Commit graph

1523 commits

Author SHA1 Message Date
LemADEC
9e53014d83 Fixed planet world border check on Z axis 2016-08-07 18:18:11 +02:00
LemADEC
fd4916b7d5 Fixed hull dying mixup 2016-07-31 17:00:19 +02:00
LemADEC
94812a912f Fixed SMP crash on hull stairs 2016-07-31 16:59:58 +02:00
LemADEC
41fe7ac589 Version bump to 1.3.26 2016-07-31 13:44:32 +02:00
LemADEC
7395d72fda Added hull stairs 2016-07-31 13:44:23 +02:00
LemADEC
a7d783a6a4 Fixed hyperspace properties for Witchery vampires 2016-07-31 12:07:47 +02:00
LemADEC
c849df4d4e Fixed player usage of /space command
Added repositionning inside building/ships instead of on top of them
2016-07-31 11:38:05 +02:00
LemADEC
cc95eb5082 Fixed ship deployment with invalid blocks
Fixed large ship deployment speed
Added sound effect
improved laser effect
2016-07-31 01:57:21 +02:00
LemADEC
15b645f2ba Fixed default label not showing up on first boot 2016-07-30 15:46:03 +02:00
LemADEC
c7ddb35a03 Fixed jump protection checklist and message
Added planet borders check
Fixed an exploit with long ships
Fixed jumping accross dimensions inside existing blocks or a protected
area (fixed #187)
Fixed ambiguous "Not enough space for jump" message (fixed #174)
2016-07-30 15:44:19 +02:00
LemADEC
55c16319d7 Improved jump logging 2016-07-30 15:23:40 +02:00
LemADEC
a244aceec6 Added block location in case of jump exception
Now players can fix the issue themselves
2016-07-30 14:42:14 +02:00
LemADEC
7687c43293 Fixed jump with Chisel netherrack blocks while Bibliocraft is installed 2016-07-30 14:41:23 +02:00
LemADEC
ec50046b2e Fixed cooldown message not showing up immediately 2016-07-30 14:40:29 +02:00
LemADEC
b72078bcc0 Added MalisisDoor's rusty hatch to jump blacklist
(we're missing a transformer for it)
2016-07-30 00:49:32 +02:00
LemADEC
afb6fa39e9 Added air breathing armors tooltips
Improved self-death messages formatting
Fixed asphyxia death message not translating
2016-07-30 00:48:23 +02:00
LemADEC
a5bb818eb4 Updated ship scanner explosion effect 2016-07-29 06:37:01 +02:00
LemADEC
5424c5aef6 Fixed computers duping through schematics
Added autodelete to ship scanner
2016-07-29 02:53:37 +02:00
LemADEC
aab3a05d6f Fixed LUA scripts crash with invalid data file
Added example to initial help message
Added help message on termination
Added explicit limits on negative movement
2016-07-29 02:52:13 +02:00
LemADEC
0876802a9e Fixed maximum summoning distance mixup 2016-07-26 03:00:41 +02:00
LemADEC
4064a66e76 Fixed air breathing transitions (going through doors, etc.)
Fixed asphyxia while standing in signs/doors next to air blocks
2016-07-26 01:57:38 +02:00
LemADEC
5a9e50160a Fixed #184 constant energy drain instead of slow down 2016-07-25 23:51:13 +02:00
LemADEC
3bafe38464 Fixed various issues with mining lasers
Fixed a hardness bypass
Fixed state engine to properly cooldown in case of low power
2016-07-25 23:49:15 +02:00
LemADEC
6b8684c093 Fixed always mining only ores with OpenComputers 2016-07-25 23:39:36 +02:00
LemADEC
09a344c645 Added selectors support to /space command 2016-07-24 01:43:23 +02:00
LemADEC
7c5c140dac Version bump to 1.3.25 2016-07-24 01:42:57 +02:00
LemADEC
cb98830534 Fixed player summoning when front is occupied
Added summoning range restriction
2016-07-23 19:30:54 +02:00
LemADEC
180423cfc5 Updated default dictionary for force field blocks 2016-07-23 18:11:19 +02:00
LemADEC
921accb663 Added rotation support to ship scanner
Removed minimum energy cost from ship scanner
Added owner teleportation to ship scanner
2016-07-23 18:10:48 +02:00
LemADEC
ff8bb3122b Fixed #173 Added short help to all scripts 2016-07-23 12:59:36 +02:00
LemADEC
b3387be201 Improved network usage from air blocks 2016-07-23 04:00:19 +02:00
LemADEC
5bb8265ceb Version bump to 1.3.24 2016-07-21 21:50:18 +02:00
LemADEC
1ee2bb1335 Removed air generator bottom texture for now 2016-07-21 21:50:11 +02:00
LemADEC
0614db26f2 Added crystal tokens
Icons by LemADEC
2016-07-21 21:49:47 +02:00
LemADEC
c727b3c0ff Updated German translation by LeoLele99 2016-07-20 08:36:25 +02:00
LemADEC
1ddd913a4f Fixed crash with chained explosions 2016-07-18 02:24:04 +02:00
LemADEC
6332758aa5 Added DefenseTech EMP effects
Fixed force field degradation (tiers, rendering and recovering)
2016-07-16 16:41:00 +02:00
LemADEC
6b8bb4ebbd Added DefenseTech API 2016-07-16 16:25:48 +02:00
LemADEC
a92cd9ed08 Code cleanup 2016-07-16 15:29:35 +02:00
LemADEC
954976a547 Added crash logs details to CC ressource loading 2016-07-16 15:25:27 +02:00
LemADEC
e7083ebf01 Added Evilcraft bloodTNT support 2016-07-16 12:36:38 +02:00
LemADEC
d2f1c5e743 Updated projector humming sound
Original sounds from Mike Koenig (free of usage)
Edited by pingpongen5
2016-07-14 23:34:40 +02:00
LemADEC
f52d8f052e Fixed entities/explosives interactions
Fixed acceleration crash with DefenseTech
Fixed force field remaining after power lost
Fixed projector cooldown and guide messages
Fixed force field degradation effect
2016-07-14 23:33:27 +02:00
LemADEC
ddc0cbfc32 Fixed energy storage lost during chunk loading on upgradeable blocks 2016-07-14 19:17:25 +02:00
LemADEC
488c1b04ca Added DefenseTech to test environment 2016-07-14 15:37:21 +02:00
LemADEC
02d82fe627 This is dev 2016-07-14 15:36:51 +02:00
LemADEC
0f023951e5 Version bump to 1.3.23 2016-07-10 20:03:47 +02:00
LemADEC
7d5386c69b Code cleanup 2016-07-10 19:44:33 +02:00
LemADEC
f4644d45de Fixed entity interactions with force fields
Added ability for entities to pass through force field
Added attraction/repulsion visual effects
Fixed entity interaction scaling
Fixed client crash when connecting to a server next to a force field
2016-07-10 19:43:20 +02:00
LemADEC
e067a3d8f3 Improved logs formating for vectors 2016-07-10 17:15:03 +02:00