Commit graph

2657 commits

Author SHA1 Message Date
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0ce6c94dd8 Removed unnecessary NBT from upgrades and reactor laser drops 2019-09-15 14:34:39 +02:00
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b97c49b63d Added upgrade system for legacy upgrades 2019-09-15 14:34:39 +02:00
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910f37fe5f Fixed #380 NPE crash when ship enters an unloaded dimension 2019-09-15 14:34:39 +02:00
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7cbfd8fde1 Code cleanup 2019-09-15 14:34:33 +02:00
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d5a8b5e18d Improved world border usability
- use action bar to reduce chat spamming
- inform player when cancelling nether portal opening
- render the celestia object border using vanilla renderer
2019-08-31 17:26:15 +02:00
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7dc6567b5e Version bump to 1.5.8 2019-08-28 23:34:45 +02:00
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a929400c5a Fixed intermittent stack overflow in text formatting 2019-08-28 23:34:30 +02:00
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3efc76c328 Fixed SGCraft compatibility with 1.12.2
This only applies from Stargate Networks 2.0.0, but dependency can't be added explicitly due to the mod reporting invalid version information.
2019-08-28 23:34:29 +02:00
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02a4a86381 Refactored item upgrades to be more generic & intuitive
- upgrade items are shown without being added
- explicit message when dismounted item can't be spawned
- missing style in force field relay messages
2019-08-28 01:47:50 +02:00
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517dc19b25 Fixed #398 force field blocks not changing colors 2019-08-28 01:47:49 +02:00
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c9bfc98e96 Added re-entry armor protection 2019-08-28 01:47:49 +02:00
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121bc241b9 Fixed player invalid position when changing dimension 2019-08-28 01:47:49 +02:00
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4c7699a2a7 Fixed missing wrench recipe 2019-08-28 01:47:49 +02:00
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50cb3117f4 Added a breathing grace period after exiting breathable area or dying 2019-08-28 01:47:49 +02:00
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610bc4ddff Fixed bed not always usable in space & hyperspace 2019-08-28 01:47:49 +02:00
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0a95fefe39 Added forced render for breathing overlay
Use this to work around HUD mods breaking the origina Vanilla/Forge logic.
2019-08-28 01:47:48 +02:00
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ecd2adcb13 Fixed breathing alarm showing when hugging ship walls 2019-08-28 01:47:48 +02:00
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677ae9e156 Code cleanup 2019-08-28 01:47:43 +02:00
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85bd079af6 Fixed #395 clarified that space & hyperspace are always non-breathable 2019-08-24 11:09:09 +02:00
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35bb2ca3e2 Fixed radar scripts not recovering from using an excessive radius 2019-08-24 03:15:20 +02:00
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288884d468 Added workaround for TileEntity initialization (Forge#5061) 2019-08-24 02:50:01 +02:00
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cc11ebdffa Fixed Enantiomorphic reactor laser rotation & synchronization 2019-08-24 02:47:30 +02:00
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5923d4ef93 Fixed client rendering crash due invalid omnipanel extended state 2019-08-23 10:36:25 +02:00
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3345b9a473 Added workaround for ICBM Classic stack overflow in EMP blast
Updated EMP tower support for custom radius
2019-08-23 10:34:59 +02:00
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4ca8d0fd45 Added a generic log throttler option 2019-08-23 10:26:13 +02:00
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97c8e21fc1 Version bump to 1.5.7 2019-08-20 01:01:05 +02:00
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6c77637f25 Updated default configuration
- filler sets for Metallurgy integration
- enable LHC
- scanner range should cover frigates
2019-08-20 01:00:41 +02:00
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9f654f5c87 Fixed invalid dimension defaulting to the overworld instead of erroring
Issue isn't reproduced in single player. Issue is seen on dedicated server with Sponge and many mods.
2019-08-19 04:18:10 +02:00
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b2549018d5 Fixed console spam from laser tree farm in partially loaded chunks 2019-08-19 04:18:10 +02:00
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fcd1522846 Refactored hull slab compatibility
Blockcraftery and CodeChikenLib are hardcoding blockstate, causing crashes.
As such, it's not worth keeping compatibility with other mods like Kleeslabs.
2019-08-19 04:18:10 +02:00
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9f7abbcd40 Added experimental anti-dup system 2019-08-19 04:18:10 +02:00
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366e0b4c07 Fixed console spam with invalid removal errors 2019-08-19 04:18:09 +02:00
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14ff1a2b64 Fixed Mekanism owners not cleared from ship tokens 2019-08-19 04:18:09 +02:00
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878a885246 Code cleanup 2019-08-19 04:18:05 +02:00
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371e049b8d Fixed #391 face inversion in IC2 energy net
Improved IC2 Energy API log level
Note: as of now, IC2 energy only flows in the overworld
2019-08-17 15:21:08 +02:00
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801b66c951 Fixed thread monitoring regression introduced in 1.5.6 2019-08-13 22:51:10 +02:00
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4d09b534af Improved LUA logging internal error with a 1 s throttle 2019-08-13 22:49:46 +02:00
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f408abc0a2 Added datafixer fallback for TechGuns not accepting itself 2019-08-13 22:47:50 +02:00
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a00e76a573 Fixed concurrent access when renaming machines 2019-08-13 22:46:58 +02:00
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9ca89e4ee7 Version bump to 1.5.6 2019-08-10 12:17:46 +02:00
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b0834fb640 Fixed brightness and solar panels in space/hyperspace 2019-08-10 11:06:41 +02:00
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02150b4180 Fixed console spam from thread monitoring 2019-08-10 10:24:41 +02:00
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71d764a13c Updated MetalChests compatibility from v5.8.1 and above 2019-08-10 10:06:21 +02:00
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c1991d7d31 Refactored ship scanner (wip)
- integrate with machine assembly handler
- respect ship tiers when scanning
2019-08-08 11:05:07 +02:00
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3f52e8ff99 Updated gradle build script to the recommended 'provided' 2019-08-08 11:05:07 +02:00
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4a465ab9e9 Fixed OpenGL state bleeding 2019-08-08 11:05:07 +02:00
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7a263604a9 Improved LUA logs in case of internal exception 2019-08-08 11:05:06 +02:00
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5442f03abc Fixed NPE in laser tree farm when on LUA farming script 2019-08-08 11:05:06 +02:00
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ab3cba9748 Fixed decorative grated glass block rendering 2019-08-08 11:05:06 +02:00
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187b5476d1 Added block material to tooltip 2019-08-08 11:05:06 +02:00