met videokanaal %1$d a
warpdrive.ship.attachedPlayers=Aangesloten Spelers: %1$s
warpdrive.ship.playerAttached=Je bent nu aangesloten op schip %1$s.\nDe aangesloten spelers zijn %2$s
warpdrive.ship.playerDetached=Je bent nu afgesloten op schip %1$s.\nDe aangesloten spelers zijn %2$s
warpdrive.ship.statusLine.cooling=%1$d seconden over van afkoeling
warpdrive.ship.statusLine.isolation=%1$d actieve isolatie-blokken geven %2$2.1f%% absorptie.
warpdrive.ship.status_line.cooling=%1$d seconden over van afkoeling
warpdrive.ship.status_line.isolation=%1$d actieve isolatie-blokken geven %2$2.1f%% absorptie.
warpdrive.energy.statusLine=Energielevel is op %1$s / %2$s EU.
warpdrive.energy.status_line=Energielevel is op %1$s / %2$s EU.
warpdrive.energy.side.changedToInput=%1$s kant verandert naar energie input modus!
warpdrive.energy.side.changedToOutput=%1$s kant verandert naar energie output modus!
warpdrive.energy.side.changedToDisabled=%1$s kant verandert naar inactief modus!
@ -585,9 +586,9 @@ warpdrive.accelerator.guide.noChiller=Geen koeler gevonden voor deze versneller!
warpdrive.beam_frequency.tooltip=Straal-frequentie is gezet naar %1$d
warpdrive.beam_frequency.get=Straal-frequentie %2$d is opgehaald door %1$s
warpdrive.beam_frequency.set=%1$s is nu afgestemd op straal-frequentie %2$d
warpdrive.beam_frequency.statusLine.valid=Straal-frueqentie %1$d is Geldig.
warpdrive.beam_frequency.statusLine.invalid=§cStraal-frequentie %1$d is incorrect.
warpdrive.beam_frequency.statusLine.undefined=§7Niet gedefinieerde straal-frequentie.\n§bGebruik een Affstemmingsvork§r om deze te zetten.
warpdrive.beam_frequency.status_line.valid=Straal-frueqentie %1$d is Geldig.
warpdrive.beam_frequency.status_line.invalid=§cStraal-frequentie %1$d is incorrect.
warpdrive.beam_frequency.status_line.undefined=§7Niet gedefinieerde straal-frequentie.\n§bGebruik een Affstemmingsvork§r om deze te zetten.
warpdrive.breathing.alarm=Ademhalings-alarm
warpdrive.breathing.invalid_setup=Geen helm om in te ademen\of verkeerde armor!
@ -595,43 +596,43 @@ warpdrive.breathing.low_reserve=Laag Zuurstofniveau!
warpdrive.breathing.no_air=Geen Zuurstof meer!
warpdrive.control_channel.tooltip=Controlekanaal is gezet op %1$d
warpdrive.control_channel.get=Controlekanaal %2$d is opgehaald door %1$s
warpdrive.control_channel.get=Controlekanaal %2$d is opgehaald door %1$s
warpdrive.control_channel.set=%1$s is nu afgestemd met een controlekanaal %2$d
warpdrive.control_channel.statusLine.valid=Controlekanaal %1$d is Geldig.
warpdrive.control_channel.statusLine.invalid=§cControlekanaal %1$d is incorrect.
warpdrive.control_channel.statusLine.undefined=§7Niet gedefinieerde controlekanaal.\n§bGebruik een Afstemmingsvork§r om deze te zetten.
warpdrive.control_channel.status_line.valid=Controlekanaal %1$d is Geldig.
warpdrive.control_channel.status_line.invalid=§cControlekanaal %1$d is incorrect.
warpdrive.control_channel.status_line.undefined=§7Niet gedefinieerde controlekanaal.\n§bGebruik een Afstemmingsvork§r om deze te zetten.
warpdrive.forcefield.guide.lowPower=we verliezen stroom kapitein, verminder onze consumptie of laat die schotse ingenieur onze stroomkracht vergroten!
warpdrive.forcefield.shape.statusLine.none=§cVorm is niet gedefinieerd.
warpdrive.forcefield.shape.statusLine.double=Vorm is een volledig vorm %1$s
warpdrive.forcefield.shape.statusLine.single=Vorm is een halve vorm %1$s
warpdrive.forcefield.shape.statusLine.sphere=Ball
warpdrive.forcefield.shape.statusLine.cylinder_h=Horizontale cylinder
warpdrive.forcefield.shape.statusLine.cylinder_v=Verticale cylinder
warpdrive.forcefield.shape.statusLine.cube=kubus
warpdrive.forcefield.shape.statusLine.plane=Plat oppervlak
warpdrive.forcefield.shape.statusLine.tube=tube
warpdrive.forcefield.shape.statusLine.tunnel=tunnel
warpdrive.forcefield.shape.status_line.none=§cVorm is niet gedefinieerd.
warpdrive.forcefield.shape.status_line.double=Vorm is een volledig vorm %1$s
warpdrive.forcefield.shape.status_line.single=Vorm is een halve vorm %1$s
warpdrive.forcefield.shape.status_line.sphere=Ball
warpdrive.forcefield.shape.status_line.cylinder_h=Horizontale cylinder
warpdrive.forcefield.shape.status_line.cylinder_v=Verticale cylinder
warpdrive.forcefield.shape.status_line.cube=kubus
warpdrive.forcefield.shape.status_line.plane=Plat oppervlak
warpdrive.forcefield.shape.status_line.tube=tube
warpdrive.forcefield.shape.status_line.tunnel=tunnel
warpdrive.forcefield.upgrade.statusLine.attraction=aantrekking
warpdrive.forcefield.upgrade.statusLine.breaking=blokbreker
warpdrive.forcefield.upgrade.statusLine.camouflage=camouflage
warpdrive.forcefield.upgrade.statusLine.cooling=koeling
warpdrive.forcefield.upgrade.statusLine.fusion=fusie
warpdrive.forcefield.upgrade.statusLine.heating=verhitting
warpdrive.forcefield.upgrade.statusLine.inversion=inversie
warpdrive.forcefield.upgrade.statusLine.item_port=itempoort
warpdrive.forcefield.upgrade.statusLine.pumping=pompen
warpdrive.forcefield.upgrade.statusLine.range=vergroot bereik
warpdrive.forcefield.upgrade.statusLine.repulsion=afstoting
warpdrive.forcefield.upgrade.statusLine.rotation=rotatie
warpdrive.forcefield.upgrade.statusLine.shock=schok
warpdrive.forcefield.upgrade.statusLine.silencer=demper
warpdrive.forcefield.upgrade.statusLine.speed=snelheid
warpdrive.forcefield.upgrade.statusLine.stabilization=stabilizatie
warpdrive.forcefield.upgrade.statusLine.thickness=dikte
warpdrive.forcefield.upgrade.statusLine.translation=verandering
warpdrive.forcefield.upgrade.status_line.attraction=aantrekking
warpdrive.forcefield.upgrade.status_line.breaking=blokbreker
warpdrive.forcefield.upgrade.status_line.camouflage=camouflage
warpdrive.forcefield.upgrade.status_line.cooling=koeling
warpdrive.forcefield.upgrade.status_line.fusion=fusie
warpdrive.forcefield.upgrade.status_line.heating=verhitting
warpdrive.forcefield.upgrade.status_line.inversion=inversie
warpdrive.forcefield.upgrade.status_line.item_port=itempoort
warpdrive.forcefield.upgrade.status_line.pumping=pompen
warpdrive.forcefield.upgrade.status_line.range=vergroot bereik
warpdrive.forcefield.upgrade.status_line.repulsion=afstoting
warpdrive.forcefield.upgrade.status_line.rotation=rotatie
warpdrive.forcefield.upgrade.status_line.shock=schok
warpdrive.forcefield.upgrade.status_line.silencer=demper
warpdrive.forcefield.upgrade.status_line.speed=snelheid
warpdrive.forcefield.upgrade.status_line.stabilization=stabilizatie
warpdrive.forcefield.upgrade.status_line.thickness=dikte
warpdrive.forcefield.upgrade.status_line.translation=verandering
warpdrive.particle.ion.name=ioon
warpdrive.particle.ion.tooltip=Geproduceerd door de botsing van een aantal deeltjes in de Normale Versneller
@ -659,17 +660,17 @@ warpdrive.upgrade.result.notEnoughShapes.single=§cJe hebt tenminste 1 items nod
warpdrive.upgrade.result.shapeDismounted=Vorm succesvol uitgeschakeld.
warpdrive.upgrade.result.shapeMounted=Vorm succesvol geplaatst.
warpdrive.upgrade.statusLine.none=§7Geen upgrade geinstalleerd.
warpdrive.upgrade.statusLine.valid=Geupgrade met1$s.
warpdrive.upgrade.status_line.none=§7Geen upgrade geinstalleerd.
warpdrive.upgrade.status_line.valid=Geupgrade met1$s.
warpdrive.video_channel.tooltip=Videokanaal is gezet naar %1$d
warpdrive.video_channel.get=Videokanaal %2$d is achterhaald door %1$s
warpdrive.video_channel.set=%1$s is nu afgestemd op videokanaal %2$d
warpdrive.video_channel.statusLine.valid=Videokanaal %1$d is geldig.
warpdrive.video_channel.statusLine.validCamera=Videokanaal %1$d is geldig voor camera op %2$d, %3$d, %4$d.
warpdrive.video_channel.statusLine.invalid=§cVideokanaal %1$d is ongeldig.
