Achievement sounds fixed

This commit is contained in:
Kino 2016-12-28 18:35:04 -05:00
parent 4e005b567d
commit d0e77c2801

View file

@ -85,7 +85,7 @@ public class AetherMusicHandler
{
SoundEvent sound = number == 1 ? SoundsAether.achievement_bronze : number == 2 ? SoundsAether.achievement_silver : SoundsAether.achievement_gen;
return getSound(sound.getSoundName());
return new PositionedSoundRecord(sound.getSoundName(), SoundCategory.PLAYERS, 1.0F, 1.0F, false, 0, ISound.AttenuationType.NONE, 0, 0, 0);
}
public static ISound getSound(ResourceLocation location)