Added environmental sensor to read local time and weather prediction
This commit is contained in:
parent
6c1d31942a
commit
807cb8ea9c
24 changed files with 655 additions and 1 deletions
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@ -41,6 +41,7 @@ import cr0s.warpdrive.block.decoration.BlockLamp_long;
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import cr0s.warpdrive.block.detection.BlockCamera;
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import cr0s.warpdrive.block.detection.BlockCamera;
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import cr0s.warpdrive.block.detection.BlockCloakingCoil;
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import cr0s.warpdrive.block.detection.BlockCloakingCoil;
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import cr0s.warpdrive.block.detection.BlockCloakingCore;
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import cr0s.warpdrive.block.detection.BlockCloakingCore;
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import cr0s.warpdrive.block.detection.BlockEnvironmentalSensor;
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import cr0s.warpdrive.block.detection.BlockMonitor;
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import cr0s.warpdrive.block.detection.BlockMonitor;
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import cr0s.warpdrive.block.detection.BlockRadar;
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import cr0s.warpdrive.block.detection.BlockRadar;
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import cr0s.warpdrive.block.detection.BlockSiren;
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import cr0s.warpdrive.block.detection.BlockSiren;
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@ -48,6 +49,7 @@ import cr0s.warpdrive.block.detection.BlockSpeaker;
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import cr0s.warpdrive.block.detection.BlockWarpIsolation;
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import cr0s.warpdrive.block.detection.BlockWarpIsolation;
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import cr0s.warpdrive.block.detection.TileEntityCamera;
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import cr0s.warpdrive.block.detection.TileEntityCamera;
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import cr0s.warpdrive.block.detection.TileEntityCloakingCore;
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import cr0s.warpdrive.block.detection.TileEntityCloakingCore;
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import cr0s.warpdrive.block.detection.TileEntityEnvironmentalSensor;
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import cr0s.warpdrive.block.detection.TileEntityMonitor;
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import cr0s.warpdrive.block.detection.TileEntityMonitor;
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import cr0s.warpdrive.block.detection.TileEntityRadar;
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import cr0s.warpdrive.block.detection.TileEntityRadar;
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import cr0s.warpdrive.block.detection.TileEntitySiren;
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import cr0s.warpdrive.block.detection.TileEntitySiren;
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@ -273,6 +275,7 @@ public class WarpDrive {
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public static Block blockCamera;
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public static Block blockCamera;
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public static Block blockCloakingCoil;
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public static Block blockCloakingCoil;
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public static Block blockCloakingCore;
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public static Block blockCloakingCore;
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public static Block blockEnvironmentalSensor;
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public static Block blockMonitor;
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public static Block blockMonitor;
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public static Block blockRadar;
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public static Block blockRadar;
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public static Block[] blockSirenIndustrial;
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public static Block[] blockSirenIndustrial;
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@ -470,6 +473,7 @@ public class WarpDrive {
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blockCamera = new BlockCamera("camera", EnumTier.BASIC);
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blockCamera = new BlockCamera("camera", EnumTier.BASIC);
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blockCloakingCoil = new BlockCloakingCoil("cloaking_coil", EnumTier.BASIC);
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blockCloakingCoil = new BlockCloakingCoil("cloaking_coil", EnumTier.BASIC);
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blockCloakingCore = new BlockCloakingCore("cloaking_core", EnumTier.BASIC);
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blockCloakingCore = new BlockCloakingCore("cloaking_core", EnumTier.BASIC);
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blockEnvironmentalSensor = new BlockEnvironmentalSensor("environmental_sensor", EnumTier.BASIC);
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blockMonitor = new BlockMonitor("monitor", EnumTier.BASIC);
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blockMonitor = new BlockMonitor("monitor", EnumTier.BASIC);
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blockRadar = new BlockRadar("radar", EnumTier.BASIC);
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blockRadar = new BlockRadar("radar", EnumTier.BASIC);
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@ -1033,6 +1037,7 @@ public class WarpDrive {
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GameRegistry.registerTileEntity(TileEntityCloakingCore.class, new ResourceLocation(WarpDrive.MODID, "cloaking_core"));
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GameRegistry.registerTileEntity(TileEntityCloakingCore.class, new ResourceLocation(WarpDrive.MODID, "cloaking_core"));
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GameRegistry.registerTileEntity(TileEntityEnanReactorCore.class, new ResourceLocation(WarpDrive.MODID, "enan_reactor_core"));
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GameRegistry.registerTileEntity(TileEntityEnanReactorCore.class, new ResourceLocation(WarpDrive.MODID, "enan_reactor_core"));
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GameRegistry.registerTileEntity(TileEntityEnanReactorLaser.class, new ResourceLocation(WarpDrive.MODID, "enan_reactor_laser"));
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GameRegistry.registerTileEntity(TileEntityEnanReactorLaser.class, new ResourceLocation(WarpDrive.MODID, "enan_reactor_laser"));
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GameRegistry.registerTileEntity(TileEntityEnvironmentalSensor.class, new ResourceLocation(WarpDrive.MODID, "environmental_sensor"));
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GameRegistry.registerTileEntity(TileEntityForceField.class, new ResourceLocation(WarpDrive.MODID, "force_field"));
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GameRegistry.registerTileEntity(TileEntityForceField.class, new ResourceLocation(WarpDrive.MODID, "force_field"));
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GameRegistry.registerTileEntity(TileEntityForceFieldProjector.class, new ResourceLocation(WarpDrive.MODID, "force_field_projector"));
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GameRegistry.registerTileEntity(TileEntityForceFieldProjector.class, new ResourceLocation(WarpDrive.MODID, "force_field_projector"));
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GameRegistry.registerTileEntity(TileEntityForceFieldRelay.class, new ResourceLocation(WarpDrive.MODID, "force_field_relay"));
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GameRegistry.registerTileEntity(TileEntityForceFieldRelay.class, new ResourceLocation(WarpDrive.MODID, "force_field_relay"));
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@ -140,9 +140,11 @@ public abstract class BlockAbstractBase extends Block implements IBlockBase {
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final boolean hasVideoChannel = tileEntity instanceof IVideoChannel;
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final boolean hasVideoChannel = tileEntity instanceof IVideoChannel;
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// video channel is reported client side, everything else is reported server side
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// video channel is reported client side, everything else is reported server side
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// we still need to process the event server side for machines that are not full blocks, so in that case we return true
