Made Treasure Chests explosion resistant, but they can now be broken after being unlocked.

This commit is contained in:
bconlon 2020-07-21 20:20:32 -07:00
parent 8cb2232c55
commit 0697324062

View file

@ -4,9 +4,11 @@ import java.util.Random;
import net.minecraft.block.BlockChest;
import net.minecraft.client.renderer.texture.IIconRegister;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.world.Explosion;
import net.minecraft.world.World;
import com.legacy.aether.Aether;
@ -18,12 +20,37 @@ import com.legacy.aether.tileentity.TileEntityTreasureChest;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import javax.annotation.Nullable;
public class BlockTreasureChest extends BlockChest {
public BlockTreasureChest() {
super(56);
this.setBlockUnbreakable();
this.setHardness(-1.0F);
this.setResistance(2000.0F);
}
@Override
public float getBlockHardness(World p_149712_1_, int p_149712_2_, int p_149712_3_, int p_149712_4_)
{
TileEntityTreasureChest treasurechest = (TileEntityTreasureChest) p_149712_1_.getTileEntity(p_149712_2_, p_149712_3_, p_149712_4_);
if (treasurechest != null)
{
return treasurechest.isLocked() ? this.blockHardness : 5.0F;
}
else {
return this.blockHardness;
}
}
@Override
public float getExplosionResistance(Entity par1Entity, World world, int x, int y, int z, double explosionX, double explosionY, double explosionZ)
{
TileEntityTreasureChest treasurechest = (TileEntityTreasureChest) world.getTileEntity(x, y, z);
return treasurechest.isLocked() ? this.blockResistance : 10.0F;
}
@Override