Added glass hull light level
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@ -23,6 +23,7 @@ public class BlockHullGlass extends BlockColored implements IHullBlock {
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setCreativeTab(WarpDrive.creativeTabWarpDrive);
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setBlockName("warpdrive.hull" + tier + ".glass.");
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setBlockTextureName("warpdrive:hull/glass");
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setLightLevel(10.0F / 15.0F);
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}
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@Override
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