warpdrive.video_channel.statusLine.invalidOrNotLoaded=§cVideokanaal %1$d is ongeldig of camera is te ver weg!
warpdrive.video_channel.statusLine.undefined=§7niet gedefinieerd videokanaal.\n§bGebruik een Afstemmingsvork§r om het te zetten.
warpdrive.video_channel.status_line.valid=Videokanaal %1$d is geldig.
warpdrive.video_channel.status_line.validCamera=Videokanaal %1$d is geldig voor camera op %2$d, %3$d, %4$d.
warpdrive.video_channel.status_line.invalid=§cVideokanaal %1$d is ongeldig.
warpdrive.video_channel.status_line.not_loaded=§cVideokanaal %1$d is ongeldig of camera is te ver weg!
warpdrive.video_channel.status_line.undefined=§7niet gedefinieerd videokanaal.\n§bGebruik een Afstemmingsvork§r om het te zetten.
warpdrive.cloaking_core.missingInnerAndOuter=§cIntegrity down to %1$d%%: missing channeling coil(s) towards %2$s and projecting coil(s) towards %3$s
warpdrive.cloaking_core.missingInner=§cIntegrity down to %1$d%%: missing channeling coil(s) towards %2$s
@ -692,6 +693,6 @@ warpdrive.transporter_signature.set_self=§cTransporter room can't target itself
warpdrive.transporter_signature.set_same=§cTransporter room is already linked to %1$s.
warpdrive.transporter_signature.set=Transporter room is now linked to %1$s.
warpdrive.tooltip.itemTag.breathingHelmet=§Ademhalen in de ruimte§r consumeert de inhoud van een Zuurstoffles en/of IC2 Gecompresseerde Luchtcellen uit je inventory.
warpdrive.tooltip.itemTag.flyInSpace=§bJetpack Die werkt in de ruimte§r.
warpdrive.tooltip.itemTag.noFallDamage=§bAbsorbeert Schade van vallen§r.
warpdrive.tooltip.item_tag.breathing_helmet=§Ademhalen in de ruimte§r consumeert de inhoud van een Zuurstoffles en/of IC2 Gecompresseerde Luchtcellen uit je inventory.
warpdrive.tooltip.item_tag.fly_in_space=§bJetpack Die werkt in de ruimte§r.
warpdrive.tooltip.item_tag.no_fall_damage=§bAbsorbeert Schade van vallen§r.

View file

@ -190,12 +190,13 @@ tile.warpdrive.decoration.decorative.plain.name=Простой блок
tile.warpdrive.decoration.gas.name=Газ
tile.warpdrive.decoration.bedrock_glass.name=Bedrock Glass
tile.warpdrive.passive.IridiumBlock.name=Блок иридия
tile.warpdrive.passive.HighlyAdvancedMachine.name=Высокотехнологичный корпус механизма
tile.warpdrive.machines.ChunkLoader.name=Загрузчик чанков
tile.warpdrive.machines.Laser.name=Лазер
tile.warpdrive.machines.LaserMedium.name=Лазерный излучатель (Ускоритель частиц)
tile.warpdrive.passive.iridium_block.name=Блок иридия
tile.warpdrive.passive.highly_advanced_machine.name=Высокотехнологичный корпус механизма
tile.warpdrive.machines.chunk_loader.name=Загрузчик чанков
tile.warpdrive.machines.laser.name=Лазер
tile.warpdrive.machines.laser_medium.name=Лазерный излучатель (Ускоритель частиц)
tile.warpdrive.atomic.accelerator_controller.name=Accelerator Controller
tile.warpdrive.atomic.accelerator_controller.tooltip=Controls one or more particle accelerators.\nShall be placed next to an electromagnet.
@ -569,10 +570,10 @@ warpdrive.monitor.viewingCamera=Просмотр камеры на %2$d, %3$d, %
warpdrive.ship.attachedPlayers=Прирепленные игроки: %1$s
warpdrive.ship.playerAttached=Вы были прикреплены к кораблю %1$s.\nПрикрепленные игроки: %2$s
warpdrive.ship.playerDetached=Вы были откреплены от корабля %1$s.\nПрикрепленные игроки: %2$s
warpdrive.ship.statusLine.cooling=Осталось %1$d с до остывания.
warpdrive.ship.statusLine.isolation=%1$d активных блоков изоляции предоставляют %2$2.1f%% поглощения.
warpdrive.ship.status_line.cooling=Осталось %1$d с до остывания.
warpdrive.ship.status_line.isolation=%1$d активных блоков изоляции предоставляют %2$2.1f%% поглощения.
warpdrive.energy.statusLine=Содержит энергии: %1$s / %2$s EU.
warpdrive.energy.status_line=Содержит энергии: %1$s / %2$s EU.
warpdrive.energy.side.changedToInput=%1$s side changed to energy Input mode!
warpdrive.energy.side.changedToOutput=%1$s side changed to energy Output mode!
warpdrive.energy.side.changedToDisabled=%1$s side changed to Disabled mode!
@ -585,9 +586,9 @@ warpdrive.accelerator.guide.noChiller=No chiller could be found for this acceler
warpdrive.beam_frequency.tooltip=Частота луча установлена на %1$d
warpdrive.beam_frequency.get=Beam frequency %2$d has been retrieved from %1$s
warpdrive.beam_frequency.set=%1$s настроен на частоту луча %2$d
warpdrive.beam_frequency.statusLine.valid=Частота луча %1$d действительна.
warpdrive.beam_frequency.statusLine.invalid=§cЧастота луча %1$d недействительна.
warpdrive.beam_frequency.statusLine.undefined=§7Undefined beam frequency.\n§bUse a Tuning fork§r to set Beam frequency.
warpdrive.beam_frequency.status_line.valid=Частота луча %1$d действительна.
warpdrive.beam_frequency.status_line.invalid=§cЧастота луча %1$d недействительна.
warpdrive.beam_frequency.status_line.undefined=§7Undefined beam frequency.\n§bUse a Tuning fork§r to set Beam frequency.
warpdrive.breathing.alarm=Breathing alarm
warpdrive.breathing.invalid_setup=No breathing helmet\nor incomplete armor
@ -595,43 +596,43 @@ warpdrive.breathing.low_reserve=Low air reserve!
warpdrive.breathing.no_air=No more air!
warpdrive.control_channel.tooltip=Control channel is set to %1$d
warpdrive.control_channel.get=Control channel %2$d has been retrieved from %1$s
warpdrive.control_channel.get=Control channel %2$d has been retrieved from %1$s
warpdrive.control_channel.set=%1$s is now tuned with Control channel %2$d
warpdrive.control_channel.statusLine.valid=Control channel %1$d is valid.
warpdrive.control_channel.statusLine.invalid=§cControl channel %1$d is invalid.
warpdrive.control_channel.statusLine.undefined=§7Undefined Control channel.\n§bUse a Tuning fork§r to set it.
warpdrive.control_channel.status_line.valid=Control channel %1$d is valid.
warpdrive.control_channel.status_line.invalid=§cControl channel %1$d is invalid.
warpdrive.control_channel.status_line.undefined=§7Undefined Control channel.\n§bUse a Tuning fork§r to set it.
warpdrive.forcefield.guide.lowPower=We're running out of power captain, reduce our consumption or get that scottish engineer to boost our power!
warpdrive.forcefield.shape.statusLine.none=§cShape isn't defined.
warpdrive.forcefield.shape.statusLine.double=Shape is a full %1$s
warpdrive.forcefield.shape.statusLine.single=Shape is an half %1$s
warpdrive.forcefield.shape.statusLine.sphere=sphere
warpdrive.forcefield.shape.statusLine.cylinder_h=horizontal cylinder
warpdrive.forcefield.shape.statusLine.cylinder_v=vertical cylinder
warpdrive.forcefield.shape.statusLine.cube=cube
warpdrive.forcefield.shape.statusLine.plane=plane
warpdrive.forcefield.shape.statusLine.tube=tube
warpdrive.forcefield.shape.statusLine.tunnel=tunnel
warpdrive.forcefield.shape.status_line.none=§cShape isn't defined.
