Added more translation entries.
This commit is contained in:
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bb7fe747f2
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@ -3,7 +3,9 @@ package com.gildedgames.the_aether.client.gui.dialogue.entity;
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import com.gildedgames.the_aether.client.gui.dialogue.DialogueOption;
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import com.gildedgames.the_aether.client.gui.dialogue.GuiDialogue;
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import com.gildedgames.the_aether.entities.bosses.valkyrie_queen.EntityValkyrieQueen;
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import net.minecraft.client.resources.I18n;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.StatCollector;
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import net.minecraft.world.EnumDifficulty;
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import com.gildedgames.the_aether.items.ItemsAether;
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@ -19,7 +21,7 @@ public class GuiValkyrieDialogue extends GuiDialogue {
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private int medalSlotId = -1;
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public GuiValkyrieDialogue(EntityValkyrieQueen valkyrieQueen) {
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super("[\247e" + valkyrieQueen.getName() + ", the Valkyrie Queen\247r]", new DialogueOption[]{new DialogueOption("What can you tell me about this place?"), new DialogueOption("I wish to fight you!"), new DialogueOption("Nevermind")});
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super("[\247e" + valkyrieQueen.getName() + ", " + I18n.format("title.aether_legacy.valkyrie_queen.name") + "\247r]", new DialogueOption(I18n.format("gui.queen.dialog.0")), new DialogueOption(I18n.format("gui.queen.dialog.1")), new DialogueOption(I18n.format("gui.queen.dialog.2")));
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this.title = this.getDialogue();
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this.valkyrieQueen = valkyrieQueen;
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@ -29,20 +31,20 @@ public class GuiValkyrieDialogue extends GuiDialogue {
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public void dialogueClicked(DialogueOption dialogue) {
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if (this.getDialogueOptions().size() == 3) {
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if (dialogue.getDialogueId() == 0) {
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this.addDialogueMessage(this.title + ": This is a sanctuary for us Valkyries who seek rest.");
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this.addDialogueMessage(this.title + ": " + I18n.format("gui.queen.answer.0"));
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this.dialogueTreeCompleted();
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} else if (dialogue.getDialogueId() == 1) {
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DialogueOption medalDialogue = new DialogueOption(this.getMedalDiaulogue());
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this.addDialogueWithOptions(this.title + ": Very well then. Bring me ten medals from my subordinates to prove your worth, then we'll see.", medalDialogue, new DialogueOption("On second thought, i'd rather not."));
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this.addDialogueWithOptions(this.title + ": " + I18n.format("gui.queen.answer.1"), medalDialogue, new DialogueOption(I18n.format("gui.valkyrie.dialog.player.denyfight")));
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} else if (dialogue.getDialogueId() == 2) {
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this.addDialogueMessage(this.title + ": Goodbye adventurer.");
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this.addDialogueMessage(this.title + ": " + I18n.format("gui.queen.answer.2"));
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this.dialogueTreeCompleted();
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}
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} else {
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if (dialogue.getDialogueId() == 0) {
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if (this.mc.theWorld.difficultySetting == EnumDifficulty.PEACEFUL) {
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this.addDialogueMessage(this.title + ": Sorry, I don't fight with weaklings.");
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this.addDialogueMessage(this.title + ": " + I18n.format("gui.queen.peaceful"));
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this.dialogueTreeCompleted();
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return;
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@ -52,14 +54,14 @@ public class GuiValkyrieDialogue extends GuiDialogue {
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AetherNetwork.sendToServer(new PacketInitiateValkyrieFight(this.medalSlotId, this.valkyrieQueen.getEntityId()));
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this.valkyrieQueen.setBossReady(true);
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this.addDialogueMessage(this.title + ": Now then, let's begin!");
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this.addDialogueMessage(this.title + ": " + I18n.format("gui.valkyrie.dialog.ready"));
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this.dialogueTreeCompleted();
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} else {
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this.addDialogueMessage(this.title + ": Take your time.");
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this.addDialogueMessage(this.title + ": " + I18n.format("gui.valkyrie.dialog.nomedals"));
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this.dialogueTreeCompleted();
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}
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} else if (dialogue.getDialogueId() == 1) {
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this.addDialogueMessage(this.title + ": So be it then. Goodbye adventurer.");
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this.addDialogueMessage(this.title + ": " + I18n.format("gui.valkyrie.dialog.nofight"));
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this.dialogueTreeCompleted();
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}
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}
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@ -72,14 +74,14 @@ public class GuiValkyrieDialogue extends GuiDialogue {
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if (stack != null && stack.getItem() == ItemsAether.victory_medal) {
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if (stack.stackSize >= 10) {
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this.medalSlotId = slotId;
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return "I'm ready, I have the medals right here!";
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return I18n.format("gui.valkyrie.dialog.player.havemedals");
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} else {
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return "I'll return when I have them. (" + stack.stackSize + "/10)";
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return I18n.format("gui.valkyrie.dialog.player.lackmedals") + " (" + stack.stackSize + "/10)";
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}
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}
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}
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return "I'll return when I have them. (0/10)";
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return I18n.format("gui.valkyrie.dialog.player.lackmedals") + " (0/10)";
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}
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}
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@ -4,6 +4,7 @@ import com.gildedgames.the_aether.AetherConfig;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.gui.FontRenderer;
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import net.minecraft.client.gui.GuiButton;
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import net.minecraft.client.resources.I18n;
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public class GuiMenuToggleButton extends GuiButton
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{
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@ -25,11 +26,11 @@ public class GuiMenuToggleButton extends GuiButton
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{
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if (AetherConfig.config.get("Misc", "Enables the Aether Menu", false).getBoolean())
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{
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this.drawCenteredString(fontrenderer, "Normal Theme", (this.xPosition + this.width) - 34, (this.height / 2) + 18, j);
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this.drawCenteredString(fontrenderer, I18n.format("gui.aether_menu.normal_theme"), (this.xPosition + this.width) - 34, (this.height / 2) + 18, j);
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}
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else
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{
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this.drawCenteredString(fontrenderer, "Aether Theme", (this.xPosition + this.width) - 34, (this.height / 2) + 18, j);
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this.drawCenteredString(fontrenderer, I18n.format("gui.aether_menu.aether_theme"), (this.xPosition + this.width) - 34, (this.height / 2) + 18, j);
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}
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}
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}
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@ -11,6 +11,7 @@ import com.gildedgames.the_aether.Aether;
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import net.minecraft.client.Minecraft;
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import com.google.common.collect.Lists;
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import net.minecraft.client.resources.I18n;
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public class AetherTrivia {
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@ -21,11 +22,32 @@ public class AetherTrivia {
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}
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public static String getNewTrivia() {
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String localization = Minecraft.getMinecraft().getLanguageManager().getCurrentLanguage().getLanguageCode();
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System.out.println(localization);
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if (getEntriesForLocalization(localization) != null)
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{
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return getEntriesForLocalization(localization);
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}
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else if (getEntriesForLocalization("en_US") != null)
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{
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return getEntriesForLocalization("en_US");
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}
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else
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{
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return "missingno";
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}
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}
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public static String getEntriesForLocalization(String localization)
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{
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BufferedReader bufferedreader = null;
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try {
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List<String> list = Lists.<String>newArrayList();
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bufferedreader = new BufferedReader(new InputStreamReader(Minecraft.getMinecraft().getResourceManager().getResource(Aether.locate("texts/trivia.txt")).getInputStream(), StandardCharsets.UTF_8));
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List<String> list = Lists.newArrayList();
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bufferedreader = new BufferedReader(new InputStreamReader(Minecraft.getMinecraft().getResourceManager().getResource(Aether.locate("texts/" + localization + ".txt")).getInputStream(), StandardCharsets.UTF_8));
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String s;
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while ((s = bufferedreader.readLine()) != null) {
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@ -37,21 +59,17 @@ public class AetherTrivia {
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}
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if (!list.isEmpty()) {
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return "Pro Tip: " + (String) list.get(random.nextInt(list.size()));
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return I18n.format("gui.aether_trivia.pro_tip") + " " + list.get(random.nextInt(list.size()));
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}
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} catch (IOException var8) {
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;
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} finally {
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} catch (IOException ignore) { }
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finally {
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if (bufferedreader != null) {
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try {
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bufferedreader.close();
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} catch (IOException ioexception) {
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;
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}
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} catch (IOException ignore) { }
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}
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}
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return "missingno";
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return null;
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}
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}
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@ -8,6 +8,7 @@ import net.minecraft.client.gui.ScaledResolution;
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import net.minecraft.client.renderer.OpenGlHelper;
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import net.minecraft.client.renderer.Tessellator;
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import net.minecraft.client.renderer.texture.TextureMap;
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import net.minecraft.client.resources.I18n;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.IIcon;
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@ -148,7 +149,7 @@ public class AetherOverlay {
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int cooldownRemaining = (int) ((float) (playerInfo.getHammerCooldown()) / (float) (playerInfo.getHammerMaxCooldown()) * 128F);
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int width = scaledresolution.getScaledWidth();
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mc.fontRenderer.drawStringWithShadow(playerInfo.getHammerName() + " Cooldown", (width / 2) - (mc.fontRenderer.getStringWidth(playerInfo.getHammerName() + " Cooldown") / 2), 32, 0xffffffff);
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mc.fontRenderer.drawStringWithShadow(playerInfo.getHammerName() + " " + I18n.format("item.notch_hammer.cooldown"), (width / 2) - (mc.fontRenderer.getStringWidth(playerInfo.getHammerName() + " Cooldown") / 2), 32, 0xffffffff);
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GL11.glPushMatrix();
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@ -12,6 +12,7 @@ import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.util.DamageSource;
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import net.minecraft.util.StatCollector;
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import net.minecraft.world.EnumDifficulty;
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import net.minecraft.world.World;
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@ -86,21 +87,21 @@ public class EntityValkyrie extends EntityAetherMob {
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if (stack != null && stack.getItem() == ItemsAether.victory_medal && stack.stackSize >= 0) {
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if (stack.stackSize >= 10) {
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this.chatItUp(entityplayer, "Umm... that's a nice pile of medallions you have there...");
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this.chatItUp(entityplayer, StatCollector.translateToLocal("gui.valkyrie.dialog.medal.1"));
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} else if (stack.stackSize >= 5) {
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this.chatItUp(entityplayer, "That's pretty impressive, but you won't defeat me.");
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this.chatItUp(entityplayer, StatCollector.translateToLocal("gui.valkyrie.dialog.medal.2"));
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} else {
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this.chatItUp(entityplayer, "You think you're a tough guy, eh? Well, bring it on!");
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this.chatItUp(entityplayer, StatCollector.translateToLocal("gui.valkyrie.dialog.medal.3"));
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}
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} else {
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int line = rand.nextInt(3);
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if (line == 2) {
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this.chatItUp(entityplayer, "What's that? You want to fight? Aww, what a cute little human.");
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this.chatItUp(entityplayer, StatCollector.translateToLocal("gui.valkyrie.dialog.1"));
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} else if (line == 1) {
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this.chatItUp(entityplayer, "You're not thinking of fighting a big, strong Valkyrie are you?");
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this.chatItUp(entityplayer, StatCollector.translateToLocal("gui.valkyrie.dialog.2"));
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} else {
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this.chatItUp(entityplayer, "I don't think you should bother me, you could get really hurt.");
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this.chatItUp(entityplayer, StatCollector.translateToLocal("gui.valkyrie.dialog.3"));
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}
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}
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@ -237,11 +238,11 @@ public class EntityValkyrie extends EntityAetherMob {
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int pokey = rand.nextInt(3);
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if (pokey == 2) {
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chatItUp(player, "Alright, alright! You win!");
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chatItUp(player, StatCollector.translateToLocal("gui.valkyrie.dialog.defeated.1"));
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} else if (pokey == 1) {
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chatItUp(player, "Okay, I give up! Geez!");
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chatItUp(player, StatCollector.translateToLocal("gui.valkyrie.dialog.defeated.2"));
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} else {
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chatItUp(player, "Oww! Fine, here's your medal...");
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chatItUp(player, StatCollector.translateToLocal("gui.valkyrie.dialog.defeated.3"));
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}
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this.setDead();
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@ -251,11 +252,11 @@ public class EntityValkyrie extends EntityAetherMob {
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int pokey = rand.nextInt(3);
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if (pokey == 2) {
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chatItUp(player, "You want a medallion? Try being less pathetic.");
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chatItUp(player, StatCollector.translateToLocal("gui.valkyrie.dialog.playerdead.1"));
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} else if (pokey == 1) {
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chatItUp(player, "Maybe some day, " + player.getCommandSenderName() + "... maybe some day.");
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chatItUp(player, StatCollector.translateToLocalFormatted("gui.valkyrie.dialog.playerdead.2", player.getDisplayName()));
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} else {
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chatItUp(player, "Humans aren't nearly as cute when they're dead.");
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chatItUp(player, StatCollector.translateToLocal("gui.valkyrie.dialog.playerdead.3"));
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}
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this.setAttackTarget(null);
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@ -301,11 +302,11 @@ public class EntityValkyrie extends EntityAetherMob {
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this.chatTime = 0;
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int pokey = rand.nextInt(3);
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if (pokey == 2) {
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chatItUp(player, "I'm not going easy on you!");
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chatItUp(player, StatCollector.translateToLocal("gui.valkyrie.dialog.attack.1"));
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} else if (pokey == 1) {
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chatItUp(player, "You're gonna regret that!");
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chatItUp(player, StatCollector.translateToLocal("gui.valkyrie.dialog.attack.2"));
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} else {
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chatItUp(player, "Now you're in for it!");
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chatItUp(player, StatCollector.translateToLocal("gui.valkyrie.dialog.attack.3"));
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}
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this.setAttackTarget(player);
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@ -346,11 +347,11 @@ public class EntityValkyrie extends EntityAetherMob {
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int pokey = this.rand.nextInt(3);
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if (pokey == 2) {
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chatItUp((EntityPlayer) this.getAttackTarget(), "You want a medallion? Try being less pathetic.");
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chatItUp((EntityPlayer) this.getAttackTarget(), StatCollector.translateToLocal("gui.valkyrie.dialog.playerdead.1"));
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} else if (pokey == 1) {
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chatItUp((EntityPlayer) this.getAttackTarget(), "Maybe some day, " + player.getCommandSenderName() + "... maybe some day.");
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chatItUp((EntityPlayer) this.getAttackTarget(), StatCollector.translateToLocalFormatted("gui.valkyrie.dialog.playerdead.2", player.getDisplayName()));
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} else {
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chatItUp((EntityPlayer) this.getAttackTarget(), "Humans aren't nearly as cute when they're dead.");
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chatItUp((EntityPlayer) this.getAttackTarget(), StatCollector.translateToLocal("gui.valkyrie.dialog.playerdead.3"));
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}
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this.setAttackTarget(null);
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@ -22,14 +22,12 @@ import net.minecraft.entity.SharedMonsterAttributes;
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import net.minecraft.entity.item.EntityItem;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.init.Blocks;
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import net.minecraft.init.Items;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemPickaxe;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.util.AxisAlignedBB;
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import net.minecraft.util.DamageSource;
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import net.minecraft.util.EntityDamageSource;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.*;
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import net.minecraft.world.World;
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import com.gildedgames.the_aether.blocks.BlocksAether;
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@ -530,15 +528,30 @@ public class EntitySlider extends EntityFlying implements IAetherBoss {
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return false;
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}
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boolean isTCPickaxe = stack.getItem().getClass().getName().equals("tconstruct.items.tools.Pickaxe");
