parent
7bc72ac289
commit
27fbb94384
4 changed files with 491 additions and 34 deletions
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@ -0,0 +1,52 @@
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package com.legacy.aether.client.gui;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.gui.inventory.GuiContainer;
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import net.minecraft.client.renderer.GlStateManager;
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import net.minecraft.entity.player.InventoryPlayer;
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import net.minecraft.inventory.ContainerChest;
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import net.minecraft.util.ResourceLocation;
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import net.minecraftforge.fml.relauncher.Side;
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import net.minecraftforge.fml.relauncher.SideOnly;
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import com.legacy.aether.common.tile_entities.TileEntityTreasureChest;
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@SideOnly(Side.CLIENT)
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public class GuiTreasureChest extends GuiContainer
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{
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private static final ResourceLocation CHEST_GUI_TEXTURE = new ResourceLocation("textures/gui/container/generic_54.png");
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private final int inventoryRows;
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public GuiTreasureChest(InventoryPlayer playerInventory, TileEntityTreasureChest chestInventory)
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{
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super(new ContainerChest(playerInventory, chestInventory, Minecraft.getMinecraft().thePlayer));
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this.allowUserInput = false;
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this.inventoryRows = chestInventory.getSizeInventory() / 9;
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this.ySize = 114 + this.inventoryRows * 18;
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}
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/**
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* Draw the foreground layer for the GuiContainer (everything in front of the items)
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*/
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protected void drawGuiContainerForegroundLayer(int mouseX, int mouseY)
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{
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this.fontRendererObj.drawString("Treasure Chest", 8, 6, 4210752);
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}
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/**
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* Draws the background layer of this container (behind the items).
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*/
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protected void drawGuiContainerBackgroundLayer(float partialTicks, int mouseX, int mouseY)
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{
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GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
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this.mc.getTextureManager().bindTexture(CHEST_GUI_TEXTURE);
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int i = (this.width - this.xSize) / 2;
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int j = (this.height - this.ySize) / 2;
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this.drawTexturedModalRect(i, j, 0, 0, this.xSize, this.inventoryRows * 18 + 17);
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this.drawTexturedModalRect(i, j + this.inventoryRows * 18 + 17, 0, 126, this.xSize, 96);
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}
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}
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@ -5,34 +5,375 @@ import java.util.Random;
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import javax.annotation.Nullable;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockChest;
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import net.minecraft.block.BlockContainer;
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import net.minecraft.block.BlockHorizontal;
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import net.minecraft.block.SoundType;
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import net.minecraft.block.material.Material;
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import net.minecraft.block.properties.IProperty;
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import net.minecraft.block.properties.PropertyDirection;
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import net.minecraft.block.state.BlockStateContainer;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.init.Blocks;
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import net.minecraft.inventory.IInventory;
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import net.minecraft.inventory.InventoryHelper;
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import net.minecraft.item.ItemStack;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.EnumBlockRenderType;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.EnumHand;
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import net.minecraft.util.Mirror;
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import net.minecraft.util.Rotation;
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import net.minecraft.util.math.AxisAlignedBB;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.RayTraceResult;
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import net.minecraft.util.math.MathHelper;
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import net.minecraft.world.IBlockAccess;
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import net.minecraft.world.World;
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import com.legacy.aether.common.Aether;
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import com.legacy.aether.common.blocks.BlocksAether;
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import com.legacy.aether.common.items.ItemsAether;
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import com.legacy.aether.common.networking.AetherGuiHandler;
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import com.legacy.aether.common.tile_entities.TileEntityTreasureChest;
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public class BlockTreasureChest extends BlockChest
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public class BlockTreasureChest extends BlockContainer
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{
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public static final PropertyDirection FACING = BlockHorizontal.FACING;
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protected static final AxisAlignedBB NORTH_CHEST_AABB = new AxisAlignedBB(0.0625D, 0.0D, 0.0D, 0.9375D, 0.875D, 0.9375D);
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protected static final AxisAlignedBB SOUTH_CHEST_AABB = new AxisAlignedBB(0.0625D, 0.0D, 0.0625D, 0.9375D, 0.875D, 1.0D);
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protected static final AxisAlignedBB WEST_CHEST_AABB = new AxisAlignedBB(0.0D, 0.0D, 0.0625D, 0.9375D, 0.875D, 0.9375D);
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protected static final AxisAlignedBB EAST_CHEST_AABB = new AxisAlignedBB(0.0625D, 0.0D, 0.0625D, 1.0D, 0.875D, 0.9375D);
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protected static final AxisAlignedBB NOT_CONNECTED_AABB = new AxisAlignedBB(0.0625D, 0.0D, 0.0625D, 0.9375D, 0.875D, 0.9375D);
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public BlockTreasureChest()
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{
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super(BlockChest.Type.TRAP);