warpdrive.forcefield.shape.status_line.double=Shape is a full %1$s
warpdrive.forcefield.shape.status_line.single=Shape is an half %1$s
warpdrive.forcefield.shape.status_line.sphere=sphere
warpdrive.forcefield.shape.status_line.cylinder_h=horizontal cylinder
warpdrive.forcefield.shape.status_line.cylinder_v=vertical cylinder
warpdrive.forcefield.shape.status_line.cube=cube
warpdrive.forcefield.shape.status_line.plane=plane
warpdrive.forcefield.shape.status_line.tube=tube
warpdrive.forcefield.shape.status_line.tunnel=tunnel
warpdrive.forcefield.upgrade.statusLine.attraction=attraction
warpdrive.forcefield.upgrade.statusLine.breaking=block breaking
warpdrive.forcefield.upgrade.statusLine.camouflage=camouflage
warpdrive.forcefield.upgrade.statusLine.cooling=cooling
warpdrive.forcefield.upgrade.statusLine.fusion=fusion
warpdrive.forcefield.upgrade.statusLine.heating=heating
warpdrive.forcefield.upgrade.statusLine.inversion=inversion
warpdrive.forcefield.upgrade.statusLine.item_port=item port
warpdrive.forcefield.upgrade.statusLine.pumping=pumping
warpdrive.forcefield.upgrade.statusLine.range=increased range
warpdrive.forcefield.upgrade.statusLine.repulsion=repulsion
warpdrive.forcefield.upgrade.statusLine.rotation=rotation
warpdrive.forcefield.upgrade.statusLine.shock=shock
warpdrive.forcefield.upgrade.statusLine.silencer=silencer
warpdrive.forcefield.upgrade.statusLine.speed=speed
warpdrive.forcefield.upgrade.statusLine.stabilization=stabilization
warpdrive.forcefield.upgrade.statusLine.thickness=thickness
warpdrive.forcefield.upgrade.statusLine.translation=translation
warpdrive.forcefield.upgrade.status_line.attraction=attraction
warpdrive.forcefield.upgrade.status_line.breaking=block breaking
warpdrive.forcefield.upgrade.status_line.camouflage=camouflage
warpdrive.forcefield.upgrade.status_line.cooling=cooling
warpdrive.forcefield.upgrade.status_line.fusion=fusion
warpdrive.forcefield.upgrade.status_line.heating=heating
warpdrive.forcefield.upgrade.status_line.inversion=inversion
warpdrive.forcefield.upgrade.status_line.item_port=item port
warpdrive.forcefield.upgrade.status_line.pumping=pumping
warpdrive.forcefield.upgrade.status_line.range=increased range
warpdrive.forcefield.upgrade.status_line.repulsion=repulsion
warpdrive.forcefield.upgrade.status_line.rotation=rotation
warpdrive.forcefield.upgrade.status_line.shock=shock
warpdrive.forcefield.upgrade.status_line.silencer=silencer
warpdrive.forcefield.upgrade.status_line.speed=speed
warpdrive.forcefield.upgrade.status_line.stabilization=stabilization
warpdrive.forcefield.upgrade.status_line.thickness=thickness
warpdrive.forcefield.upgrade.status_line.translation=translation
warpdrive.particle.ion.name=ion
warpdrive.particle.ion.tooltip=Produced by colliding a particle bunch in a normal accelerator
@ -659,17 +660,17 @@ warpdrive.upgrade.result.notEnoughShapes.single=§cYou need at least 1 item to s
warpdrive.upgrade.result.shapeDismounted=Shape dismounted successfully.
warpdrive.upgrade.result.shapeMounted=Shape mounted successfully.
warpdrive.upgrade.statusLine.none=§7No upgrade installed.
warpdrive.upgrade.statusLine.valid=Upgraded with %1$s.
warpdrive.upgrade.status_line.none=§7No upgrade installed.
warpdrive.upgrade.status_line.valid=Upgraded with %1$s.
warpdrive.video_channel.tooltip=Видеоканал установлен на %1$d
warpdrive.video_channel.get=Video channel %2$d has been retrieved from %1$s
warpdrive.video_channel.set=%1$s настроен на видеоканал %2$d
warpdrive.video_channel.statusLine.valid=Видеоканал %1$d действителен.
warpdrive.video_channel.statusLine.validCamera=Видеоканал %1$d действителен для камеры на %2$d, %3$d, %4$d.
warpdrive.video_channel.statusLine.invalid=§cВидеоканал %1$d недействителен.
warpdrive.video_channel.statusLine.invalidOrNotLoaded=§cВидеоканал %1$d недействителен или камера слишком далеко.
warpdrive.video_channel.statusLine.undefined=§7Undefined Video channel.\n§bUse a Tuning fork§r to set it.
warpdrive.video_channel.status_line.valid=Видеоканал %1$d действителен.
warpdrive.video_channel.status_line.validCamera=Видеоканал %1$d действителен для камеры на %2$d, %3$d, %4$d.
warpdrive.video_channel.status_line.invalid=§cВидеоканал %1$d недействителен.
warpdrive.video_channel.status_line.not_loaded=§cВидеоканал %1$d недействителен или камера слишком далеко.
warpdrive.video_channel.status_line.undefined=§7Undefined Video channel.\n§bUse a Tuning fork§r to set it.
warpdrive.cloaking_core.missingInnerAndOuter=§cIntegrity down to %1$d%%: missing channeling coil(s) towards %2$s and projecting coil(s) towards %3$s
warpdrive.cloaking_core.missingInner=§cIntegrity down to %1$d%%: missing channeling coil(s) towards %2$s
@ -693,6 +694,6 @@ warpdrive.transporter_signature.set_self=§cTransporter room can't target itself
warpdrive.transporter_signature.set_same=§cTransporter room is already linked to %1$s.
warpdrive.transporter_signature.set=Transporter room is now linked to %1$s.
warpdrive.tooltip.itemTag.breathingHelmet=§bSpace breathing§r consuming Air canisters and IC2 Compressed air cells from your inventory.
warpdrive.tooltip.itemTag.flyInSpace=§bSpace compatible jetpack§r.
warpdrive.tooltip.itemTag.noFallDamage=§bAbsorbs fall damage§r.
warpdrive.tooltip.item_tag.breathing_helmet=§bSpace breathing§r consuming Air canisters and IC2 Compressed air cells from your inventory.
warpdrive.tooltip.item_tag.fly_in_space=§bSpace compatible jetpack§r.
warpdrive.tooltip.item_tag.no_fall_damage=§bAbsorbs fall damage§r.

View file

@ -190,12 +190,13 @@ tile.warpdrive.decoration.decorative.plain.name=平坦方块
tile.warpdrive.decoration.gas.name=气密方块
tile.warpdrive.decoration.bedrock_glass.name=基岩玻璃
tile.warpdrive.passive.IridiumBlock.name=铱块
tile.warpdrive.passive.HighlyAdvancedMachine.name=高新机械块
tile.warpdrive.machines.ChunkLoader.name=区块加载器
tile.warpdrive.machines.Laser.name=激光
tile.warpdrive.machines.LaserMedium.name=激光介质(粒子助推器)
tile.warpdrive.passive.iridium_block.name=铱块
tile.warpdrive.passive.highly_advanced_machine.name=高新机械块
tile.warpdrive.machines.chunk_loader.name=区块加载器
tile.warpdrive.machines.laser.name=激光
tile.warpdrive.machines.laser_medium.name=激光介质(粒子助推器)
tile.warpdrive.atomic.accelerator_controller.name=加速器操纵仪
tile.warpdrive.atomic.accelerator_controller.tooltip=操纵一或多个粒子加速器.\n需要连接电磁体.
@ -569,10 +570,10 @@ warpdrive.monitor.viewingCamera=观景相机位于 %2$d, %3$d, %4$d 在视频频
warpdrive.ship.attachedPlayers=所属的玩家: %1$s
warpdrive.ship.playerAttached=你在飞船 %1$s上.\n属于%2$s
warpdrive.ship.playerDetached=你已经脱离了飞船 %1$s.\n属于%2$s
warpdrive.ship.statusLine.cooling=%1$d s 冷却时间
warpdrive.ship.statusLine.isolation=%1$d有效的隔离方块提供%2$2.1f%%吸收.
warpdrive.ship.status_line.cooling=%1$d s 冷却时间
warpdrive.ship.status_line.isolation=%1$d有效的隔离方块提供%2$2.1f%%吸收.
warpdrive.energy.statusLine=能量水平%1$s / %2$s EU.
warpdrive.energy.status_line=能量水平%1$s / %2$s EU.
warpdrive.energy.side.changedToInput=%1$s侧面更改为能量输入模式
warpdrive.energy.side.changedToOutput=%1$s侧面更改为能量输出模式
warpdrive.energy.side.changedToDisabled=%1$s侧面更改为禁用模式
@ -585,9 +586,9 @@ warpdrive.accelerator.guide.noChiller=这台加速器没有冷却设备!
warpdrive.beam_frequency.tooltip=设置光束频率为%1$d
warpdrive.beam_frequency.get=光束频率%2$d 已从 %1$s 断开
warpdrive.beam_frequency.set=光束%1$s 正与频率 %2$d进行匹配
warpdrive.beam_frequency.statusLine.valid=光束频率%1$d有效
warpdrive.beam_frequency.statusLine.invalid=§c光束频率%1$d无效
warpdrive.beam_frequency.statusLine.undefined=§7未定义的光束频率.\n§b使用一个音叉§r进行设置
warpdrive.beam_frequency.status_line.valid=光束频率%1$d有效
warpdrive.beam_frequency.status_line.invalid=§c光束频率%1$d无效
warpdrive.beam_frequency.status_line.undefined=§7未定义的光束频率.\n§b使用一个音叉§r进行设置
warpdrive.breathing.alarm=呼吸警报
warpdrive.breathing.invalid_setup=无呼吸头盔\未完成盔甲
@ -597,41 +598,41 @@ warpdrive.breathing.no_air=空气耗尽!
warpdrive.control_channel.tooltip=控制连接设置为 %1$d
warpdrive.control_channel.get=控制连接 %2$d 已从 %1$s 断开
warpdrive.control_channel.set=%1$s 正与控制连接 %2$d 进行匹配
warpdrive.control_channel.statusLine.valid=控制连接 %1$d 有效.
warpdrive.control_channel.statusLine.invalid=§c控制连接 %1$d 无效.
warpdrive.control_channel.statusLine.undefined=§7未定义控制连接.\n§b使用音叉§r进行设置.
warpdrive.control_channel.status_line.valid=控制连接 %1$d 有效.
warpdrive.control_channel.status_line.invalid=§c控制连接 %1$d 无效.
warpdrive.control_channel.status_line.undefined=§7未定义控制连接.\n§b使用音叉§r进行设置.
warpdrive.forcefield.guide.lowPower=舰长,我们的能量已耗尽,请降低能耗或者找一个苏格兰工程师恢复能量!