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if (!stack.getItem().canHarvestBlock(Blocks.stone, stack) && !isTCPickaxe)
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if (stack.getItem() == Items.apple)
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{
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this.sendMessage(player, "Hmm. Perhaps I need to attack it with a Pickaxe?");
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this.sendMessage(player, StatCollector.translateToLocal("gui.slider.apple"));
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return false;
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}
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if (!((EntityPlayer) ds.getEntity()).capabilities.isCreativeMode && ds.getSourceOfDamage().getDistance(this.posX, this.posY, this.posZ) > 6 && !this.isAwake())
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{
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this.sendMessage(player, StatCollector.translateToLocal("gui.slider.far"));
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return false;
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}
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else
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{
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boolean isTCPickaxe = stack.getItem().getClass().getName().equals("tconstruct.items.tools.Pickaxe");
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if (!stack.getItem().canHarvestBlock(Blocks.stone, stack) && !isTCPickaxe)
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{
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this.sendMessage(player, StatCollector.translateToLocal("gui.slider.notpickaxe"));
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return false;
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}
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}
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boolean flag = super.attackEntityFrom(ds, Math.max(0, var2));
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if (flag) {
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@ -735,7 +748,7 @@ public class EntitySlider extends EntityFlying implements IAetherBoss {
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@Override
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public String getBossName() {
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return this.dataWatcher.getWatchableObjectString(19) + ", the Slider";
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return this.dataWatcher.getWatchableObjectString(19) + ", " + StatCollector.translateToLocal("title.aether_legacy.slider.name");
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}
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@Override
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@ -28,10 +28,7 @@ import net.minecraft.init.Blocks;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.potion.PotionEffect;
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import net.minecraft.util.AxisAlignedBB;
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import net.minecraft.util.DamageSource;
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import net.minecraft.util.EntityDamageSource;
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import net.minecraft.util.MathHelper;
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import net.minecraft.util.*;
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import net.minecraft.world.World;
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import com.gildedgames.the_aether.blocks.BlocksAether;
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@ -215,7 +212,7 @@ public class EntitySunSpirit extends EntityFlying implements IMob, IAetherBoss,
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this.motionX = this.motionY = this.motionZ = 0.0D;
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this.chatLine(dungeonTarget, "\u00a7cSuch is the fate of a being who opposes the might of the sun.");
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this.chatLine(dungeonTarget, "\u00a7c" + StatCollector.translateToLocal("gui.spirit.playerdied"));
|
||||
this.chatCount = 100;
|
||||
|
||||
this.setPosition((double) this.originPointX + 0.5D, (double) this.originPointY, (double) this.originPointZ + 0.5D);
|
||||
|
@ -230,7 +227,7 @@ public class EntitySunSpirit extends EntityFlying implements IMob, IAetherBoss,
|
|||
|
||||
if (this.isDead()) {
|
||||
this.setFreezing(true);
|
||||
this.chatLine(dungeonTarget, "\u00a7bSuch bitter cold... is this the feeling... of pain?");
|
||||
this.chatLine(dungeonTarget, "\u00a7b" + StatCollector.translateToLocal("gui.spirit.dead"));
|
||||
this.chatCount = 100;
|
||||
|
||||
for (int i = 0; i < dungeonPlayers.size(); ++i) {
|
||||
|
@ -429,44 +426,44 @@ public class EntitySunSpirit extends EntityFlying implements IMob, IAetherBoss,
|
|||
if (AetherConfig.repeatSunSpiritDialogue() || !((PlayerAether) AetherAPI.get(entityPlayer)).seenSpiritDialog)
|
||||
{
|
||||
if (this.getChatLine() == 0) {
|
||||
this.chatLine(entityPlayer, "\u00a7cYou are certainly a brave soul to have entered this chamber.");
|
||||
this.chatLine(entityPlayer, "\u00a7c" + StatCollector.translateToLocal("gui.spirit.line0"));
|
||||
this.setChatLine(1);
|
||||
} else if (this.getChatLine() == 1) {
|
||||
this.chatLine(entityPlayer, "\u00a7cBegone human, you serve no purpose here.");
|
||||
this.chatLine(entityPlayer, "\u00a7c" + StatCollector.translateToLocal("gui.spirit.line1"));
|
||||
this.setChatLine(2);
|
||||
} else if (this.getChatLine() == 2) {
|
||||
this.chatLine(entityPlayer, "\u00a7cYour presence annoys me. Do you not fear my burning aura?");
|
||||
this.chatLine(entityPlayer, "\u00a7c" + StatCollector.translateToLocal("gui.spirit.line2"));
|
||||
this.setChatLine(3);
|
||||
} else if (this.getChatLine() == 3) {
|
||||
this.chatLine(entityPlayer, "\u00a7cI have nothing to offer you, fool. Leave me at peace.");
|
||||
this.chatLine(entityPlayer, "\u00a7c" + StatCollector.translateToLocal("gui.spirit.line3"));
|
||||
this.setChatLine(4);
|
||||
} else if (this.getChatLine() == 4) {
|
||||
this.chatLine(entityPlayer, "\u00a7cPerhaps you are ignorant. Do you wish to know who I am?");
|
||||
this.chatLine(entityPlayer, "\u00a7c" + StatCollector.translateToLocal("gui.spirit.line4"));
|
||||
this.setChatLine(5);
|
||||
} else if (this.getChatLine() == 5) {
|
||||
this.chatLine(entityPlayer, "\u00a7cI am a sun spirit, embodiment of Aether's eternal daylight. As ");
|
||||
this.chatLine(entityPlayer, "\u00a7clong as I am alive, the sun will never set on this world.");
|
||||
this.chatLine(entityPlayer, "\u00a7c" + StatCollector.translateToLocal("gui.spirit.line5.1"));
|
||||
this.chatLine(entityPlayer, "\u00a7c" + StatCollector.translateToLocal("gui.spirit.line5.2"));
|
||||
this.setChatLine(6);
|
||||
} else if (this.getChatLine() == 6) {
|
||||
this.chatLine(entityPlayer, "\u00a7cMy body burns with the anger of a thousand beasts. No man, ");
|
||||
this.chatLine(entityPlayer, "\u00a7chero, or villain can harm me. You are no exception.");
|
||||
this.chatLine(entityPlayer, "\u00a7c" + StatCollector.translateToLocal("gui.spirit.line6.1"));
|
||||
this.chatLine(entityPlayer, "\u00a7c" + StatCollector.translateToLocal("gui.spirit.line6.2"));
|
||||
this.setChatLine(7);
|
||||
} else if (this.getChatLine() == 7) {
|
||||
this.chatLine(entityPlayer, "\u00a7cYou wish to challenge the might of the sun? You are mad. ");
|
||||
this.chatLine(entityPlayer, "\u00a7cDo not further insult me or you will feel my wrath.");
|
||||
this.chatLine(entityPlayer, "\u00a7c" + StatCollector.translateToLocal("gui.spirit.line7.1"));
|
||||
this.chatLine(entityPlayer, "\u00a7c" + StatCollector.translateToLocal("gui.spirit.line7.2"));
|
||||
this.setChatLine(8);
|
||||
} else if (this.getChatLine() == 8) {
|
||||
this.chatLine(entityPlayer, "\u00a7cThis is your final warning. Leave now, or prepare to burn.");
|
||||
this.chatLine(entityPlayer, "\u00a7c" + StatCollector.translateToLocal("gui.spirit.line8"));
|
||||
this.setChatLine(9);
|
||||
} else {
|
||||
if (this.getChatLine() == 9) {
|
||||
this.chatLine(entityPlayer, "\u00a76As you wish, your death will be slow and agonizing.");
|
||||
this.chatLine(entityPlayer, "\u00a76" + StatCollector.translateToLocal("gui.spirit.line9"));
|
||||
this.setChatLine(10);
|
||||
return true;
|
||||
}
|
||||
|
||||
if (this.getChatLine() == 10 && this.getAttackTarget() == null) {
|
||||
this.chatLine(entityPlayer, "\u00a7cDid your previous death not satisfy your curiosity, human?");
|
||||
this.chatLine(entityPlayer, "\u00a7c" + StatCollector.translateToLocal("gui.spirit.line10"));
|
||||
this.setChatLine(9);
|
||||
}
|
||||
}
|
||||
|
@ -476,13 +473,13 @@ public class EntitySunSpirit extends EntityFlying implements IMob, IAetherBoss,
|
|||
this.setChatLine(9);
|
||||
|
||||
if (this.getChatLine() == 9) {
|
||||
this.chatLine(entityPlayer, "\u00a76As you wish, your death will be slow and agonizing.");
|
||||
this.chatLine(entityPlayer, "\u00a76" + StatCollector.translateToLocal("gui.spirit.line9"));
|
||||
this.setChatLine(10);
|
||||
return true;
|
||||
}
|
||||
|
||||
if (this.getChatLine() == 10 && this.getAttackTarget() == null) {
|
||||
this.chatLine(entityPlayer, "\u00a7cDid your previous death not satisfy your curiosity, human?");
|
||||
this.chatLine(entityPlayer, "\u00a7c" + StatCollector.translateToLocal("gui.spirit.line10"));
|
||||
this.setChatLine(9);
|
||||
}
|
||||
}
|
||||
|
@ -663,7 +660,7 @@ public class EntitySunSpirit extends EntityFlying implements IMob, IAetherBoss,
|
|||
|
||||
@Override
|
||||
public String getBossName() {
|
||||
return this.dataWatcher.getWatchableObjectString(20) + ", the Sun Spirit";
|
||||
return this.dataWatcher.getWatchableObjectString(20) + ", " + StatCollector.translateToLocal("title.aether_legacy.sun_spirit.name");
|
||||
}
|
||||
|
||||
@Override
|
||||
|
|
|
@ -20,6 +20,7 @@ import net.minecraft.nbt.NBTTagList;
|
|||
import net.minecraft.util.AxisAlignedBB;
|
||||
import net.minecraft.util.DamageSource;
|
||||
import net.minecraft.util.MathHelper;
|
||||
import net.minecraft.util.StatCollector;
|
||||
import net.minecraft.world.EnumDifficulty;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
|
@ -193,7 +194,7 @@ public class EntityValkyrieQueen extends EntityBossMob implements IAetherBoss {
|
|||
this.faceEntity(entityplayer, 180F, 180F);
|
||||
|
||||
if (this.isBossReady()) {
|
||||
this.chatItUp(entityplayer, "If you wish to challenge me, strike at any time.");
|
||||
this.chatItUp(entityplayer, StatCollector.translateToLocal("gui.queen.ready"));
|
||||
} else if (this.worldObj.isRemote) {
|
||||
this.displayValkyrieDialogue();
|
||||
|
||||
|
@ -314,7 +315,7 @@ public class EntityValkyrieQueen extends EntityBossMob implements IAetherBoss {
|
|||
}
|
||||
|
||||
if (this.getEntityToAttack() instanceof EntityPlayer) {
|
||||
this.chatItUp((EntityPlayer) this.getEntityToAttack(), "You are truly... a mighty warrior...");
|
||||
this.chatItUp((EntityPlayer) this.getEntityToAttack(), StatCollector.translateToLocal("gui.queen.defeated"));
|
||||
|
||||
((EntityPlayer) this.getEntityToAttack()).triggerAchievement(AchievementsAether.defeat_silver);
|
||||
|
||||
|
@ -378,7 +379,7 @@ public class EntityValkyrieQueen extends EntityBossMob implements IAetherBoss {
|
|||
|
||||
if (this.worldObj.difficultySetting == EnumDifficulty.PEACEFUL) {
|
||||
this.spawnExplosionParticle();
|
||||
chatItUp(player, "Sorry, I don't fight with weaklings.");
|
||||
chatItUp(player, StatCollector.translateToLocal("gui.queen.peaceful"));
|
||||
return false;
|
||||
}
|
||||
|
||||
|
@ -387,9 +388,9 @@ public class EntityValkyrieQueen extends EntityBossMob implements IAetherBoss {
|
|||
int pokey = rand.nextInt(2);
|
||||
|
||||
if (pokey == 2) {
|
||||
chatItUp(player, "Sorry, I don't fight with weaklings.");
|
||||
chatItUp(player, StatCollector.translateToLocal("gui.queen.peaceful"));
|
||||
} else {
|
||||
chatItUp(player, "Try defeating some weaker valkyries first.");
|
||||
chatItUp(player, StatCollector.translateToLocal("gui.queen.nomedals"));
|
||||
}
|
||||
return false;
|
||||
} else {
|
||||
|
@ -410,7 +411,7 @@ public class EntityValkyrieQueen extends EntityBossMob implements IAetherBoss {
|
|||
|
||||
if (this.getEntityToAttack() == null) {
|
||||
this.chatTime = 0;
|
||||
chatItUp(player, "This will be your final battle!");
|
||||
chatItUp(player, StatCollector.translateToLocal("gui.queen.fight"));
|
||||
if (ds.getEntity() instanceof EntityLivingBase)
|
||||
becomeAngryAt((EntityLivingBase) ds.getEntity());
|
||||
} else {
|
||||
|
@ -438,7 +439,7 @@ public class EntityValkyrieQueen extends EntityBossMob implements IAetherBoss {
|
|||
if (player.getHealth() <= 0 || player.isDead) {
|
||||
this.setTarget(null);
|
||||
this.angerLevel = this.chatTime = 0;
|
||||
this.chatItUp(player, "As expected of a human.");
|
||||
this.chatItUp(player, StatCollector.translateToLocal("gui.queen.lost"));
|
||||
this.unlockDoor();
|
||||
}
|
||||
}
|
||||
|
@ -592,7 +593,7 @@ public class EntityValkyrieQueen extends EntityBossMob implements IAetherBoss {
|
|||
|
||||
@Override
|
||||
public String getBossName() {
|
||||
return this.dataWatcher.getWatchableObjectString(19) + ", the Valkyrie Queen";
|
||||
return this.dataWatcher.getWatchableObjectString(19) + ", " + StatCollector.translateToLocal("title.aether_legacy.valkyrie_queen.name");
|
||||
}
|
||||
|
||||
public void setBossName(String name) {
|
||||
|
|
|
@ -36,7 +36,7 @@ public class PotionInebriation extends Potion
|
|||
{
|
||||
super(AetherConfig.getInebriationId(), true, 0x51297B);
|
||||
this.duration = 0;
|
||||
this.setPotionName("Inebriation");
|
||||
this.setPotionName("effect.aether.inebriation");
|
||||
this.setIconIndex(0, 0);
|
||||
}
|
||||
|
||||
|
|
|
@ -2,6 +2,7 @@ package com.gildedgames.the_aether.items;
|
|||
|
||||
import com.gildedgames.the_aether.Aether;
|
||||
import com.gildedgames.the_aether.registry.creative_tabs.AetherCreativeTabs;
|
||||
import net.minecraft.client.resources.I18n;
|
||||
import net.minecraft.item.ItemRecord;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
|
||||
|
@ -13,11 +14,11 @@ public class ItemAetherDisc extends ItemRecord {
|
|||
|
||||
public ResourceLocation songLocation;
|
||||
|
||||
public ItemAetherDisc(String s, String artist, String song) {
|
||||
public ItemAetherDisc(String s, String artist) {
|
||||
super(s);
|
||||
|
||||
this.artistName = artist;
|
||||
this.songName = song;
|
||||
this.songName = s;
|
||||
this.songLocation = Aether.locate("records." + s);
|
||||
|
||||
this.setCreativeTab(AetherCreativeTabs.misc);
|
||||
|
@ -25,7 +26,7 @@ public class ItemAetherDisc extends ItemRecord {
|
|||
|
||||
@Override
|
||||
public String getRecordNameLocal() {
|
||||
return this.artistName + " - " + this.songName;
|
||||
return this.artistName + " - " + I18n.format("item.tooltip." + this.songName);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
|
|
@ -257,10 +257,10 @@ public class ItemsAether {
|
|||
valkyrie_lance = register("valkyrie_lance", new ItemValkyrieLance().setTextureName(Aether.find("weapons/valkyrie_lance")));
|
||||
sentry_boots = register("sentry_boots", new ItemAetherArmor(3, ArmorMaterial.DIAMOND, "sentry", null).setTextureName(Aether.find("armor/sentry_boots")));
|
||||
|
||||
aether_tune = register("aether_tune", new ItemAetherDisc("aether_tune", "Noisestorm", "Aether Tune").setTextureName(Aether.find("music/aether_tune")));
|
||||
ascending_dawn = register("ascending_dawn", new ItemAetherDisc("ascending_dawn", "HEmile", "Ascending Dawn").setTextureName(Aether.find("music/ascending_dawn")));
|
||||
welcoming_skies = register("welcoming_skies", new ItemAetherDisc("welcoming_skies", "Void", "Welcoming Skies").setTextureName(Aether.find("music/welcoming_skies"))).setCreativeTab(null);
|
||||
legacy = register("legacy", new ItemAetherDisc("legacy", "Lachney", "Legacy").setTextureName(Aether.find("music/legacy"))).setCreativeTab(null);
|
||||
aether_tune = register("aether_tune", new ItemAetherDisc("aether_tune", "Noisestorm").setTextureName(Aether.find("music/aether_tune")));
|
||||
ascending_dawn = register("ascending_dawn", new ItemAetherDisc("ascending_dawn", "Emile van Krieken").setTextureName(Aether.find("music/ascending_dawn")));
|
||||
welcoming_skies = register("welcoming_skies", new ItemAetherDisc("welcoming_skies", "Voyed").setTextureName(Aether.find("music/welcoming_skies"))).setCreativeTab(null);
|
||||
legacy = register("legacy", new ItemAetherDisc("legacy", "Jon Lachney").setTextureName(Aether.find("music/legacy"))).setCreativeTab(null);
|
||||
|
||||
repulsion_shield = register("repulsion_shield", new ItemAccessory(AccessoryType.SHIELD).setTexture("repulsion").setInactiveTexture("repulsion_movement").setDungeonLoot().setMaxDamage(512).setTextureName(Aether.find("accessories/repulsion_shield")));
|
||||
lore_book = register("lore_book", new ItemLoreBook().setTextureName(Aether.find("misc/lore_book")));
|
||||
|
|
|
@ -4,10 +4,12 @@ import com.gildedgames.the_aether.Aether;
|
|||
import com.gildedgames.the_aether.items.ItemsAether;
|
||||
import com.gildedgames.the_aether.player.PlayerAether;
|
||||
import com.gildedgames.the_aether.registry.creative_tabs.AetherCreativeTabs;
|
||||
import net.minecraft.client.resources.I18n;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.EnumRarity;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.StatCollector;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public class ItemLifeShard extends Item {
|
||||
|
@ -28,19 +30,25 @@ public class ItemLifeShard extends Item {
|
|||
PlayerAether playerAether = PlayerAether.get(player);
|
||||
ItemStack heldItem = player.getHeldItem();
|
||||
|
||||
if (worldIn.isRemote) {
|
||||
return heldItem;
|
||||
}
|
||||
if (!worldIn.isRemote)
|
||||
{
|
||||
playerAether.updateShardCount(0);
|
||||
|
||||
if (playerAether.getShardsUsed() < playerAether.getMaxShardCount()) {
|
||||
playerAether.updateShardCount(1);
|
||||
|
||||
--heldItem.stackSize;
|
||||
if (playerAether.getShardsUsed() < playerAether.getMaxShardCount())
|
||||
{
|
||||
playerAether.updateShardCount(1);
|
||||
--heldItem.stackSize;
|
||||
}
|
||||
|
||||
return heldItem;
|
||||
}
|
||||
|
||||
Aether.proxy.sendMessage(player, "You can only use a total of " + playerAether.getMaxShardCount() + " life shards.");
|
||||
else
|
||||
{
|
||||
if (playerAether.getShardsUsed() >= playerAether.getMaxShardCount())
|
||||
{
|
||||
Aether.proxy.sendMessage(player, StatCollector.translateToLocalFormatted("gui.item.life_shard.maxshards", playerAether.getMaxShardCount()));
|
||||
}
|
||||
}
|
||||
|
||||
return heldItem;
|
||||
}
|
||||
|
|
|
@ -2,10 +2,12 @@ package com.gildedgames.the_aether.items.util;
|
|||
|
||||
import com.gildedgames.the_aether.Aether;
|
||||
import com.gildedgames.the_aether.player.perks.AetherRankings;
|
||||
import net.minecraft.client.resources.I18n;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.StatCollector;
|
||||
|
||||
public class ItemDeveloperStick extends Item {
|
||||
|
||||
|
@ -26,7 +28,7 @@ public class ItemDeveloperStick extends Item {
|
|||
--heldItem.stackSize;
|
||||
return false;
|
||||
} else {
|
||||
Aether.proxy.sendMessage(playerIn, "You aren't skilled enough to use this item!");
|
||||
Aether.proxy.sendMessage(playerIn, StatCollector.translateToLocal("gui.item.developer_stick.notdev"));
|
||||
--heldItem.stackSize;
|
||||
return false;
|
||||
}
|
||||
|
|
|
@ -18,6 +18,7 @@ import com.gildedgames.the_aether.network.AetherNetwork;
|
|||
import com.gildedgames.the_aether.player.perks.AetherRankings;
|
||||
import com.gildedgames.the_aether.player.perks.util.EnumAetherPerkType;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.client.resources.I18n;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.SharedMonsterAttributes;
|
||||
|
@ -29,10 +30,7 @@ import net.minecraft.item.ItemStack;
|
|||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.potion.Potion;
|
||||
import net.minecraft.server.MinecraftServer;
|
||||
import net.minecraft.util.AxisAlignedBB;
|
||||
import net.minecraft.util.ChunkCoordinates;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.MathHelper;
|
||||
import net.minecraft.util.*;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
import com.gildedgames.the_aether.blocks.BlocksAether;
|
||||
|
@ -77,7 +75,7 @@ public class PlayerAether implements IPlayerAether {
|
|||
|
||||
public int teleportDirection;
|
||||
|
||||
private String hammerName = "Hammer of Notch";
|
||||
private String hammerName = StatCollector.translateToLocal("item.notch_hammer.name");
|
||||
|
||||
private int cooldown;
|
||||
|
||||
|
@ -122,8 +120,6 @@ public class PlayerAether implements IPlayerAether {
|
|||
|
||||
@Override
|
||||
public void onUpdate() {
|
||||
System.out.println("s " + this.shardCount);
|
||||
|
||||
if (!this.player.worldObj.isRemote)
|
||||
{
|
||||
AetherNetwork.sendToAll(new PacketPerkChanged(this.getEntity().getEntityId(), EnumAetherPerkType.Halo, this.shouldRenderHalo));
|
||||
|
@ -566,6 +562,10 @@ public class PlayerAether implements IPlayerAether {
|
|||
|
||||
this.player.getEntityAttribute(SharedMonsterAttributes.maxHealth).applyModifier(this.healthModifier);
|
||||
}
|
||||
else
|
||||
{
|
||||
AetherNetwork.sendToAll(new PacketUpdateLifeShardCount(this.player, this.shardCount));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -132,6 +132,13 @@ item.developer_stick.name=Entwicklerstock
|
|||
item.skyroot_bed_item.name=Skyroot Bed
|
||||
item.aether_portal_frame.name=Aether Portal Frame
|
||||
|
||||
item.tooltip.aether_tune=Aether Tune
|
||||
item.tooltip.ascending_dawn=Ascending Dawn
|
||||
item.tooltip.welcoming_skies=Welcoming Skies
|
||||
item.tooltip.legacy=Legacy
|
||||
|
||||
item.notch_hammer.cooldown=Cooldown
|
||||
|
||||
# Block Names
|
||||
tile.aether_portal.name=Aetherportal
|
||||
tile.aether_grass.name=Aethergras
|
||||
|
@ -343,6 +350,9 @@ tab.aether_misc=Aether Diverses
|
|||
# Tab Names
|
||||
tab.accessories.name=Zubehör
|
||||
|
||||
# Effect names
|
||||
effect.aether.inebriation=Inebriation
|
||||
|
||||
# Death messages
|
||||
death.attack.inebriation=%1$s war betrunken
|
||||
death.attack.inebriation_indirect=%1$s wurde von %2$s betrunken gemacht
|
||||
|
@ -353,6 +363,73 @@ death.attack.icey_ball=%1$s wurde von %2$s's Eisball gekühlt
|
|||
death.attack.lightning_ball=%1$s wurde von %2$s's Donnerball abgeknallt
|
||||
|
||||
#Gui messages
|
||||
gui.item.life_shard.maxshards=You can only use a total of %s life shards.
|
||||
gui.item.developer_stick.notdev=You aren't skilled enough to use this item!
|
||||
|
||||
gui.slider.notpickaxe=Hmm. Perhaps I need to attack it with a Pickaxe?
|
||||
gui.slider.apple=This message is only here because KingPhygieBoo asked Kino a random item and he said apple.
|
||||
gui.slider.far=It seems I'm too far away to wake it.
|
||||
|
||||
gui.valkyrie.dialog.1=What's that? You want to fight? Aww, what a cute little human.
|
||||
gui.valkyrie.dialog.2=You're not thinking of fighting a big, strong Valkyrie are you?
|
||||
gui.valkyrie.dialog.3=I don't think you should bother me, you could get really hurt.
|
||||
|
||||
gui.valkyrie.dialog.medal.1=Umm... that's a nice pile of medallions you have there...
|
||||
gui.valkyrie.dialog.medal.2=That's pretty impressive, but you won't defeat me.
|
||||
gui.valkyrie.dialog.medal.3=You think you're a tough guy, eh? Well, bring it on!
|
||||
|
||||
gui.valkyrie.dialog.defeated.1=Alright, alright! You win!
|
||||
gui.valkyrie.dialog.defeated.2=Okay, I give up! Geez!
|
||||
gui.valkyrie.dialog.defeated.3=Oww! Fine, here's your medal...
|
||||
|
||||
gui.valkyrie.dialog.attack.1=I'm not going easy on you!
|
||||
gui.valkyrie.dialog.attack.2=You're gonna regret that!
|
||||
gui.valkyrie.dialog.attack.3=Now you're in for it!
|
||||
|
||||
gui.valkyrie.dialog.playerdead.1=You want a medallion? Try being less pathetic.
|
||||
gui.valkyrie.dialog.playerdead.2=Maybe some day, %s... maybe some day.
|
||||
gui.valkyrie.dialog.playerdead.3=Humans aren't nearly as cute when they're dead.
|
||||
|
||||
gui.valkyrie.dialog.ready=Now then, let's begin!
|
||||
gui.valkyrie.dialog.nomedals=Take your time.
|
||||
gui.valkyrie.dialog.nofight=So be it then. Goodbye adventurer.
|
||||
|
||||
gui.valkyrie.dialog.player.havemedals=I'm ready, I have the medals right here!
|
||||
gui.valkyrie.dialog.player.lackmedals=I'll return when I have them.
|
||||
gui.valkyrie.dialog.player.denyfight=On second thought, I'd rather not.
|
||||
|
||||
gui.queen.ready=If you wish to challenge me, strike at any time.
|
||||
gui.queen.defeated=You are truly... a mighty warrior...
|
||||
gui.queen.peaceful=Sorry, I don't fight with weaklings.
|
||||
gui.queen.nomedals=Try defeating some weaker valkyries first.
|
||||
gui.queen.fight=This will be your final battle!
|
||||
gui.queen.lost=As expected of a human.
|
||||
|
||||
gui.queen.dialog.0=What can you tell me about this place?
|
||||
gui.queen.dialog.1=I wish to fight you!
|
||||
gui.queen.dialog.2=Nevermind
|
||||
|
||||
gui.queen.answer.0=This is a sanctuary for us Valkyries who seek rest.
|
||||
gui.queen.answer.1=Very well then. Bring me ten medals from my subordinates to prove your worth, then we'll see.
|
||||
gui.queen.answer.2=Goodbye adventurer.
|
||||
|
||||
gui.spirit.line0=You are certainly a brave soul to have entered this chamber.
|
||||
gui.spirit.line1=Begone human, you serve no purpose here.
|
||||
gui.spirit.line2=Your presence annoys me. Do you not fear my burning aura?
|
||||
gui.spirit.line3=I have nothing to offer you, fool. Leave me at peace.
|
||||
gui.spirit.line4=Perhaps you are ignorant. Do you wish to know who I am?
|
||||
gui.spirit.line5.1=I am a sun spirit, embodiment of Aether's eternal daylight. As
|
||||
gui.spirit.line5.2=long as I am alive, the sun will never set on this world.
|
||||
gui.spirit.line6.1=My body burns with the anger of a thousand beasts. No man,
|
||||
gui.spirit.line6.2=hero, or villain can harm me. You are no exception.
|
||||
gui.spirit.line7.1=You wish to challenge the might of the sun? You are mad.
|
||||
gui.spirit.line7.2=Do not further insult me or you will feel my wrath.
|
||||
gui.spirit.line8=This is your final warning. Leave now, or prepare to burn.
|
||||
gui.spirit.line9=As you wish, your death will be slow and agonizing.
|
||||
gui.spirit.line10=Did your previous death not satisfy your curiosity, human?
