Fixed crash with hammer projectiles

This commit is contained in:
Kino 2017-06-03 22:07:00 -04:00
parent 9db3a63b57
commit 97d5f73bd6

View file

@ -4,6 +4,7 @@ import java.util.ArrayList;
import java.util.List;
import com.legacy.aether.common.entities.util.EntitySaddleMount;
import com.legacy.aether.common.items.ItemsAether;
import net.minecraft.block.Block;
import net.minecraft.block.BlockFlower;
@ -12,6 +13,7 @@ import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.IProjectile;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.DamageSource;
import net.minecraft.util.EnumParticleTypes;
@ -213,7 +215,7 @@ public class EntityHammerProjectile extends Entity implements IProjectile
if (!this.harvestBlockBans.contains(prevBlock))
{
prevBlock.harvestBlock(this.thrower.worldObj, (EntityPlayer) this.thrower, prevBlockPos, prevBlockState, this.worldObj.getTileEntity(prevBlockPos), null);
prevBlock.harvestBlock(this.thrower.worldObj, (EntityPlayer) this.thrower, prevBlockPos, prevBlockState, this.worldObj.getTileEntity(prevBlockPos), new ItemStack(ItemsAether.notch_hammer));
prevBlock.removedByPlayer(prevBlockState, this.thrower.worldObj, prevBlockPos, (EntityPlayer) this.thrower, false);
}