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if ( world.isRemote
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if ( world.isRemote
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&& !hasVideoChannel ) {
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&& !hasVideoChannel ) {
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return false;
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return tileEntityAbstractBase instanceof TileEntityAbstractMachine
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&& itemStackHeld.getItem() == Item.getItemFromBlock(Blocks.REDSTONE_TORCH);
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}
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}
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UpgradeSlot upgradeSlot = tileEntityAbstractBase.getUpgradeSlot(itemStackHeld);
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UpgradeSlot upgradeSlot = tileEntityAbstractBase.getUpgradeSlot(itemStackHeld);
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@ -0,0 +1,153 @@
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package cr0s.warpdrive.block.detection;
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import cr0s.warpdrive.block.BlockAbstractRotatingContainer;
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import cr0s.warpdrive.block.ItemBlockAbstractBase;
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import cr0s.warpdrive.data.BlockProperties;
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import cr0s.warpdrive.data.EnumTier;
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import javax.annotation.Nonnull;
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import javax.annotation.Nullable;
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import net.minecraft.block.material.Material;
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import net.minecraft.block.state.BlockFaceShape;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.ItemBlock;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.EnumHand;
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import net.minecraft.util.math.AxisAlignedBB;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.IBlockAccess;
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import net.minecraft.world.World;
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import net.minecraftforge.fml.relauncher.Side;
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import net.minecraftforge.fml.relauncher.SideOnly;
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public class BlockEnvironmentalSensor extends BlockAbstractRotatingContainer {
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private static final AxisAlignedBB AABB_DOWN = new AxisAlignedBB(0.000D, 0.625D, 0.000D, 1.000D, 1.000D, 1.000D);
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private static final AxisAlignedBB AABB_UP = new AxisAlignedBB(0.000D, 0.000D, 0.000D, 1.000D, 0.375D, 1.000D);
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private static final AxisAlignedBB AABB_NORTH = new AxisAlignedBB(0.000D, 0.000D, 0.625D, 1.000D, 1.000D, 1.000D);
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private static final AxisAlignedBB AABB_SOUTH = new AxisAlignedBB(0.000D, 0.000D, 0.000D, 1.000D, 1.000D, 0.375D);
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private static final AxisAlignedBB AABB_WEST = new AxisAlignedBB(0.625D, 0.000D, 0.000D, 1.000D, 1.000D, 1.000D);
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private static final AxisAlignedBB AABB_EAST = new AxisAlignedBB(0.000D, 0.000D, 0.000D, 0.375D, 1.000D, 1.000D);
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private static final AxisAlignedBB AABB_FULL = FULL_BLOCK_AABB;
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public BlockEnvironmentalSensor(final String registryName, final EnumTier enumTier) {
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super(registryName, enumTier, Material.IRON);
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setTranslationKey("warpdrive.detection.environmental_sensor");
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}
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@Nonnull
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@Override
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public TileEntity createNewTileEntity(@Nonnull final World world, final int metadata) {
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return new TileEntityEnvironmentalSensor();
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}
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@SuppressWarnings("deprecation")
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@Override
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public int getLightOpacity(@Nonnull final IBlockState blockState) {
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final EnumFacing enumFacing = blockState.getValue(BlockProperties.FACING);
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if (enumFacing.getYOffset() != 0 ) {
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return 255;
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}
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return 0;
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}
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@SuppressWarnings("deprecation")
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@Nonnull
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@Override
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public AxisAlignedBB getBoundingBox(@Nonnull final IBlockState blockState, final IBlockAccess blockAccess, final BlockPos blockPos) {
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return getBlockBoundsFromState(blockState);
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}
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@SuppressWarnings("deprecation")
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@Nullable
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@Override
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public AxisAlignedBB getCollisionBoundingBox(final IBlockState blockState, @Nonnull final IBlockAccess blockAccess, @Nonnull final BlockPos blockPos) {
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return getBlockBoundsFromState(blockState);
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}
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private AxisAlignedBB getBlockBoundsFromState(final IBlockState blockState) {
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if (blockState == null) {
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return AABB_FULL;
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}
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switch (blockState.getValue(BlockProperties.FACING)) {
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case DOWN : return AABB_DOWN;
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case UP : return AABB_UP;
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case NORTH: return AABB_NORTH;
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case SOUTH: return AABB_SOUTH;
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case WEST : return AABB_WEST;
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case EAST : return AABB_EAST;
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default: return AABB_FULL;
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}
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}
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@SuppressWarnings("deprecation")
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@Override
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public boolean isTopSolid(@Nonnull final IBlockState blockState) {
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final EnumFacing enumFacing = blockState.getValue(BlockProperties.FACING);
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return enumFacing == EnumFacing.DOWN;
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}
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@SuppressWarnings("deprecation")
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@Nonnull
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@Override
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public BlockFaceShape getBlockFaceShape(@Nonnull final IBlockAccess blockAccess, @Nonnull final IBlockState blockState, @Nonnull final BlockPos blockPos, @Nonnull final EnumFacing facing) {
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final EnumFacing enumFacing = blockState.getValue(BlockProperties.FACING);
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return facing == enumFacing.getOpposite() ? BlockFaceShape.SOLID : BlockFaceShape.UNDEFINED;
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}
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@SuppressWarnings("deprecation")
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@Override
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public boolean isFullBlock(@Nonnull final IBlockState blockState) {