warpdrive.forcefield.shape.statusLine.none=§c形状未定义.
warpdrive.forcefield.shape.statusLine.double=形状是完整的%1$s
warpdrive.forcefield.shape.statusLine.single=形状是半个%1$s
warpdrive.forcefield.shape.statusLine.sphere=球体
warpdrive.forcefield.shape.statusLine.cylinder_h=圆柱体(水平)
warpdrive.forcefield.shape.statusLine.cylinder_v=圆柱体(竖直)
warpdrive.forcefield.shape.statusLine.cube=立方体
warpdrive.forcefield.shape.statusLine.plane=平面
warpdrive.forcefield.shape.statusLine.tube=管道
warpdrive.forcefield.shape.statusLine.tunnel=隧道
warpdrive.forcefield.shape.status_line.none=§c形状未定义.
warpdrive.forcefield.shape.status_line.double=形状是完整的%1$s
warpdrive.forcefield.shape.status_line.single=形状是半个%1$s
warpdrive.forcefield.shape.status_line.sphere=球体
warpdrive.forcefield.shape.status_line.cylinder_h=圆柱体(水平)
warpdrive.forcefield.shape.status_line.cylinder_v=圆柱体(竖直)
warpdrive.forcefield.shape.status_line.cube=立方体
warpdrive.forcefield.shape.status_line.plane=平面
warpdrive.forcefield.shape.status_line.tube=管道
warpdrive.forcefield.shape.status_line.tunnel=隧道
warpdrive.forcefield.upgrade.statusLine.attraction=引力
warpdrive.forcefield.upgrade.statusLine.breaking=采掘中
warpdrive.forcefield.upgrade.statusLine.camouflage=伪装
warpdrive.forcefield.upgrade.statusLine.cooling=冷却
warpdrive.forcefield.upgrade.statusLine.fusion=融合
warpdrive.forcefield.upgrade.statusLine.heating=加热
warpdrive.forcefield.upgrade.statusLine.inversion=反向
warpdrive.forcefield.upgrade.statusLine.item_port=物品端口
warpdrive.forcefield.upgrade.statusLine.pumping=抽吸
warpdrive.forcefield.upgrade.statusLine.range=提升范围
warpdrive.forcefield.upgrade.statusLine.repulsion=斥力
warpdrive.forcefield.upgrade.statusLine.rotation=旋转
warpdrive.forcefield.upgrade.statusLine.shock=电击
warpdrive.forcefield.upgrade.statusLine.silencer=消音
warpdrive.forcefield.upgrade.statusLine.speed=速度
warpdrive.forcefield.upgrade.statusLine.stabilization=稳定
warpdrive.forcefield.upgrade.statusLine.thickness=厚度
warpdrive.forcefield.upgrade.statusLine.translation=转化
warpdrive.forcefield.upgrade.status_line.attraction=引力
warpdrive.forcefield.upgrade.status_line.breaking=采掘中
warpdrive.forcefield.upgrade.status_line.camouflage=伪装
warpdrive.forcefield.upgrade.status_line.cooling=冷却
warpdrive.forcefield.upgrade.status_line.fusion=融合
warpdrive.forcefield.upgrade.status_line.heating=加热
warpdrive.forcefield.upgrade.status_line.inversion=反向
warpdrive.forcefield.upgrade.status_line.item_port=物品端口
warpdrive.forcefield.upgrade.status_line.pumping=抽吸
warpdrive.forcefield.upgrade.status_line.range=提升范围
warpdrive.forcefield.upgrade.status_line.repulsion=斥力
warpdrive.forcefield.upgrade.status_line.rotation=旋转
warpdrive.forcefield.upgrade.status_line.shock=电击
warpdrive.forcefield.upgrade.status_line.silencer=消音
warpdrive.forcefield.upgrade.status_line.speed=速度
warpdrive.forcefield.upgrade.status_line.stabilization=稳定
warpdrive.forcefield.upgrade.status_line.thickness=厚度
warpdrive.forcefield.upgrade.status_line.translation=转化
warpdrive.particle.ion.name=离子
warpdrive.particle.ion.tooltip=产生于基础粒子加速器的束流对撞中.
@ -659,17 +660,17 @@ warpdrive.upgrade.result.notEnoughShapes.single=§c你需要至少一个物品
warpdrive.upgrade.result.shapeDismounted=模型卸载成功.
warpdrive.upgrade.result.shapeMounted=模型加载成功.
warpdrive.upgrade.statusLine.none=§7没有安装升级
warpdrive.upgrade.statusLine.valid=用升级%1$s.
warpdrive.upgrade.status_line.none=§7没有安装升级
warpdrive.upgrade.status_line.valid=用升级%1$s.
warpdrive.video_channel.tooltip-tbc=频道设置为%1$d
warpdrive.video_channel.get=视频频道 %2$d 已从频道 %1$s 断开
warpdrive.video_channel.set=%1$s正在切换至频道%2$d
warpdrive.video_channel.statusLine.valid=视频通道%1$d有效
warpdrive.video_channel.statusLine.validCamera=相机的视频通道 %1$d有效位于%2$d, %3$d, %4$d.
warpdrive.video_channel.statusLine.invalid=§c视频通道 %1$d 无效.
warpdrive.video_channel.statusLine.invalidOrNotLoaded=§c视频通道 %1$d 无效或者是相机的距离太远!
warpdrive.video_channel.statusLine.undefined=§7未定义的视频通道.\n§b使用一个音叉§r 去设置它.
warpdrive.video_channel.status_line.valid=视频通道%1$d有效
warpdrive.video_channel.status_line.validCamera=相机的视频通道 %1$d有效位于%2$d, %3$d, %4$d.
warpdrive.video_channel.status_line.invalid=§c视频通道 %1$d 无效.
warpdrive.video_channel.status_line.not_loaded=§c视频通道 %1$d 无效或者是相机的距离太远!
warpdrive.video_channel.status_line.undefined=§7未定义的视频通道.\n§b使用一个音叉§r 去设置它.
warpdrive.cloaking_core.missingInnerAndOuter=§c完整度降低至 %1$d%%: %2$s 线圈失去联系且预计将失去 %3$s 线圈
warpdrive.cloaking_core.missingInner=§c完整度降低至 %1$d%%: %2$s 线圈失去联系
@ -693,6 +694,6 @@ warpdrive.transporter_signature.set_self=§cTransporter room can't target itself
warpdrive.transporter_signature.set_same=§cTransporter room is already linked to %1$s.
warpdrive.transporter_signature.set=Transporter room is now linked to %1$s.
warpdrive.tooltip.itemTag.breathingHelmet=§b太空中呼吸§r消耗背包中的IC压缩空气
warpdrive.tooltip.itemTag.flyInSpace=§b太空喷气背包§r.
warpdrive.tooltip.itemTag.noFallDamage=§b减少摔落伤害§r.
warpdrive.tooltip.item_tag.breathing_helmet=§b太空中呼吸§r消耗背包中的IC压缩空气
warpdrive.tooltip.item_tag.fly_in_space=§b太空喷气背包§r.
warpdrive.tooltip.item_tag.no_fall_damage=§b减少摔落伤害§r.

View file

@ -3,6 +3,8 @@ death.attack.warpdrive.asphyxia=%1$s 不能呼吸了
death.attack.warpdrive.asphyxia.player=%1$s 被 %2$s 親吻導致不能呼吸了
death.attack.warpdrive.cold=%1$s 變成了老冰棍
death.attack.warpdrive.cold.player=%2$s 對 %1$s 使用了冰凍魔法
death.attack.warpdrive.irradiation=%1$s died from irradiation
death.attack.warpdrive.irradiation.player=%1$s received a lethal radiation from %2$s
death.attack.warpdrive.laser=%1$s 被粒子炮射穿了
death.attack.warpdrive.laser.player=%2$s 用粒子炮射穿了 %1$s
death.attack.warpdrive.shock=%1$s 被楊叫獸電死了
@ -12,6 +14,8 @@ death.attack.warpdrive.teleportation.player=%2$s 對 %1$s 使出了超時空傳
death.attack.warpdrive.warm=%1$s 在傳送中失去聯係了
death.attack.warpdrive.warm.player=%2$s 把 %1$s 變成了綠色香蕉
itemGroup.warpdrive=WarpDrive
item.warpdrive.crafting.Malformed.name=不良道具[WD]
item.warpdrive.crafting.EmeraldCrystal.name=翡翠調諧水晶
item.warpdrive.crafting.EnderCrystal.name=終界調諧水晶
@ -36,8 +40,19 @@ item.warpdrive.crafting.CoilCrystal.name=回紋水晶
item.warpdrive.crafting.ElectromagneticProjector.name=電磁投射器
item.warpdrive.crafting.Superconductor.name=超導材料
item.warpdrive.armor.AirCanisterFull.name=空氣罐
item.warpdrive.armor.Helmet.name=躍遷保護盔
item.warpdrive.armor.helmet.name=躍遷保護盔
item.warpdrive.armor.chestplate.name=Warp Chestplate
item.warpdrive.armor.leggings.name=Warp Leggings
item.warpdrive.armor.boots.name=Warp Boots
item.warpdrive.atomic.electromagnetic_cell.name=Electromagnetic cell
item.warpdrive.atomic.electromagnetic_cell.tooltip.empty=Use a particle collider to fill me!