|
||||
gui.spirit.dead=Such bitter cold... is this the feeling... of pain?
|
||||
gui.spirit.playerdied=Such is the fate of a being who opposes the might of the sun.
|
||||
|
||||
gui.sun_altar.message=The sun spirit has no power over this realm.
|
||||
gui.sun_altar.eternal_day=The sun spirit is still in control of this realm.
|
||||
gui.sun_altar.cycle_catchup=The sun is still moving to its correct position.
|
||||
|
@ -366,6 +443,10 @@ gui.treasure_chest.silver=Silberschatzkiste
|
|||
gui.treasure_chest.gold=Goldschatzkiste
|
||||
gui.treasure_chest.platinum=Platinschatzkiste
|
||||
|
||||
title.aether_legacy.slider.name=the Slider
|
||||
title.aether_legacy.valkyrie_queen.name=the Valkyrie Queen
|
||||
title.aether_legacy.sun_spirit.name=the Sun Spirit
|
||||
|
||||
gui.skyroot_bed.respawn_point=Respawn point set
|
||||
|
||||
gui.options.perk_customization=Perk Customization...
|
||||
|
@ -377,6 +458,11 @@ gui.button.aether_cape=Aether Cape:
|
|||
key.aether.category=Aether
|
||||
key.aether.accessory_menu=Open Accessories Menu
|
||||
|
||||
gui.aether_menu.normal_theme=Normal Theme
|
||||
gui.aether_menu.aether_theme=Aether Theme
|
||||
|
||||
gui.aether_trivia.pro_tip=Pro Tip:
|
||||
|
||||
lore.aether_legacy.aechor_petal=The petal of an Aechor Plant, they have a sweet aroma to them. These are a Moa's favorite food, and can be used to feed baby Moas.
|
||||
lore.aether_legacy.aerogel=The result of the Aether's unique climate and lava combining. It can be crafted into various decorative blocks and is blast resistant.
|
||||
lore.aether_legacy.aerogel_slab=Crafted from Aerogel. Slabs are half blocks, versatile for decoration and smooth slopes. Try adding some to a building’s roofing!
|
||||
|
|
|
@ -132,6 +132,13 @@ item.developer_stick.name=Developer Stick
|
|||
item.skyroot_bed_item.name=Skyroot Bed
|
||||
item.aether_portal_frame.name=Aether Portal Frame
|
||||
|
||||
item.tooltip.aether_tune=Aether Tune
|
||||
item.tooltip.ascending_dawn=Ascending Dawn
|
||||
item.tooltip.welcoming_skies=Welcoming Skies
|
||||
item.tooltip.legacy=Legacy
|
||||
|
||||
item.notch_hammer.cooldown=Cooldown
|
||||
|
||||
# Block Names
|
||||
tile.aether_portal.name=Aether Portal
|
||||
tile.aether_grass.name=Aether Grass
|
||||
|
@ -343,6 +350,9 @@ tab.aether_misc=Aether Miscellaneous
|
|||
# Tab Names
|
||||
tab.accessories.name=Accessories
|
||||
|
||||
# Effect names
|
||||
effect.aether.inebriation=Inebriation
|
||||
|
||||
# Death messages
|
||||
death.attack.inebriation=%1$s was inebriated
|
||||
death.attack.inebriation_indirect=%1$s was inebriated by %2$s
|
||||
|
@ -353,6 +363,72 @@ death.attack.icey_ball=%1$s was chilled by %2$s's Icey Ball
|
|||
death.attack.lightning_ball=%1$s was zapped by %2$s's Thunder Ball
|
||||
|
||||
# Gui messages
|
||||
gui.item.life_shard.maxshards=You can only use a total of %s life shards.
|
||||
gui.item.developer_stick.notdev=You aren't skilled enough to use this item!
|
||||
|
||||
gui.slider.notpickaxe=Hmm. Perhaps I need to attack it with a Pickaxe?
|
||||
gui.slider.apple=This message is only here because KingPhygieBoo asked Kino a random item and he said apple.
|
||||
gui.slider.far=It seems I'm too far away to wake it.
|
||||
|
||||
gui.valkyrie.dialog.1=What's that? You want to fight? Aww, what a cute little human.
|
||||
gui.valkyrie.dialog.2=You're not thinking of fighting a big, strong Valkyrie are you?
|
||||
gui.valkyrie.dialog.3=I don't think you should bother me, you could get really hurt.
|
||||
|
||||
gui.valkyrie.dialog.medal.1=Umm... that's a nice pile of medallions you have there...
|
||||
gui.valkyrie.dialog.medal.2=That's pretty impressive, but you won't defeat me.
|
||||
gui.valkyrie.dialog.medal.3=You think you're a tough guy, eh? Well, bring it on!
|
||||
|
||||
gui.valkyrie.dialog.defeated.1=Alright, alright! You win!
|
||||
gui.valkyrie.dialog.defeated.2=Okay, I give up! Geez!
|
||||
gui.valkyrie.dialog.defeated.3=Oww! Fine, here's your medal...
|
||||
|
||||
gui.valkyrie.dialog.attack.1=I'm not going easy on you!
|
||||
gui.valkyrie.dialog.attack.2=You're gonna regret that!
|
||||
gui.valkyrie.dialog.attack.3=Now you're in for it!
|
||||
|
||||
gui.valkyrie.dialog.playerdead.1=You want a medallion? Try being less pathetic.
|
||||
gui.valkyrie.dialog.playerdead.2=Maybe some day, %s... maybe some day.
|
||||
gui.valkyrie.dialog.playerdead.3=Humans aren't nearly as cute when they're dead.
|
||||
|
||||
gui.valkyrie.dialog.ready=Now then, let's begin!
|
||||
gui.valkyrie.dialog.nomedals=Take your time.
|
||||
gui.valkyrie.dialog.nofight=So be it then. Goodbye adventurer.
|
||||
|
||||
gui.valkyrie.dialog.player.havemedals=I'm ready, I have the medals right here!
|
||||
gui.valkyrie.dialog.player.lackmedals=I'll return when I have them.
|
||||
gui.valkyrie.dialog.player.denyfight=On second thought, I'd rather not.
|
||||
|
||||
gui.queen.ready=If you wish to challenge me, strike at any time.
|
||||
gui.queen.defeated=You are truly... a mighty warrior...
|
||||
gui.queen.peaceful=Sorry, I don't fight with weaklings.
|
||||
gui.queen.nomedals=Try defeating some weaker valkyries first.
|
||||
gui.queen.fight=This will be your final battle!
|
||||
gui.queen.lost=As expected of a human.
|
||||
|
||||
gui.queen.dialog.0=What can you tell me about this place?
|
||||
gui.queen.dialog.1=I wish to fight you!
|
||||
gui.queen.dialog.2=Nevermind
|
||||
|
||||
gui.queen.answer.0=This is a sanctuary for us Valkyries who seek rest.
|
||||
gui.queen.answer.1=Very well then. Bring me ten medals from my subordinates to prove your worth, then we'll see.
|
||||
gui.queen.answer.2=Goodbye adventurer.
|
||||
gui.spirit.line0=You are certainly a brave soul to have entered this chamber.
|
||||
gui.spirit.line1=Begone human, you serve no purpose here.
|
||||
gui.spirit.line2=Your presence annoys me. Do you not fear my burning aura?
|
||||
gui.spirit.line3=I have nothing to offer you, fool. Leave me at peace.
|
||||
gui.spirit.line4=Perhaps you are ignorant. Do you wish to know who I am?
|
||||
gui.spirit.line5.1=I am a sun spirit, embodiment of Aether's eternal daylight. As
|
||||
gui.spirit.line5.2=long as I am alive, the sun will never set on this world.
|
||||
gui.spirit.line6.1=My body burns with the anger of a thousand beasts. No man,
|
||||
gui.spirit.line6.2=hero, or villain can harm me. You are no exception.
|
||||
gui.spirit.line7.1=You wish to challenge the might of the sun? You are mad.
|
||||
gui.spirit.line7.2=Do not further insult me or you will feel my wrath.
|
||||
gui.spirit.line8=This is your final warning. Leave now, or prepare to burn.
|
||||
gui.spirit.line9=As you wish, your death will be slow and agonizing.
|
||||
gui.spirit.line10=Did your previous death not satisfy your curiosity, human?
|
||||
gui.spirit.dead=Such bitter cold... is this the feeling... of pain?
|
||||
gui.spirit.playerdied=Such is the fate of a being who opposes the might of the sun.
|
||||
|
||||
gui.sun_altar.message=The sun spirit has no power over this realm.
|
||||
gui.sun_altar.eternal_day=The sun spirit is still in control of this realm.
|
||||
gui.sun_altar.cycle_catchup=The sun is still moving to its correct position.
|
||||
|
@ -366,6 +442,10 @@ gui.treasure_chest.silver=Silver Treasure Chest
|
|||
gui.treasure_chest.gold=Gold Treasure Chest
|
||||
gui.treasure_chest.platinum=Platinum Treasure Chest
|
||||
|
||||
title.aether_legacy.slider.name=the Slider
|
||||
title.aether_legacy.valkyrie_queen.name=the Valkyrie Queen
|
||||
title.aether_legacy.sun_spirit.name=the Sun Spirit
|
||||
|
||||
gui.skyroot_bed.respawn_point=Respawn point set
|
||||
|
||||
gui.options.perk_customization=Perk Customization...
|
||||
|
@ -377,6 +457,11 @@ gui.button.aether_cape=Aether Cape:
|
|||
key.aether.category=Aether
|
||||
key.aether.accessory_menu=Open Accessories Menu
|
||||
|
||||
gui.aether_menu.normal_theme=Normal Theme
|
||||
gui.aether_menu.aether_theme=Aether Theme
|
||||
|
||||
gui.aether_trivia.pro_tip=Pro Tip:
|
||||
|
||||
lore.aether_legacy.aechor_petal=The petal of an Aechor Plant, they have a sweet aroma to them. These are a Moa's favorite food, and can be used to feed baby Moas.
|
||||
lore.aether_legacy.aerogel=The result of the Aether's unique climate and lava combining. It can be crafted into various decorative blocks and is blast resistant.
|
||||
lore.aether_legacy.aerogel_slab=Crafted from Aerogel. Slabs are half blocks, versatile for decoration and smooth slopes. Try adding some to a building’s roofing!
|
||||
|
|
|
@ -132,6 +132,13 @@ item.developer_stick.name=Palo de Elaborador
|
|||
item.skyroot_bed_item.name=Skyroot Bed
|
||||
item.aether_portal_frame.name=Aether Portal Frame
|
||||
|
||||
item.tooltip.aether_tune=Aether Tune
|
||||
item.tooltip.ascending_dawn=Ascending Dawn
|
||||
item.tooltip.welcoming_skies=Welcoming Skies
|
||||
item.tooltip.legacy=Legacy
|
||||
|
||||
item.notch_hammer.cooldown=Cooldown
|
||||
|
||||
# Block Names
|
||||
tile.aether_portal.name=Portal de Aether
|
||||
tile.aether_grass.name=Hierva de Aether
|
||||
|
@ -343,6 +350,9 @@ tab.aether_misc=Aether Miscellaneous
|
|||
# Tab Names
|
||||
tab.accessories.name=Accesorios
|
||||
|
||||
# Effect names
|
||||
effect.aether.inebriation=Inebriation
|
||||
|
||||
# Death messages
|
||||
death.attack.inebriation=%1$s fue embriagado por
|
||||
death.attack.inebriation_indirect=%1$s was inebriated by %2$s
|
||||
|
@ -353,6 +363,73 @@ death.attack.icey_ball=%1$s was chilled by %2$s's Icey Ball
|
|||
death.attack.lightning_ball=%1$s was zapped by %2$s's Thunder Ball
|
||||
|
||||
# Gui messages
|
||||
gui.item.life_shard.maxshards=You can only use a total of %s life shards.
|
||||
gui.item.developer_stick.notdev=You aren't skilled enough to use this item!
|
||||
|
||||
gui.slider.notpickaxe=Hmm. Perhaps I need to attack it with a Pickaxe?
|
||||
gui.slider.apple=This message is only here because KingPhygieBoo asked Kino a random item and he said apple.
|
||||
gui.slider.far=It seems I'm too far away to wake it.
|
||||
|
||||
gui.valkyrie.dialog.1=What's that? You want to fight? Aww, what a cute little human.
|
||||
gui.valkyrie.dialog.2=You're not thinking of fighting a big, strong Valkyrie are you?
|
||||
gui.valkyrie.dialog.3=I don't think you should bother me, you could get really hurt.
|
||||
|
||||
gui.valkyrie.dialog.medal.1=Umm... that's a nice pile of medallions you have there...
|
||||
gui.valkyrie.dialog.medal.2=That's pretty impressive, but you won't defeat me.
|
||||
gui.valkyrie.dialog.medal.3=You think you're a tough guy, eh? Well, bring it on!
|
||||
|
||||
gui.valkyrie.dialog.defeated.1=Alright, alright! You win!
|
||||
gui.valkyrie.dialog.defeated.2=Okay, I give up! Geez!
|
||||
gui.valkyrie.dialog.defeated.3=Oww! Fine, here's your medal...
|
||||
|
||||
gui.valkyrie.dialog.attack.1=I'm not going easy on you!
|
||||
gui.valkyrie.dialog.attack.2=You're gonna regret that!
|
||||
gui.valkyrie.dialog.attack.3=Now you're in for it!
|
||||
|
||||
gui.valkyrie.dialog.playerdead.1=You want a medallion? Try being less pathetic.
|
||||
gui.valkyrie.dialog.playerdead.2=Maybe some day, %s... maybe some day.
|
||||
gui.valkyrie.dialog.playerdead.3=Humans aren't nearly as cute when they're dead.
|
||||
|
||||
gui.valkyrie.dialog.ready=Now then, let's begin!
|
||||
gui.valkyrie.dialog.nomedals=Take your time.
|
||||
gui.valkyrie.dialog.nofight=So be it then. Goodbye adventurer.
|
||||
|
||||
gui.valkyrie.dialog.player.havemedals=I'm ready, I have the medals right here!
|
||||
gui.valkyrie.dialog.player.lackmedals=I'll return when I have them.
|
||||
gui.valkyrie.dialog.player.denyfight=On second thought, I'd rather not.
|
||||
|
||||
gui.queen.ready=If you wish to challenge me, strike at any time.
|
||||
gui.queen.defeated=You are truly... a mighty warrior...
|
||||
gui.queen.peaceful=Sorry, I don't fight with weaklings.
|
||||
gui.queen.nomedals=Try defeating some weaker valkyries first.
|
||||
gui.queen.fight=This will be your final battle!
|
||||
gui.queen.lost=As expected of a human.
|
||||
|
||||
gui.queen.dialog.0=What can you tell me about this place?
|
||||
gui.queen.dialog.1=I wish to fight you!
|
||||
gui.queen.dialog.2=Nevermind
|
||||
|
||||
gui.queen.answer.0=This is a sanctuary for us Valkyries who seek rest.
|
||||
gui.queen.answer.1=Very well then. Bring me ten medals from my subordinates to prove your worth, then we'll see.
|
||||
gui.queen.answer.2=Goodbye adventurer.
|
||||
|
||||
gui.spirit.line0=You are certainly a brave soul to have entered this chamber.
|
||||
gui.spirit.line1=Begone human, you serve no purpose here.
|
||||
gui.spirit.line2=Your presence annoys me. Do you not fear my burning aura?
|
||||
gui.spirit.line3=I have nothing to offer you, fool. Leave me at peace.
|
||||
gui.spirit.line4=Perhaps you are ignorant. Do you wish to know who I am?
|
||||
gui.spirit.line5.1=I am a sun spirit, embodiment of Aether's eternal daylight. As
|
||||
gui.spirit.line5.2=long as I am alive, the sun will never set on this world.
|
||||
gui.spirit.line6.1=My body burns with the anger of a thousand beasts. No man,
|
||||
gui.spirit.line6.2=hero, or villain can harm me. You are no exception.
|
||||
gui.spirit.line7.1=You wish to challenge the might of the sun? You are mad.
|
||||
gui.spirit.line7.2=Do not further insult me or you will feel my wrath.
|
||||
gui.spirit.line8=This is your final warning. Leave now, or prepare to burn.
|
||||
gui.spirit.line9=As you wish, your death will be slow and agonizing.
|
||||
gui.spirit.line10=Did your previous death not satisfy your curiosity, human?
|
||||
gui.spirit.dead=Such bitter cold... is this the feeling... of pain?
|
||||
gui.spirit.playerdied=Such is the fate of a being who opposes the might of the sun.
|
||||
|
||||
gui.sun_altar.message=The sun spirit has no power over this realm.
|
||||
gui.sun_altar.eternal_day=The sun spirit is still in control of this realm.
|
||||
gui.sun_altar.cycle_catchup=The sun is still moving to its correct position.
|
||||
|
@ -366,6 +443,10 @@ gui.treasure_chest.silver=Cofre de Tesoro Plateado
|
|||
gui.treasure_chest.gold=Cofre de Tesoro Dorado
|
||||
gui.treasure_chest.platinum=Cofre de Tesoro Platino
|
||||
|
||||
title.aether_legacy.slider.name=the Slider
|
||||
title.aether_legacy.valkyrie_queen.name=the Valkyrie Queen
|
||||
title.aether_legacy.sun_spirit.name=the Sun Spirit
|
||||
|
||||
gui.skyroot_bed.respawn_point=Respawn point set
|
||||
|
||||
gui.options.perk_customization=Perk Customization...
|
||||
|
@ -377,6 +458,12 @@ gui.button.aether_cape=Aether Cape:
|
|||
key.aether.category=Aether
|
||||
key.aether.accessory_menu=Open Accessories Menu
|
||||
|
||||
gui.aether_menu.normal_theme=Normal Theme
|
||||
gui.aether_menu.aether_theme=Aether Theme
|
||||
|
||||
gui.aether_trivia.pro_tip=Pro Tip:
|
||||
|
||||
|
||||
lore.aether_legacy.aechor_petal=The petal of an Aechor Plant, they have a sweet aroma to them. These are a Moa's favorite food, and can be used to feed baby Moas.
|
||||
lore.aether_legacy.aerogel=The result of the Aether's unique climate and lava combining. It can be crafted into various decorative blocks and is blast resistant.
|
||||
lore.aether_legacy.aerogel_slab=Crafted from Aerogel. Slabs are half blocks, versatile for decoration and smooth slopes. Try adding some to a building’s roofing!
|
||||
|
|
|
@ -132,6 +132,13 @@ item.developer_stick.name=Bâton du Développeur
|
|||
item.skyroot_bed_item.name=Skyroot Bed
|
||||
item.aether_portal_frame.name=Aether Portal Frame
|
||||
|
||||
item.tooltip.aether_tune=Aether Tune
|
||||
item.tooltip.ascending_dawn=Ascending Dawn
|
||||
item.tooltip.welcoming_skies=Welcoming Skies
|
||||
item.tooltip.legacy=Legacy
|
||||
|
||||
item.notch_hammer.cooldown=Cooldown
|
||||
|
||||
# Block Names
|
||||
tile.aether_portal.name=Portail de l'Aether
|
||||
tile.aether_grass.name=Herbe de l'Aether
|
||||
|
@ -343,6 +350,9 @@ tab.aether_misc=Objets Divers de l'Aether
|
|||
# Tab Names
|
||||
tab.accessories.name=Accessoires
|
||||
|
||||
# Effect names
|
||||
effect.aether.inebriation=Inebriation
|
||||
|
||||
# Death messages
|
||||
death.attack.inebriation=%1$s a été enivré
|
||||
death.attack.inebriation_indirect=%1$s a été enivré par %2$s
|
||||
|
@ -353,6 +363,73 @@ death.attack.icey_ball=%1$s was chilled by %2$s's Icey Ball
|
|||
death.attack.lightning_ball=%1$s was zapped by %2$s's Thunder Ball
|
||||
|
||||
# Gui messages
|
||||
gui.item.life_shard.maxshards=You can only use a total of %s life shards.
|
||||
gui.item.developer_stick.notdev=You aren't skilled enough to use this item!
|
||||
|
||||
gui.slider.notpickaxe=Hmm. Perhaps I need to attack it with a Pickaxe?
|
||||
gui.slider.apple=This message is only here because KingPhygieBoo asked Kino a random item and he said apple.
|
||||
gui.slider.far=It seems I'm too far away to wake it.
|
||||
|
||||
gui.valkyrie.dialog.1=What's that? You want to fight? Aww, what a cute little human.
|
||||
gui.valkyrie.dialog.2=You're not thinking of fighting a big, strong Valkyrie are you?
|
||||
gui.valkyrie.dialog.3=I don't think you should bother me, you could get really hurt.
|
||||
|
||||
gui.valkyrie.dialog.medal.1=Umm... that's a nice pile of medallions you have there...
|
||||
gui.valkyrie.dialog.medal.2=That's pretty impressive, but you won't defeat me.
|
||||
gui.valkyrie.dialog.medal.3=You think you're a tough guy, eh? Well, bring it on!
|
||||
|
||||
gui.valkyrie.dialog.defeated.1=Alright, alright! You win!
|
||||
gui.valkyrie.dialog.defeated.2=Okay, I give up! Geez!
|
||||
gui.valkyrie.dialog.defeated.3=Oww! Fine, here's your medal...
|
||||
|
||||
gui.valkyrie.dialog.attack.1=I'm not going easy on you!
|
||||
gui.valkyrie.dialog.attack.2=You're gonna regret that!
|
||||
gui.valkyrie.dialog.attack.3=Now you're in for it!
|
||||
|
||||
gui.valkyrie.dialog.playerdead.1=You want a medallion? Try being less pathetic.
|
||||
gui.valkyrie.dialog.playerdead.2=Maybe some day, %s... maybe some day.
|
||||
gui.valkyrie.dialog.playerdead.3=Humans aren't nearly as cute when they're dead.
|
||||
|
||||
gui.valkyrie.dialog.ready=Now then, let's begin!
|
||||
gui.valkyrie.dialog.nomedals=Take your time.
|
||||
gui.valkyrie.dialog.nofight=So be it then. Goodbye adventurer.
|
||||
|
||||
gui.valkyrie.dialog.player.havemedals=I'm ready, I have the medals right here!