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return false;
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}
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@SuppressWarnings("deprecation")
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@Override
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public boolean isFullCube(@Nonnull final IBlockState blockState) {
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return false;
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}
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@SuppressWarnings("deprecation")
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@SideOnly(Side.CLIENT)
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@Override
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public boolean shouldSideBeRendered(@Nonnull final IBlockState blockState, @Nonnull final IBlockAccess blockAccess, @Nonnull final BlockPos blockPos, @Nonnull final EnumFacing facing) {
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final BlockPos blockPosSide = blockPos.offset(facing);
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final boolean doesSideBlockRendering = blockAccess.getBlockState(blockPosSide).doesSideBlockRendering(blockAccess, blockPosSide, facing);
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return !doesSideBlockRendering;
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}
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@SuppressWarnings("deprecation")
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@Override
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public boolean isOpaqueCube(@Nonnull final IBlockState blockState) {
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return false;
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}
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@Override
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public boolean doesSideBlockRendering(@Nonnull final IBlockState blockState, final IBlockAccess blockAccess, final BlockPos blockPos, final EnumFacing side) {
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final EnumFacing enumFacing = blockState.getValue(BlockProperties.FACING);
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return enumFacing.getOpposite() == side;
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}
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@SuppressWarnings("deprecation")
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@Override
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public boolean isSideSolid(@Nonnull final IBlockState blockState, @Nonnull final IBlockAccess blockAccess, @Nonnull final BlockPos blockPos, final EnumFacing side) {
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final EnumFacing enumFacing = blockState.getValue(BlockProperties.FACING);
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return enumFacing.getOpposite() == side;
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}
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@Nullable
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@Override
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public ItemBlock createItemBlock() {
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return new ItemBlockAbstractBase(this, false, true);
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}
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@Override
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public boolean onBlockActivated(final World world, final BlockPos blockPos, final IBlockState blockState, final EntityPlayer entityPlayer, final EnumHand enumHand, final EnumFacing enumFacing, final float hitX, final float hitY, final float hitZ) {
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return super.onBlockActivated(world, blockPos, blockState, entityPlayer, enumHand, enumFacing, hitX, hitY, hitZ);
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}
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}
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@ -0,0 +1,110 @@
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package cr0s.warpdrive.block.detection;
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import cr0s.warpdrive.block.TileEntityAbstractMachine;
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import cr0s.warpdrive.config.WarpDriveConfig;
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import cr0s.warpdrive.data.BlockProperties;
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import li.cil.oc.api.machine.Arguments;
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import li.cil.oc.api.machine.Callback;
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import li.cil.oc.api.machine.Context;
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import javax.annotation.Nonnull;
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import java.util.Collections;
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import net.minecraft.block.state.IBlockState;
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import net.minecraftforge.fml.common.Optional;
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public class TileEntityEnvironmentalSensor extends TileEntityAbstractMachine {
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// persistent properties
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// (none)
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// computed properties
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private int tickUpdate;
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public TileEntityEnvironmentalSensor() {
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super();
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peripheralName = "warpdriveEnvironmentalSensor";
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addMethods(new String[] {
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"getWeather",
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"getWorldTime"
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});
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CC_scripts = Collections.singletonList("clock");
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}
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@Override
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public void update() {
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super.update();
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if (world.isRemote) {
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return;
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}
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tickUpdate--;
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if (tickUpdate >= 0) {
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return;
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}
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tickUpdate = WarpDriveConfig.G_PARAMETERS_UPDATE_INTERVAL_TICKS;
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final IBlockState blockState = world.getBlockState(pos);
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updateBlockState(blockState, BlockProperties.ACTIVE, isEnabled);
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}
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// Common OC/CC methods
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public Object[] getWeather() {
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if (!isEnabled) {
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return new Object[] { false, "Sensor is disabled." };
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}
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// note: we return estimated time in seconds as it's more natural. Also the smooth transition adds a bit of delay anyway.
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if (world.isThundering()) {
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return new Object[] { true, "THUNDER", world.getWorldInfo().getThunderTime() / 20 };
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} else if (world.isRaining()) {
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return new Object[] { true, "RAIN", world.getWorldInfo().getRainTime() / 20 };
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}
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return new Object[] { true, "CLEAR", world.getWorldInfo().getCleanWeatherTime() / 20 };
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}
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public Object[] getWorldTime() {
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if (!isEnabled) {
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return new Object[] { false, "Sensor is disabled." };
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}
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// returns the current day, hour of the day, minutes of the day, and number of seconds simulated in the world (or play time for single player).
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// note: we return simulated seconds as it's more natural and discourages continuous pooling/abuse in LUA.