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super(Material.ROCK);
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this.setHardness(-1.0F);
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this.setSoundType(SoundType.STONE);
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this.setDefaultState(this.blockState.getBaseState().withProperty(FACING, EnumFacing.NORTH));
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}
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/**
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* Used to determine ambient occlusion and culling when rebuilding chunks for render
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*/
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public boolean isOpaqueCube(IBlockState state)
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{
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return false;
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}
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public boolean isFullCube(IBlockState state)
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{
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return false;
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}
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/**
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* The type of render function called. MODEL for mixed tesr and static model, MODELBLOCK_ANIMATED for TESR-only,
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* LIQUID for vanilla liquids, INVISIBLE to skip all rendering
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*/
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public EnumBlockRenderType getRenderType(IBlockState state)
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{
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return EnumBlockRenderType.ENTITYBLOCK_ANIMATED;
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}
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public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos)
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{
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return source.getBlockState(pos.north()).getBlock() == this ? NORTH_CHEST_AABB : (source.getBlockState(pos.south()).getBlock() == this ? SOUTH_CHEST_AABB : (source.getBlockState(pos.west()).getBlock() == this ? WEST_CHEST_AABB : (source.getBlockState(pos.east()).getBlock() == this ? EAST_CHEST_AABB : NOT_CONNECTED_AABB)));
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}
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/**
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* Called after the block is set in the Chunk data, but before the Tile Entity is set
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*/
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public void onBlockAdded(World worldIn, BlockPos pos, IBlockState state)
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{
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this.checkForSurroundingChests(worldIn, pos, state);
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for (EnumFacing enumfacing : EnumFacing.Plane.HORIZONTAL)
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{
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BlockPos blockpos = pos.offset(enumfacing);
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IBlockState iblockstate = worldIn.getBlockState(blockpos);
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if (iblockstate.getBlock() == this)
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{
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this.checkForSurroundingChests(worldIn, blockpos, iblockstate);
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}
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}
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}
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/**
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* Called by ItemBlocks just before a block is actually set in the world, to allow for adjustments to the
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* IBlockstate
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*/
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public IBlockState onBlockPlaced(World worldIn, BlockPos pos, EnumFacing facing, float hitX, float hitY, float hitZ, int meta, EntityLivingBase placer)
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{
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return this.getDefaultState().withProperty(FACING, placer.getHorizontalFacing());
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}
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/**
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* Called by ItemBlocks after a block is set in the world, to allow post-place logic
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*/
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public void onBlockPlacedBy(World worldIn, BlockPos pos, IBlockState state, EntityLivingBase placer, ItemStack stack)
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{
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EnumFacing enumfacing = EnumFacing.getHorizontal(MathHelper.floor_double((double)(placer.rotationYaw * 4.0F / 360.0F) + 0.5D) & 3).getOpposite();
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state = state.withProperty(FACING, enumfacing);
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BlockPos blockpos = pos.north();
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BlockPos blockpos1 = pos.south();
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BlockPos blockpos2 = pos.west();
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BlockPos blockpos3 = pos.east();
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boolean flag = this == worldIn.getBlockState(blockpos).getBlock();
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boolean flag1 = this == worldIn.getBlockState(blockpos1).getBlock();
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boolean flag2 = this == worldIn.getBlockState(blockpos2).getBlock();
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boolean flag3 = this == worldIn.getBlockState(blockpos3).getBlock();
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if (!flag && !flag1 && !flag2 && !flag3)
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{
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worldIn.setBlockState(pos, state, 3);
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}
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else if (enumfacing.getAxis() != EnumFacing.Axis.X || !flag && !flag1)
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{
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if (enumfacing.getAxis() == EnumFacing.Axis.Z && (flag2 || flag3))
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{
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if (flag2)
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{
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worldIn.setBlockState(blockpos2, state, 3);
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}
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else
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{
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worldIn.setBlockState(blockpos3, state, 3);
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}
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worldIn.setBlockState(pos, state, 3);
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}
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}
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else
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{
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if (flag)
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{
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worldIn.setBlockState(blockpos, state, 3);
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}
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else
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{
