A warp drive mod for minecraft
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LemADEC 026f743c1a Fixed ship scanner
Fixed invalid block names & ordering in saved schematics
Removed file extension from LUA API
Fixed ship not always saved depending on local filesystem type
Improved schematic filename to be humanly readable
Added missing debug logs
Added missing OC ‘state’ method
Added red laser when no ship core is detected
Added visual effect on overlapping blocks
Note: this is not balanced, not compatible with WorldEdit, this is
merely a prototype
2016-05-16 02:06:37 -04:00
eclipse/mods
gradle/wrapper
libs
src/main Fixed ship scanner 2016-05-16 02:06:37 -04:00
wiki
.gitignore Ignore mac files 2016-05-14 12:33:19 -04:00
.travis.yml
build.gradle Fixed IdeaJ support 2016-05-15 23:56:04 -04:00
build.properties
Eclipse-nowrap.xml
gradlew
gradlew.bat
README.md

WarpDrive for 1.7

Build Status

An update to the WarpDrive mod. Currently in progress. Will work almost exactly like the original, but with improvements!

If you would like to help, find an issue and then fork the repository. If you can fix it, submit a pull request and we will accept it! This is valid even if you dont know how to code, modifications to textures, resources, wikis, and everything else are up for improvment.

See mcmod.info for credits

Installation

  1. Download WarpDrive.jar from the (Curse website)[http://minecraft.curseforge.com/projects/warpdrive] and put it in your mods folder
  2. You'll need either ComputerCraft or OpenComputer.
  3. EU and RF power are supported (including but not limited to IC2, Gregtech, AdvancedSolarPanel, AtomicScience, BigReactors, EnderIO, Thermal Expansion, ImmersiveEngineering). ICBM, MFFS, Advanced Repulsion System, Advanced Solar Panels and GraviSuite are supported.

Developping

To setup you development environment:

  1. From the WarpDrive mod folder, type:
./gradlew setupDecompWorkspace
./gradlew eclipse
  1. Copy the WarpDrive/eclipse/mods folder to your target mods folder. Specificaly, you need the fake WarpDriveCore-dev.jar; it'll force FML to run the integrated coremod which is required to enable gravity and breathing hooks.
  2. Import the code formating rules from Eclipse-nowrap.xml.
  3. Start Minecraft with GradleStart class