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final int day = (int) ((6000L + world.getWorldTime()) / 24000L);
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final int dayTime = 2400 * (int) ((6000L + world.getWorldTime()) % 24000L) / 24000;
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return new Object[] { true, day, dayTime / 100, (dayTime % 100) * 60 / 100, world.getTotalWorldTime() / 20 };
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}
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// OpenComputers callback methods
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@Callback(direct = true)
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@Optional.Method(modid = "opencomputers")
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public Object[] getWeather(final Context context, final Arguments arguments) {
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OC_convertArgumentsAndLogCall(context, arguments);
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return getWeather();
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}
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@Callback(direct = true)
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@Optional.Method(modid = "opencomputers")
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public Object[] getWorldTime(final Context context, final Arguments arguments) {
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OC_convertArgumentsAndLogCall(context, arguments);
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return getWorldTime();
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}
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// ComputerCraft IPeripheral methods
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@Override
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@Optional.Method(modid = "computercraft")
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protected Object[] CC_callMethod(@Nonnull final String methodName, @Nonnull final Object[] arguments) {
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switch (methodName) {
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case "getWeather":
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||||||
|
return getWeather();
|
||||||
|
case "getWorldTime":
|
||||||
|
return getWorldTime();
|
||||||
|
}
|
||||||
|
|
||||||
|
return super.CC_callMethod(methodName, arguments);
|
||||||
|
}
|
||||||
|
}
|
|
@ -1283,6 +1283,14 @@ public class Recipes {
|
||||||
'c', oreGoldIngotOrCoil,
|
'c', oreGoldIngotOrCoil,
|
||||||
'm', itemStackMachineCasings[3] ));
|
'm', itemStackMachineCasings[3] ));
|
||||||
|
|
||||||
|
// Environmental sensor
|
||||||
|
WarpDrive.register(new ShapedOreRecipe(groupMachines,
|
||||||
|
WarpDrive.blockEnvironmentalSensor, " ", "dcd", "rCr",
|
||||||
|
'r', rubber,
|
||||||
|
'c', Items.CLOCK,
|
||||||
|
'd', Blocks.DAYLIGHT_DETECTOR,
|
||||||
|
'C', ItemComponent.getItemStack(EnumComponentType.COMPUTER_INTERFACE) ));
|
||||||
|
|
||||||
// Monitor is 3 Flat screen, 1 Computer interface, 1 Tuning diamond, 1 LV Machine casing
|
// Monitor is 3 Flat screen, 1 Computer interface, 1 Tuning diamond, 1 LV Machine casing
|
||||||
WarpDrive.register(new ShapedOreRecipe(groupMachines,
|
WarpDrive.register(new ShapedOreRecipe(groupMachines,
|
||||||
new ItemStack(WarpDrive.blockMonitor), false, "fd ", "fm ", "f ",
|
new ItemStack(WarpDrive.blockMonitor), false, "fd ", "fm ", "f ",
|
||||||
|
|
|
@ -0,0 +1,25 @@
|
||||||
|
{
|
||||||
|
"forge_marker": 1,
|
||||||
|
"defaults": {
|
||||||
|
"textures": {
|
||||||
|
"front_offline" : "warpdrive:blocks/detection/environmental_sensor-front_offline",
|
||||||
|
"front_online" : "warpdrive:blocks/detection/environmental_sensor-front_online",
|
||||||
|
"side" : "warpdrive:blocks/detection/environmental_sensor-side"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"variants": {
|
||||||
|
"active=false,facing=down" : { "model": "warpdrive:sensor_down" , "textures": { "front": "#front_offline" } },
|
||||||
|
"active=false,facing=up" : { "model": "warpdrive:sensor_up" , "textures": { "front": "#front_offline" } },
|
||||||
|
"active=false,facing=north" : { "model": "warpdrive:sensor_north", "textures": { "front": "#front_offline" } },
|
||||||
|
"active=false,facing=south" : { "model": "warpdrive:sensor_south", "textures": { "front": "#front_offline" } },
|
||||||
|
"active=false,facing=east" : { "model": "warpdrive:sensor_east" , "textures": { "front": "#front_offline" } },
|
||||||
|
"active=false,facing=west" : { "model": "warpdrive:sensor_west" , "textures": { "front": "#front_offline" } },
|
||||||
|
"active=true,facing=down" : { "model": "warpdrive:sensor_down" , "textures": { "front": "#front_online" } },
|
||||||
|
"active=true,facing=up" : { "model": "warpdrive:sensor_up" , "textures": { "front": "#front_online" } },
|
||||||
|
"active=true,facing=north" : { "model": "warpdrive:sensor_north", "textures": { "front": "#front_online" } },
