Fixed player falling from camera
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parent
40f40978f8
commit
ce2eaa08b5
1 changed files with 26 additions and 1 deletions
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@ -7,6 +7,7 @@ import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.util.AxisAlignedBB;
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import net.minecraft.world.World;
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import org.lwjgl.input.Keyboard;
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@ -49,6 +50,7 @@ public final class EntityCamera extends EntityLivingBase {
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cameraY = y;
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cameraZ = z;
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this.player = player;
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noClip = true;
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}
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private void closeCamera() {
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@ -143,7 +145,7 @@ public final class EntityCamera extends EntityLivingBase {
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}
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if (isCentered) {
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setPosition(cameraX + 0.5D, cameraY + 0.75D, cameraZ + 0.5D);
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setPosition(cameraX + 0.5D, cameraY + 0.5D, cameraZ + 0.5D);
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} else {
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setPosition(cameraX + dx, cameraY + dy, cameraZ + dz);
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}
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@ -161,6 +163,29 @@ public final class EntityCamera extends EntityLivingBase {
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return false;
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}
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/*
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// Item no clip
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@Override
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protected boolean func_145771_j(double par1, double par3, double par5) {
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// Clipping is fine, don't move me
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return false;
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}
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/**/
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@Override
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public AxisAlignedBB getBoundingBox() {
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return null;
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}
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@Override
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public boolean canBePushed() {
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return false;
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}
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@Override
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public void moveEntity(double x, double y, double z) {
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}
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@Override
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public void readEntityFromNBT(NBTTagCompound nbttagcompound) {
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// nothing to save, skip ancestor call
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