Mining laser changes

Made it so the mining laser doesn't need a direct shaft down to mine.
This commit is contained in:
DarkholmeTenk 2014-02-17 21:34:54 +00:00
parent 07cdf6ba69
commit f307282c67

View file

@ -127,12 +127,13 @@ public class TileEntityMiningLaser extends TileEntity implements IPeripheral, IG
{
if (!collectEnergyPacketFromBooster(isOnEarth ? WarpDriveConfig.i.ML_EU_PER_LAYER_EARTH : WarpDriveConfig.i.ML_EU_PER_LAYER_SPACE, false))
return;
/*
sendLaserPacket(minerVector, new Vector3(xCoord, currentLayer, zCoord).add(0.5), 0, 0, 1, 20, 0, 50);
worldObj.playSoundEffect(xCoord + 0.5f, yCoord, zCoord + 0.5f, "warpdrive:hilaser", 4F, 1F);
int blockID = worldObj.getBlockId(xCoord, currentLayer, zCoord);
if (blockID != 0)
if (canDig(blockID))
harvestBlock(new Vector3(xCoord, currentLayer, zCoord));
harvestBlock(new Vector3(xCoord, currentLayer, zCoord));*/
currentMode = 1;
return;
}