|
||||||
|
"active=true,facing=south" : { "model": "warpdrive:sensor_south", "textures": { "front": "#front_online" } },
|
||||||
|
"active=true,facing=east" : { "model": "warpdrive:sensor_east" , "textures": { "front": "#front_online" } },
|
||||||
|
"active=true,facing=west" : { "model": "warpdrive:sensor_west" , "textures": { "front": "#front_online" } },
|
||||||
|
"inventory" : { "model": "warpdrive:sensor_up" , "textures": { "front": "#front_online" } }
|
||||||
|
}
|
||||||
|
}
|
|
@ -302,6 +302,8 @@ tile.warpdrive.collection.mining_laser.name=Bergbau Laser
|
||||||
tile.warpdrive.detection.camera.name=Kamera
|
tile.warpdrive.detection.camera.name=Kamera
|
||||||
tile.warpdrive.detection.cloaking_coil.name=Tarnfeld Spule
|
tile.warpdrive.detection.cloaking_coil.name=Tarnfeld Spule
|
||||||
tile.warpdrive.detection.cloaking_core.name=Tarnfeld Kern
|
tile.warpdrive.detection.cloaking_core.name=Tarnfeld Kern
|
||||||
|
tile.warpdrive.detection.environmental_sensor.name=Environmental Sensor
|
||||||
|
tile.warpdrive.detection.environmental_sensor.tooltip=Reports local time and weather
|
||||||
tile.warpdrive.detection.monitor.name=Monitor
|
tile.warpdrive.detection.monitor.name=Monitor
|
||||||
tile.warpdrive.detection.radar.name=Radar
|
tile.warpdrive.detection.radar.name=Radar
|
||||||
tile.warpdrive.detection.warp_isolation.name=Warp-Feld Isolations Block
|
tile.warpdrive.detection.warp_isolation.name=Warp-Feld Isolations Block
|
||||||
|
|
|
@ -302,6 +302,8 @@ tile.warpdrive.collection.mining_laser.name=Mining Laser
|
||||||
tile.warpdrive.detection.camera.name=Camera
|
tile.warpdrive.detection.camera.name=Camera
|
||||||
tile.warpdrive.detection.cloaking_coil.name=Cloaking Coil
|
tile.warpdrive.detection.cloaking_coil.name=Cloaking Coil
|
||||||
tile.warpdrive.detection.cloaking_core.name=Cloaking Core
|
tile.warpdrive.detection.cloaking_core.name=Cloaking Core
|
||||||
|
tile.warpdrive.detection.environmental_sensor.name=Environmental Sensor
|
||||||
|
tile.warpdrive.detection.environmental_sensor.tooltip=Reports local time and weather
|
||||||
tile.warpdrive.detection.monitor.name=Monitor
|
tile.warpdrive.detection.monitor.name=Monitor
|
||||||
tile.warpdrive.detection.radar.name=Radar
|
tile.warpdrive.detection.radar.name=Radar
|
||||||
tile.warpdrive.detection.warp_isolation.name=Warp-field Isolation Block
|
tile.warpdrive.detection.warp_isolation.name=Warp-field Isolation Block
|
||||||
|
|
|
@ -302,6 +302,8 @@ tile.warpdrive.collection.mining_laser.name=Laser de minage
|
||||||
tile.warpdrive.detection.camera.name=Caméra
|
tile.warpdrive.detection.camera.name=Caméra
|
||||||
tile.warpdrive.detection.cloaking_coil.name=Bobine d'invisibilité
|
tile.warpdrive.detection.cloaking_coil.name=Bobine d'invisibilité
|
||||||
tile.warpdrive.detection.cloaking_core.name=Noyau d'invisibilité
|
tile.warpdrive.detection.cloaking_core.name=Noyau d'invisibilité
|
||||||
|
tile.warpdrive.detection.environmental_sensor.name=Capteur environmental
|
||||||
|
tile.warpdrive.detection.environmental_sensor.tooltip=Rapporte l'heure et la météo locale
|
||||||
tile.warpdrive.detection.monitor.name=Moniteur
|
tile.warpdrive.detection.monitor.name=Moniteur
|
||||||
tile.warpdrive.detection.radar.name=Radar
|
tile.warpdrive.detection.radar.name=Radar
|
||||||
tile.warpdrive.detection.warp_isolation.name=Bloc d'isolation de champ de Warp
|
tile.warpdrive.detection.warp_isolation.name=Bloc d'isolation de champ de Warp
|
||||||
|
|
|
@ -302,6 +302,8 @@ tile.warpdrive.collection.mining_laser.name=Mijnlaser
|
||||||
tile.warpdrive.detection.camera.name=Camera
|
tile.warpdrive.detection.camera.name=Camera
|
||||||
tile.warpdrive.detection.cloaking_coil.name=Dekmantelveld-spoel
|
tile.warpdrive.detection.cloaking_coil.name=Dekmantelveld-spoel
|
||||||
tile.warpdrive.detection.cloaking_core.name=Dekmantelveld-kern
|
tile.warpdrive.detection.cloaking_core.name=Dekmantelveld-kern
|
||||||
|
tile.warpdrive.detection.environmental_sensor.name=Environmental Sensor
|
||||||
|
tile.warpdrive.detection.environmental_sensor.tooltip=Reports local time and weather
|
||||||
tile.warpdrive.detection.monitor.name=Monitor
|
tile.warpdrive.detection.monitor.name=Monitor
|
||||||
tile.warpdrive.detection.radar.name=Radar
|
tile.warpdrive.detection.radar.name=Radar
|
||||||
tile.warpdrive.detection.warp_isolation.name=Warp-veld isolatieblok
|
tile.warpdrive.detection.warp_isolation.name=Warp-veld isolatieblok
|
||||||
|
|
|
@ -302,6 +302,8 @@ tile.warpdrive.collection.mining_laser.name=Лазерная буровая ус
|
||||||
tile.warpdrive.detection.camera.name=Камера видеонаблюдения
|
tile.warpdrive.detection.camera.name=Камера видеонаблюдения
|
||||||
tile.warpdrive.detection.cloaking_coil.name=Маскировочная катушка
|
tile.warpdrive.detection.cloaking_coil.name=Маскировочная катушка
|
||||||
tile.warpdrive.detection.cloaking_core.name=Маскировщик
|
tile.warpdrive.detection.cloaking_core.name=Маскировщик
|
||||||
|
tile.warpdrive.detection.environmental_sensor.name=Environmental Sensor
|
||||||
|
tile.warpdrive.detection.environmental_sensor.tooltip=Reports local time and weather
|
||||||
tile.warpdrive.detection.monitor.name=Монитор
|
tile.warpdrive.detection.monitor.name=Монитор
|
||||||
tile.warpdrive.detection.radar.name=Варп-радар
|
tile.warpdrive.detection.radar.name=Варп-радар
|
||||||
tile.warpdrive.detection.warp_isolation.name=Блок изоляции варп-поля
|
tile.warpdrive.detection.warp_isolation.name=Блок изоляции варп-поля
|
||||||
|
|
|
@ -302,6 +302,8 @@ tile.warpdrive.collection.mining_laser.name=采矿激光
|
||||||
tile.warpdrive.detection.camera.name=摄像机
|
tile.warpdrive.detection.camera.name=摄像机
|
||||||
tile.warpdrive.detection.cloaking_coil.name=隐形线圈
|
tile.warpdrive.detection.cloaking_coil.name=隐形线圈
|
||||||
tile.warpdrive.detection.cloaking_core.name=隐形核心
|
tile.warpdrive.detection.cloaking_core.name=隐形核心
|
||||||
|
tile.warpdrive.detection.environmental_sensor.name=Environmental Sensor
|
||||||
|
tile.warpdrive.detection.environmental_sensor.tooltip=Reports local time and weather
|
||||||
tile.warpdrive.detection.monitor.name=监视器
|
tile.warpdrive.detection.monitor.name=监视器
|
||||||
tile.warpdrive.detection.radar.name=雷达
|
tile.warpdrive.detection.radar.name=雷达
|
||||||
tile.warpdrive.detection.warp_isolation.name=曲速场隔离方块
|
tile.warpdrive.detection.warp_isolation.name=曲速场隔离方块
|
||||||
|
|
|
@ -302,6 +302,8 @@ tile.warpdrive.collection.mining_laser.name=采礦鐳射
|
||||||
tile.warpdrive.detection.camera.name=相機
|
tile.warpdrive.detection.camera.name=相機
|
||||||
tile.warpdrive.detection.cloaking_coil.name=偽裝線圈
|
tile.warpdrive.detection.cloaking_coil.name=偽裝線圈
|
||||||
tile.warpdrive.detection.cloaking_core.name=僞裝核心
|
tile.warpdrive.detection.cloaking_core.name=僞裝核心
|
||||||
|
tile.warpdrive.detection.environmental_sensor.name=Environmental Sensor
|
||||||
|
tile.warpdrive.detection.environmental_sensor.tooltip=Reports local time and weather
|
||||||
tile.warpdrive.detection.monitor.name=監控
|
tile.warpdrive.detection.monitor.name=監控
|
||||||
tile.warpdrive.detection.radar.name=雷達
|
tile.warpdrive.detection.radar.name=雷達
|
||||||
tile.warpdrive.detection.warp_isolation.name=躍遷力場隔絕方塊
|
tile.warpdrive.detection.warp_isolation.name=躍遷力場隔絕方塊
|
||||||
|
|
|
@ -0,0 +1,100 @@
|
||||||
|
if not term.isColor() then
|
||||||
|
print("Advanced computer required")
|
||||||
|
error()
|
||||||
|
end
|
||||||
|
|
||||||
|
local sides = peripheral.getNames()
|
||||||
|
local environmentalSensors = {}
|
||||||
|
for _, side in pairs(sides) do
|
||||||
|
if peripheral.getType(side) == "warpdriveEnvironmentalSensor" then
|
||||||
|
print("Wrapping " .. side)
|
||||||
|
table.insert(environmentalSensors, peripheral.wrap(side))
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
local noExit = true
|
||||||
|
|
||||||
|
if #environmentalSensors == 0 then
|
||||||
|
term.setBackgroundColor(colors.red)
|
||||||
|
term.setTextColor(colors.white)
|
||||||
|
print("No environmental sensor detected")
|
||||||
|
|
||||||
|
noExit = false
|
||||||
|
end
|
||||||
|
|
||||||
|
local label = os.getComputerLabel()
|
||||||
|
if label then
|
||||||
|
else
|
||||||
|
label = "" .. os.getComputerID()
|
||||||
|
end
|
||||||
|
|
||||||
|
if noExit then
|
||||||
|
local isRunning = true
|
||||||
|
repeat
|
||||||
|
for key, environmentalSensor in pairs(environmentalSensors) do
|
||||||
|
local isSuccessWeather, currentWeather, nextWeatherSeconds = environmentalSensor.getWeather()
|
||||||
|
local isSuccessWorldTime, day, hours, minutes, totalSeconds = environmentalSensor.getWorldTime()
|
||||||
|
|
||||||
|
term.setBackgroundColor(colors.black)
|
||||||
|
term.setTextColor(colors.blue)
|
||||||
|
term.clear()
|
||||||
|
term.setBackgroundColor(colors.lime)
|
||||||
|
term.setCursorPos(1, 1)
|
||||||
|
term.write(label .. " - Environmental sensor " .. key .. " of " .. #environmentalSensors)
|
||||||
|
term.setBackgroundColor(colors.black)
|
||||||
|
|
||||||
|
term.setCursorPos(1, 3)
|
||||||
|
if isSuccessWeather then
|
||||||
|
if currentWeather == "CLEAR" then
|
||||||
|
term.setTextColor(colors.yellow)
|
||||||
|
elseif currentWeather == "RAIN" then
|
||||||
|
term.setTextColor(colors.blue)
|
||||||
|
else
|
||||||
|
term.setTextColor(colors.orange)
|
||||||
|
end
|
||||||
|
term.write("Local weather is " .. currentWeather .. ", changing in " .. nextWeatherSeconds .. " s.")
|
||||||
|
else
|
||||||
|
-- show failure message
|
||||||
|
term.setTextColor(colors.red)
|
||||||
|
term.write("Local weather is ? (" .. currentWeather .. ")")
|
||||||
|
end
|
||||||
|
|
||||||
|
term.setCursorPos(1, 5)
|
||||||
|
if isSuccessWorldTime then
|
||||||
|
if hours >= 6 and hours < 18 then
|
||||||
|
term.setTextColor(colors.white)
|
||||||
|
else
|
||||||
|
term.setTextColor(colors.lightGray)
|
||||||
|
end
|
||||||
|
term.write("Day " .. day)
|
||||||
|
else
|
||||||
|
-- show failure message
|
||||||
|
term.setTextColor(colors.red)
|
||||||
|
term.write("Day ? (" .. day .. ")")
|
||||||
|
end
|
||||||
|
|
||||||
|
term.setCursorPos(1, 7)
|
||||||
|
if isSuccessWorldTime then
|
||||||
|
if hours >= 6 and hours < 18 then
|
||||||
|
term.setTextColor(colors.white)
|
||||||
|
else
|
||||||
|
term.setTextColor(colors.lightGray)
|
||||||
|
end
|
||||||
|
term.write("Local time is " .. string.format("%02d", hours) .. ":" .. string.format("%02d", minutes))
|
||||||
|
else
|
||||||
|
-- show failure message
|
||||||
|
term.setTextColor(colors.red)
|
||||||
|
term.write("Local time is ? (" .. day .. ")")
|
||||||
|
end
|
||||||
|
|
||||||
|
os.sleep(1)
|
||||||
|
end
|
||||||
|
until not isRunning
|
||||||
|
end
|
||||||
|
|
||||||
|
term.setBackgroundColor(colors.black)
|
||||||
|
term.setTextColor(colors.white)
|
||||||
|
|
||||||
|
print()
|
||||||
|
print("Program closed")
|
|
@ -0,0 +1,117 @@
|
||||||
|
local component = require("component")
|
||||||
|
local computer = require("computer")
|
||||||
|
local term = require("term")
|
||||||
|
|
||||||
|
if not term.isAvailable() then
|
||||||
|
computer.beep()
|
||||||
|
os.exit()
|
||||||
|
end
|
||||||
|
if component.gpu.getDepth() < 4 then
|
||||||
|
print("A tier 2 or higher GPU is required")
|
||||||
|
os.exit()
|
||||||
|
end
|
||||||
|
|
||||||
|
local environmentalSensors = {}
|
||||||
|
for address, _ in component.list("warpdriveEnvironmentalSensor", true) do
|
||||||
|
print("Wrapping " .. address)
|
||||||
|
table.insert(environmentalSensors, component.proxy(address))
|
||||||
|
end
|
||||||
|
|
||||||
|
function textOut(x, y, text, fg, bg)
|
||||||
|
if term.isAvailable() then
|
||||||
|
local w, _ = component.gpu.getResolution()
|
||||||
|
if w then
|
||||||
|
component.gpu.setBackground(bg)
|
||||||
|
component.gpu.setForeground(fg)
|
||||||
|
component.gpu.set(x, y, text)
|
||||||
|
component.gpu.setBackground(0x000000)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
local noExit = true
|
||||||
|
|
||||||
|
if #environmentalSensors == 0 then
|
||||||
|
computer.beep()
|
||||||
|
textOut(1, 2, "No environmental sensor detected", 0xFFFFFF, 0xFF0000)
|
||||||
|
noExit = false
|
||||||
|
end
|
||||||
|
|
||||||
|
local file = io.open("/etc/hostname")
|
||||||
|
local label
|
||||||
|
if file then
|
||||||
|
label = file:read("*l")
|
||||||
|
file:close()
|
||||||
|
else
|
||||||
|
label = "" .. computer.address()
|
||||||
|
end
|
||||||
|
|
||||||
|
if noExit then
|
||||||
|
local isRunning = true
|
||||||
|
repeat
|
||||||
|
for key, environmentalSensor in pairs(environmentalSensors) do
|
||||||
|
local isSuccessWeather, currentWeather, nextWeatherSeconds = environmentalSensor.getWeather()
|
||||||
|
local isSuccessWorldTime, day, hours, minutes, totalSeconds = environmentalSensor.getWorldTime()
|
||||||
|
|
||||||
|
term.clear()
|
||||||
|
textOut(1, 1, label .. " - Environmental sensor " .. key .. " of " .. #environmentalSensors, 0x0000FF, 0x00FF00)
|
||||||
|
|
||||||
|
if isSuccessWeather then
|
||||||
|
local colorText
|
||||||
|
if currentWeather == "CLEAR" then
|
||||||
|
colorText = 0xFFFF00
|
||||||
|
elseif currentWeather == "RAIN" then
|
||||||
|
colorText = 0x8080FF
|
||||||
|
else
|
||||||
|
colorText = 0xFF8080
|
||||||
|
end
|
||||||
|
textOut(1, 3, "Local weather is " .. currentWeather .. ", changing in " .. string.format("%d", math.floor(nextWeatherSeconds)) .. " s.", colorText, 0x000000)
|
||||||
|
else
|
||||||
|
-- show failure message
|
||||||
|
textOut(1, 3, "Local weather is ? (" .. currentWeather .. ")", 0xFF0000, 0x000000)
|
||||||
|
end
|
||||||
|
|
||||||
|
if isSuccessWorldTime then
|
||||||
|
local colorText
|
||||||
|
if hours >= 6 and hours < 18 then
|
||||||
|
colorText = 0xFFFFFF
|
||||||
|
else
|
||||||
|
colorText = 0x808080
|
||||||
|
end
|
||||||
|
textOut(1, 5, "Day " .. string.format("%d", math.floor(day)), colorText, 0x000000)
|
||||||
|
else
|
||||||
|
-- show failure message
|
||||||
|
textOut(1, 5, "Day ? (" .. day .. ")", 0xFF0000, 0x000000)
|
||||||
|
end
|
||||||
|
|
||||||
|
if isSuccessWorldTime then
|
||||||
|
if hours >= 6 and hours < 18 then
|
||||||
|
colorText = 0xFFFFFF
|
||||||
|
else
|
||||||
|
colorText = 0x808080
|
||||||
|
end
|
||||||
|
textOut(1, 7, "Local time is " .. string.format("%02d", hours) .. ":" .. string.format("%02d", minutes), colorText, 0x000000)
|
||||||
|
else
|
||||||
|
-- show failure message
|
||||||
|
textOut(1, 7, "Local time is ? (" .. day .. ")", 0xFF0000, 0x000000)
|
||||||
|
end
|
||||||
|
|
||||||
|
os.sleep(1)
|
||||||
|
end
|
||||||
|
until not isRunning
|
||||||
|
end
|
||||||
|
|
||||||
|
textOut(1, 1, "", 0xFFFFFF, 0x000000)
|
||||||
|
|
||||||
|
print()
|
||||||
|
print()
|
||||||
|
print()
|
||||||
|
print()
|
||||||
|
print()
|
||||||
|
print()
|
||||||
|
print()
|
||||||
|
print()
|
||||||
|
print()
|
||||||
|
print()
|
||||||
|
print("Program closed")
|
|
@ -0,0 +1,20 @@
|
||||||
|
{
|
||||||
|
"parent": "block/block",
|
||||||
|
"textures": {
|
||||||
|
"particle": "#front"
|
||||||
|
},
|
||||||
|
"elements": [
|
||||||
|
{
|
||||||
|
"from": [ 0, 10, 0 ],
