Increased death range
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30b9906c3d
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@ -71,7 +71,7 @@ public class EntityZephyr extends EntityFlying implements IMob
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this.shootingAI.updateTask();
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}
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if(this.posY < -2D || this.posY > 130D)
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if(this.posY < -2D || this.posY > 255D)
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{
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this.despawnEntity();
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}
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@ -68,7 +68,7 @@ public class EntityAerwhale extends EntityFlying implements IMob
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{
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super.onUpdate();
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if (this.worldObj.getClosestPlayer(this.posX, this.posY, this.posZ, 200, false) == null)
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if (this.worldObj.getClosestPlayer(this.posX, this.posY, this.posZ, 255, false) == null)
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{
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this.setDead();
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return;
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