item.warpdrive.atomic.electromagnetic_cell.tooltip.filled=Contains %1$s ų of %2$s
item.warpdrive.breathing.air_tank0.name=Air Canister
item.warpdrive.breathing.air_tank1.name=Basic Air Tank
item.warpdrive.breathing.air_tank2.name=Advanced Air Tank
item.warpdrive.breathing.air_tank3.name=Superior Air Tank
item.warpdrive.energy.IC2reactorLaserFocus.name=IC2 反應堆鐳射
@ -75,13 +90,13 @@ item.warpdrive.forcefield.upgrade.heating.name=熔融芯片
item.warpdrive.forcefield.upgrade.heating.tooltip=加熱方塊或者實體。增加更多熔融芯片來增强效果。 增加一個廣域芯片來增加反應區域。
item.warpdrive.forcefield.upgrade.inversion.name=廣域芯片
item.warpdrive.forcefield.upgrade.inversion.tooltip=§4工作正在進行時\n更改作用的區域。 用於定位實體或地形。
item.warpdrive.forcefield.upgrade.itemPort.name=端口擴充芯片
item.warpdrive.forcefield.upgrade.itemPort.tooltip=增加機械的接口。 添加更多引力升級芯片或者斷路器芯片。 增加斥力芯片以提供進行放置穩定升級芯片。
item.warpdrive.forcefield.upgrade.item_port.name=端口擴充芯片
item.warpdrive.forcefield.upgrade.item_port.tooltip=增加機械的接口。 添加更多引力升級芯片或者斷路器芯片。 增加斥力芯片以提供進行放置穩定升級芯片。
item.warpdrive.forcefield.upgrade.pumping.name=泵升級
item.warpdrive.forcefield.upgrade.pumping.tooltip=§4工作正在進行時\n往力場位置泵送流體。 添加更多泵升級以驅動具有較高粘度流體的流體,如熔岩。
item.warpdrive.forcefield.upgrade.range.name=射程提升芯片
item.warpdrive.forcefield.upgrade.range.tooltip=增加投射器的最大範圍。
item.warpdrive forcefield.forcefield.upgrade.repulsion.name=斥力芯片
item.warpdrive.forcefield.upgrade.repulsion.name=斥力芯片
item.warpdrive.forcefield.upgrade.repulsion.tooltip=通過穩定升級壓縮存儲的物品。增加更多斥力芯片來增加被作用的物品, 實體, 怪物以及玩家。 添加一個廣域芯片以增加作用範圍。
item.warpdrive.forcefield.upgrade.rotation.name=旋轉芯片
item.warpdrive.forcefield.upgrade.rotation.tooltip=啟用旋轉力場
@ -107,53 +122,119 @@ item.warpdrive.upgrade.Range.name=射程提升芯片
item.warpdrive.upgrade.Energy.name=能量芯片
item.warpdrive.tool.crystalToken.name=水晶印記
item.warpdrive.tool.crystalToken.tooltip=將水晶封裝在船上 '%1$s'\n§b啓動掃描力場§7 來建造你的船隻。
item.warpdrive.tool.crystalToken0.name=水晶印記 #0
item.warpdrive.tool.crystalToken1.name=水晶印記 #1
item.warpdrive.tool.crystalToken2.name=水晶印記 #2
item.warpdrive.tool.crystalToken3.name=水晶印記 #3
item.warpdrive.tool.crystalToken4.name=水晶印記 #4
item.warpdrive.tool.crystalToken5.name=水晶印記 #5
item.warpdrive.tool.ship_token.name=Ship token
item.warpdrive.tool.ship_token.tooltip.usage=將水晶封裝在船上 '%1$s'\n§b啓動掃描力場§7 來建造你的船隻。
item.warpdrive.tool.ship_token0.name=Ship token #0
item.warpdrive.tool.ship_token1.name=Ship token #1
item.warpdrive.tool.ship_token2.name=Ship token #2
item.warpdrive.tool.ship_token3.name=Ship token #3
item.warpdrive.tool.ship_token4.name=Ship token #4
item.warpdrive.tool.ship_token5.name=Ship token #5
item.warpdrive.tool.ship_token10.name=Ship token #10
item.warpdrive.tool.ship_token11.name=Ship token #11
item.warpdrive.tool.ship_token12.name=Ship token #12
item.warpdrive.tool.ship_token13.name=Ship token #13
item.warpdrive.tool.ship_token14.name=Ship token #14
item.warpdrive.tool.ship_token15.name=Ship token #15
item.warpdrive.tool.ship_token20.name=Ship token #20
item.warpdrive.tool.ship_token21.name=Ship token #21
item.warpdrive.tool.ship_token22.name=Ship token #22
item.warpdrive.tool.ship_token23.name=Ship token #23
item.warpdrive.tool.ship_token24.name=Ship token #24
item.warpdrive.tool.ship_token25.name=Ship token #25
item.warpdrive.tool.ship_token30.name=Ship token #30
item.warpdrive.tool.ship_token31.name=Ship token #31
item.warpdrive.tool.ship_token32.name=Ship token #32
item.warpdrive.tool.ship_token33.name=Ship token #33
item.warpdrive.tool.ship_token34.name=Ship token #34
item.warpdrive.tool.ship_token35.name=Ship token #35
item.warpdrive.tool.ship_token40.name=Ship token #40
item.warpdrive.tool.ship_token41.name=Ship token #41
item.warpdrive.tool.ship_token42.name=Ship token #42
item.warpdrive.tool.ship_token43.name=Ship token #43
item.warpdrive.tool.ship_token44.name=Ship token #44
item.warpdrive.tool.ship_token45.name=Ship token #45
item.warpdrive.tool.TuningFork.name=調音叉
item.warpdrive.tool.TuningFork.white.name=白色調音叉
item.warpdrive.tool.TuningFork.orange.name=橙色調音叉
item.warpdrive.tool.TuningFork.magenta.name=品紅調音叉
item.warpdrive.tool.TuningFork.lightBlue.name=粉藍調音叉
item.warpdrive.tool.TuningFork.yellow.name=黃色調音叉
item.warpdrive.tool.TuningFork.lime.name=青檸調音叉
item.warpdrive.tool.TuningFork.pink.name=粉紅調音叉
item.warpdrive.tool.TuningFork.gray.name=灰色調音叉
item.warpdrive.tool.TuningFork.silver.name=銀色調音叉
item.warpdrive.tool.TuningFork.cyan.name=青色調音叉
item.warpdrive.tool.TuningFork.purple.name=紫色調音叉
item.warpdrive.tool.TuningFork.blue.name=藍色調音叉
item.warpdrive.tool.TuningFork.brown.name=熊大調音叉
item.warpdrive.tool.TuningFork.green.name=肥鋒調音叉
item.warpdrive.tool.TuningFork.red.name=赤色調音叉
item.warpdrive.tool.TuningFork.black.name=黑色調音叉
item.warpdrive.tool.tuning_driver.video_channel.name=Video Channel Tuning Driver
item.warpdrive.tool.tuning_driver.beam_frequency.name=Beam Frequency Tuning Driver
item.warpdrive.tool.tuning_driver.control_channel.name=Control Channel Tuning Driver
item.warpdrive.tool.TuningFork.tooltip.videoChannel=視頻頻道設置為 %1$d
item.warpdrive.tool.TuningFork.tooltip.beamFrequency=光束頻率設置為 %1$d
item.warpdrive.tool.TuningFork.tooltip.usage=§b右鍵單擊一個方塊§7 以調整其水晶\n§b潛行§7 以調節交替水晶
item.warpdrive.tool.TuningFork.use.setVideoChannel=%1$s 現在調整為視頻頻道 %2$d
item.warpdrive.tool.TuningFork.use.setBeamFrequency=%1$s 現在與波束頻率對準 %2$d
item.warpdrive.tool.tuning_driver.tooltip.usage=§bRight click a block§7 to tune its crystals\n§bSneak§7 to retrieve its value\n§bRight click air§7 to change mode
tile.warpdrive.passive.Air.name=空氣方塊
tile.warpdrive.passive.Energized.name=通電方塊
tile.warpdrive.passive.Gas.name=氣體方塊
tile.warpdrive.passive.IridiumBlock.name=銥塊
tile.warpdrive.passive.HighlyAdvancedMachine.name=高級機床
tile.warpdrive.passive.Network.name=網絡方塊
tile.warpdrive.passive.Plain.name=戰機方塊
item.warpdrive.tool.tuning_fork.name=調音叉
item.warpdrive.tool.tuning_fork.white.name=白色調音叉
item.warpdrive.tool.tuning_fork.orange.name=橙色調音叉
item.warpdrive.tool.tuning_fork.magenta.name=品紅調音叉
item.warpdrive.tool.tuning_fork.lightBlue.name=粉藍調音叉
item.warpdrive.tool.tuning_fork.yellow.name=黃色調音叉
item.warpdrive.tool.tuning_fork.lime.name=青檸調音叉
item.warpdrive.tool.tuning_fork.pink.name=粉紅調音叉
item.warpdrive.tool.tuning_fork.gray.name=灰色調音叉
item.warpdrive.tool.tuning_fork.silver.name=銀色調音叉
item.warpdrive.tool.tuning_fork.cyan.name=青色調音叉
item.warpdrive.tool.tuning_fork.purple.name=紫色調音叉
item.warpdrive.tool.tuning_fork.blue.name=藍色調音叉
item.warpdrive.tool.tuning_fork.brown.name=熊大調音叉
item.warpdrive.tool.tuning_fork.green.name=肥鋒調音叉
item.warpdrive.tool.tuning_fork.red.name=赤色調音叉
item.warpdrive.tool.tuning_fork.black.name=黑色調音叉
tile.warpdrive.machines.AirGenerator.name=空氣發生器
tile.warpdrive.machines.ChunkLoader.name=方塊裝載器
tile.warpdrive.machines.Laser.name=鐳射
tile.warpdrive.machines.LaserMedium.name=鐳射單元 (粒子加速器)
item.warpdrive.tool.tuning_fork.tooltip.usage=§b右鍵單擊一個方塊§7 以調整其水晶\n§b潛行§7 以調節交替水晶
tile.warpdrive.decoration.decorative.energized.name=通電方塊
tile.warpdrive.decoration.decorative.network.name=網絡方塊
tile.warpdrive.decoration.decorative.plain.name=戰機方塊
tile.warpdrive.decoration.gas.name=氣體方塊
tile.warpdrive.decoration.bedrock_glass.name=Bedrock Glass
tile.warpdrive.passive.iridium_block.name=銥塊
tile.warpdrive.passive.highly_advanced_machine.name=高級機床
tile.warpdrive.machines.chunk_loader.name=方塊裝載器
tile.warpdrive.machines.laser.name=鐳射
tile.warpdrive.machines.laser_medium.name=鐳射單元 (粒子加速器)
tile.warpdrive.atomic.accelerator_controller.name=Accelerator Controller
tile.warpdrive.atomic.accelerator_controller.tooltip=Controls one or more particle accelerators.\nShall be placed next to an electromagnet.