|
||||||
|
"to": [ 16, 16, 16 ],
|
||||||
|
"faces": {
|
||||||
|
"down": { "uv": [ 0, 0, 16, 16 ], "texture": "#front" },
|
||||||
|
"up": { "uv": [ 0, 0, 16, 16 ], "texture": "#side", "cullface": "up" },
|
||||||
|
"north": { "uv": [ 0, 10, 16, 16 ], "texture": "#side", "cullface": "north" },
|
||||||
|
"south": { "uv": [ 0, 10, 16, 16 ], "texture": "#side", "cullface": "south" },
|
||||||
|
"west": { "uv": [ 0, 10, 16, 16 ], "texture": "#side", "cullface": "west" },
|
||||||
|
"east": { "uv": [ 0, 10, 16, 16 ], "texture": "#side", "cullface": "east" }
|
||||||
|
}
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
|
@ -0,0 +1,20 @@
|
||||||
|
{
|
||||||
|
"parent": "block/block",
|
||||||
|
"textures": {
|
||||||
|
"particle": "#front"
|
||||||
|
},
|
||||||
|
"elements": [
|
||||||
|
{
|
||||||
|
"from": [ 0, 0, 0 ],
|
||||||
|
"to": [ 6, 16, 16 ],
|
||||||
|
"faces": {
|
||||||
|
"down": { "uv": [ 10, 0, 16, 16 ], "texture": "#side", "cullface": "down" },
|
||||||
|
"up": { "uv": [ 0, 0, 6, 16 ], "texture": "#side", "cullface": "up" },
|
||||||
|
"north": { "uv": [ 10, 0, 16, 16 ], "texture": "#side", "cullface": "north" },
|
||||||
|
"south": { "uv": [ 0, 0, 6, 16 ], "texture": "#side", "cullface": "south" },
|
||||||
|
"west": { "uv": [ 0, 0, 16, 16 ], "texture": "#side", "cullface": "west" },
|
||||||
|
"east": { "uv": [ 0, 0, 16, 16 ], "texture": "#front" }
|
||||||
|
}
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
|
@ -0,0 +1,20 @@
|
||||||
|
{
|
||||||
|
"parent": "block/block",
|
||||||
|
"textures": {
|
||||||
|
"particle": "#front"
|
||||||
|
},
|
||||||
|
"elements": [
|
||||||
|
{
|
||||||
|
"from": [ 0, 0, 10 ],
|
||||||
|
"to": [ 16, 16, 16 ],
|
||||||
|
"faces": {
|
||||||
|
"down": { "uv": [ 0, 0, 16, 6 ], "texture": "#side", "cullface": "down" },
|
||||||
|
"up": { "uv": [ 0, 10, 16, 16 ], "texture": "#side", "cullface": "up" },
|
||||||
|
"north": { "uv": [ 0, 0, 16, 16 ], "texture": "#front" },
|
||||||
|
"south": { "uv": [ 0, 0, 16, 16 ], "texture": "#side", "cullface": "south" },
|
||||||
|
"west": { "uv": [ 10, 0, 16, 16 ], "texture": "#side", "cullface": "west" },
|
||||||
|
"east": { "uv": [ 0, 0, 6, 16 ], "texture": "#side", "cullface": "east" }
|
||||||
|
}
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
|
@ -0,0 +1,20 @@
|
||||||
|
{
|
||||||
|
"parent": "block/block",
|
||||||
|
"textures": {
|
||||||
|
"particle": "#front"
|
||||||
|
},
|
||||||
|
"elements": [
|
||||||
|
{
|
||||||
|
"from": [ 0, 0, 0 ],
|
||||||
|
"to": [ 16, 16, 6 ],
|
||||||
|
"faces": {
|
||||||
|
"down": { "uv": [ 0, 10, 16, 16 ], "texture": "#side", "cullface": "down" },
|
||||||
|
"up": { "uv": [ 0, 0, 16, 6 ], "texture": "#side", "cullface": "up" },
|
||||||
|
"north": { "uv": [ 0, 0, 16, 16 ], "texture": "#side", "cullface": "north" },
|
||||||
|
"south": { "uv": [ 0, 0, 16, 16 ], "texture": "#front" },
|
||||||
|
"west": { "uv": [ 0, 0, 6, 16 ], "texture": "#side", "cullface": "west" },
|
||||||
|
"east": { "uv": [ 10, 0, 16, 16 ], "texture": "#side", "cullface": "east" }
|
||||||
|
}
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
|
@ -0,0 +1,20 @@
|
||||||
|
{
|
||||||
|
"parent": "block/block",
|
||||||
|
"textures": {
|
||||||
|
"particle": "#front"
|
||||||
|
},
|
||||||
|
"elements": [
|
||||||
|
{
|
||||||
|
"from": [ 0, 0, 0 ],
|
||||||
|
"to": [ 16, 6, 16 ],
|
||||||
|
"faces": {
|
||||||
|
"down": { "uv": [ 0, 0, 16, 16 ], "texture": "#side", "cullface": "down" },
|
||||||
|
"up": { "uv": [ 0, 0, 16, 16 ], "texture": "#front" },
|
||||||
|
"north": { "uv": [ 0, 0, 16, 6 ], "texture": "#side", "cullface": "north" },
|
||||||
|
"south": { "uv": [ 0, 0, 16, 6 ], "texture": "#side", "cullface": "south" },
|
||||||
|
"west": { "uv": [ 0, 0, 16, 6 ], "texture": "#side", "cullface": "west" },
|
||||||
|
"east": { "uv": [ 0, 0, 16, 6 ], "texture": "#side", "cullface": "east" }
|
||||||
|
}
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
|
@ -0,0 +1,20 @@
|
||||||
|
{
|
||||||
|
"parent": "block/block",
|
||||||
|
"textures": {
|
||||||
|
"particle": "#front"
|
||||||
|
},
|
||||||
|
"elements": [
|
||||||
|
{
|
||||||
|
"from": [ 10, 0, 0 ],
|
||||||
|
"to": [ 16, 16, 16 ],
|
||||||
|
"faces": {
|
||||||
|
"down": { "uv": [ 0, 0, 6, 16 ], "texture": "#side", "cullface": "down" },
|
||||||
|
"up": { "uv": [ 10, 0, 16, 16 ], "texture": "#side", "cullface": "up" },
|
||||||
|
"north": { "uv": [ 0, 0, 6, 16 ], "texture": "#side", "cullface": "north" },
|
||||||
|
"south": { "uv": [ 10, 0, 16, 16 ], "texture": "#side", "cullface": "south" },
|
||||||
|
"west": { "uv": [ 0, 0, 16, 16 ], "texture": "#front" },
|
||||||
|
"east": { "uv": [ 0, 0, 16, 16 ], "texture": "#side", "cullface": "east" }
|
||||||
|
}
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
Binary file not shown.
After Width: | Height: | Size: 2 KiB |
Binary file not shown.
After Width: | Height: | Size: 2 KiB |
Binary file not shown.
After Width: | Height: | Size: 2 KiB |
Loading…
Reference in a new issue