Fire minion improvement.
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@ -20,7 +20,7 @@ public class EntityFireMinion extends EntityAetherMob {
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this.tasks.addTask(2, new EntityAIWander(this, 1.0D));
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this.tasks.addTask(4, new EntityAIAttackOnCollide(this, 1.5D, true));
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this.tasks.addTask(5, new EntityAIMoveTowardsRestriction(this, 1.0D));
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this.targetTasks.addTask(2, new EntityAINearestAttackableTarget(this, EntityPlayer.class, 0, true));
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this.targetTasks.addTask(0, new EntityAINearestAttackableTarget(this, EntityPlayer.class, 0, true));
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}
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@Override
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