|
||||
gui.valkyrie.dialog.player.lackmedals=I'll return when I have them.
|
||||
gui.valkyrie.dialog.player.denyfight=On second thought, I'd rather not.
|
||||
|
||||
gui.queen.ready=If you wish to challenge me, strike at any time.
|
||||
gui.queen.defeated=You are truly... a mighty warrior...
|
||||
gui.queen.peaceful=Sorry, I don't fight with weaklings.
|
||||
gui.queen.nomedals=Try defeating some weaker valkyries first.
|
||||
gui.queen.fight=This will be your final battle!
|
||||
gui.queen.lost=As expected of a human.
|
||||
|
||||
gui.queen.dialog.0=What can you tell me about this place?
|
||||
gui.queen.dialog.1=I wish to fight you!
|
||||
gui.queen.dialog.2=Nevermind
|
||||
|
||||
gui.queen.answer.0=This is a sanctuary for us Valkyries who seek rest.
|
||||
gui.queen.answer.1=Very well then. Bring me ten medals from my subordinates to prove your worth, then we'll see.
|
||||
gui.queen.answer.2=Goodbye adventurer.
|
||||
|
||||
gui.spirit.line0=You are certainly a brave soul to have entered this chamber.
|
||||
gui.spirit.line1=Begone human, you serve no purpose here.
|
||||
gui.spirit.line2=Your presence annoys me. Do you not fear my burning aura?
|
||||
gui.spirit.line3=I have nothing to offer you, fool. Leave me at peace.
|
||||
gui.spirit.line4=Perhaps you are ignorant. Do you wish to know who I am?
|
||||
gui.spirit.line5.1=I am a sun spirit, embodiment of Aether's eternal daylight. As
|
||||
gui.spirit.line5.2=long as I am alive, the sun will never set on this world.
|
||||
gui.spirit.line6.1=My body burns with the anger of a thousand beasts. No man,
|
||||
gui.spirit.line6.2=hero, or villain can harm me. You are no exception.
|
||||
gui.spirit.line7.1=You wish to challenge the might of the sun? You are mad.
|
||||
gui.spirit.line7.2=Do not further insult me or you will feel my wrath.
|
||||
gui.spirit.line8=This is your final warning. Leave now, or prepare to burn.
|
||||
gui.spirit.line9=As you wish, your death will be slow and agonizing.
|
||||
gui.spirit.line10=Did your previous death not satisfy your curiosity, human?
|
||||
gui.spirit.dead=Such bitter cold... is this the feeling... of pain?
|
||||
gui.spirit.playerdied=Such is the fate of a being who opposes the might of the sun.
|
||||
|
||||
gui.sun_altar.message=The sun spirit has no power over this realm.
|
||||
gui.sun_altar.eternal_day=The sun spirit is still in control of this realm.
|
||||
gui.sun_altar.cycle_catchup=The sun is still moving to its correct position.
|
||||
|
@ -366,6 +443,10 @@ gui.treasure_chest.silver=Coffre au Trésor d'Argent
|
|||
gui.treasure_chest.gold=Coffre au Trésor d'Or
|
||||
gui.treasure_chest.platinum=Coffre au Trésor de Platine
|
||||
|
||||
title.aether_legacy.slider.name=the Slider
|
||||
title.aether_legacy.valkyrie_queen.name=the Valkyrie Queen
|
||||
title.aether_legacy.sun_spirit.name=the Sun Spirit
|
||||
|
||||
gui.skyroot_bed.respawn_point=Respawn point set
|
||||
|
||||
gui.options.perk_customization=Perk Customization...
|
||||
|
@ -377,6 +458,11 @@ gui.button.aether_cape=Aether Cape:
|
|||
key.aether.category=Aether
|
||||
key.aether.accessory_menu=Open Accessories Menu
|
||||
|
||||
gui.aether_menu.normal_theme=Normal Theme
|
||||
gui.aether_menu.aether_theme=Aether Theme
|
||||
|
||||
gui.aether_trivia.pro_tip=Pro Tip:
|
||||
|
||||
lore.aether_legacy.aechor_petal=The petal of an Aechor Plant, they have a sweet aroma to them. These are a Moa's favorite food, and can be used to feed baby Moas.
|
||||
lore.aether_legacy.aerogel=The result of the Aether's unique climate and lava combining. It can be crafted into various decorative blocks and is blast resistant.
|
||||
lore.aether_legacy.aerogel_slab=Crafted from Aerogel. Slabs are half blocks, versatile for decoration and smooth slopes. Try adding some to a building’s roofing!
|
||||
|
@ -585,4 +671,4 @@ lore.aether_legacy.blueberry=Harvested from Berry Bushes, this is the most commo
|
|||
lore.aether_legacy.gingerbread_man=Found in presents under Holiday trees, these are the most common of Christmas items. They are very abundant when dropped from presents.
|
||||
lore.aether_legacy.skyroot_leaves=These leaves generate with Skyroot Trees. They can drop Skyroot Saplings when decaying.
|
||||
lore.aether_legacy.skyroot_planks=Skyroot Planks can be made into various tools, blocks and items. They are crafted from Skyroot Logs, and make a great building material.
|
||||
lore.aether_legacy.swet_ball=A gooey orb that is dropped from Blue Swets. It can be used to fertilize soils. Another use is to put it alongside string to make a lead.
|
||||
lore.aether_legacy.swet_ball=A gooey orb that is dropped from Blue Swets. It can be used to fertilize soils. Another use is to put it alongside string to make a lead.
|
|
@ -132,6 +132,13 @@ item.developer_stick.name=Developer Stick
|
|||
item.skyroot_bed_item.name=Skyroot Bed
|
||||
item.aether_portal_frame.name=Aether Portal Frame
|
||||
|
||||
item.tooltip.aether_tune=Aether Tune
|
||||
item.tooltip.ascending_dawn=Ascending Dawn
|
||||
item.tooltip.welcoming_skies=Welcoming Skies
|
||||
item.tooltip.legacy=Legacy
|
||||
|
||||
item.notch_hammer.cooldown=Cooldown
|
||||
|
||||
# Block Names
|
||||
tile.aether_portal.name=Portale dell'Aether
|
||||
tile.aether_grass.name=Erba dell'Aether
|
||||
|
@ -343,6 +350,9 @@ tab.aether_misc=Altre cose dell'Aether
|
|||
# Tab Names
|
||||
tab.accessories.name=Accessori
|
||||
|
||||
# Effect names
|
||||
effect.aether.inebriation=Inebriation
|
||||
|
||||
# Death messages
|
||||
death.attack.inebriation=%1$s was inebriated
|
||||
death.attack.inebriation_indirect=%1$s was inebriated by %2$s
|
||||
|
@ -353,6 +363,73 @@ death.attack.icey_ball=%1$s was chilled by %2$s's Icey Ball
|
|||
death.attack.lightning_ball=%1$s was zapped by %2$s's Thunder Ball
|
||||
|
||||
#Gui messages
|
||||
gui.item.life_shard.maxshards=You can only use a total of %s life shards.
|
||||
gui.item.developer_stick.notdev=You aren't skilled enough to use this item!
|
||||
|
||||
gui.slider.notpickaxe=Hmm. Perhaps I need to attack it with a Pickaxe?
|
||||
gui.slider.apple=This message is only here because KingPhygieBoo asked Kino a random item and he said apple.
|
||||
gui.slider.far=It seems I'm too far away to wake it.
|
||||
|
||||
gui.valkyrie.dialog.1=What's that? You want to fight? Aww, what a cute little human.
|
||||
gui.valkyrie.dialog.2=You're not thinking of fighting a big, strong Valkyrie are you?
|
||||
gui.valkyrie.dialog.3=I don't think you should bother me, you could get really hurt.
|
||||
|
||||
gui.valkyrie.dialog.medal.1=Umm... that's a nice pile of medallions you have there...
|
||||
gui.valkyrie.dialog.medal.2=That's pretty impressive, but you won't defeat me.
|
||||
gui.valkyrie.dialog.medal.3=You think you're a tough guy, eh? Well, bring it on!
|
||||
|
||||
gui.valkyrie.dialog.defeated.1=Alright, alright! You win!
|
||||
gui.valkyrie.dialog.defeated.2=Okay, I give up! Geez!
|
||||
gui.valkyrie.dialog.defeated.3=Oww! Fine, here's your medal...
|
||||
|
||||
gui.valkyrie.dialog.attack.1=I'm not going easy on you!
|
||||
gui.valkyrie.dialog.attack.2=You're gonna regret that!
|
||||
gui.valkyrie.dialog.attack.3=Now you're in for it!
|
||||
|
||||
gui.valkyrie.dialog.playerdead.1=You want a medallion? Try being less pathetic.
|
||||
gui.valkyrie.dialog.playerdead.2=Maybe some day, %s... maybe some day.
|
||||
gui.valkyrie.dialog.playerdead.3=Humans aren't nearly as cute when they're dead.
|
||||
|
||||
gui.valkyrie.dialog.ready=Now then, let's begin!
|
||||
gui.valkyrie.dialog.nomedals=Take your time.
|
||||
gui.valkyrie.dialog.nofight=So be it then. Goodbye adventurer.
|
||||
|
||||
gui.valkyrie.dialog.player.havemedals=I'm ready, I have the medals right here!
|
||||
gui.valkyrie.dialog.player.lackmedals=I'll return when I have them.
|
||||
gui.valkyrie.dialog.player.denyfight=On second thought, I'd rather not.
|
||||
|
||||
gui.queen.ready=If you wish to challenge me, strike at any time.
|
||||
gui.queen.defeated=You are truly... a mighty warrior...
|
||||
gui.queen.peaceful=Sorry, I don't fight with weaklings.
|
||||
gui.queen.nomedals=Try defeating some weaker valkyries first.
|
||||
gui.queen.fight=This will be your final battle!
|
||||
gui.queen.lost=As expected of a human.
|
||||
|
||||
gui.queen.dialog.0=What can you tell me about this place?
|
||||
gui.queen.dialog.1=I wish to fight you!
|
||||
gui.queen.dialog.2=Nevermind
|
||||
|
||||
gui.queen.answer.0=This is a sanctuary for us Valkyries who seek rest.
|
||||
gui.queen.answer.1=Very well then. Bring me ten medals from my subordinates to prove your worth, then we'll see.
|
||||
gui.queen.answer.2=Goodbye adventurer.
|
||||
|
||||
gui.spirit.line0=You are certainly a brave soul to have entered this chamber.
|
||||
gui.spirit.line1=Begone human, you serve no purpose here.
|
||||
gui.spirit.line2=Your presence annoys me. Do you not fear my burning aura?
|
||||
gui.spirit.line3=I have nothing to offer you, fool. Leave me at peace.
|
||||
gui.spirit.line4=Perhaps you are ignorant. Do you wish to know who I am?
|
||||
gui.spirit.line5.1=I am a sun spirit, embodiment of Aether's eternal daylight. As
|
||||
gui.spirit.line5.2=long as I am alive, the sun will never set on this world.
|
||||
gui.spirit.line6.1=My body burns with the anger of a thousand beasts. No man,
|
||||
gui.spirit.line6.2=hero, or villain can harm me. You are no exception.
|
||||
gui.spirit.line7.1=You wish to challenge the might of the sun? You are mad.
|
||||
gui.spirit.line7.2=Do not further insult me or you will feel my wrath.
|
||||
gui.spirit.line8=This is your final warning. Leave now, or prepare to burn.
|
||||
gui.spirit.line9=As you wish, your death will be slow and agonizing.
|
||||
gui.spirit.line10=Did your previous death not satisfy your curiosity, human?
|
||||
gui.spirit.dead=Such bitter cold... is this the feeling... of pain?
|
||||
gui.spirit.playerdied=Such is the fate of a being who opposes the might of the sun.
|
||||
|
||||
gui.sun_altar.message=The sun spirit has no power over this realm.
|
||||
gui.sun_altar.eternal_day=The sun spirit is still in control of this realm.
|
||||
gui.sun_altar.cycle_catchup=The sun is still moving to its correct position.
|
||||
|
@ -366,6 +443,10 @@ gui.treasure_chest.silver=Silver Treasure Chest
|
|||
gui.treasure_chest.gold=Gold Treasure Chest
|
||||
gui.treasure_chest.platinum=Platinum Treasure Chest
|
||||
|
||||
title.aether_legacy.slider.name=the Slider
|
||||
title.aether_legacy.valkyrie_queen.name=the Valkyrie Queen
|
||||
title.aether_legacy.sun_spirit.name=the Sun Spirit
|
||||
|
||||
gui.skyroot_bed.respawn_point=Respawn point set
|
||||
|
||||
gui.options.perk_customization=Perk Customization...
|
||||
|
@ -377,6 +458,11 @@ gui.button.aether_cape=Aether Cape:
|
|||
key.aether.category=Aether
|
||||
key.aether.accessory_menu=Open Accessories Menu
|
||||
|
||||
gui.aether_menu.normal_theme=Normal Theme
|
||||
gui.aether_menu.aether_theme=Aether Theme
|
||||
|
||||
gui.aether_trivia.pro_tip=Pro Tip:
|
||||
|
||||
lore.aether_legacy.aechor_petal=The petal of an Aechor Plant, they have a sweet aroma to them. These are a Moa's favorite food, and can be used to feed baby Moas.
|
||||
lore.aether_legacy.aerogel=The result of the Aether's unique climate and lava combining. It can be crafted into various decorative blocks and is blast resistant.
|
||||
lore.aether_legacy.aerogel_slab=Crafted from Aerogel. Slabs are half blocks, versatile for decoration and smooth slopes. Try adding some to a building’s roofing!
|
||||
|
@ -585,4 +671,4 @@ lore.aether_legacy.blueberry=Harvested from Berry Bushes, this is the most commo
|
|||
lore.aether_legacy.gingerbread_man=Found in presents under Holiday trees, these are the most common of Christmas items. They are very abundant when dropped from presents.
|
||||
lore.aether_legacy.skyroot_leaves=These leaves generate with Skyroot Trees. They can drop Skyroot Saplings when decaying.
|
||||
lore.aether_legacy.skyroot_planks=Skyroot Planks can be made into various tools, blocks and items. They are crafted from Skyroot Logs, and make a great building material.
|
||||
lore.aether_legacy.swet_ball=A gooey orb that is dropped from Blue Swets. It can be used to fertilize soils. Another use is to put it alongside string to make a lead.
|
||||
lore.aether_legacy.swet_ball=A gooey orb that is dropped from Blue Swets. It can be used to fertilize soils. Another use is to put it alongside string to make a lead.
|
|
@ -132,6 +132,13 @@ item.developer_stick.name=Developer Stick
|
|||
item.skyroot_bed_item.name=Skyroot Bed
|
||||
item.aether_portal_frame.name=Aether Portal Frame
|
||||
|
||||
item.tooltip.aether_tune=Aether Tune
|
||||
item.tooltip.ascending_dawn=Ascending Dawn
|
||||
item.tooltip.welcoming_skies=Welcoming Skies
|
||||
item.tooltip.legacy=Legacy
|
||||
|
||||
item.notch_hammer.cooldown=Cooldown
|
||||
|
||||
# Block Names
|
||||
tile.aether_portal.name=Aether Portal
|
||||
tile.aether_grass.name=Aether Grass
|
||||
|
@ -343,6 +350,9 @@ tab.aether_misc=Aether Miscellaneous
|
|||
# Tab Names
|
||||
tab.accessories.name=Accessories
|
||||
|
||||
# Effect names
|
||||
effect.aether.inebriation=Inebriation
|
||||
|
||||
# Death messages
|
||||
death.attack.inebriation=%1$s was inebriated
|
||||
death.attack.inebriation_indirect=%1$s was inebriated by %2$s
|
||||
|
@ -353,6 +363,73 @@ death.attack.icey_ball=%1$s was chilled by %2$s's Icey Ball
|
|||
death.attack.lightning_ball=%1$s was zapped by %2$s's Thunder Ball
|
||||
|
||||
# Gui messages
|
||||
gui.item.life_shard.maxshards=You can only use a total of %s life shards.
|
||||
gui.item.developer_stick.notdev=You aren't skilled enough to use this item!
|
||||
|
||||
gui.slider.notpickaxe=Hmm. Perhaps I need to attack it with a Pickaxe?
|
||||
gui.slider.apple=This message is only here because KingPhygieBoo asked Kino a random item and he said apple.
|
||||
gui.slider.far=It seems I'm too far away to wake it.
|
||||
|
||||
gui.valkyrie.dialog.1=What's that? You want to fight? Aww, what a cute little human.
|
||||
gui.valkyrie.dialog.2=You're not thinking of fighting a big, strong Valkyrie are you?
|
||||
gui.valkyrie.dialog.3=I don't think you should bother me, you could get really hurt.
|
||||
|
||||
gui.valkyrie.dialog.medal.1=Umm... that's a nice pile of medallions you have there...
|
||||
gui.valkyrie.dialog.medal.2=That's pretty impressive, but you won't defeat me.
|
||||
gui.valkyrie.dialog.medal.3=You think you're a tough guy, eh? Well, bring it on!
|
||||
|
||||
gui.valkyrie.dialog.defeated.1=Alright, alright! You win!
|
||||
gui.valkyrie.dialog.defeated.2=Okay, I give up! Geez!
|
||||
gui.valkyrie.dialog.defeated.3=Oww! Fine, here's your medal...
|
||||
|
||||
gui.valkyrie.dialog.attack.1=I'm not going easy on you!
|
||||
gui.valkyrie.dialog.attack.2=You're gonna regret that!
|
||||
gui.valkyrie.dialog.attack.3=Now you're in for it!
|
||||
|
||||
gui.valkyrie.dialog.playerdead.1=You want a medallion? Try being less pathetic.
|
||||
gui.valkyrie.dialog.playerdead.2=Maybe some day, %s... maybe some day.
|
||||
gui.valkyrie.dialog.playerdead.3=Humans aren't nearly as cute when they're dead.
|
||||
|
||||
gui.valkyrie.dialog.ready=Now then, let's begin!
|
||||
gui.valkyrie.dialog.nomedals=Take your time.
|
||||
gui.valkyrie.dialog.nofight=So be it then. Goodbye adventurer.
|
||||
|
||||
gui.valkyrie.dialog.player.havemedals=I'm ready, I have the medals right here!
|
||||
gui.valkyrie.dialog.player.lackmedals=I'll return when I have them.
|
||||
gui.valkyrie.dialog.player.denyfight=On second thought, I'd rather not.
|
||||
|
||||
gui.queen.ready=If you wish to challenge me, strike at any time.
|
||||
gui.queen.defeated=You are truly... a mighty warrior...
|
||||
gui.queen.peaceful=Sorry, I don't fight with weaklings.
|
||||
gui.queen.nomedals=Try defeating some weaker valkyries first.
|
||||
gui.queen.fight=This will be your final battle!
|
||||
gui.queen.lost=As expected of a human.
|
||||
|
||||
gui.queen.dialog.0=What can you tell me about this place?
|
||||
gui.queen.dialog.1=I wish to fight you!
|
||||
gui.queen.dialog.2=Nevermind
|
||||
|
||||
gui.queen.answer.0=This is a sanctuary for us Valkyries who seek rest.
|
||||
gui.queen.answer.1=Very well then. Bring me ten medals from my subordinates to prove your worth, then we'll see.
|
||||
gui.queen.answer.2=Goodbye adventurer.
|
||||
|
||||
gui.spirit.line0=You are certainly a brave soul to have entered this chamber.
|
||||
gui.spirit.line1=Begone human, you serve no purpose here.
|
||||
gui.spirit.line2=Your presence annoys me. Do you not fear my burning aura?
|
||||
gui.spirit.line3=I have nothing to offer you, fool. Leave me at peace.
|
||||
gui.spirit.line4=Perhaps you are ignorant. Do you wish to know who I am?
|
||||
gui.spirit.line5.1=I am a sun spirit, embodiment of Aether's eternal daylight. As
|
||||
gui.spirit.line5.2=long as I am alive, the sun will never set on this world.
|
||||
gui.spirit.line6.1=My body burns with the anger of a thousand beasts. No man,
|
||||
gui.spirit.line6.2=hero, or villain can harm me. You are no exception.
|
||||
gui.spirit.line7.1=You wish to challenge the might of the sun? You are mad.
|
||||
gui.spirit.line7.2=Do not further insult me or you will feel my wrath.
|
||||
gui.spirit.line8=This is your final warning. Leave now, or prepare to burn.
|
||||
gui.spirit.line9=As you wish, your death will be slow and agonizing.
|
||||
gui.spirit.line10=Did your previous death not satisfy your curiosity, human?
|
||||
gui.spirit.dead=Such bitter cold... is this the feeling... of pain?
|
||||
gui.spirit.playerdied=Such is the fate of a being who opposes the might of the sun.
|
||||
|
||||
gui.sun_altar.message=The sun spirit has no power over this realm.
|
||||
gui.sun_altar.eternal_day=The sun spirit is still in control of this realm.
|
||||
gui.sun_altar.cycle_catchup=The sun is still moving to its correct position.
|
||||
|
@ -366,6 +443,10 @@ gui.treasure_chest.silver=Silver Treasure Chest
|
|||
gui.treasure_chest.gold=Gold Treasure Chest
|
||||
gui.treasure_chest.platinum=Platinum Treasure Chest
|
||||
|
||||
title.aether_legacy.slider.name=the Slider
|
||||
title.aether_legacy.valkyrie_queen.name=the Valkyrie Queen
|
||||
title.aether_legacy.sun_spirit.name=the Sun Spirit
|
||||
|
||||
gui.skyroot_bed.respawn_point=Respawn point set
|
||||
|
||||
gui.options.perk_customization=Perk Customization...
|
||||
|
@ -377,6 +458,11 @@ gui.button.aether_cape=Aether Cape:
|
|||
key.aether.category=Aether
|
||||
key.aether.accessory_menu=Open Accessories Menu
|
||||
|
||||
gui.aether_menu.normal_theme=Normal Theme
|
||||
gui.aether_menu.aether_theme=Aether Theme
|
||||
|
||||
gui.aether_trivia.pro_tip=Pro Tip:
|
||||
|
||||
lore.aether_legacy.aechor_petal=The petal of an Aechor Plant, they have a sweet aroma to them. These are a Moa's favorite food, and can be used to feed baby Moas.
