Fixed multiplayer inebriation crash. Don't know how it took two versions to notice this but luckily someone pointed it out.

This commit is contained in:
bconlon 2020-12-30 20:15:03 -08:00
parent 3178485ce0
commit 5cc931a20a
2 changed files with 8 additions and 1 deletions

View File

@ -5,6 +5,7 @@ import java.util.Map;
import com.gildedgames.the_aether.Aether;
import com.gildedgames.the_aether.entities.bosses.valkyrie_queen.EntityValkyrieQueen;
import com.gildedgames.the_aether.entities.effects.PotionInebriation;
import com.gildedgames.the_aether.entities.passive.EntityAerwhale;
import com.gildedgames.the_aether.entities.passive.EntityMiniCloud;
import com.gildedgames.the_aether.entities.passive.EntitySheepuff;
@ -99,6 +100,7 @@ public class EntitiesAether {
register(EntityAetherItem.class, "aether_item", 32, 160, 20, true);
AetherMoaTypes.initialization();
PotionInebriation.initialization();
}
public static void register(Class<? extends Entity> entityClass, String entityName, int entityID, int trackingRange, int updateFrequency, boolean sendsVelocityUpdates) {

View File

@ -21,7 +21,12 @@ import net.minecraft.world.WorldServer;
public class PotionInebriation extends Potion
{
public static Potion inebriation = new PotionInebriation();
public static Potion inebriation;
public static void initialization()
{
inebriation = new PotionInebriation();
}
private int duration;