From 2d8b84b9f697fd7c9cb60a94a9d0673c3edf4330 Mon Sep 17 00:00:00 2001 From: bconlon Date: Wed, 30 Dec 2020 20:19:46 -0800 Subject: [PATCH] Reduced spawning requirements for the Valkyrie Queen. --- .../entities/bosses/valkyrie_queen/EntityValkyrieQueen.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/java/com/gildedgames/the_aether/entities/bosses/valkyrie_queen/EntityValkyrieQueen.java b/src/main/java/com/gildedgames/the_aether/entities/bosses/valkyrie_queen/EntityValkyrieQueen.java index 9898ced..4408d26 100644 --- a/src/main/java/com/gildedgames/the_aether/entities/bosses/valkyrie_queen/EntityValkyrieQueen.java +++ b/src/main/java/com/gildedgames/the_aether/entities/bosses/valkyrie_queen/EntityValkyrieQueen.java @@ -555,7 +555,7 @@ public class EntityValkyrieQueen extends EntityBossMob implements IAetherBoss { int i = MathHelper.floor_double(this.posX); int j = MathHelper.floor_double(this.boundingBox.minY); int k = MathHelper.floor_double(this.posZ); - return this.worldObj.getBlockLightValue(i, j, k) > 8 && this.worldObj.checkBlockCollision(this.boundingBox) && this.worldObj.getCollidingBoundingBoxes(this, this.boundingBox).size() == 0 && !this.worldObj.isAnyLiquid(this.boundingBox); + return this.worldObj.checkBlockCollision(this.boundingBox) && this.worldObj.getCollidingBoundingBoxes(this, this.boundingBox).size() == 0; } public int getMedals(EntityPlayer entityplayer) {