|
||||
lore.aether_legacy.aerogel=The result of the Aether's unique climate and lava combining. It can be crafted into various decorative blocks and is blast resistant.
|
||||
lore.aether_legacy.aerogel_slab=Crafted from Aerogel. Slabs are half blocks, versatile for decoration and smooth slopes. Try adding some to a building’s roofing!
|
||||
|
|
|
@ -132,6 +132,13 @@ item.developer_stick.name=개발자 막대기
|
|||
item.skyroot_bed_item.name=Skyroot Bed
|
||||
item.aether_portal_frame.name=Aether Portal Frame
|
||||
|
||||
item.tooltip.aether_tune=Aether Tune
|
||||
item.tooltip.ascending_dawn=Ascending Dawn
|
||||
item.tooltip.welcoming_skies=Welcoming Skies
|
||||
item.tooltip.legacy=Legacy
|
||||
|
||||
item.notch_hammer.cooldown=Cooldown
|
||||
|
||||
# 블록 이름
|
||||
tile.aether_portal.name=에더 포탈
|
||||
tile.aether_grass.name=에더 잔디 블록
|
||||
|
@ -343,6 +350,9 @@ tab.aether_misc=에더 기타
|
|||
# Tab 이름
|
||||
tab.accessories.name=악세서리
|
||||
|
||||
# Effect names
|
||||
effect.aether.inebriation=Inebriation
|
||||
|
||||
# Death messages
|
||||
death.attack.inebriation=%1$s(이)가 맹독에 중독되었습니다
|
||||
death.attack.inebriation_indirect=%1$s(이)가 %2$s에 의해 맹독에 중독되었습니다
|
||||
|
@ -353,6 +363,73 @@ death.attack.icey_ball=%1$s(이)가 %2$s의 아이스볼에 의해 얼어붙었
|
|||
death.attack.lightning_ball=%1$s이(가) %2$s의 썬더볼에 의해 쇼크사했습니다
|
||||
|
||||
# Gui messages
|
||||
gui.item.life_shard.maxshards=You can only use a total of %s life shards.
|
||||
gui.item.developer_stick.notdev=You aren't skilled enough to use this item!
|
||||
|
||||
gui.slider.notpickaxe=Hmm. Perhaps I need to attack it with a Pickaxe?
|
||||
gui.slider.apple=This message is only here because KingPhygieBoo asked Kino a random item and he said apple.
|
||||
gui.slider.far=It seems I'm too far away to wake it.
|
||||
|
||||
gui.valkyrie.dialog.1=What's that? You want to fight? Aww, what a cute little human.
|
||||
gui.valkyrie.dialog.2=You're not thinking of fighting a big, strong Valkyrie are you?
|
||||
gui.valkyrie.dialog.3=I don't think you should bother me, you could get really hurt.
|
||||
|
||||
gui.valkyrie.dialog.medal.1=Umm... that's a nice pile of medallions you have there...
|
||||
gui.valkyrie.dialog.medal.2=That's pretty impressive, but you won't defeat me.
|
||||
gui.valkyrie.dialog.medal.3=You think you're a tough guy, eh? Well, bring it on!
|
||||
|
||||
gui.valkyrie.dialog.defeated.1=Alright, alright! You win!
|
||||
gui.valkyrie.dialog.defeated.2=Okay, I give up! Geez!
|
||||
gui.valkyrie.dialog.defeated.3=Oww! Fine, here's your medal...
|
||||
|
||||
gui.valkyrie.dialog.attack.1=I'm not going easy on you!
|
||||
gui.valkyrie.dialog.attack.2=You're gonna regret that!
|
||||
gui.valkyrie.dialog.attack.3=Now you're in for it!
|
||||
|
||||
gui.valkyrie.dialog.playerdead.1=You want a medallion? Try being less pathetic.
|
||||
gui.valkyrie.dialog.playerdead.2=Maybe some day, %s... maybe some day.
|
||||
gui.valkyrie.dialog.playerdead.3=Humans aren't nearly as cute when they're dead.
|
||||
|
||||
gui.valkyrie.dialog.ready=Now then, let's begin!
|
||||
gui.valkyrie.dialog.nomedals=Take your time.
|
||||
gui.valkyrie.dialog.nofight=So be it then. Goodbye adventurer.
|
||||
|
||||
gui.valkyrie.dialog.player.havemedals=I'm ready, I have the medals right here!
|
||||
gui.valkyrie.dialog.player.lackmedals=I'll return when I have them.
|
||||
gui.valkyrie.dialog.player.denyfight=On second thought, I'd rather not.
|
||||
|
||||
gui.queen.ready=If you wish to challenge me, strike at any time.
|
||||
gui.queen.defeated=You are truly... a mighty warrior...
|
||||
gui.queen.peaceful=Sorry, I don't fight with weaklings.
|
||||
gui.queen.nomedals=Try defeating some weaker valkyries first.
|
||||
gui.queen.fight=This will be your final battle!
|
||||
gui.queen.lost=As expected of a human.
|
||||
|
||||
gui.queen.dialog.0=What can you tell me about this place?
|
||||
gui.queen.dialog.1=I wish to fight you!
|
||||
gui.queen.dialog.2=Nevermind
|
||||
|
||||
gui.queen.answer.0=This is a sanctuary for us Valkyries who seek rest.
|
||||
gui.queen.answer.1=Very well then. Bring me ten medals from my subordinates to prove your worth, then we'll see.
|
||||
gui.queen.answer.2=Goodbye adventurer.
|
||||
|
||||
gui.spirit.line0=You are certainly a brave soul to have entered this chamber.
|
||||
gui.spirit.line1=Begone human, you serve no purpose here.
|
||||
gui.spirit.line2=Your presence annoys me. Do you not fear my burning aura?
|
||||
gui.spirit.line3=I have nothing to offer you, fool. Leave me at peace.
|
||||
gui.spirit.line4=Perhaps you are ignorant. Do you wish to know who I am?
|
||||
gui.spirit.line5.1=I am a sun spirit, embodiment of Aether's eternal daylight. As
|
||||
gui.spirit.line5.2=long as I am alive, the sun will never set on this world.
|
||||
gui.spirit.line6.1=My body burns with the anger of a thousand beasts. No man,
|
||||
gui.spirit.line6.2=hero, or villain can harm me. You are no exception.
|
||||
gui.spirit.line7.1=You wish to challenge the might of the sun? You are mad.
|
||||
gui.spirit.line7.2=Do not further insult me or you will feel my wrath.
|
||||
gui.spirit.line8=This is your final warning. Leave now, or prepare to burn.
|
||||
gui.spirit.line9=As you wish, your death will be slow and agonizing.
|
||||
gui.spirit.line10=Did your previous death not satisfy your curiosity, human?
|
||||
gui.spirit.dead=Such bitter cold... is this the feeling... of pain?
|
||||
gui.spirit.playerdied=Such is the fate of a being who opposes the might of the sun.
|
||||
|
||||
gui.sun_altar.message=The sun spirit has no power over this realm.
|
||||
gui.sun_altar.eternal_day=The sun spirit is still in control of this realm.
|
||||
gui.sun_altar.cycle_catchup=The sun is still moving to its correct position.
|
||||
|
@ -366,6 +443,10 @@ gui.treasure_chest.silver=은 보물 상자
|
|||
gui.treasure_chest.gold=황금 보물 상자
|
||||
gui.treasure_chest.platinum=백금 보물 상자
|
||||
|
||||
title.aether_legacy.slider.name=the Slider
|
||||
title.aether_legacy.valkyrie_queen.name=the Valkyrie Queen
|
||||
title.aether_legacy.sun_spirit.name=the Sun Spirit
|
||||
|
||||
gui.skyroot_bed.respawn_point=Respawn point set
|
||||
|
||||
gui.options.perk_customization=Perk Customization...
|
||||
|
@ -377,6 +458,11 @@ gui.button.aether_cape=Aether Cape:
|
|||
key.aether.category=Aether
|
||||
key.aether.accessory_menu=Open Accessories Menu
|
||||
|
||||
gui.aether_menu.normal_theme=Normal Theme
|
||||
gui.aether_menu.aether_theme=Aether Theme
|
||||
|
||||
gui.aether_trivia.pro_tip=Pro Tip:
|
||||
|
||||
lore.aether_legacy.aechor_petal=The petal of an Aechor Plant, they have a sweet aroma to them. These are a Moa's favorite food, and can be used to feed baby Moas.
|
||||
lore.aether_legacy.aerogel=The result of the Aether's unique climate and lava combining. It can be crafted into various decorative blocks and is blast resistant.
|
||||
lore.aether_legacy.aerogel_slab=Crafted from Aerogel. Slabs are half blocks, versatile for decoration and smooth slopes. Try adding some to a building’s roofing!
|
||||
|
@ -585,4 +671,4 @@ lore.aether_legacy.blueberry=Harvested from Berry Bushes, this is the most commo
|
|||
lore.aether_legacy.gingerbread_man=Found in presents under Holiday trees, these are the most common of Christmas items. They are very abundant when dropped from presents.
|
||||
lore.aether_legacy.skyroot_leaves=These leaves generate with Skyroot Trees. They can drop Skyroot Saplings when decaying.
|
||||
lore.aether_legacy.skyroot_planks=Skyroot Planks can be made into various tools, blocks and items. They are crafted from Skyroot Logs, and make a great building material.
|
||||
lore.aether_legacy.swet_ball=A gooey orb that is dropped from Blue Swets. It can be used to fertilize soils. Another use is to put it alongside string to make a lead.
|
||||
lore.aether_legacy.swet_ball=A gooey orb that is dropped from Blue Swets. It can be used to fertilize soils. Another use is to put it alongside string to make a lead.
|
|
@ -132,6 +132,13 @@ item.developer_stick.name=Ontwikkelaar Stok
|
|||
item.skyroot_bed_item.name=Skyroot Bed
|
||||
item.aether_portal_frame.name=Aether Portal Frame
|
||||
|
||||
item.tooltip.aether_tune=Aether Tune
|
||||
item.tooltip.ascending_dawn=Ascending Dawn
|
||||
item.tooltip.welcoming_skies=Welcoming Skies
|
||||
item.tooltip.legacy=Legacy
|
||||
|
||||
item.notch_hammer.cooldown=Cooldown
|
||||
|
||||
# Block Names
|
||||
tile.aether_portal.name=Aether Portaal
|
||||
tile.aether_grass.name=Aether Gras
|
||||
|
@ -343,6 +350,9 @@ tab.aether_misc=Aether Diversen
|
|||
# Tab Names
|
||||
tab.accessories.name=Accessoires
|
||||
|
||||
# Effect names
|
||||
effect.aether.inebriation=Inebriation
|
||||
|
||||
# Death messages
|
||||
death.attack.inebriation=%1$s was bedwelmd
|
||||
death.attack.inebriation_indirect=%1$s was bedwelmd door %2$s
|
||||
|
@ -353,6 +363,73 @@ death.attack.icey_ball=%1$s was chilled by %2$s's Icey Ball
|
|||
death.attack.lightning_ball=%1$s was zapped by %2$s's Thunder Ball
|
||||
|
||||
# Gui messages
|
||||
gui.item.life_shard.maxshards=You can only use a total of %s life shards.
|
||||
gui.item.developer_stick.notdev=You aren't skilled enough to use this item!
|
||||
|
||||
gui.slider.notpickaxe=Hmm. Perhaps I need to attack it with a Pickaxe?
|
||||
gui.slider.apple=This message is only here because KingPhygieBoo asked Kino a random item and he said apple.
|
||||
gui.slider.far=It seems I'm too far away to wake it.
|
||||
|
||||
gui.valkyrie.dialog.1=What's that? You want to fight? Aww, what a cute little human.
|
||||
gui.valkyrie.dialog.2=You're not thinking of fighting a big, strong Valkyrie are you?
|
||||
gui.valkyrie.dialog.3=I don't think you should bother me, you could get really hurt.
|
||||
|
||||
gui.valkyrie.dialog.medal.1=Umm... that's a nice pile of medallions you have there...
|
||||
gui.valkyrie.dialog.medal.2=That's pretty impressive, but you won't defeat me.
|
||||
gui.valkyrie.dialog.medal.3=You think you're a tough guy, eh? Well, bring it on!
|
||||
|
||||
gui.valkyrie.dialog.defeated.1=Alright, alright! You win!
|
||||
gui.valkyrie.dialog.defeated.2=Okay, I give up! Geez!
|
||||
gui.valkyrie.dialog.defeated.3=Oww! Fine, here's your medal...
|
||||
|
||||
gui.valkyrie.dialog.attack.1=I'm not going easy on you!
|
||||
gui.valkyrie.dialog.attack.2=You're gonna regret that!
|
||||
gui.valkyrie.dialog.attack.3=Now you're in for it!
|
||||
|
||||
gui.valkyrie.dialog.playerdead.1=You want a medallion? Try being less pathetic.
|
||||
gui.valkyrie.dialog.playerdead.2=Maybe some day, %s... maybe some day.
|
||||
gui.valkyrie.dialog.playerdead.3=Humans aren't nearly as cute when they're dead.
|
||||
|
||||
gui.valkyrie.dialog.ready=Now then, let's begin!
|
||||
gui.valkyrie.dialog.nomedals=Take your time.
|
||||
gui.valkyrie.dialog.nofight=So be it then. Goodbye adventurer.
|
||||
|
||||
gui.valkyrie.dialog.player.havemedals=I'm ready, I have the medals right here!
|
||||
gui.valkyrie.dialog.player.lackmedals=I'll return when I have them.
|
||||
gui.valkyrie.dialog.player.denyfight=On second thought, I'd rather not.
|
||||
|
||||
gui.queen.ready=If you wish to challenge me, strike at any time.
|
||||
gui.queen.defeated=You are truly... a mighty warrior...
|
||||
gui.queen.peaceful=Sorry, I don't fight with weaklings.
|
||||
gui.queen.nomedals=Try defeating some weaker valkyries first.
|
||||
gui.queen.fight=This will be your final battle!
|
||||
gui.queen.lost=As expected of a human.
|
||||
|
||||
gui.queen.dialog.0=What can you tell me about this place?
|
||||
gui.queen.dialog.1=I wish to fight you!
|
||||
gui.queen.dialog.2=Nevermind
|
||||
|
||||
gui.queen.answer.0=This is a sanctuary for us Valkyries who seek rest.
|
||||
gui.queen.answer.1=Very well then. Bring me ten medals from my subordinates to prove your worth, then we'll see.
|
||||
gui.queen.answer.2=Goodbye adventurer.
|
||||
|
||||
gui.spirit.line0=You are certainly a brave soul to have entered this chamber.
|
||||
gui.spirit.line1=Begone human, you serve no purpose here.
|
||||
gui.spirit.line2=Your presence annoys me. Do you not fear my burning aura?
|
||||
gui.spirit.line3=I have nothing to offer you, fool. Leave me at peace.
|
||||
gui.spirit.line4=Perhaps you are ignorant. Do you wish to know who I am?
|
||||
gui.spirit.line5.1=I am a sun spirit, embodiment of Aether's eternal daylight. As
|
||||
gui.spirit.line5.2=long as I am alive, the sun will never set on this world.
|
||||
gui.spirit.line6.1=My body burns with the anger of a thousand beasts. No man,
|
||||
gui.spirit.line6.2=hero, or villain can harm me. You are no exception.
|
||||
gui.spirit.line7.1=You wish to challenge the might of the sun? You are mad.
|
||||
gui.spirit.line7.2=Do not further insult me or you will feel my wrath.
|
||||
gui.spirit.line8=This is your final warning. Leave now, or prepare to burn.
|
||||
gui.spirit.line9=As you wish, your death will be slow and agonizing.
|
||||
gui.spirit.line10=Did your previous death not satisfy your curiosity, human?
|
||||
gui.spirit.dead=Such bitter cold... is this the feeling... of pain?
|
||||
gui.spirit.playerdied=Such is the fate of a being who opposes the might of the sun.
|
||||
|
||||
gui.sun_altar.message=The sun spirit has no power over this realm.
|
||||
gui.sun_altar.eternal_day=The sun spirit is still in control of this realm.
|
||||
gui.sun_altar.cycle_catchup=The sun is still moving to its correct position.
|
||||
|
@ -366,6 +443,10 @@ gui.treasure_chest.silver=Zilveren Schatkist
|
|||
gui.treasure_chest.gold=Gouden Schatkist
|
||||
gui.treasure_chest.platinum=Platina Schatkist
|
||||
|
||||
title.aether_legacy.slider.name=the Slider
|
||||
title.aether_legacy.valkyrie_queen.name=the Valkyrie Queen
|
||||
title.aether_legacy.sun_spirit.name=the Sun Spirit
|
||||
|
||||
gui.skyroot_bed.respawn_point=Respawn point set
|
||||
|
||||
gui.options.perk_customization=Perk Customization...
|
||||
|
@ -377,6 +458,11 @@ gui.button.aether_cape=Aether Cape:
|
|||
key.aether.category=Aether
|
||||
key.aether.accessory_menu=Open Accessories Menu
|
||||
|
||||
gui.aether_menu.normal_theme=Normal Theme
|
||||
gui.aether_menu.aether_theme=Aether Theme
|
||||
|
||||
gui.aether_trivia.pro_tip=Pro Tip:
|
||||
|
||||
lore.aether_legacy.aechor_petal=The petal of an Aechor Plant, they have a sweet aroma to them. These are a Moa's favorite food, and can be used to feed baby Moas.
|
||||
lore.aether_legacy.aerogel=The result of the Aether's unique climate and lava combining. It can be crafted into various decorative blocks and is blast resistant.
|
||||
lore.aether_legacy.aerogel_slab=Crafted from Aerogel. Slabs are half blocks, versatile for decoration and smooth slopes. Try adding some to a building’s roofing!
|
||||
|
|
|
@ -132,6 +132,13 @@ item.developer_stick.name=Patyk dewelopera
|
|||
item.skyroot_bed_item.name=Skyroot Bed
|
||||
item.aether_portal_frame.name=Aether Portal Frame
|
||||
|
||||
item.tooltip.aether_tune=Aether Tune
|
||||
item.tooltip.ascending_dawn=Ascending Dawn
|
||||
item.tooltip.welcoming_skies=Welcoming Skies
|
||||
item.tooltip.legacy=Legacy
|
||||
|
||||
item.notch_hammer.cooldown=Cooldown
|
||||
|
||||
# Block Names
|
||||
tile.aether_portal.name=Portal Aetheru
|
||||
tile.aether_grass.name=Blok trawy Aetheru
|
||||
|
@ -343,6 +350,9 @@ tab.aether_misc=Różne Aetheru
|
|||
# Tab Names
|
||||
tab.accessories.name=Akcesoria
|
||||
|
||||
# Effect names
|
||||
effect.aether.inebriation=Inebriation
|
||||
|
||||
# Death messages
|
||||
death.attack.inebriation=%1$s został śmiertelnie odurzony
|
||||
death.attack.inebriation_indirect=%1$s został śmiertelnie odurzony przez %2$s
|
||||
|
@ -353,6 +363,73 @@ death.attack.icey_ball=%1$s został zamrożony przez kulę lodu %2$s
|
|||
death.attack.lightning_ball=%1$s został porażony przez kulę piorunów %2$s
|
||||
|
||||
# Gui messages
|
||||
gui.item.life_shard.maxshards=You can only use a total of %s life shards.
|
||||
gui.item.developer_stick.notdev=You aren't skilled enough to use this item!
|
||||
|
||||
gui.slider.notpickaxe=Hmm. Perhaps I need to attack it with a Pickaxe?
|
||||
gui.slider.apple=This message is only here because KingPhygieBoo asked Kino a random item and he said apple.
|
||||
gui.slider.far=It seems I'm too far away to wake it.
|
||||
|
||||
gui.valkyrie.dialog.1=What's that? You want to fight? Aww, what a cute little human.
|
||||
gui.valkyrie.dialog.2=You're not thinking of fighting a big, strong Valkyrie are you?
|
||||
gui.valkyrie.dialog.3=I don't think you should bother me, you could get really hurt.
|
||||
|
||||
gui.valkyrie.dialog.medal.1=Umm... that's a nice pile of medallions you have there...
|
||||
gui.valkyrie.dialog.medal.2=That's pretty impressive, but you won't defeat me.
|
||||
gui.valkyrie.dialog.medal.3=You think you're a tough guy, eh? Well, bring it on!
|
||||
|
||||
gui.valkyrie.dialog.defeated.1=Alright, alright! You win!
|
||||
gui.valkyrie.dialog.defeated.2=Okay, I give up! Geez!
|
||||
gui.valkyrie.dialog.defeated.3=Oww! Fine, here's your medal...
|
||||
|
||||
gui.valkyrie.dialog.attack.1=I'm not going easy on you!
|
||||
gui.valkyrie.dialog.attack.2=You're gonna regret that!
|
||||
gui.valkyrie.dialog.attack.3=Now you're in for it!
|
||||
|
||||
gui.valkyrie.dialog.playerdead.1=You want a medallion? Try being less pathetic.
|
||||
gui.valkyrie.dialog.playerdead.2=Maybe some day, %s... maybe some day.
|
||||
gui.valkyrie.dialog.playerdead.3=Humans aren't nearly as cute when they're dead.
|
||||
|
||||
gui.valkyrie.dialog.ready=Now then, let's begin!
|
||||
gui.valkyrie.dialog.nomedals=Take your time.
|
||||
gui.valkyrie.dialog.nofight=So be it then. Goodbye adventurer.
|
||||
|
||||
gui.valkyrie.dialog.player.havemedals=I'm ready, I have the medals right here!
|
||||
gui.valkyrie.dialog.player.lackmedals=I'll return when I have them.
|
||||
gui.valkyrie.dialog.player.denyfight=On second thought, I'd rather not.
|
||||
|
||||
gui.queen.ready=If you wish to challenge me, strike at any time.
|
||||
gui.queen.defeated=You are truly... a mighty warrior...
|
||||
gui.queen.peaceful=Sorry, I don't fight with weaklings.
|
||||
gui.queen.nomedals=Try defeating some weaker valkyries first.
|
||||
gui.queen.fight=This will be your final battle!
|
||||
gui.queen.lost=As expected of a human.
|
||||
|
||||
gui.queen.dialog.0=What can you tell me about this place?