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worldIn.setBlockState(blockpos1, state, 3);
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}
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worldIn.setBlockState(pos, state, 3);
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}
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if (stack.hasDisplayName())
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{
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TileEntity tileentity = worldIn.getTileEntity(pos);
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if (tileentity instanceof TileEntityTreasureChest)
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{
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((TileEntityTreasureChest)tileentity).setCustomName(stack.getDisplayName());
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}
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}
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}
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public IBlockState checkForSurroundingChests(World worldIn, BlockPos pos, IBlockState state)
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{
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if (worldIn.isRemote)
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{
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return state;
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}
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else
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{
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IBlockState iblockstate = worldIn.getBlockState(pos.north());
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IBlockState iblockstate1 = worldIn.getBlockState(pos.south());
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IBlockState iblockstate2 = worldIn.getBlockState(pos.west());
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IBlockState iblockstate3 = worldIn.getBlockState(pos.east());
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EnumFacing enumfacing = (EnumFacing)state.getValue(FACING);
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if (iblockstate.getBlock() != this && iblockstate1.getBlock() != this)
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{
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boolean flag = iblockstate.isFullBlock();
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boolean flag1 = iblockstate1.isFullBlock();
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if (iblockstate2.getBlock() == this || iblockstate3.getBlock() == this)
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{
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BlockPos blockpos1 = iblockstate2.getBlock() == this ? pos.west() : pos.east();
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IBlockState iblockstate7 = worldIn.getBlockState(blockpos1.north());
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IBlockState iblockstate6 = worldIn.getBlockState(blockpos1.south());
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enumfacing = EnumFacing.SOUTH;
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EnumFacing enumfacing2;
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if (iblockstate2.getBlock() == this)
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{
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enumfacing2 = (EnumFacing)iblockstate2.getValue(FACING);
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}
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else
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{
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enumfacing2 = (EnumFacing)iblockstate3.getValue(FACING);
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}
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if (enumfacing2 == EnumFacing.NORTH)
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{
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enumfacing = EnumFacing.NORTH;
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}
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if ((flag || iblockstate7.isFullBlock()) && !flag1 && !iblockstate6.isFullBlock())
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{
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enumfacing = EnumFacing.SOUTH;
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}
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if ((flag1 || iblockstate6.isFullBlock()) && !flag && !iblockstate7.isFullBlock())
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{
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enumfacing = EnumFacing.NORTH;
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}
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}
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}
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else
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{
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BlockPos blockpos = iblockstate.getBlock() == this ? pos.north() : pos.south();
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IBlockState iblockstate4 = worldIn.getBlockState(blockpos.west());
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IBlockState iblockstate5 = worldIn.getBlockState(blockpos.east());
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enumfacing = EnumFacing.EAST;
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EnumFacing enumfacing1;
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if (iblockstate.getBlock() == this)
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{
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enumfacing1 = (EnumFacing)iblockstate.getValue(FACING);
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}
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else
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{
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enumfacing1 = (EnumFacing)iblockstate1.getValue(FACING);
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}
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if (enumfacing1 == EnumFacing.WEST)
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{
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enumfacing = EnumFacing.WEST;
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}
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if ((iblockstate2.isFullBlock() || iblockstate4.isFullBlock()) && !iblockstate3.isFullBlock() && !iblockstate5.isFullBlock())
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{
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enumfacing = EnumFacing.EAST;
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}
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if ((iblockstate3.isFullBlock() || iblockstate5.isFullBlock()) && !iblockstate2.isFullBlock() && !iblockstate4.isFullBlock())
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{
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enumfacing = EnumFacing.WEST;
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}
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}
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state = state.withProperty(FACING, enumfacing);
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worldIn.setBlockState(pos, state, 3);
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return state;
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}
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}
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public IBlockState correctFacing(World worldIn, BlockPos pos, IBlockState state)
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{
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EnumFacing enumfacing = null;
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for (EnumFacing enumfacing1 : EnumFacing.Plane.HORIZONTAL)
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{
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IBlockState iblockstate = worldIn.getBlockState(pos.offset(enumfacing1));
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if (iblockstate.getBlock() == this)
