Achievement sounds fixed
This commit is contained in:
parent
4e005b567d
commit
d0e77c2801
|
@ -85,7 +85,7 @@ public class AetherMusicHandler
|
||||||
{
|
{
|
||||||
SoundEvent sound = number == 1 ? SoundsAether.achievement_bronze : number == 2 ? SoundsAether.achievement_silver : SoundsAether.achievement_gen;
|
SoundEvent sound = number == 1 ? SoundsAether.achievement_bronze : number == 2 ? SoundsAether.achievement_silver : SoundsAether.achievement_gen;
|
||||||
|
|
||||||
return getSound(sound.getSoundName());
|
return new PositionedSoundRecord(sound.getSoundName(), SoundCategory.PLAYERS, 1.0F, 1.0F, false, 0, ISound.AttenuationType.NONE, 0, 0, 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static ISound getSound(ResourceLocation location)
|
public static ISound getSound(ResourceLocation location)
|
||||||
|
|
Loading…
Reference in a new issue