Fixed the crystal island structure a bit.
This commit is contained in:
parent
dcb3a5e67e
commit
65a4dfa17f
|
@ -75,10 +75,6 @@ public class AetherGenFloatingIsland extends WorldGenerator {
|
|||
world.setBlock(j + 1, k + 2, l + 1, BlocksAether.aether_grass);
|
||||
world.setBlock(j - 1, k + 2, l - 1, BlocksAether.aether_grass);
|
||||
|
||||
for (int y = k + 3; y <= k + 9; y++) {
|
||||
world.setBlock(j, y, l, BlocksAether.skyroot_log);
|
||||
}
|
||||
|
||||
world.setBlock(j, k + 10, l, setRandomBlock(world, random));
|
||||
|
||||
for (int z = -1; z < 2; ++z) {
|
||||
|
@ -214,6 +210,10 @@ public class AetherGenFloatingIsland extends WorldGenerator {
|
|||
world.setBlock(j + x, k + 9, l, setRandomBlock(world, random));
|
||||
}
|
||||
|
||||
for (int y = k + 3; y <= k + 9; y++) {
|
||||
world.setBlock(j, y, l, BlocksAether.skyroot_log);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue