Added "Only Skyroot Bucket Activation" config
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c1b76ad699
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@ -12,6 +12,8 @@ public class AetherConfig
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private static int aether_biome_id, aether_dimension_id;
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private static boolean skyrootBucketOnly;
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public static void init(File location)
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{
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File newFile = new File(location + "/aether" + "/Aether_Legacy.cfg");
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@ -34,6 +36,8 @@ public class AetherConfig
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aether_dimension_id = config.get("World Identification", "Aether Dimension ID", 4).getInt(4);
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aether_biome_id = config.get("World Identification", "Aether Biome ID", 127).getInt(127);
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skyrootBucketOnly = config.get("Misc", "Activate portal with only Skyroot bucket", false).getBoolean(false);
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config.save();
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}
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@ -52,4 +56,9 @@ public class AetherConfig
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return AetherConfig.christmas_content;
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}
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public static boolean activateOnlyWithSkyroot()
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{
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return AetherConfig.skyrootBucketOnly;
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}
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}
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@ -76,7 +76,7 @@ public class AetherEventHandler
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RayTraceResult target = event.getTarget();
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EntityPlayer player = event.getEntityPlayer();
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boolean isWater = stack.getItem() == Items.WATER_BUCKET || stack.getItem() == ItemsAether.skyroot_bucket && stack.getMetadata() == 1;
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boolean isWater = (!AetherConfig.activateOnlyWithSkyroot() && stack.getItem() == Items.WATER_BUCKET) || stack.getItem() == ItemsAether.skyroot_bucket && stack.getMetadata() == 1;
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boolean isLava = stack.getItem() == Items.LAVA_BUCKET;
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boolean validDimension = (player.dimension == 0 || player.dimension == AetherConfig.getAetherDimensionID());
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@ -156,34 +156,7 @@ public class PlayerAether
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if (this.thePlayer.motionY < -2F)
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{
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EntityParachute parachute = null;
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if(this.thePlayer.inventory.hasItemStack(new ItemStack(ItemsAether.cloud_parachute)))
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{
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parachute = new EntityParachute(this.thePlayer.worldObj, this.thePlayer, false);
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parachute.setPosition(this.thePlayer.posX, this.thePlayer.posY, this.thePlayer.posZ);
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this.thePlayer.worldObj.spawnEntityInWorld(parachute);
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this.thePlayer.inventory.deleteStack(new ItemStack(ItemsAether.cloud_parachute));
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}
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else
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{
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if (this.thePlayer.inventory.hasItemStack(new ItemStack(ItemsAether.golden_parachute)))
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{
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for(int i = 0; i < this.thePlayer.inventory.getSizeInventory(); i++)
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{
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ItemStack itemstack = this.thePlayer.inventory.getStackInSlot(i);
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if(itemstack != null && itemstack.getItem() == ItemsAether.golden_parachute)
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{
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itemstack.damageItem(1, this.thePlayer);
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parachute = new EntityParachute(this.thePlayer.worldObj, this.thePlayer, true);
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parachute.setPosition(this.thePlayer.posX, this.thePlayer.posY, this.thePlayer.posZ);
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this.thePlayer.inventory.setInventorySlotContents(i, itemstack);
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this.thePlayer.worldObj.spawnEntityInWorld(parachute);
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}
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}
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}
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}
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this.activateParachute();
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}
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if (this.thePlayer.dimension == AetherConfig.getAetherDimensionID())
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@ -474,6 +447,38 @@ public class PlayerAether
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}
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}
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private void activateParachute()
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{
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EntityParachute parachute = null;
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if(this.thePlayer.inventory.hasItemStack(new ItemStack(ItemsAether.cloud_parachute)))
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{
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parachute = new EntityParachute(this.thePlayer.worldObj, this.thePlayer, false);
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parachute.setPosition(this.thePlayer.posX, this.thePlayer.posY, this.thePlayer.posZ);
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this.thePlayer.worldObj.spawnEntityInWorld(parachute);
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this.thePlayer.inventory.deleteStack(new ItemStack(ItemsAether.cloud_parachute));
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}
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else
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{
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if (this.thePlayer.inventory.hasItemStack(new ItemStack(ItemsAether.golden_parachute)))
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{
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for(int i = 0; i < this.thePlayer.inventory.getSizeInventory(); i++)
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{
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ItemStack itemstack = this.thePlayer.inventory.getStackInSlot(i);
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if(itemstack != null && itemstack.getItem() == ItemsAether.golden_parachute)
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{
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itemstack.damageItem(1, this.thePlayer);
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parachute = new EntityParachute(this.thePlayer.worldObj, this.thePlayer, true);
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parachute.setPosition(this.thePlayer.posX, this.thePlayer.posY, this.thePlayer.posZ);
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this.thePlayer.inventory.setInventorySlotContents(i, itemstack);
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this.thePlayer.worldObj.spawnEntityInWorld(parachute);
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}
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}
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}
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}
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}
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/*
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* A checker to see if a player is inside a block or not
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*/
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