tile.warpdrive.atomic.accelerator_control_point.name=Accelerator control point
tile.warpdrive.atomic.accelerator_control_point.tooltip=Control accelerator nodes like collider, input and output.\nShall be placed exactly 1 block away from a void shell.\nStore results in any directly connected storage.
tile.warpdrive.atomic.chiller1.name=Basic Chiller
tile.warpdrive.atomic.chiller1.tooltip=Progressively cooldown electromagnets from a connected particle accelerator.\nShall be placed next to an electromagnet.
tile.warpdrive.atomic.chiller2.name=Advanced Chiller
tile.warpdrive.atomic.chiller2.tooltip=Progressively cooldown electromagnets from a connected particle accelerator.\nShall be placed next to an electromagnet.
tile.warpdrive.atomic.chiller3.name=Superior Chiller
tile.warpdrive.atomic.chiller3.tooltip=Progressively cooldown electromagnets from a connected particle accelerator.\nShall be placed next to an electromagnet.
tile.warpdrive.atomic.electromagnet1.plain.name=Basic Plain Electromagnet
tile.warpdrive.atomic.electromagnet1.plain.tooltip=Accelerate, focus and orient particles in the attached Void Shell.
tile.warpdrive.atomic.electromagnet1.glass.name=Basic Glass Electromagnet
tile.warpdrive.atomic.electromagnet1.glass.tooltip=Same a Plain Electromagnet, except you can see through it.
tile.warpdrive.atomic.electromagnet2.plain.name=Advanced Plain Electromagnet
tile.warpdrive.atomic.electromagnet2.plain.tooltip=Accelerate, focus and orient particles in the attached Void Shell.
tile.warpdrive.atomic.electromagnet2.glass.name=Advanced Glass Electromagnet
tile.warpdrive.atomic.electromagnet2.glass.tooltip=Same a Plain Electromagnet, except you can see through it.
tile.warpdrive.atomic.electromagnet3.plain.name=Superior Plain Electromagnet
tile.warpdrive.atomic.electromagnet3.plain.tooltip=Accelerate, focus and orient particles in the attached Void Shell.
tile.warpdrive.atomic.electromagnet3.glass.name=Superior Glass Electromagnet
tile.warpdrive.atomic.electromagnet3.glass.tooltip=Same a Plain Electromagnet, except you can see through it.
tile.warpdrive.atomic.particles_collider.name=Particles Collider
tile.warpdrive.atomic.particles_collider.tooltip=Deviates particles to collide against each others or a fixed target.\nRequires 12 blocks and an Accelerator control point to collect results.
tile.warpdrive.atomic.particles_injector.name=Particles Injector
tile.warpdrive.atomic.particles_injector.tooltip=Inject items or particles from a connected storage into a Basic Accelerator.
tile.warpdrive.atomic.void_shell_plain.name=Plain Void Shell
tile.warpdrive.atomic.void_shell_plain.tooltip=Provides 2 empty channels for particles to travel inside an accelerator setup.\nConnects only horizontally to other Void Shells.
tile.warpdrive.atomic.void_shell_glass.name=Glass Void Shell
tile.warpdrive.atomic.void_shell_glass.tooltip=Same as a Plain Void Shell, except you can see particles moving through it.
tile.warpdrive.breathing.air.name=空氣方塊
tile.warpdrive.breathing.air_generator.name=空氣發生器
tile.warpdrive.breathing.air_generator1.name=Basic Air Generator
tile.warpdrive.breathing.air_generator2.name=Advanced Air Generator
tile.warpdrive.breathing.air_generator3.name=Superior Air Generator
tile.warpdrive.breathing.air_shield.name=Energy Air Shield
tile.warpdrive.building.ship_scanner.name=船隻掃描儀
@ -259,6 +340,40 @@ tile.warpdrive.hull1.glass.green.name=綠色船體玻璃
tile.warpdrive.hull1.glass.red.name=紅色船體玻璃
tile.warpdrive.hull1.glass.black.name=黑色船體玻璃
tile.warpdrive.hull1.omnipanel.white.name=White Stained Basic Hull Omnipanel
tile.warpdrive.hull1.omnipanel.orange.name=Orange Stained Basic Hull Omnipanel
tile.warpdrive.hull1.omnipanel.magenta.name=Magenta Stained Basic Hull Omnipanel
tile.warpdrive.hull1.omnipanel.lightBlue.name=Light Blue Stained Basic Hull Omnipanel
tile.warpdrive.hull1.omnipanel.yellow.name=Yellow Stained Basic Hull Omnipanel
tile.warpdrive.hull1.omnipanel.lime.name=Lime Stained Basic Hull Omnipanel
tile.warpdrive.hull1.omnipanel.pink.name=Pink Stained Basic Hull Omnipanel
tile.warpdrive.hull1.omnipanel.gray.name=Gray Stained Basic Hull Omnipanel
tile.warpdrive.hull1.omnipanel.silver.name=Silver Stained Basic Hull Omnipanel
tile.warpdrive.hull1.omnipanel.cyan.name=Cyan Stained Basic Hull Omnipanel
tile.warpdrive.hull1.omnipanel.purple.name=Purple Stained Basic Hull Omnipanel
tile.warpdrive.hull1.omnipanel.blue.name=Blue Stained Basic Hull Omnipanel
tile.warpdrive.hull1.omnipanel.brown.name=Brown Stained Basic Hull Omnipanel
tile.warpdrive.hull1.omnipanel.green.name=Green Stained Basic Hull Omnipanel
tile.warpdrive.hull1.omnipanel.red.name=Red Stained Basic Hull Omnipanel
tile.warpdrive.hull1.omnipanel.black.name=Black Stained Basic Hull Omnipanel
tile.warpdrive.hull1.slab.white.name=White Stained Basic Hull Slab
tile.warpdrive.hull1.slab.orange.name=Orange Stained Basic Hull Slab
tile.warpdrive.hull1.slab.magenta.name=Magenta Stained Basic Hull Slab
tile.warpdrive.hull1.slab.lightBlue.name=Light Blue Stained Basic Hull Slab
tile.warpdrive.hull1.slab.yellow.name=Yellow Stained Basic Hull Slab
tile.warpdrive.hull1.slab.lime.name=Lime Stained Basic Hull Slab
tile.warpdrive.hull1.slab.pink.name=Pink Stained Basic Hull Slab
tile.warpdrive.hull1.slab.gray.name=Gray Stained Basic Hull Slab
tile.warpdrive.hull1.slab.silver.name=Silver Stained Basic Hull Slab
tile.warpdrive.hull1.slab.cyan.name=Cyan Stained Basic Hull Slab
tile.warpdrive.hull1.slab.purple.name=Purple Stained Basic Hull Slab
tile.warpdrive.hull1.slab.blue.name=Blue Stained Basic Hull Slab
tile.warpdrive.hull1.slab.brown.name=Brown Stained Basic Hull Slab
tile.warpdrive.hull1.slab.green.name=Green Stained Basic Hull Slab
tile.warpdrive.hull1.slab.red.name=Red Stained Basic Hull Slab
tile.warpdrive.hull1.slab.black.name=Black Stained Basic Hull Slab
tile.warpdrive.hull1.stairs.white.name=白色船體階梯
tile.warpdrive.hull1.stairs.orange.name=橙色船體階梯
tile.warpdrive.hull1.stairs.magenta.name=品紅船體階梯
@ -310,6 +425,40 @@ tile.warpdrive.hull2.glass.green.name=綠色進階船體玻璃
tile.warpdrive.hull2.glass.red.name=紅色進階船體玻璃
tile.warpdrive.hull2.glass.black.name=黑色進階船體玻璃
tile.warpdrive.hull2.omnipanel.white.name=White Stained Advanced Hull Omnipanel
tile.warpdrive.hull2.omnipanel.orange.name=Orange Stained Advanced Hull Omnipanel
tile.warpdrive.hull2.omnipanel.magenta.name=Magenta Stained Advanced Hull Omnipanel
tile.warpdrive.hull2.omnipanel.lightBlue.name=Light Blue Stained Advanced Hull Omnipanel
tile.warpdrive.hull2.omnipanel.yellow.name=Yellow Stained Advanced Hull Omnipanel
tile.warpdrive.hull2.omnipanel.lime.name=Lime Stained Advanced Hull Omnipanel
tile.warpdrive.hull2.omnipanel.pink.name=Pink Stained Advanced Hull Omnipanel