|
||||
gui.queen.dialog.1=I wish to fight you!
|
||||
gui.queen.dialog.2=Nevermind
|
||||
|
||||
gui.queen.answer.0=This is a sanctuary for us Valkyries who seek rest.
|
||||
gui.queen.answer.1=Very well then. Bring me ten medals from my subordinates to prove your worth, then we'll see.
|
||||
gui.queen.answer.2=Goodbye adventurer.
|
||||
|
||||
gui.spirit.line0=You are certainly a brave soul to have entered this chamber.
|
||||
gui.spirit.line1=Begone human, you serve no purpose here.
|
||||
gui.spirit.line2=Your presence annoys me. Do you not fear my burning aura?
|
||||
gui.spirit.line3=I have nothing to offer you, fool. Leave me at peace.
|
||||
gui.spirit.line4=Perhaps you are ignorant. Do you wish to know who I am?
|
||||
gui.spirit.line5.1=I am a sun spirit, embodiment of Aether's eternal daylight. As
|
||||
gui.spirit.line5.2=long as I am alive, the sun will never set on this world.
|
||||
gui.spirit.line6.1=My body burns with the anger of a thousand beasts. No man,
|
||||
gui.spirit.line6.2=hero, or villain can harm me. You are no exception.
|
||||
gui.spirit.line7.1=You wish to challenge the might of the sun? You are mad.
|
||||
gui.spirit.line7.2=Do not further insult me or you will feel my wrath.
|
||||
gui.spirit.line8=This is your final warning. Leave now, or prepare to burn.
|
||||
gui.spirit.line9=As you wish, your death will be slow and agonizing.
|
||||
gui.spirit.line10=Did your previous death not satisfy your curiosity, human?
|
||||
gui.spirit.dead=Such bitter cold... is this the feeling... of pain?
|
||||
gui.spirit.playerdied=Such is the fate of a being who opposes the might of the sun.
|
||||
|
||||
gui.sun_altar.message=The sun spirit has no power over this realm.
|
||||
gui.sun_altar.eternal_day=The sun spirit is still in control of this realm.
|
||||
gui.sun_altar.cycle_catchup=The sun is still moving to its correct position.
|
||||
|
@ -366,6 +443,10 @@ gui.treasure_chest.silver=Srebrna skrzynia skarbów
|
|||
gui.treasure_chest.gold=Złota skrzynia skarbów
|
||||
gui.treasure_chest.platinum=Platynowa skrzynia skarbów
|
||||
|
||||
title.aether_legacy.slider.name=the Slider
|
||||
title.aether_legacy.valkyrie_queen.name=the Valkyrie Queen
|
||||
title.aether_legacy.sun_spirit.name=the Sun Spirit
|
||||
|
||||
gui.skyroot_bed.respawn_point=Respawn point set
|
||||
|
||||
gui.options.perk_customization=Perk Customization...
|
||||
|
@ -377,6 +458,11 @@ gui.button.aether_cape=Aether Cape:
|
|||
key.aether.category=Aether
|
||||
key.aether.accessory_menu=Open Accessories Menu
|
||||
|
||||
gui.aether_menu.normal_theme=Normal Theme
|
||||
gui.aether_menu.aether_theme=Aether Theme
|
||||
|
||||
gui.aether_trivia.pro_tip=Pro Tip:
|
||||
|
||||
lore.aether_legacy.aechor_petal=The petal of an Aechor Plant, they have a sweet aroma to them. These are a Moa's favorite food, and can be used to feed baby Moas.
|
||||
lore.aether_legacy.aerogel=The result of the Aether's unique climate and lava combining. It can be crafted into various decorative blocks and is blast resistant.
|
||||
lore.aether_legacy.aerogel_slab=Crafted from Aerogel. Slabs are half blocks, versatile for decoration and smooth slopes. Try adding some to a building’s roofing!
|
||||
|
|
|
@ -132,6 +132,13 @@ item.developer_stick.name=Bațul developer-ului
|
|||
item.skyroot_bed_item.name=Skyroot Bed
|
||||
item.aether_portal_frame.name=Aether Portal Frame
|
||||
|
||||
item.tooltip.aether_tune=Aether Tune
|
||||
item.tooltip.ascending_dawn=Ascending Dawn
|
||||
item.tooltip.welcoming_skies=Welcoming Skies
|
||||
item.tooltip.legacy=Legacy
|
||||
|
||||
item.notch_hammer.cooldown=Cooldown
|
||||
|
||||
# Block Names
|
||||
tile.aether_portal.name=Portal Aether
|
||||
tile.aether_grass.name=Bloc de iarbă aether
|
||||
|
@ -343,6 +350,9 @@ tab.aether_misc=Diverse Aether
|
|||
# Tab Names
|
||||
tab.accessories.name=Accesorii
|
||||
|
||||
# Effect names
|
||||
effect.aether.inebriation=Inebriation
|
||||
|
||||
# Death messages
|
||||
death.attack.inebriation=%1$s sa întoxicat
|
||||
death.attack.inebriation_indirect=%1$s a fost întoxicat de %2$s
|
||||
|
@ -353,6 +363,73 @@ death.attack.icey_ball=%1$s was chilled by %2$s's Icey Ball
|
|||
death.attack.lightning_ball=%1$s was zapped by %2$s's Thunder Ball
|
||||
|
||||
# Gui messages
|
||||
gui.item.life_shard.maxshards=You can only use a total of %s life shards.
|
||||
gui.item.developer_stick.notdev=You aren't skilled enough to use this item!
|
||||
|
||||
gui.slider.notpickaxe=Hmm. Perhaps I need to attack it with a Pickaxe?
|
||||
gui.slider.apple=This message is only here because KingPhygieBoo asked Kino a random item and he said apple.
|
||||
gui.slider.far=It seems I'm too far away to wake it.
|
||||
|
||||
gui.valkyrie.dialog.1=What's that? You want to fight? Aww, what a cute little human.
|
||||
gui.valkyrie.dialog.2=You're not thinking of fighting a big, strong Valkyrie are you?
|
||||
gui.valkyrie.dialog.3=I don't think you should bother me, you could get really hurt.
|
||||
|
||||
gui.valkyrie.dialog.medal.1=Umm... that's a nice pile of medallions you have there...
|
||||
gui.valkyrie.dialog.medal.2=That's pretty impressive, but you won't defeat me.
|
||||
gui.valkyrie.dialog.medal.3=You think you're a tough guy, eh? Well, bring it on!
|
||||
|
||||
gui.valkyrie.dialog.defeated.1=Alright, alright! You win!
|
||||
gui.valkyrie.dialog.defeated.2=Okay, I give up! Geez!
|
||||
gui.valkyrie.dialog.defeated.3=Oww! Fine, here's your medal...
|
||||
|
||||
gui.valkyrie.dialog.attack.1=I'm not going easy on you!
|
||||
gui.valkyrie.dialog.attack.2=You're gonna regret that!
|
||||
gui.valkyrie.dialog.attack.3=Now you're in for it!
|
||||
|
||||
gui.valkyrie.dialog.playerdead.1=You want a medallion? Try being less pathetic.
|
||||
gui.valkyrie.dialog.playerdead.2=Maybe some day, %s... maybe some day.
|
||||
gui.valkyrie.dialog.playerdead.3=Humans aren't nearly as cute when they're dead.
|
||||
|
||||
gui.valkyrie.dialog.ready=Now then, let's begin!
|
||||
gui.valkyrie.dialog.nomedals=Take your time.
|
||||
gui.valkyrie.dialog.nofight=So be it then. Goodbye adventurer.
|
||||
|
||||
gui.valkyrie.dialog.player.havemedals=I'm ready, I have the medals right here!
|
||||
gui.valkyrie.dialog.player.lackmedals=I'll return when I have them.
|
||||
gui.valkyrie.dialog.player.denyfight=On second thought, I'd rather not.
|
||||
|
||||
gui.queen.ready=If you wish to challenge me, strike at any time.
|
||||
gui.queen.defeated=You are truly... a mighty warrior...
|
||||
gui.queen.peaceful=Sorry, I don't fight with weaklings.
|
||||
gui.queen.nomedals=Try defeating some weaker valkyries first.
|
||||
gui.queen.fight=This will be your final battle!
|
||||
gui.queen.lost=As expected of a human.
|
||||
|
||||
gui.queen.dialog.0=What can you tell me about this place?
|
||||
gui.queen.dialog.1=I wish to fight you!
|
||||
gui.queen.dialog.2=Nevermind
|
||||
|
||||
gui.queen.answer.0=This is a sanctuary for us Valkyries who seek rest.
|
||||
gui.queen.answer.1=Very well then. Bring me ten medals from my subordinates to prove your worth, then we'll see.
|
||||
gui.queen.answer.2=Goodbye adventurer.
|
||||
|
||||
gui.spirit.line0=You are certainly a brave soul to have entered this chamber.
|
||||
gui.spirit.line1=Begone human, you serve no purpose here.
|
||||
gui.spirit.line2=Your presence annoys me. Do you not fear my burning aura?
|
||||
gui.spirit.line3=I have nothing to offer you, fool. Leave me at peace.
|
||||
gui.spirit.line4=Perhaps you are ignorant. Do you wish to know who I am?
|
||||
gui.spirit.line5.1=I am a sun spirit, embodiment of Aether's eternal daylight. As
|
||||
gui.spirit.line5.2=long as I am alive, the sun will never set on this world.
|
||||
gui.spirit.line6.1=My body burns with the anger of a thousand beasts. No man,
|
||||
gui.spirit.line6.2=hero, or villain can harm me. You are no exception.
|
||||
gui.spirit.line7.1=You wish to challenge the might of the sun? You are mad.
|
||||
gui.spirit.line7.2=Do not further insult me or you will feel my wrath.
|
||||
gui.spirit.line8=This is your final warning. Leave now, or prepare to burn.
|
||||
gui.spirit.line9=As you wish, your death will be slow and agonizing.
|
||||
gui.spirit.line10=Did your previous death not satisfy your curiosity, human?
|
||||
gui.spirit.dead=Such bitter cold... is this the feeling... of pain?
|
||||
gui.spirit.playerdied=Such is the fate of a being who opposes the might of the sun.
|
||||
|
||||
gui.sun_altar.message=The sun spirit has no power over this realm.
|
||||
gui.sun_altar.eternal_day=The sun spirit is still in control of this realm.
|
||||
gui.sun_altar.cycle_catchup=The sun is still moving to its correct position.
|
||||
|
@ -366,6 +443,10 @@ gui.treasure_chest.silver=Cufăr al comorii de argint
|
|||
gui.treasure_chest.gold=Cufăr al comorii de aur
|
||||
gui.treasure_chest.platinum=Cufăr al comorii de platină
|
||||
|
||||
title.aether_legacy.slider.name=the Slider
|
||||
title.aether_legacy.valkyrie_queen.name=the Valkyrie Queen
|
||||
title.aether_legacy.sun_spirit.name=the Sun Spirit
|
||||
|
||||
gui.skyroot_bed.respawn_point=Respawn point set
|
||||
|
||||
gui.options.perk_customization=Perk Customization...
|
||||
|
@ -377,6 +458,11 @@ gui.button.aether_cape=Aether Cape:
|
|||
key.aether.category=Aether
|
||||
key.aether.accessory_menu=Open Accessories Menu
|
||||
|
||||
gui.aether_menu.normal_theme=Normal Theme
|
||||
gui.aether_menu.aether_theme=Aether Theme
|
||||
|
||||
gui.aether_trivia.pro_tip=Pro Tip:
|
||||
|
||||
lore.aether_legacy.aechor_petal=The petal of an Aechor Plant, they have a sweet aroma to them. These are a Moa's favorite food, and can be used to feed baby Moas.
|
||||
lore.aether_legacy.aerogel=The result of the Aether's unique climate and lava combining. It can be crafted into various decorative blocks and is blast resistant.
|
||||
lore.aether_legacy.aerogel_slab=Crafted from Aerogel. Slabs are half blocks, versatile for decoration and smooth slopes. Try adding some to a building’s roofing!
|
||||
|
@ -585,4 +671,4 @@ lore.aether_legacy.blueberry=Harvested from Berry Bushes, this is the most commo
|
|||
lore.aether_legacy.gingerbread_man=Found in presents under Holiday trees, these are the most common of Christmas items. They are very abundant when dropped from presents.
|
||||
lore.aether_legacy.skyroot_leaves=These leaves generate with Skyroot Trees. They can drop Skyroot Saplings when decaying.
|
||||
lore.aether_legacy.skyroot_planks=Skyroot Planks can be made into various tools, blocks and items. They are crafted from Skyroot Logs, and make a great building material.
|
||||
lore.aether_legacy.swet_ball=A gooey orb that is dropped from Blue Swets. It can be used to fertilize soils. Another use is to put it alongside string to make a lead.
|
||||
lore.aether_legacy.swet_ball=A gooey orb that is dropped from Blue Swets. It can be used to fertilize soils. Another use is to put it alongside string to make a lead.
|
|
@ -132,6 +132,13 @@ item.developer_stick.name=Палка разработчика
|
|||
item.skyroot_bed_item.name=Skyroot Bed
|
||||
item.aether_portal_frame.name=Aether Portal Frame
|
||||
|
||||
item.tooltip.aether_tune=Aether Tune
|
||||
item.tooltip.ascending_dawn=Ascending Dawn
|
||||
item.tooltip.welcoming_skies=Welcoming Skies
|
||||
item.tooltip.legacy=Legacy
|
||||
|
||||
item.notch_hammer.cooldown=Cooldown
|
||||
|
||||
# Block Names
|
||||
tile.aether_portal.name=Портал Рая
|
||||
tile.aether_grass.name=Райский Дёрн
|
||||
|
@ -343,6 +350,9 @@ tab.aether_misc=Aether Разное
|
|||
# Tab Names
|
||||
tab.accessories.name=Аксессуары
|
||||
|
||||
# Effect names
|
||||
effect.aether.inebriation=Inebriation
|
||||
|
||||
# Death messages
|
||||
death.attack.inebriation=%1$s был опьянён
|
||||
death.attack.inebriation_indirect=%1$s был опьянен %2$s
|
||||
|
@ -353,6 +363,73 @@ death.attack.icey_ball=%1$s was chilled by %2$s's Icey Ball
|
|||
death.attack.lightning_ball=%1$s was zapped by %2$s's Thunder Ball
|
||||
|
||||
# Gui messages
|
||||
gui.item.life_shard.maxshards=You can only use a total of %s life shards.
|
||||
gui.item.developer_stick.notdev=You aren't skilled enough to use this item!
|
||||
|
||||
gui.slider.notpickaxe=Hmm. Perhaps I need to attack it with a Pickaxe?
|
||||
gui.slider.apple=This message is only here because KingPhygieBoo asked Kino a random item and he said apple.
|
||||
gui.slider.far=It seems I'm too far away to wake it.
|
||||
|
||||
gui.valkyrie.dialog.1=What's that? You want to fight? Aww, what a cute little human.
|
||||
gui.valkyrie.dialog.2=You're not thinking of fighting a big, strong Valkyrie are you?
|
||||
gui.valkyrie.dialog.3=I don't think you should bother me, you could get really hurt.
|
||||
|
||||
gui.valkyrie.dialog.medal.1=Umm... that's a nice pile of medallions you have there...
|
||||
gui.valkyrie.dialog.medal.2=That's pretty impressive, but you won't defeat me.
|
||||
gui.valkyrie.dialog.medal.3=You think you're a tough guy, eh? Well, bring it on!
|
||||
|
||||
gui.valkyrie.dialog.defeated.1=Alright, alright! You win!
|
||||
gui.valkyrie.dialog.defeated.2=Okay, I give up! Geez!
|
||||
gui.valkyrie.dialog.defeated.3=Oww! Fine, here's your medal...
|
||||
|
||||
gui.valkyrie.dialog.attack.1=I'm not going easy on you!
|
||||
gui.valkyrie.dialog.attack.2=You're gonna regret that!
|
||||
gui.valkyrie.dialog.attack.3=Now you're in for it!
|
||||
|
||||
gui.valkyrie.dialog.playerdead.1=You want a medallion? Try being less pathetic.
|
||||
gui.valkyrie.dialog.playerdead.2=Maybe some day, %s... maybe some day.
|
||||
gui.valkyrie.dialog.playerdead.3=Humans aren't nearly as cute when they're dead.
|
||||
gui.valkyrie.dialog.ready=Now then, let's begin!
|
||||
|
||||
gui.valkyrie.dialog.nomedals=Take your time.
|
||||
gui.valkyrie.dialog.nofight=So be it then. Goodbye adventurer.
|
||||
|
||||
gui.valkyrie.dialog.player.havemedals=I'm ready, I have the medals right here!
|
||||
gui.valkyrie.dialog.player.lackmedals=I'll return when I have them.
|
||||
gui.valkyrie.dialog.player.denyfight=On second thought, I'd rather not.
|
||||
|
||||
gui.queen.ready=If you wish to challenge me, strike at any time.
|
||||
gui.queen.defeated=You are truly... a mighty warrior...
|
||||
gui.queen.peaceful=Sorry, I don't fight with weaklings.
|
||||
gui.queen.nomedals=Try defeating some weaker valkyries first.
|
||||
gui.queen.fight=This will be your final battle!
|
||||
gui.queen.lost=As expected of a human.
|
||||
|
||||
gui.queen.dialog.0=What can you tell me about this place?
|
||||
gui.queen.dialog.1=I wish to fight you!
|
||||
gui.queen.dialog.2=Nevermind
|
||||
|
||||
gui.queen.answer.0=This is a sanctuary for us Valkyries who seek rest.
|
||||
gui.queen.answer.1=Very well then. Bring me ten medals from my subordinates to prove your worth, then we'll see.
|
||||
gui.queen.answer.2=Goodbye adventurer.
|
||||
|
||||
gui.spirit.line0=You are certainly a brave soul to have entered this chamber.
|
||||
gui.spirit.line1=Begone human, you serve no purpose here.
|
||||
gui.spirit.line2=Your presence annoys me. Do you not fear my burning aura?
|
||||
gui.spirit.line3=I have nothing to offer you, fool. Leave me at peace.
|
||||
gui.spirit.line4=Perhaps you are ignorant. Do you wish to know who I am?
|
||||
gui.spirit.line5.1=I am a sun spirit, embodiment of Aether's eternal daylight. As
|
||||
gui.spirit.line5.2=long as I am alive, the sun will never set on this world.
|
||||
gui.spirit.line6.1=My body burns with the anger of a thousand beasts. No man,
|
||||
gui.spirit.line6.2=hero, or villain can harm me. You are no exception.
|
||||
gui.spirit.line7.1=You wish to challenge the might of the sun? You are mad.
|
||||
gui.spirit.line7.2=Do not further insult me or you will feel my wrath.
|
||||
gui.spirit.line8=This is your final warning. Leave now, or prepare to burn.
|
||||
gui.spirit.line9=As you wish, your death will be slow and agonizing.
|
||||
gui.spirit.line10=Did your previous death not satisfy your curiosity, human?
|
||||
gui.spirit.dead=Such bitter cold... is this the feeling... of pain?
|
||||
gui.spirit.playerdied=Such is the fate of a being who opposes the might of the sun.
|
||||
|
||||
gui.sun_altar.message=The sun spirit has no power over this realm.
|
||||
gui.sun_altar.eternal_day=The sun spirit is still in control of this realm.
|
||||
gui.sun_altar.cycle_catchup=The sun is still moving to its correct position.
|
||||
|
@ -366,6 +443,10 @@ gui.treasure_chest.silver=Серебряный сундук с сокровищ
|
|||
gui.treasure_chest.gold=Золотой сундук с сокровищами
|
||||
gui.treasure_chest.platinum=Платиновый сундук с сокровищами
|
||||
|
||||
title.aether_legacy.slider.name=the Slider
|
||||
title.aether_legacy.valkyrie_queen.name=the Valkyrie Queen
|
||||
title.aether_legacy.sun_spirit.name=the Sun Spirit
|
||||
|
||||
gui.skyroot_bed.respawn_point=Respawn point set
|
||||
|
||||
gui.options.perk_customization=Perk Customization...
|
||||
|
@ -377,6 +458,11 @@ gui.button.aether_cape=Aether Cape:
|
|||
key.aether.category=Aether
|
||||
key.aether.accessory_menu=Open Accessories Menu
|
||||
|
||||
gui.aether_menu.normal_theme=Normal Theme
|
||||
gui.aether_menu.aether_theme=Aether Theme
|
||||
|
||||
gui.aether_trivia.pro_tip=Pro Tip:
|
||||
|
||||
lore.aether_legacy.aechor_petal=The petal of an Aechor Plant, they have a sweet aroma to them. These are a Moa's favorite food, and can be used to feed baby Moas.
|
||||
lore.aether_legacy.aerogel=The result of the Aether's unique climate and lava combining. It can be crafted into various decorative blocks and is blast resistant.
|
||||
lore.aether_legacy.aerogel_slab=Crafted from Aerogel. Slabs are half blocks, versatile for decoration and smooth slopes. Try adding some to a building’s roofing!
|
||||
|
@ -585,4 +671,4 @@ lore.aether_legacy.blueberry=Harvested from Berry Bushes, this is the most commo
|
|||
lore.aether_legacy.gingerbread_man=Found in presents under Holiday trees, these are the most common of Christmas items. They are very abundant when dropped from presents.
|
||||
lore.aether_legacy.skyroot_leaves=These leaves generate with Skyroot Trees. They can drop Skyroot Saplings when decaying.
|
||||
lore.aether_legacy.skyroot_planks=Skyroot Planks can be made into various tools, blocks and items. They are crafted from Skyroot Logs, and make a great building material.
|
||||
lore.aether_legacy.swet_ball=A gooey orb that is dropped from Blue Swets. It can be used to fertilize soils. Another use is to put it alongside string to make a lead.
|
||||
lore.aether_legacy.swet_ball=A gooey orb that is dropped from Blue Swets. It can be used to fertilize soils. Another use is to put it alongside string to make a lead.