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{
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return state;
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}
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if (iblockstate.isFullBlock())
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{
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if (enumfacing != null)
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{
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enumfacing = null;
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break;
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}
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enumfacing = enumfacing1;
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}
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}
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if (enumfacing != null)
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{
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return state.withProperty(FACING, enumfacing.getOpposite());
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}
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else
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{
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EnumFacing enumfacing2 = (EnumFacing)state.getValue(FACING);
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if (worldIn.getBlockState(pos.offset(enumfacing2)).isFullBlock())
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{
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enumfacing2 = enumfacing2.getOpposite();
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}
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if (worldIn.getBlockState(pos.offset(enumfacing2)).isFullBlock())
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{
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enumfacing2 = enumfacing2.rotateY();
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}
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if (worldIn.getBlockState(pos.offset(enumfacing2)).isFullBlock())
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{
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enumfacing2 = enumfacing2.getOpposite();
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}
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return state.withProperty(FACING, enumfacing2);
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}
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}
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public boolean canPlaceBlockAt(World worldIn, BlockPos pos)
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{
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BlockPos blockpos = pos.west();
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BlockPos blockpos1 = pos.east();
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BlockPos blockpos2 = pos.north();
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BlockPos blockpos3 = pos.south();
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if (worldIn.getBlockState(blockpos).getBlock() == this)
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{
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return false;
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}
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if (worldIn.getBlockState(blockpos1).getBlock() == this)
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{
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return false;
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}
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if (worldIn.getBlockState(blockpos2).getBlock() == this)
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{
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return false;
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}
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if (worldIn.getBlockState(blockpos3).getBlock() == this)
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{
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return false;
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}
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return true;
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}
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/**
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* Called when a neighboring block was changed and marks that this state should perform any checks during a neighbor
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* change. Cases may include when redstone power is updated, cactus blocks popping off due to a neighboring solid
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* block, etc.
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*/
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@SuppressWarnings("deprecation")
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public void neighborChanged(IBlockState state, World worldIn, BlockPos pos, Block blockIn)
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{
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super.neighborChanged(state, worldIn, pos, blockIn);
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TileEntity tileentity = worldIn.getTileEntity(pos);
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if (tileentity instanceof TileEntityTreasureChest)
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{
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((TileEntityTreasureChest)tileentity).updateContainingBlockInfo();
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}
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}
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/**
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* Called serverside after this block is replaced with another in Chunk, but before the Tile Entity is updated
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*/
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public void breakBlock(World worldIn, BlockPos pos, IBlockState state)
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{
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TileEntity tileentity = worldIn.getTileEntity(pos);
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if (tileentity instanceof IInventory)
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{
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InventoryHelper.dropInventoryItems(worldIn, pos, (IInventory)tileentity);
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worldIn.updateComparatorOutputLevel(pos, this);
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}
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super.breakBlock(worldIn, pos, state);
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}
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@Override
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@ -56,46 +397,91 @@ public class BlockTreasureChest extends BlockChest
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--guiID.stackSize;
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}
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else
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{
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playerIn.openGui(Aether.instance, AetherGuiHandler.treasure_chest, worldIn, pos.getX(), pos.getY(), pos.getZ());
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}
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int var12 = AetherGuiHandler.treasure_chest;
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playerIn.openGui(Aether.instance, var12, worldIn, pos.getX(), pos.getY(), pos.getZ());
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return true;
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}
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@Override
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public boolean canPlaceBlockAt(World world, BlockPos pos)
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/**
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* Returns a new instance of a block's tile entity class. Called on placing the block.