tile.warpdrive.hull2.omnipanel.gray.name=Gray Stained Advanced Hull Omnipanel
tile.warpdrive.hull2.omnipanel.silver.name=Silver Stained Advanced Hull Omnipanel
tile.warpdrive.hull2.omnipanel.cyan.name=Cyan Stained Advanced Hull Omnipanel
tile.warpdrive.hull2.omnipanel.purple.name=Purple Stained Advanced Hull Omnipanel
tile.warpdrive.hull2.omnipanel.blue.name=Blue Stained Advanced Hull Omnipanel
tile.warpdrive.hull2.omnipanel.brown.name=Brown Stained Advanced Hull Omnipanel
tile.warpdrive.hull2.omnipanel.green.name=Green Stained Advanced Hull Omnipanel
tile.warpdrive.hull2.omnipanel.red.name=Red Stained Advanced Hull Omnipanel
tile.warpdrive.hull2.omnipanel.black.name=Black Stained Advanced Hull Omnipanel
tile.warpdrive.hull2.slab.white.name=White Stained Advanced Hull Slab
tile.warpdrive.hull2.slab.orange.name=Orange Stained Advanced Hull Slab
tile.warpdrive.hull2.slab.magenta.name=Magenta Stained Advanced Hull Slab
tile.warpdrive.hull2.slab.lightBlue.name=Light Blue Stained Advanced Hull Slab
tile.warpdrive.hull2.slab.yellow.name=Yellow Stained Advanced Hull Slab
tile.warpdrive.hull2.slab.lime.name=Lime Stained Advanced Hull Slab
tile.warpdrive.hull2.slab.pink.name=Pink Stained Advanced Hull Slab
tile.warpdrive.hull2.slab.gray.name=Gray Stained Advanced Hull Slab
tile.warpdrive.hull2.slab.silver.name=Silver Stained Advanced Hull Slab
tile.warpdrive.hull2.slab.cyan.name=Cyan Stained Advanced Hull Slab
tile.warpdrive.hull2.slab.purple.name=Purple Stained Advanced Hull Slab
tile.warpdrive.hull2.slab.blue.name=Blue Stained Advanced Hull Slab
tile.warpdrive.hull2.slab.brown.name=Brown Stained Advanced Hull Slab
tile.warpdrive.hull2.slab.green.name=Green Stained Advanced Hull Slab
tile.warpdrive.hull2.slab.red.name=Red Stained Advanced Hull Slab
tile.warpdrive.hull2.slab.black.name=Black Stained Advanced Hull Slab
tile.warpdrive.hull2.stairs.white.name=白色進階船體階梯
tile.warpdrive.hull2.stairs.orange.name=橙色進階船體階梯
tile.warpdrive.hull2.stairs.magenta.name=品紅進階船體階梯
@ -361,6 +510,40 @@ tile.warpdrive.hull3.glass.green.name=綠色高階船體玻璃
tile.warpdrive.hull3.glass.red.name=紅色高階船體玻璃
tile.warpdrive.hull3.glass.black.name=黑色高階船體玻璃
tile.warpdrive.hull3.omnipanel.white.name=White Stained Superior Hull Omnipanel
tile.warpdrive.hull3.omnipanel.orange.name=Orange Stained Superior Hull Omnipanel
tile.warpdrive.hull3.omnipanel.magenta.name=Magenta Stained Superior Hull Omnipanel
tile.warpdrive.hull3.omnipanel.lightBlue.name=Light Blue Stained Superior Hull Omnipanel
tile.warpdrive.hull3.omnipanel.yellow.name=Yellow Stained Superior Hull Omnipanel
tile.warpdrive.hull3.omnipanel.lime.name=Lime Stained Superior Hull Omnipanel
tile.warpdrive.hull3.omnipanel.pink.name=Pink Stained Superior Hull Omnipanel
tile.warpdrive.hull3.omnipanel.gray.name=Gray Stained Superior Hull Omnipanel
tile.warpdrive.hull3.omnipanel.silver.name=Silver Stained Superior Hull Omnipanel
tile.warpdrive.hull3.omnipanel.cyan.name=Cyan Stained Superior Hull Omnipanel
tile.warpdrive.hull3.omnipanel.purple.name=Purple Stained Superior Hull Omnipanel
tile.warpdrive.hull3.omnipanel.blue.name=Blue Stained Superior Hull Omnipanel
tile.warpdrive.hull3.omnipanel.brown.name=Brown Stained Superior Hull Omnipanel
tile.warpdrive.hull3.omnipanel.green.name=Green Stained Superior Hull Omnipanel
tile.warpdrive.hull3.omnipanel.red.name=Red Stained Superior Hull Omnipanel
tile.warpdrive.hull3.omnipanel.black.name=Black Stained Superior Hull Omnipanel
tile.warpdrive.hull3.slab.white.name=White Stained Superior Hull Slab
tile.warpdrive.hull3.slab.orange.name=Orange Stained Superior Hull Slab
tile.warpdrive.hull3.slab.magenta.name=Magenta Stained Superior Hull Slab
tile.warpdrive.hull3.slab.lightBlue.name=Light Blue Stained Superior Hull Slab
tile.warpdrive.hull3.slab.yellow.name=Yellow Stained Superior Hull Slab
tile.warpdrive.hull3.slab.lime.name=Lime Stained Superior Hull Slab
tile.warpdrive.hull3.slab.pink.name=Pink Stained Superior Hull Slab
tile.warpdrive.hull3.slab.gray.name=Gray Stained Superior Hull Slab
tile.warpdrive.hull3.slab.silver.name=Silver Stained Superior Hull Slab
tile.warpdrive.hull3.slab.cyan.name=Cyan Stained Superior Hull Slab
tile.warpdrive.hull3.slab.purple.name=Purple Stained Superior Hull Slab
tile.warpdrive.hull3.slab.blue.name=Blue Stained Superior Hull Slab
tile.warpdrive.hull3.slab.brown.name=Brown Stained Superior Hull Slab
tile.warpdrive.hull3.slab.green.name=Green Stained Superior Hull Slab
tile.warpdrive.hull3.slab.red.name=Red Stained Superior Hull Slab
tile.warpdrive.hull3.slab.black.name=Black Stained Superior Hull Slab
tile.warpdrive.hull3.stairs.white.name=白色高階船體階梯
tile.warpdrive.hull3.stairs.orange.name=橙色高階船體階梯
tile.warpdrive.hull3.stairs.magenta.name=品紅高階船體階梯
@ -385,49 +568,78 @@ warpdrive.monitor.viewingCamera=查看攝影機 %2$d, %3$d, %4$d 在視頻頻道
warpdrive.ship.attachedPlayers=屬於: %1$s
warpdrive.ship.playerAttached=您現在已連接到船艦 %1$s.\n這艘船艦屬於 %2$s
warpdrive.ship.playerDetached=您現在已從船艦分離 %1$s.\n這艘船艦屬於 %2$s
warpdrive.ship.statusLine.cooling=%1$d s 升降梯的冷卻中。
warpdrive.ship.statusLine.isolation=%1$d 主動隔離塊由 %2$2.1f%% 吸收。
warpdrive.ship.status_line.cooling=%1$d s 升降梯的冷卻中。
warpdrive.ship.status_line.isolation=%1$d 主動隔離塊由 %2$2.1f%% 吸收。
warpdrive.energy.statusLine=能量填充 %1$s / %2$s EU.
warpdrive.energy.status_line=能量填充 %1$s / %2$s EU.
warpdrive.energy.side.changedToInput=%1$s 側面變為能量輸入模式!
warpdrive.energy.side.changedToOutput=%1$s 側面變為能量輸出模式!
warpdrive.energy.side.changedToDisabled=%1$s 側面變為能量禁用模式!
warpdrive.beamFrequency.statusLine.valid=光束頻率 %1$d 已驗證。
warpdrive.beamFrequency.statusLine.invalid=§c光束頻率 %1$d 是無效的。
warpdrive.beamFrequency.statusLine.undefined=§7無效的光束頻率。\n§bUse 使用調音叉§r 來設置。
warpdrive.accelerator.guide.lowPower_noStorage=Energy storage is too low; we need at least %1$d to continue operation but can only store %2$d
warpdrive.accelerator.guide.lowPower_accelerating=We're running out of power chief, particles are on the loose, prepare for massive irradiation!
warpdrive.accelerator.guide.lowPower_noParticles=We need more power to start the accelerator!
warpdrive.accelerator.guide.noChiller=No chiller could be found for this accelerator!
warpdrive.beam_frequency.tooltip=光束頻率設置為 %1$d
warpdrive.beam_frequency.get=Beam frequency %2$d has been retrieved from %1$s
warpdrive.beam_frequency.set=%1$s 現在與波束頻率對準 %2$d
warpdrive.beam_frequency.status_line.valid=光束頻率 %1$d 已驗證。
warpdrive.beam_frequency.status_line.invalid=§c光束頻率 %1$d 是無效的。
warpdrive.beam_frequency.status_line.undefined=§7無效的光束頻率。\n§bUse 使用調音叉§r 來設置。
warpdrive.breathing.alarm=Breathing alarm
warpdrive.breathing.invalid_setup=No breathing helmet\nor incomplete armor
warpdrive.breathing.low_reserve=Low air reserve!