|
|
@ -132,6 +132,13 @@ item.developer_stick.name=Utvecklarpinne
|
|||
item.skyroot_bed_item.name=Flygrotssäng
|
||||
item.aether_portal_frame.name=Aetherportalram
|
||||
|
||||
item.tooltip.aether_tune=Aether Tune
|
||||
item.tooltip.ascending_dawn=Ascending Dawn
|
||||
item.tooltip.welcoming_skies=Welcoming Skies
|
||||
item.tooltip.legacy=Legacy
|
||||
|
||||
item.notch_hammer.cooldown=Cooldown
|
||||
|
||||
#block Names
|
||||
tile.aether_portal.name=Aetherportal
|
||||
tile.aether_grass.name=Aethergräs
|
||||
|
@ -343,6 +350,9 @@ tab.aether_misc=Aether diverse
|
|||
# Tab Names
|
||||
tab.accessories.name=Tillbehör
|
||||
|
||||
# Effect names
|
||||
effect.aether.inebriation=Inebriation
|
||||
|
||||
# Death messages
|
||||
death.attack.inebriation=%1$s blev förgiftad
|
||||
death.attack.inebriation_indirect=%1$s blev förgiftad av %2$s
|
||||
|
@ -353,6 +363,73 @@ death.attack.icey_ball=%1$s frös ihjäl av %2$ss isboll
|
|||
death.attack.lightning_ball=%1$s fick en stöt av %2$ss åskboll
|
||||
|
||||
# Gui messages
|
||||
gui.item.life_shard.maxshards=You can only use a total of %s life shards.
|
||||
gui.item.developer_stick.notdev=You aren't skilled enough to use this item!
|
||||
|
||||
gui.slider.notpickaxe=Hmm. Perhaps I need to attack it with a Pickaxe?
|
||||
gui.slider.apple=This message is only here because KingPhygieBoo asked Kino a random item and he said apple.
|
||||
gui.slider.far=It seems I'm too far away to wake it.
|
||||
|
||||
gui.valkyrie.dialog.1=What's that? You want to fight? Aww, what a cute little human.
|
||||
gui.valkyrie.dialog.2=You're not thinking of fighting a big, strong Valkyrie are you?
|
||||
gui.valkyrie.dialog.3=I don't think you should bother me, you could get really hurt.
|
||||
|
||||
gui.valkyrie.dialog.medal.1=Umm... that's a nice pile of medallions you have there...
|
||||
gui.valkyrie.dialog.medal.2=That's pretty impressive, but you won't defeat me.
|
||||
gui.valkyrie.dialog.medal.3=You think you're a tough guy, eh? Well, bring it on!
|
||||
|
||||
gui.valkyrie.dialog.defeated.1=Alright, alright! You win!
|
||||
gui.valkyrie.dialog.defeated.2=Okay, I give up! Geez!
|
||||
gui.valkyrie.dialog.defeated.3=Oww! Fine, here's your medal...
|
||||
|
||||
gui.valkyrie.dialog.attack.1=I'm not going easy on you!
|
||||
gui.valkyrie.dialog.attack.2=You're gonna regret that!
|
||||
gui.valkyrie.dialog.attack.3=Now you're in for it!
|
||||
|
||||
gui.valkyrie.dialog.playerdead.1=You want a medallion? Try being less pathetic.
|
||||
gui.valkyrie.dialog.playerdead.2=Maybe some day, %s... maybe some day.
|
||||
gui.valkyrie.dialog.playerdead.3=Humans aren't nearly as cute when they're dead.
|
||||
|
||||
gui.valkyrie.dialog.ready=Now then, let's begin!
|
||||
gui.valkyrie.dialog.nomedals=Take your time.
|
||||
gui.valkyrie.dialog.nofight=So be it then. Goodbye adventurer.
|
||||
|
||||
gui.valkyrie.dialog.player.havemedals=I'm ready, I have the medals right here!
|
||||
gui.valkyrie.dialog.player.lackmedals=I'll return when I have them.
|
||||
gui.valkyrie.dialog.player.denyfight=On second thought, I'd rather not.
|
||||
|
||||
gui.queen.ready=If you wish to challenge me, strike at any time.
|
||||
gui.queen.defeated=You are truly... a mighty warrior...
|
||||
gui.queen.peaceful=Sorry, I don't fight with weaklings.
|
||||
gui.queen.nomedals=Try defeating some weaker valkyries first.
|
||||
gui.queen.fight=This will be your final battle!
|
||||
gui.queen.lost=As expected of a human.
|
||||
|
||||
gui.queen.dialog.0=What can you tell me about this place?
|
||||
gui.queen.dialog.1=I wish to fight you!
|
||||
gui.queen.dialog.2=Nevermind
|
||||
|
||||
gui.queen.answer.0=This is a sanctuary for us Valkyries who seek rest.
|
||||
gui.queen.answer.1=Very well then. Bring me ten medals from my subordinates to prove your worth, then we'll see.
|
||||
gui.queen.answer.2=Goodbye adventurer.
|
||||
|
||||
gui.spirit.line0=You are certainly a brave soul to have entered this chamber.
|
||||
gui.spirit.line1=Begone human, you serve no purpose here.
|
||||
gui.spirit.line2=Your presence annoys me. Do you not fear my burning aura?
|
||||
gui.spirit.line3=I have nothing to offer you, fool. Leave me at peace.
|
||||
gui.spirit.line4=Perhaps you are ignorant. Do you wish to know who I am?
|
||||
gui.spirit.line5.1=I am a sun spirit, embodiment of Aether's eternal daylight. As
|
||||
gui.spirit.line5.2=long as I am alive, the sun will never set on this world.
|
||||
gui.spirit.line6.1=My body burns with the anger of a thousand beasts. No man,
|
||||
gui.spirit.line6.2=hero, or villain can harm me. You are no exception.
|
||||
gui.spirit.line7.1=You wish to challenge the might of the sun? You are mad.
|
||||
gui.spirit.line7.2=Do not further insult me or you will feel my wrath.
|
||||
gui.spirit.line8=This is your final warning. Leave now, or prepare to burn.
|
||||
gui.spirit.line9=As you wish, your death will be slow and agonizing.
|
||||
gui.spirit.line10=Did your previous death not satisfy your curiosity, human?
|
||||
gui.spirit.dead=Such bitter cold... is this the feeling... of pain?
|
||||
gui.spirit.playerdied=Such is the fate of a being who opposes the might of the sun.
|
||||
|
||||
gui.sun_altar.message=Solguden har ingen makt över detta rike.
|
||||
gui.sun_altar.eternal_day=Solguden har fortfarande kontroll över detta rike.
|
||||
gui.sun_altar.cycle_catchup=Solen rör sig fortfarande till sin rätta position.
|
||||
|
@ -366,6 +443,10 @@ gui.treasure_chest.silver=Silverskattkista
|
|||
gui.treasure_chest.gold=Guldskattkista
|
||||
gui.treasure_chest.platinum=Platinumskattkista
|
||||
|
||||
title.aether_legacy.slider.name=the Slider
|
||||
title.aether_legacy.valkyrie_queen.name=the Valkyrie Queen
|
||||
title.aether_legacy.sun_spirit.name=the Sun Spirit
|
||||
|
||||
gui.skyroot_bed.respawn_point=Spawnpunkt satt
|
||||
|
||||
gui.options.perk_customization=Perk Customization...
|
||||
|
@ -377,6 +458,11 @@ gui.button.aether_cape=Aethermantel:
|
|||
key.aether.category=Aether
|
||||
key.aether.accessory_menu=Open Accessories Menu
|
||||
|
||||
gui.aether_menu.normal_theme=Normal Theme
|
||||
gui.aether_menu.aether_theme=Aether Theme
|
||||
|
||||
gui.aether_trivia.pro_tip=Pro Tip:
|
||||
|
||||
lore.aether_legacy.aechor_petal=The petal of an Aechor Plant, they have a sweet aroma to them. These are a Moa's favorite food, and can be used to feed baby Moas.
|
||||
lore.aether_legacy.aerogel=The result of the Aether's unique climate and lava combining. It can be crafted into various decorative blocks and is blast resistant.
|
||||
lore.aether_legacy.aerogel_slab=Crafted from Aerogel. Slabs are half blocks, versatile for decoration and smooth slopes. Try adding some to a building’s roofing!
|
||||
|
@ -585,5 +671,4 @@ lore.aether_legacy.blueberry=Harvested from Berry Bushes, this is the most commo
|
|||
lore.aether_legacy.gingerbread_man=Found in presents under Holiday trees, these are the most common of Christmas items. They are very abundant when dropped from presents.
|
||||
lore.aether_legacy.skyroot_leaves=These leaves generate with Skyroot Trees. They can drop Skyroot Saplings when decaying.
|
||||
lore.aether_legacy.skyroot_planks=Skyroot Planks can be made into various tools, blocks and items. They are crafted from Skyroot Logs, and make a great building material.
|
||||
lore.aether_legacy.swet_ball=A gooey orb that is dropped from Blue Swets. It can be used to fertilize soils. Another use is to put it alongside string to make a lead.
|
||||
|
||||
lore.aether_legacy.swet_ball=A gooey orb that is dropped from Blue Swets. It can be used to fertilize soils. Another use is to put it alongside string to make a lead.
|
|
@ -132,6 +132,13 @@ item.developer_stick.name=Developer Stick
|
|||
item.skyroot_bed_item.name=Skyroot Bed
|
||||
item.aether_portal_frame.name=Aether Portal Frame
|
||||
|
||||
item.tooltip.aether_tune=Aether Tune
|
||||
item.tooltip.ascending_dawn=Ascending Dawn
|
||||
item.tooltip.welcoming_skies=Welcoming Skies
|
||||
item.tooltip.legacy=Legacy
|
||||
|
||||
item.notch_hammer.cooldown=Cooldown
|
||||
|
||||
# Block Names
|
||||
tile.aether_portal.name=Aether Portal
|
||||
tile.aether_grass.name=Aether Grass
|
||||
|
@ -343,6 +350,9 @@ tab.aether_misc=Aether Miscellaneous
|
|||
# Tab Names
|
||||
tab.accessories.name=Accessories
|
||||
|
||||
# Effect names
|
||||
effect.aether.inebriation=Inebriation
|
||||
|
||||
# Death Messages
|
||||
death.attack.inebriation=%1$s was inebriated
|
||||
death.attack.inebriation_indirect=%1$s was inebriated by %2$s
|
||||
|
@ -353,6 +363,73 @@ death.attack.icey_ball=%1$s was chilled by %2$s's Icey Ball
|
|||
death.attack.lightning_ball=%1$s was zapped by %2$s's Thunder Ball
|
||||
|
||||
# Gui messages
|
||||
gui.item.life_shard.maxshards=You can only use a total of %s life shards.
|
||||
gui.item.developer_stick.notdev=You aren't skilled enough to use this item!
|
||||
|
||||
gui.slider.notpickaxe=Hmm. Perhaps I need to attack it with a Pickaxe?
|
||||
gui.slider.apple=This message is only here because KingPhygieBoo asked Kino a random item and he said apple.
|
||||
gui.slider.far=It seems I'm too far away to wake it.
|
||||
|
||||
gui.valkyrie.dialog.1=What's that? You want to fight? Aww, what a cute little human.
|
||||
gui.valkyrie.dialog.2=You're not thinking of fighting a big, strong Valkyrie are you?
|
||||
gui.valkyrie.dialog.3=I don't think you should bother me, you could get really hurt.
|
||||
|
||||
gui.valkyrie.dialog.medal.1=Umm... that's a nice pile of medallions you have there...
|
||||
gui.valkyrie.dialog.medal.2=That's pretty impressive, but you won't defeat me.
|
||||
gui.valkyrie.dialog.medal.3=You think you're a tough guy, eh? Well, bring it on!
|
||||
|
||||
gui.valkyrie.dialog.defeated.1=Alright, alright! You win!
|
||||
gui.valkyrie.dialog.defeated.2=Okay, I give up! Geez!
|
||||
gui.valkyrie.dialog.defeated.3=Oww! Fine, here's your medal...
|
||||
|
||||
gui.valkyrie.dialog.attack.1=I'm not going easy on you!
|
||||
gui.valkyrie.dialog.attack.2=You're gonna regret that!
|
||||
gui.valkyrie.dialog.attack.3=Now you're in for it!
|
||||
|
||||
gui.valkyrie.dialog.playerdead.1=You want a medallion? Try being less pathetic.
|
||||
gui.valkyrie.dialog.playerdead.2=Maybe some day, %s... maybe some day.
|
||||
gui.valkyrie.dialog.playerdead.3=Humans aren't nearly as cute when they're dead.
|
||||
|
||||
gui.valkyrie.dialog.ready=Now then, let's begin!
|
||||
gui.valkyrie.dialog.nomedals=Take your time.
|
||||
gui.valkyrie.dialog.nofight=So be it then. Goodbye adventurer.
|
||||
|
||||
gui.valkyrie.dialog.player.havemedals=I'm ready, I have the medals right here!
|
||||
gui.valkyrie.dialog.player.lackmedals=I'll return when I have them.
|
||||
gui.valkyrie.dialog.player.denyfight=On second thought, I'd rather not.
|
||||
|
||||
gui.queen.ready=If you wish to challenge me, strike at any time.
|
||||
gui.queen.defeated=You are truly... a mighty warrior...
|
||||
gui.queen.peaceful=Sorry, I don't fight with weaklings.
|
||||
gui.queen.nomedals=Try defeating some weaker valkyries first.
|
||||
gui.queen.fight=This will be your final battle!
|
||||
gui.queen.lost=As expected of a human.
|
||||
|
||||
gui.queen.dialog.0=What can you tell me about this place?
|
||||
gui.queen.dialog.1=I wish to fight you!
|
||||
gui.queen.dialog.2=Nevermind
|
||||
|
||||
gui.queen.answer.0=This is a sanctuary for us Valkyries who seek rest.
|
||||
gui.queen.answer.1=Very well then. Bring me ten medals from my subordinates to prove your worth, then we'll see.
|
||||
gui.queen.answer.2=Goodbye adventurer.
|
||||
|
||||
gui.spirit.line0=You are certainly a brave soul to have entered this chamber.
|
||||
gui.spirit.line1=Begone human, you serve no purpose here.
|
||||
gui.spirit.line2=Your presence annoys me. Do you not fear my burning aura?
|
||||
gui.spirit.line3=I have nothing to offer you, fool. Leave me at peace.
|
||||
gui.spirit.line4=Perhaps you are ignorant. Do you wish to know who I am?
|
||||
gui.spirit.line5.1=I am a sun spirit, embodiment of Aether's eternal daylight. As
|
||||
gui.spirit.line5.2=long as I am alive, the sun will never set on this world.
|
||||
gui.spirit.line6.1=My body burns with the anger of a thousand beasts. No man,
|
||||
gui.spirit.line6.2=hero, or villain can harm me. You are no exception.
|
||||
gui.spirit.line7.1=You wish to challenge the might of the sun? You are mad.
|
||||
gui.spirit.line7.2=Do not further insult me or you will feel my wrath.
|
||||
gui.spirit.line8=This is your final warning. Leave now, or prepare to burn.
|
||||
gui.spirit.line9=As you wish, your death will be slow and agonizing.
|
||||
gui.spirit.line10=Did your previous death not satisfy your curiosity, human?
|
||||
gui.spirit.dead=Such bitter cold... is this the feeling... of pain?
|
||||
gui.spirit.playerdied=Such is the fate of a being who opposes the might of the sun.
|
||||
|
||||
gui.sun_altar.message=The sun spirit has no power over this realm.
|
||||
gui.sun_altar.eternal_day=The sun spirit is still in control of this realm.
|
||||
gui.sun_altar.cycle_catchup=The sun is still moving to its correct position.
|
||||
|
@ -366,6 +443,10 @@ gui.treasure_chest.silver=Silver Treasure Chest
|
|||
gui.treasure_chest.gold=Gold Treasure Chest
|
||||
gui.treasure_chest.platinum=Platinum Treasure Chest
|
||||
|
||||
title.aether_legacy.slider.name=the Slider
|
||||
title.aether_legacy.valkyrie_queen.name=the Valkyrie Queen
|
||||
title.aether_legacy.sun_spirit.name=the Sun Spirit
|
||||
|
||||
gui.skyroot_bed.respawn_point=Respawn point set
|
||||
|
||||
gui.options.perk_customization=Perk Customization...
|
||||
|
@ -377,6 +458,11 @@ gui.button.aether_cape=Aether Cape:
|
|||
key.aether.category=Aether
|
||||
key.aether.accessory_menu=Open Accessories Menu
|
||||
|
||||
gui.aether_menu.normal_theme=Normal Theme
|
||||
gui.aether_menu.aether_theme=Aether Theme
|
||||
|
||||
gui.aether_trivia.pro_tip=Pro Tip:
|
||||
|
||||
lore.aether_legacy.aechor_petal=The petal of an Aechor Plant, they have a sweet aroma to them. These are a Moa's favorite food, and can be used to feed baby Moas.
|
||||
lore.aether_legacy.aerogel=The result of the Aether's unique climate and lava combining. It can be crafted into various decorative blocks and is blast resistant.
|
||||
lore.aether_legacy.aerogel_slab=Crafted from Aerogel. Slabs are half blocks, versatile for decoration and smooth slopes. Try adding some to a building’s roofing!
|
||||
|
@ -585,4 +671,4 @@ lore.aether_legacy.blueberry=Harvested from Berry Bushes, this is the most commo
|
|||
lore.aether_legacy.gingerbread_man=Found in presents under Holiday trees, these are the most common of Christmas items. They are very abundant when dropped from presents.
|
||||
lore.aether_legacy.skyroot_leaves=These leaves generate with Skyroot Trees. They can drop Skyroot Saplings when decaying.
|
||||
lore.aether_legacy.skyroot_planks=Skyroot Planks can be made into various tools, blocks and items. They are crafted from Skyroot Logs, and make a great building material.
|
||||
lore.aether_legacy.swet_ball=A gooey orb that is dropped from Blue Swets. It can be used to fertilize soils. Another use is to put it alongside string to make a lead.
|
||||
lore.aether_legacy.swet_ball=A gooey orb that is dropped from Blue Swets. It can be used to fertilize soils. Another use is to put it alongside string to make a lead.
|
|
@ -132,6 +132,13 @@ item.developer_stick.name=Палиця Розробника
|
|||
item.skyroot_bed_item.name=Skyroot Bed
|
||||
item.aether_portal_frame.name=Aether Portal Frame
|
||||
|
||||
item.tooltip.aether_tune=Aether Tune
|
||||
item.tooltip.ascending_dawn=Ascending Dawn
|
||||
item.tooltip.welcoming_skies=Welcoming Skies
|
||||
item.tooltip.legacy=Legacy
|
||||
|
||||
item.notch_hammer.cooldown=Cooldown
|
||||
|
||||
# Block Names
|
||||
tile.aether_portal.name=Портал рая
|
||||
tile.aether_grass.name=Райська трава
|
||||
|
@ -340,9 +347,12 @@ tab.aether_accessories=Aether Accessories
|
|||
tab.aether_material=Aether Materials
|
||||
tab.aether_misc=Aether Miscellaneous
|
||||
|
||||
# Tab Names
|
||||
# Tab Names
|
||||
tab.accessories.name=Accessories
|
||||
|
||||
# Effect names
|
||||
effect.aether.inebriation=Inebriation
|
||||
|
||||
# Death messages
|
||||
death.attack.inebriation=%1$s was inebriated
|
||||
death.attack.inebriation_indirect=%1$s was inebriated by %2$s
|
||||
|
@ -353,6 +363,73 @@ death.attack.icey_ball=%1$s was chilled by %2$s's Icey Ball
|
|||
death.attack.lightning_ball=%1$s was zapped by %2$s's Thunder Ball
|
||||
|
||||
# Gui messages
|
||||
gui.item.life_shard.maxshards=You can only use a total of %s life shards.
|
||||
gui.item.developer_stick.notdev=You aren't skilled enough to use this item!
|
||||
|
||||
gui.slider.notpickaxe=Hmm. Perhaps I need to attack it with a Pickaxe?
|
||||
gui.slider.apple=This message is only here because KingPhygieBoo asked Kino a random item and he said apple.
|
||||
gui.slider.far=It seems I'm too far away to wake it.
|
||||
|
||||
gui.valkyrie.dialog.1=What's that? You want to fight? Aww, what a cute little human.
|
||||
gui.valkyrie.dialog.2=You're not thinking of fighting a big, strong Valkyrie are you?
|
||||
gui.valkyrie.dialog.3=I don't think you should bother me, you could get really hurt.
|
||||
|
||||
gui.valkyrie.dialog.medal.1=Umm... that's a nice pile of medallions you have there...
|
||||
gui.valkyrie.dialog.medal.2=That's pretty impressive, but you won't defeat me.
|
||||
gui.valkyrie.dialog.medal.3=You think you're a tough guy, eh? Well, bring it on!
|
||||
|
||||
gui.valkyrie.dialog.defeated.1=Alright, alright! You win!
|
||||
gui.valkyrie.dialog.defeated.2=Okay, I give up! Geez!
|
||||
gui.valkyrie.dialog.defeated.3=Oww! Fine, here's your medal...
|
||||
|
||||
gui.valkyrie.dialog.attack.1=I'm not going easy on you!
|
||||
gui.valkyrie.dialog.attack.2=You're gonna regret that!
|
||||
gui.valkyrie.dialog.attack.3=Now you're in for it!
|
||||
|
||||
gui.valkyrie.dialog.playerdead.1=You want a medallion? Try being less pathetic.
|
||||
gui.valkyrie.dialog.playerdead.2=Maybe some day, %s... maybe some day.
|
||||
gui.valkyrie.dialog.playerdead.3=Humans aren't nearly as cute when they're dead.
|
||||
|
||||
gui.valkyrie.dialog.ready=Now then, let's begin!
|
||||
gui.valkyrie.dialog.nomedals=Take your time.
|
||||
gui.valkyrie.dialog.nofight=So be it then. Goodbye adventurer.
|
||||
|
||||
gui.valkyrie.dialog.player.havemedals=I'm ready, I have the medals right here!
|
||||
gui.valkyrie.dialog.player.lackmedals=I'll return when I have them.
|
||||
gui.valkyrie.dialog.player.denyfight=On second thought, I'd rather not.
|
||||
|
||||
gui.queen.ready=If you wish to challenge me, strike at any time.
|
||||
gui.queen.defeated=You are truly... a mighty warrior...
