Fixed the crystal island structure a bit.

This commit is contained in:
bconlon 2020-08-20 20:12:47 -07:00
parent dcb3a5e67e
commit 65a4dfa17f

View file

@ -75,10 +75,6 @@ public class AetherGenFloatingIsland extends WorldGenerator {
world.setBlock(j + 1, k + 2, l + 1, BlocksAether.aether_grass);
world.setBlock(j - 1, k + 2, l - 1, BlocksAether.aether_grass);
for (int y = k + 3; y <= k + 9; y++) {
world.setBlock(j, y, l, BlocksAether.skyroot_log);
}
world.setBlock(j, k + 10, l, setRandomBlock(world, random));
for (int z = -1; z < 2; ++z) {
@ -214,6 +210,10 @@ public class AetherGenFloatingIsland extends WorldGenerator {
world.setBlock(j + x, k + 9, l, setRandomBlock(world, random));
}
for (int y = k + 3; y <= k + 9; y++) {
world.setBlock(j, y, l, BlocksAether.skyroot_log);
}
return true;
}