Phygs can now drop feathers.
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@ -115,8 +115,13 @@ public class EntityPhyg extends EntitySaddleMount {
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@Override
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protected void dropFewItems(boolean recentlyHit, int lootLevel) {
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int j = this.rand.nextInt(3) + 1 + this.rand.nextInt(1 + lootLevel);
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int k;
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for (int k = 0; k < j; ++k) {
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for (k = 0; k < j; ++k) {
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this.dropItem(Items.feather, 1);
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}
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for (k = 0; k < j; ++k) {
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if (this.isBurning()) {
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this.dropItem(Items.cooked_porkchop, 1);
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} else {
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