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*/
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public TileEntity createNewTileEntity(World worldIn, int meta)
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{
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return !this.isNotBlock(world, pos, this) && !this.isNotBlock(world, pos, BlocksAether.chest_mimic) && !this.isNotBlock(world, pos, Blocks.CHEST) && !this.isNotBlock(world, pos, Blocks.TRAPPED_CHEST);
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return new TileEntityTreasureChest();
|
||||
}
|
||||
|
||||
public boolean isNotBlock(World world, BlockPos pos, Block block)
|
||||
public int getWeakPower(IBlockState blockState, IBlockAccess blockAccess, BlockPos pos, EnumFacing side)
|
||||
{
|
||||
for (EnumFacing enumfacing : EnumFacing.Plane.HORIZONTAL)
|
||||
if (!blockState.canProvidePower())
|
||||
{
|
||||
if (world.getBlockState(pos.offset(enumfacing)).getBlock() == block)
|
||||
return 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
int i = 0;
|
||||
TileEntity tileentity = blockAccess.getTileEntity(pos);
|
||||
|
||||
if (tileentity instanceof TileEntityTreasureChest)
|
||||
{
|
||||
return true;
|
||||
i = ((TileEntityTreasureChest)tileentity).numPlayersUsing;
|
||||
}
|
||||
|
||||
return MathHelper.clamp_int(i, 0, 15);
|
||||
}
|
||||
}
|
||||
|
||||
public int getStrongPower(IBlockState blockState, IBlockAccess blockAccess, BlockPos pos, EnumFacing side)
|
||||
{
|
||||
return side == EnumFacing.UP ? blockState.getWeakPower(blockAccess, pos, side) : 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Convert the given metadata into a BlockState for this Block
|
||||
*/
|
||||
public IBlockState getStateFromMeta(int meta)
|
||||
{
|
||||
EnumFacing enumfacing = EnumFacing.getFront(meta);
|
||||
|
||||
if (enumfacing.getAxis() == EnumFacing.Axis.Y)
|
||||
{
|
||||
enumfacing = EnumFacing.NORTH;
|
||||
}
|
||||
|
||||
return false;
|
||||
return this.getDefaultState().withProperty(FACING, enumfacing);
|
||||
}
|
||||
|
||||
public EnumBlockRenderType getRenderType(IBlockState state)
|
||||
/**
|
||||
* Convert the BlockState into the correct metadata value
|
||||
*/
|
||||
public int getMetaFromState(IBlockState state)
|
||||
{
|
||||
return EnumBlockRenderType.ENTITYBLOCK_ANIMATED;
|
||||
return ((EnumFacing)state.getValue(FACING)).getIndex();
|
||||
}
|
||||
|
||||
@Override
|
||||
public TileEntity createNewTileEntity(World p_149915_1_, int p_149915_2_)
|
||||
{
|
||||
return new TileEntityTreasureChest();
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack getPickBlock(IBlockState state, RayTraceResult target, World world, BlockPos pos, EntityPlayer player)
|
||||
/**
|
||||
* Returns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withRotation(IBlockState state, Rotation rot)
|
||||
{
|
||||
return null;
|
||||
return state.withProperty(FACING, rot.rotate((EnumFacing)state.getValue(FACING)));
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given mirror of the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withMirror(IBlockState state, Mirror mirrorIn)
|
||||
{
|
||||
return state.withRotation(mirrorIn.toRotation((EnumFacing)state.getValue(FACING)));
|
||||
}
|
||||
|
||||
protected BlockStateContainer createBlockState()
|
||||
{
|
||||
return new BlockStateContainer(this, new IProperty[] {FACING});
|
||||
}
|
||||
|
||||
@Override
|
||||
|
|
|
@ -1,6 +1,5 @@
|
|||
package com.legacy.aether.common.networking;
|
||||
|
||||
import net.minecraft.client.gui.inventory.GuiChest;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.inventory.ContainerChest;