warpdrive.breathing.no_air=No more air!
warpdrive.control_channel.tooltip=Control channel is set to %1$d
warpdrive.control_channel.get=Control channel %2$d has been retrieved from %1$s
warpdrive.control_channel.set=%1$s is now tuned with Control channel %2$d
warpdrive.control_channel.status_line.valid=Control channel %1$d is valid.
warpdrive.control_channel.status_line.invalid=§cControl channel %1$d is invalid.
warpdrive.control_channel.status_line.undefined=§7Undefined Control channel.\n§bUse a Tuning fork§r to set it.
warpdrive.forcefield.guide.lowPower=我們的能量用完了,艦長!減少消耗,或讓引擎長提高我們的輸出!
warpdrive.forcefield.shape.statusLine.none=§c形狀未定義。
warpdrive.forcefield.shape.statusLine.double=形狀是滿的 %1$s
warpdrive.forcefield.shape.statusLine.single=形狀是一半 %1$s
warpdrive.forcefield.shape.statusLine.sphere=領域
warpdrive.forcefield.shape.statusLine.cylinder_h=水平氣缸
warpdrive.forcefield.shape.statusLine.cylinder_v=垂直氣缸
warpdrive.forcefield.shape.statusLine.cube=立方體
warpdrive.forcefield.shape.statusLine.plane=平面
warpdrive.forcefield.shape.statusLine.tube=管
warpdrive.forcefield.shape.statusLine.tunnel=隧道
warpdrive.forcefield.shape.status_line.none=§c形狀未定義。
warpdrive.forcefield.shape.status_line.double=形狀是滿的 %1$s
warpdrive.forcefield.shape.status_line.single=形狀是一半 %1$s
warpdrive.forcefield.shape.status_line.sphere=領域
warpdrive.forcefield.shape.status_line.cylinder_h=水平氣缸
warpdrive.forcefield.shape.status_line.cylinder_v=垂直氣缸
warpdrive.forcefield.shape.status_line.cube=立方體
warpdrive.forcefield.shape.status_line.plane=平面
warpdrive.forcefield.shape.status_line.tube=管
warpdrive.forcefield.shape.status_line.tunnel=隧道
warpdrive.forcefield.upgrade.statusLine.attraction=引力
warpdrive.forcefield.upgrade.statusLine.breaking=斷路器
warpdrive.forcefield.upgrade.statusLine.camouflage=偽裝
warpdrive.forcefield.upgrade.statusLine.cooling=冷卻
warpdrive.forcefield.upgrade.statusLine.fusion=融合
warpdrive.forcefield.upgrade.statusLine.heating=熔融
warpdrive.forcefield.upgrade.statusLine.inversion=廣域
warpdrive.forcefield.upgrade.statusLine.itemPort=端口擴充
warpdrive.forcefield.upgrade.statusLine.pumping=泵
warpdrive.forcefield.upgrade.statusLine.range=射程提升
warpdrive.forcefield.upgrade.statusLine.repulsion=斥力
warpdrive.forcefield.upgrade.statusLine.rotation=旋轉
warpdrive.forcefield.upgrade.statusLine.shock=震蕩
warpdrive.forcefield.upgrade.statusLine.silencer=消音
warpdrive.forcefield.upgrade.statusLine.speed=極速
warpdrive.forcefield.upgrade.statusLine.stabilization=穩定
warpdrive.forcefield.upgrade.statusLine.thickness=加厚
warpdrive.forcefield.upgrade.statusLine.translation=轉換
warpdrive.forcefield.upgrade.status_line.attraction=引力
warpdrive.forcefield.upgrade.status_line.breaking=斷路器
warpdrive.forcefield.upgrade.status_line.camouflage=偽裝
warpdrive.forcefield.upgrade.status_line.cooling=冷卻
warpdrive.forcefield.upgrade.status_line.fusion=融合
warpdrive.forcefield.upgrade.status_line.heating=熔融
warpdrive.forcefield.upgrade.status_line.inversion=廣域
warpdrive.forcefield.upgrade.status_line.item_port=端口擴充
warpdrive.forcefield.upgrade.status_line.pumping=泵
warpdrive.forcefield.upgrade.status_line.range=射程提升
warpdrive.forcefield.upgrade.status_line.repulsion=斥力
warpdrive.forcefield.upgrade.status_line.rotation=旋轉
warpdrive.forcefield.upgrade.status_line.shock=震蕩
warpdrive.forcefield.upgrade.status_line.silencer=消音
warpdrive.forcefield.upgrade.status_line.speed=極速
warpdrive.forcefield.upgrade.status_line.stabilization=穩定
warpdrive.forcefield.upgrade.status_line.thickness=加厚
warpdrive.forcefield.upgrade.status_line.translation=轉換
warpdrive.particle.ion.name=ion
warpdrive.particle.ion.tooltip=Produced by colliding a particle bunch in a basic accelerator
warpdrive.particle.proton.name=proton
warpdrive.particle.proton.tooltip=Produced by colliding a particle bunch in an advanced accelerator
warpdrive.particle.antimatter.name=antimatter
warpdrive.particle.antimatter.tooltip=Produced by colliding a particle bunch in a superior accelerator
warpdrive.particle.strange_matter.name=strange matter
warpdrive.particle.strange_matter.tooltip=Produced by colliding 2 particle bunches in a superior accelerator
warpdrive.upgrade.result.noUpgradeToDismount=§c無需升級即可卸載。
warpdrive.upgrade.result.notEnoughUpgrades=§c您需要至少1個才能升級此塊。
@ -446,16 +658,22 @@ warpdrive.upgrade.result.notEnoughShapes.single=§c至少需要1個項目來設
warpdrive.upgrade.result.shapeDismounted=已成功卸載形狀。
warpdrive.upgrade.result.shapeMounted=形狀已成功安裝。
warpdrive.upgrade.statusLine.none=§7未安裝升級。
warpdrive.upgrade.statusLine.valid=已升級 %1$s.
warpdrive.upgrade.status_line.none=§7未安裝升級。
warpdrive.upgrade.status_line.valid=已升級 %1$s.
warpdrive.videoChannel.statusLine.valid=視頻頻道 %1$d 有效。
warpdrive.videoChannel.statusLine.validCamera視頻頻道 %1$d 對於攝像機 %2$d, %3$d, %4$d 有效
warpdrive.videoChannel.statusLine.invalid=§c視頻頻道 %1$d 是無效的。
warpdrive.videoChannel.statusLine.invalidOrNotLoaded=§c視頻頻道 %1$d 是無效的或者錄像機太過遙遠。
warpdrive.videoChannel.statusLine.undefined=§7未定義的視頻通道。\n§bUse 調音叉§r 來設定。
warpdrive.video_channel.tooltip=視頻頻道設置為 %1$d
warpdrive.video_channel.get=Video channel %2$d has been retrieved from %1$s
warpdrive.video_channel.set=%1$s 現在調整為視頻頻道 %2$d
warpdrive.video_channel.status_line.valid=視頻頻道 %1$d 有效。
warpdrive.video_channel.status_line.validCamera視頻頻道 %1$d 對於攝像機 %2$d, %3$d, %4$d 有效
warpdrive.video_channel.status_line.invalid=§c視頻頻道 %1$d 是無效的。
warpdrive.video_channel.status_line.not_loaded=§c視頻頻道 %1$d 是無效的或者錄像機太過遙遠。
warpdrive.video_channel.status_line.undefined=§7未定義的視頻通道。\n§bUse 調音叉§r 來設定。
warpdrive.cloaking_core.invalidAssembly=§c裝配無效
warpdrive.cloaking_core.missingInnerAndOuter=§cIntegrity down to %1$d%%: missing channeling coil(s) towards %2$s and projecting coil(s) towards %3$s
warpdrive.cloaking_core.missingInner=§cIntegrity down to %1$d%%: missing channeling coil(s) towards %2$s
warpdrive.cloaking_core.missingOuter=§cIntegrity down to %1$d%%: missing projecting coil(s) towards %2$s
warpdrive.cloaking_core.valid=System is valid
warpdrive.cloaking_core.disabled=僞裝無效!
warpdrive.cloaking_core.lowPower=§c僞裝失效了我們需要更多的能量艦長
warpdrive.cloaking_core.cloaking=A 層 %1$d 僞裝目前正確覆蓋 %2$d 區域!
@ -474,6 +692,7 @@ warpdrive.transporter_signature.set_self=§cTransporter room can't target itself
warpdrive.transporter_signature.set_same=§cTransporter room is already linked to %1$s.
warpdrive.transporter_signature.set=Transporter room is now linked to %1$s.
warpdrive.tooltip.itemTag.breathingIC2=§b空間呼吸§r 正在從您的庫存消耗IC2的壓縮空氣囊。
warpdrive.tooltip.itemTag.flyInSpace=§b空間噴氣背包§r.
warpdrive.tooltip.itemTag.noFallDamage=§b吸收跌落傷害§r.
warpdrive.tooltip.item_tag.breathing_helmet-legacyTranslation=§b空間呼吸§r 正在從您的庫存消耗IC2的壓縮空氣囊。
warpdrive.tooltip.item_tag.breathing_helmet=§bSpace breathing§r consuming Air canisters and IC2 Compressed air cells from your inventory.
warpdrive.tooltip.item_tag.fly_in_space=§b空間噴氣背包§r.
warpdrive.tooltip.item_tag.no_fall_damage=§b吸收跌落傷害§r.

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{
"animation": {
"frametime": 2
}
}

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