Fixed CCE with first person gloves
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3b4ace6470
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26b3a17e58
1 changed files with 19 additions and 16 deletions
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@ -67,25 +67,28 @@ public class AetherItemRenderer extends ItemRenderer {
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renderPlayer.renderFirstPersonArm(playerIn);
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this.mc.getTextureManager().bindTexture(((ItemAccessory) gloves.getItem()).texture);
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if (gloves.getItem() instanceof ItemAccessory)
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{
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this.mc.getTextureManager().bindTexture(((ItemAccessory) gloves.getItem()).texture);
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int colour = gloves.getItem().getColorFromItemStack(gloves, 0);
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float red = ((colour >> 16) & 0xff) / 255F;
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float green = ((colour >> 8) & 0xff) / 255F;
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float blue = (colour & 0xff) / 255F;
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int colour = gloves.getItem().getColorFromItemStack(gloves, 0);
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float red = ((colour >> 16) & 0xff) / 255F;
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float green = ((colour >> 8) & 0xff) / 255F;
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float blue = (colour & 0xff) / 255F;
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if (gloves.getItem() != ItemsAether.phoenix_gloves) {
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GL11.glColor3f(red, green, blue);
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if (gloves.getItem() != ItemsAether.phoenix_gloves) {
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GL11.glColor3f(red, green, blue);
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}
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GL11.glEnable(GL11.GL_BLEND);
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renderPlayer.modelBipedMain.onGround = 0.0F;
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renderPlayer.modelBipedMain.setRotationAngles(0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F, playerIn);
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renderPlayer.modelBipedMain.bipedRightArm.render(0.0625F);
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GL11.glDisable(GL11.GL_BLEND);
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GL11.glColor3f(1.0F, 1.0F, 1.0F);
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}
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GL11.glEnable(GL11.GL_BLEND);
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renderPlayer.modelBipedMain.onGround = 0.0F;
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renderPlayer.modelBipedMain.setRotationAngles(0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F, playerIn);
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renderPlayer.modelBipedMain.bipedRightArm.render(0.0625F);
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GL11.glDisable(GL11.GL_BLEND);
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GL11.glColor3f(1.0F, 1.0F, 1.0F);
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}
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@Override
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