|
||||
import net.minecraft.inventory.IInventory;
|
||||
|
@ -14,6 +13,7 @@ import com.legacy.aether.client.gui.GuiEnchanter;
|
|||
import com.legacy.aether.client.gui.GuiFreezer;
|
||||
import com.legacy.aether.client.gui.GuiIncubator;
|
||||
import com.legacy.aether.client.gui.GuiLore;
|
||||
import com.legacy.aether.client.gui.GuiTreasureChest;
|
||||
import com.legacy.aether.client.gui.inventory.GuiAccessories;
|
||||
import com.legacy.aether.common.containers.ContainerAccessories;
|
||||
import com.legacy.aether.common.containers.ContainerEnchanter;
|
||||
|
@ -24,6 +24,7 @@ import com.legacy.aether.common.player.PlayerAether;
|
|||
import com.legacy.aether.common.tile_entities.TileEntityEnchanter;
|
||||
import com.legacy.aether.common.tile_entities.TileEntityFreezer;
|
||||
import com.legacy.aether.common.tile_entities.TileEntityIncubator;
|
||||
import com.legacy.aether.common.tile_entities.TileEntityTreasureChest;
|
||||
|
||||
public class AetherGuiHandler implements IGuiHandler
|
||||
{
|
||||
|
@ -83,7 +84,7 @@ public class AetherGuiHandler implements IGuiHandler
|
|||
}
|
||||
else if (ID == treasure_chest)
|
||||
{
|
||||
return new GuiChest(player.inventory, (IInventory) world.getTileEntity(new BlockPos(x, y, z)));
|
||||
return new GuiTreasureChest(player.inventory, (TileEntityTreasureChest) world.getTileEntity(new BlockPos(x, y, z)));
|
||||
}
|
||||
else if (ID == lore)
|
||||
{
|
||||
|
|
|
@ -4,6 +4,8 @@ import java.util.Random;
|
|||
|
||||
import com.legacy.aether.common.world.dungeon.*;
|
||||
|
||||
import net.minecraft.block.BlockChest;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.network.NetworkManager;
|
||||
import net.minecraft.network.play.server.SPacketUpdateTileEntity;
|
||||
|
@ -22,16 +24,20 @@ public class TileEntityTreasureChest extends TileEntityChest
|
|||
public void readFromNBT(NBTTagCompound par1nbtTagCompound)
|
||||
{
|
||||
super.readFromNBT(par1nbtTagCompound);
|
||||
|
||||
this.locked = par1nbtTagCompound.getBoolean("locked");
|
||||
this.kind = par1nbtTagCompound.getInteger("kind");
|
||||
this.kind = par1nbtTagCompound.getInteger("dungeonType");
|
||||
}
|
||||
|
||||
@Override
|
||||
public NBTTagCompound writeToNBT(NBTTagCompound par1nbtTagCompound)
|
||||
{
|
||||
par1nbtTagCompound.setBoolean("locked", this.locked);
|
||||
par1nbtTagCompound.setInteger("kind", this.kind);
|
||||
return super.writeToNBT(par1nbtTagCompound);
|
||||
super.writeToNBT(par1nbtTagCompound);
|
||||
|
||||
par1nbtTagCompound.setBoolean("locked", this.locked);
|
||||
par1nbtTagCompound.setInteger("dungeonType", this.kind);
|
||||
|
||||
return par1nbtTagCompound;
|
||||
}
|
||||
|
||||
public void unlock(int kind)
|
||||
|
@ -82,7 +88,19 @@ public class TileEntityTreasureChest extends TileEntityChest
|
|||
{
|
||||
NBTTagCompound var1 = new NBTTagCompound();
|
||||
this.writeToNBT(var1);
|
||||
return new SPacketUpdateTileEntity(this.pos, 1, var1);
|
||||
return new SPacketUpdateTileEntity(this.pos, 191, var1);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void closeInventory(EntityPlayer player)
|
||||
{
|
||||
if (!player.isSpectator())
|
||||
{
|
||||
--this.numPlayersUsing;
|
||||
this.worldObj.addBlockEvent(this.pos, this.getBlockType(), 1, this.numPlayersUsing);
|
||||
this.worldObj.notifyNeighborsOfStateChange(this.pos, this.getBlockType());
|
||||
this.worldObj.notifyNeighborsOfStateChange(this.pos.down(), this.getBlockType());
|
||||
}
|
||||
}
|
||||
|
||||
private void sendToAllInOurWorld(SPacketUpdateTileEntity pkt)
|
||||
|
|
Loading…
Reference in a new issue