Fixed ship scanner sound category
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1 changed files with 1 additions and 1 deletions
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@ -155,7 +155,7 @@ public class TileEntityShipScanner extends TileEntityAbstractMachine implements
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final int randomY = shipCore.minY + world.rand.nextInt(shipCore.maxY - shipCore.minY + 1);
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final int randomZ = shipCore.minZ + world.rand.nextInt(shipCore.maxZ - shipCore.minZ + 1);
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world.playSound(null, pos, SoundEvents.LASER_LOW, SoundCategory.HOSTILE, 4F, 1F);
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world.playSound(null, pos, SoundEvents.LASER_LOW, SoundCategory.BLOCKS, 4F, 1F);
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final float r = world.rand.nextFloat() - world.rand.nextFloat();
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final float g = world.rand.nextFloat() - world.rand.nextFloat();
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final float b = world.rand.nextFloat() - world.rand.nextFloat();
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