|
||||
gui.queen.peaceful=Sorry, I don't fight with weaklings.
|
||||
gui.queen.nomedals=Try defeating some weaker valkyries first.
|
||||
gui.queen.fight=This will be your final battle!
|
||||
gui.queen.lost=As expected of a human.
|
||||
|
||||
gui.queen.dialog.0=What can you tell me about this place?
|
||||
gui.queen.dialog.1=I wish to fight you!
|
||||
gui.queen.dialog.2=Nevermind
|
||||
|
||||
gui.queen.answer.0=This is a sanctuary for us Valkyries who seek rest.
|
||||
gui.queen.answer.1=Very well then. Bring me ten medals from my subordinates to prove your worth, then we'll see.
|
||||
gui.queen.answer.2=Goodbye adventurer.
|
||||
|
||||
gui.spirit.line0=You are certainly a brave soul to have entered this chamber.
|
||||
gui.spirit.line1=Begone human, you serve no purpose here.
|
||||
gui.spirit.line2=Your presence annoys me. Do you not fear my burning aura?
|
||||
gui.spirit.line3=I have nothing to offer you, fool. Leave me at peace.
|
||||
gui.spirit.line4=Perhaps you are ignorant. Do you wish to know who I am?
|
||||
gui.spirit.line5.1=I am a sun spirit, embodiment of Aether's eternal daylight. As
|
||||
gui.spirit.line5.2=long as I am alive, the sun will never set on this world.
|
||||
gui.spirit.line6.1=My body burns with the anger of a thousand beasts. No man,
|
||||
gui.spirit.line6.2=hero, or villain can harm me. You are no exception.
|
||||
gui.spirit.line7.1=You wish to challenge the might of the sun? You are mad.
|
||||
gui.spirit.line7.2=Do not further insult me or you will feel my wrath.
|
||||
gui.spirit.line8=This is your final warning. Leave now, or prepare to burn.
|
||||
gui.spirit.line9=As you wish, your death will be slow and agonizing.
|
||||
gui.spirit.line10=Did your previous death not satisfy your curiosity, human?
|
||||
gui.spirit.dead=Such bitter cold... is this the feeling... of pain?
|
||||
gui.spirit.playerdied=Such is the fate of a being who opposes the might of the sun.
|
||||
|
||||
gui.sun_altar.message=The sun spirit has no power over this realm.
|
||||
gui.sun_altar.eternal_day=The sun spirit is still in control of this realm.
|
||||
gui.sun_altar.cycle_catchup=The sun is still moving to its correct position.
|
||||
|
@ -366,6 +443,10 @@ gui.treasure_chest.silver=Silver Treasure Chest
|
|||
gui.treasure_chest.gold=Gold Treasure Chest
|
||||
gui.treasure_chest.platinum=Platinum Treasure Chest
|
||||
|
||||
title.aether_legacy.slider.name=the Slider
|
||||
title.aether_legacy.valkyrie_queen.name=the Valkyrie Queen
|
||||
title.aether_legacy.sun_spirit.name=the Sun Spirit
|
||||
|
||||
gui.skyroot_bed.respawn_point=Respawn point set
|
||||
|
||||
gui.options.perk_customization=Perk Customization...
|
||||
|
@ -377,6 +458,11 @@ gui.button.aether_cape=Aether Cape:
|
|||
key.aether.category=Aether
|
||||
key.aether.accessory_menu=Open Accessories Menu
|
||||
|
||||
gui.aether_menu.normal_theme=Normal Theme
|
||||
gui.aether_menu.aether_theme=Aether Theme
|
||||
|
||||
gui.aether_trivia.pro_tip=Pro Tip:
|
||||
|
||||
lore.aether_legacy.aechor_petal=The petal of an Aechor Plant, they have a sweet aroma to them. These are a Moa's favorite food, and can be used to feed baby Moas.
|
||||
lore.aether_legacy.aerogel=The result of the Aether's unique climate and lava combining. It can be crafted into various decorative blocks and is blast resistant.
|
||||
lore.aether_legacy.aerogel_slab=Crafted from Aerogel. Slabs are half blocks, versatile for decoration and smooth slopes. Try adding some to a building’s roofing!
|
||||
|
@ -585,4 +671,4 @@ lore.aether_legacy.blueberry=Harvested from Berry Bushes, this is the most commo
|
|||
lore.aether_legacy.gingerbread_man=Found in presents under Holiday trees, these are the most common of Christmas items. They are very abundant when dropped from presents.
|
||||
lore.aether_legacy.skyroot_leaves=These leaves generate with Skyroot Trees. They can drop Skyroot Saplings when decaying.
|
||||
lore.aether_legacy.skyroot_planks=Skyroot Planks can be made into various tools, blocks and items. They are crafted from Skyroot Logs, and make a great building material.
|
||||
lore.aether_legacy.swet_ball=A gooey orb that is dropped from Blue Swets. It can be used to fertilize soils. Another use is to put it alongside string to make a lead.
|
||||
lore.aether_legacy.swet_ball=A gooey orb that is dropped from Blue Swets. It can be used to fertilize soils. Another use is to put it alongside string to make a lead.
|
|
@ -132,6 +132,13 @@ item.developer_stick.name=Developer Stick
|
|||
item.skyroot_bed_item.name=Skyroot Bed
|
||||
item.aether_portal_frame.name=Aether Portal Frame
|
||||
|
||||
item.tooltip.aether_tune=Aether Tune
|
||||
item.tooltip.ascending_dawn=Ascending Dawn
|
||||
item.tooltip.welcoming_skies=Welcoming Skies
|
||||
item.tooltip.legacy=Legacy
|
||||
|
||||
item.notch_hammer.cooldown=Cooldown
|
||||
|
||||
# Block Names
|
||||
tile.aether_portal.name=天境传送门
|
||||
tile.aether_grass.name=空叶草方块
|
||||
|
@ -343,6 +350,9 @@ tab.aether_misc=天境往事 杂项
|
|||
# Tab Names
|
||||
tab.accessories.name=饰品
|
||||
|
||||
# Effect names
|
||||
effect.aether.inebriation=Inebriation
|
||||
|
||||
# Death messages
|
||||
death.attack.inebriation=%1$s was inebriated
|
||||
death.attack.inebriation_indirect=%1$s was inebriated by %2$s
|
||||
|
@ -353,6 +363,73 @@ death.attack.icey_ball=%1$s was chilled by %2$s's Icey Ball
|
|||
death.attack.lightning_ball=%1$s was zapped by %2$s's Thunder Ball
|
||||
|
||||
# Gui messages
|
||||
gui.item.life_shard.maxshards=You can only use a total of %s life shards.
|
||||
gui.item.developer_stick.notdev=You aren't skilled enough to use this item!
|
||||
|
||||
gui.slider.notpickaxe=Hmm. Perhaps I need to attack it with a Pickaxe?
|
||||
gui.slider.apple=This message is only here because KingPhygieBoo asked Kino a random item and he said apple.
|
||||
gui.slider.far=It seems I'm too far away to wake it.
|
||||
|
||||
gui.valkyrie.dialog.1=What's that? You want to fight? Aww, what a cute little human.
|
||||
gui.valkyrie.dialog.2=You're not thinking of fighting a big, strong Valkyrie are you?
|
||||
gui.valkyrie.dialog.3=I don't think you should bother me, you could get really hurt.
|
||||
|
||||
gui.valkyrie.dialog.medal.1=Umm... that's a nice pile of medallions you have there...
|
||||
gui.valkyrie.dialog.medal.2=That's pretty impressive, but you won't defeat me.
|
||||
gui.valkyrie.dialog.medal.3=You think you're a tough guy, eh? Well, bring it on!
|
||||
|
||||
gui.valkyrie.dialog.defeated.1=Alright, alright! You win!
|
||||
gui.valkyrie.dialog.defeated.2=Okay, I give up! Geez!
|
||||
gui.valkyrie.dialog.defeated.3=Oww! Fine, here's your medal...
|
||||
|
||||
gui.valkyrie.dialog.attack.1=I'm not going easy on you!
|
||||
gui.valkyrie.dialog.attack.2=You're gonna regret that!
|
||||
gui.valkyrie.dialog.attack.3=Now you're in for it!
|
||||
|
||||
gui.valkyrie.dialog.playerdead.1=You want a medallion? Try being less pathetic.
|
||||
gui.valkyrie.dialog.playerdead.2=Maybe some day, %s... maybe some day.
|
||||
gui.valkyrie.dialog.playerdead.3=Humans aren't nearly as cute when they're dead.
|
||||
|
||||
gui.valkyrie.dialog.ready=Now then, let's begin!
|
||||
gui.valkyrie.dialog.nomedals=Take your time.
|
||||
gui.valkyrie.dialog.nofight=So be it then. Goodbye adventurer.
|
||||
|
||||
gui.valkyrie.dialog.player.havemedals=I'm ready, I have the medals right here!
|
||||
gui.valkyrie.dialog.player.lackmedals=I'll return when I have them.
|
||||
gui.valkyrie.dialog.player.denyfight=On second thought, I'd rather not.
|
||||
|
||||
gui.queen.ready=If you wish to challenge me, strike at any time.
|
||||
gui.queen.defeated=You are truly... a mighty warrior...
|
||||
gui.queen.peaceful=Sorry, I don't fight with weaklings.
|
||||
gui.queen.nomedals=Try defeating some weaker valkyries first.
|
||||
gui.queen.fight=This will be your final battle!
|
||||
gui.queen.lost=As expected of a human.
|
||||
|
||||
gui.queen.dialog.0=What can you tell me about this place?
|
||||
gui.queen.dialog.1=I wish to fight you!
|
||||
gui.queen.dialog.2=Nevermind
|
||||
|
||||
gui.queen.answer.0=This is a sanctuary for us Valkyries who seek rest.
|
||||
gui.queen.answer.1=Very well then. Bring me ten medals from my subordinates to prove your worth, then we'll see.
|
||||
gui.queen.answer.2=Goodbye adventurer.
|
||||
|
||||
gui.spirit.line0=You are certainly a brave soul to have entered this chamber.
|
||||
gui.spirit.line1=Begone human, you serve no purpose here.
|
||||
gui.spirit.line2=Your presence annoys me. Do you not fear my burning aura?
|
||||
gui.spirit.line3=I have nothing to offer you, fool. Leave me at peace.
|
||||
gui.spirit.line4=Perhaps you are ignorant. Do you wish to know who I am?
|
||||
gui.spirit.line5.1=I am a sun spirit, embodiment of Aether's eternal daylight. As
|
||||
gui.spirit.line5.2=long as I am alive, the sun will never set on this world.
|
||||
gui.spirit.line6.1=My body burns with the anger of a thousand beasts. No man,
|
||||
gui.spirit.line6.2=hero, or villain can harm me. You are no exception.
|
||||
gui.spirit.line7.1=You wish to challenge the might of the sun? You are mad.
|
||||
gui.spirit.line7.2=Do not further insult me or you will feel my wrath.
|
||||
gui.spirit.line8=This is your final warning. Leave now, or prepare to burn.
|
||||
gui.spirit.line9=As you wish, your death will be slow and agonizing.
|
||||
gui.spirit.line10=Did your previous death not satisfy your curiosity, human?
|
||||
gui.spirit.dead=Such bitter cold... is this the feeling... of pain?
|
||||
gui.spirit.playerdied=Such is the fate of a being who opposes the might of the sun.
|
||||
|
||||
gui.sun_altar.message=The sun spirit has no power over this realm.
|
||||
gui.sun_altar.eternal_day=The sun spirit is still in control of this realm.
|
||||
gui.sun_altar.cycle_catchup=The sun is still moving to its correct position.
|
||||
|
@ -366,6 +443,10 @@ gui.treasure_chest.silver=Silver Treasure Chest
|
|||
gui.treasure_chest.gold=Gold Treasure Chest
|
||||
gui.treasure_chest.platinum=Platinum Treasure Chest
|
||||
|
||||
title.aether_legacy.slider.name=the Slider
|
||||
title.aether_legacy.valkyrie_queen.name=the Valkyrie Queen
|
||||
title.aether_legacy.sun_spirit.name=the Sun Spirit
|
||||
|
||||
gui.skyroot_bed.respawn_point=Respawn point set
|
||||
|
||||
gui.options.perk_customization=Perk Customization...
|
||||
|
@ -377,6 +458,11 @@ gui.button.aether_cape=Aether Cape:
|
|||
key.aether.category=Aether
|
||||
key.aether.accessory_menu=Open Accessories Menu
|
||||
|
||||
gui.aether_menu.normal_theme=Normal Theme
|
||||
gui.aether_menu.aether_theme=Aether Theme
|
||||
|
||||
gui.aether_trivia.pro_tip=Pro Tip:
|
||||
|
||||
lore.aether_legacy.aechor_petal=The petal of an Aechor Plant, they have a sweet aroma to them. These are a Moa's favorite food, and can be used to feed baby Moas.
|
||||
lore.aether_legacy.aerogel=The result of the Aether's unique climate and lava combining. It can be crafted into various decorative blocks and is blast resistant.
|
||||
lore.aether_legacy.aerogel_slab=Crafted from Aerogel. Slabs are half blocks, versatile for decoration and smooth slopes. Try adding some to a building’s roofing!
|
||||
|
@ -585,4 +671,4 @@ lore.aether_legacy.blueberry=Harvested from Berry Bushes, this is the most commo
|
|||
lore.aether_legacy.gingerbread_man=Found in presents under Holiday trees, these are the most common of Christmas items. They are very abundant when dropped from presents.
|
||||
lore.aether_legacy.skyroot_leaves=These leaves generate with Skyroot Trees. They can drop Skyroot Saplings when decaying.
|
||||
lore.aether_legacy.skyroot_planks=Skyroot Planks can be made into various tools, blocks and items. They are crafted from Skyroot Logs, and make a great building material.
|
||||
lore.aether_legacy.swet_ball=A gooey orb that is dropped from Blue Swets. It can be used to fertilize soils. Another use is to put it alongside string to make a lead.
|
||||
lore.aether_legacy.swet_ball=A gooey orb that is dropped from Blue Swets. It can be used to fertilize soils. Another use is to put it alongside string to make a lead.
|
|
@ -132,6 +132,13 @@ item.developer_stick.name=開發者棒子
|
|||
item.skyroot_bed_item.name=Skyroot Bed
|
||||
item.aether_portal_frame.name=Aether Portal Frame
|
||||
|
||||
item.tooltip.aether_tune=Aether Tune
|
||||
item.tooltip.ascending_dawn=Ascending Dawn
|
||||
item.tooltip.welcoming_skies=Welcoming Skies
|
||||
item.tooltip.legacy=Legacy
|
||||
|
||||
item.notch_hammer.cooldown=Cooldown
|
||||
|
||||
# Block Names
|
||||
tile.aether_portal.name=天堂傳送門
|
||||
tile.aether_grass.name=天空草地
|
||||
|
@ -343,6 +350,9 @@ tab.aether_misc=天堂雜項
|
|||
# Tab Names
|
||||
tab.accessories.name=飾品
|
||||
|
||||
# Effect names
|
||||
effect.aether.inebriation=Inebriation
|
||||
|
||||
# Death messages
|
||||
death.attack.inebriation=%1$s 被毒恐鳥毒死了
|
||||
death.attack.inebriation_indirect=%1$s 被 %2$s 迷醉而死
|
||||
|
@ -353,6 +363,73 @@ death.attack.icey_ball=%1$s was chilled by %2$s's Icey Ball
|
|||
death.attack.lightning_ball=%1$s was zapped by %2$s's Thunder Ball
|
||||
|
||||
# Gui messages
|
||||
gui.item.life_shard.maxshards=You can only use a total of %s life shards.
|
||||
gui.item.developer_stick.notdev=You aren't skilled enough to use this item!
|
||||
|
||||
gui.slider.notpickaxe=Hmm. Perhaps I need to attack it with a Pickaxe?
|
||||
gui.slider.apple=This message is only here because KingPhygieBoo asked Kino a random item and he said apple.
|
||||
gui.slider.far=It seems I'm too far away to wake it.
|
||||
|
||||
gui.valkyrie.dialog.1=What's that? You want to fight? Aww, what a cute little human.
|
||||
gui.valkyrie.dialog.2=You're not thinking of fighting a big, strong Valkyrie are you?
|
||||
gui.valkyrie.dialog.3=I don't think you should bother me, you could get really hurt.
|
||||
|
||||
gui.valkyrie.dialog.medal.1=Umm... that's a nice pile of medallions you have there...
|
||||
gui.valkyrie.dialog.medal.2=That's pretty impressive, but you won't defeat me.
|
||||
gui.valkyrie.dialog.medal.3=You think you're a tough guy, eh? Well, bring it on!
|
||||
|
||||
gui.valkyrie.dialog.defeated.1=Alright, alright! You win!
|
||||
gui.valkyrie.dialog.defeated.2=Okay, I give up! Geez!
|
||||
gui.valkyrie.dialog.defeated.3=Oww! Fine, here's your medal...
|
||||
|
||||
gui.valkyrie.dialog.attack.1=I'm not going easy on you!
|
||||
gui.valkyrie.dialog.attack.2=You're gonna regret that!
|
||||
gui.valkyrie.dialog.attack.3=Now you're in for it!
|
||||
|
||||
gui.valkyrie.dialog.playerdead.1=You want a medallion? Try being less pathetic.
|
||||
gui.valkyrie.dialog.playerdead.2=Maybe some day, %s... maybe some day.
|
||||
gui.valkyrie.dialog.playerdead.3=Humans aren't nearly as cute when they're dead.
|
||||
|
||||
gui.valkyrie.dialog.ready=Now then, let's begin!
|
||||
gui.valkyrie.dialog.nomedals=Take your time.
|
||||
gui.valkyrie.dialog.nofight=So be it then. Goodbye adventurer.
|
||||
|
||||
gui.valkyrie.dialog.player.havemedals=I'm ready, I have the medals right here!
|
||||
gui.valkyrie.dialog.player.lackmedals=I'll return when I have them.
|
||||
gui.valkyrie.dialog.player.denyfight=On second thought, I'd rather not.
|
||||
|
||||
gui.queen.ready=If you wish to challenge me, strike at any time.
|
||||
gui.queen.defeated=You are truly... a mighty warrior...
|
||||
gui.queen.peaceful=Sorry, I don't fight with weaklings.
|
||||
gui.queen.nomedals=Try defeating some weaker valkyries first.
|
||||
gui.queen.fight=This will be your final battle!
|
||||
gui.queen.lost=As expected of a human.
|
||||
|
||||
gui.queen.dialog.0=What can you tell me about this place?
|
||||
gui.queen.dialog.1=I wish to fight you!
|
||||
gui.queen.dialog.2=Nevermind
|
||||
|
||||
gui.queen.answer.0=This is a sanctuary for us Valkyries who seek rest.
|
||||
gui.queen.answer.1=Very well then. Bring me ten medals from my subordinates to prove your worth, then we'll see.
|
||||
gui.queen.answer.2=Goodbye adventurer.
|
||||
|
||||
gui.spirit.line0=You are certainly a brave soul to have entered this chamber.
|
||||
gui.spirit.line1=Begone human, you serve no purpose here.
|
||||
gui.spirit.line2=Your presence annoys me. Do you not fear my burning aura?
|
||||
gui.spirit.line3=I have nothing to offer you, fool. Leave me at peace.
|
||||
gui.spirit.line4=Perhaps you are ignorant. Do you wish to know who I am?
|
||||
gui.spirit.line5.1=I am a sun spirit, embodiment of Aether's eternal daylight. As
|
||||
gui.spirit.line5.2=long as I am alive, the sun will never set on this world.
|
||||
gui.spirit.line6.1=My body burns with the anger of a thousand beasts. No man,
|
||||
gui.spirit.line6.2=hero, or villain can harm me. You are no exception.
|
||||
gui.spirit.line7.1=You wish to challenge the might of the sun? You are mad.
|
||||
gui.spirit.line7.2=Do not further insult me or you will feel my wrath.
|
||||
gui.spirit.line8=This is your final warning. Leave now, or prepare to burn.
|
||||
gui.spirit.line9=As you wish, your death will be slow and agonizing.
|
||||
gui.spirit.line10=Did your previous death not satisfy your curiosity, human?
|
||||
gui.spirit.dead=Such bitter cold... is this the feeling... of pain?
|
||||
gui.spirit.playerdied=Such is the fate of a being who opposes the might of the sun.
|
||||
|
||||
gui.sun_altar.message=The sun spirit has no power over this realm.
|
||||
gui.sun_altar.eternal_day=The sun spirit is still in control of this realm.
|
||||
gui.sun_altar.cycle_catchup=The sun is still moving to its correct position.
|
||||
|
@ -366,6 +443,10 @@ gui.treasure_chest.silver=白銀寶箱
|
|||
gui.treasure_chest.gold=黃金寶箱
|
||||
gui.treasure_chest.platinum=白金寶箱
|
||||
|
||||
title.aether_legacy.slider.name=the Slider
|
||||
title.aether_legacy.valkyrie_queen.name=the Valkyrie Queen
|
||||
title.aether_legacy.sun_spirit.name=the Sun Spirit
|
||||
|
||||
gui.skyroot_bed.respawn_point=Respawn point set
|
||||
|
||||
gui.options.perk_customization=Perk Customization...
|
||||
|
@ -377,6 +458,11 @@ gui.button.aether_cape=Aether Cape:
|
|||
key.aether.category=Aether
|
||||
key.aether.accessory_menu=Open Accessories Menu
|
||||
|
||||
gui.aether_menu.normal_theme=Normal Theme
|
||||
gui.aether_menu.aether_theme=Aether Theme
|
||||
|
||||
gui.aether_trivia.pro_tip=Pro Tip:
|
||||
|
||||
lore.aether_legacy.aechor_petal=The petal of an Aechor Plant, they have a sweet aroma to them. These are a Moa's favorite food, and can be used to feed baby Moas.
|
||||
lore.aether_legacy.aerogel=The result of the Aether's unique climate and lava combining. It can be crafted into various decorative blocks and is blast resistant.
|
||||
lore.aether_legacy.aerogel_slab=Crafted from Aerogel. Slabs are half blocks, versatile for decoration and smooth slopes. Try adding some to a building’s roofing!
|
||||
|
|
Loading…
Reference in New Issue