Valkyrie Queen fight improved
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c9a68f0574
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@ -0,0 +1,116 @@
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package com.legacy.aether.server.entities.ai;
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import net.minecraft.entity.EntityCreature;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.ai.EntityAIBase;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.pathfinding.Path;
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import net.minecraft.util.EnumHand;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.World;
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public class EntityAIAttackContinuously extends EntityAIBase
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{
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World worldObj;
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protected EntityCreature attacker;
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protected int attackTick;
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double speedTowardsTarget;
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boolean longMemory;
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Path entityPathEntity;
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private double targetX;
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private double targetY;
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private double targetZ;
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protected final int attackInterval = 20;
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public EntityAIAttackContinuously(EntityCreature creature, double speedIn, boolean useLongMemory)
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{
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this.attacker = creature;
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this.worldObj = creature.worldObj;
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this.speedTowardsTarget = speedIn;
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this.longMemory = useLongMemory;
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this.setMutexBits(3);
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}
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@Override
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public boolean shouldExecute()
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{
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EntityLivingBase entitylivingbase = this.attacker.getAttackTarget();
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if (entitylivingbase == null)
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{
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return false;
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}
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else if (!entitylivingbase.isEntityAlive())
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{
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return false;
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}
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else
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{
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this.entityPathEntity = this.attacker.getNavigator().getPathToEntityLiving(entitylivingbase);
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return this.entityPathEntity != null;
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}
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}
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@Override
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public boolean continueExecuting()
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{
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EntityLivingBase entitylivingbase = this.attacker.getAttackTarget();
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return entitylivingbase == null ? false : (!entitylivingbase.isEntityAlive() ? false : (!this.longMemory ? !this.attacker.getNavigator().noPath() : (!this.attacker.isWithinHomeDistanceFromPosition(new BlockPos(entitylivingbase)) ? false : !(entitylivingbase instanceof EntityPlayer) || !((EntityPlayer)entitylivingbase).isSpectator() && !((EntityPlayer)entitylivingbase).isCreative())));
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}
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@Override
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public void startExecuting()
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{
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this.attacker.getNavigator().setPath(this.entityPathEntity, this.speedTowardsTarget);
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}
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@Override
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public void resetTask()
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{
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EntityLivingBase entitylivingbase = this.attacker.getAttackTarget();
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if (entitylivingbase instanceof EntityPlayer && (((EntityPlayer)entitylivingbase).isSpectator() || ((EntityPlayer)entitylivingbase).isCreative()))
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{
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this.attacker.setAttackTarget((EntityLivingBase)null);
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}
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this.attacker.getNavigator().clearPathEntity();
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}
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@Override
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public void updateTask()
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{
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EntityLivingBase entitylivingbase = this.attacker.getAttackTarget();
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this.attacker.getLookHelper().setLookPositionWithEntity(entitylivingbase, 30.0F, 30.0F);
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double d0 = this.attacker.getDistanceSq(entitylivingbase.posX, entitylivingbase.getEntityBoundingBox().minY, entitylivingbase.posZ);
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if ((this.longMemory || this.attacker.getEntitySenses().canSee(entitylivingbase)) && (this.targetX == 0.0D && this.targetY == 0.0D && this.targetZ == 0.0D || entitylivingbase.getDistanceSq(this.targetX, this.targetY, this.targetZ) >= 1.0D || this.attacker.getRNG().nextFloat() < 0.05F))
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{
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this.targetX = entitylivingbase.posX;
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this.targetY = entitylivingbase.getEntityBoundingBox().minY;
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this.targetZ = entitylivingbase.posZ;
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}
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this.attackTick = Math.max(this.attackTick - 1, 0);
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this.checkAndPerformAttack(entitylivingbase, d0);
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}
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protected void checkAndPerformAttack(EntityLivingBase p_190102_1_, double p_190102_2_)
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{
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double d0 = this.getAttackReachSqr(p_190102_1_);
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if (p_190102_2_ <= d0 && this.attackTick <= 0)
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{
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this.attackTick = 20;
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this.attacker.swingArm(EnumHand.MAIN_HAND);
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this.attacker.attackEntityAsMob(p_190102_1_);
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}
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}
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protected double getAttackReachSqr(EntityLivingBase attackTarget)
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{
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return (double)(this.attacker.width * 2.0F * this.attacker.width * 2.0F + attackTarget.width);
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}
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}
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@ -5,7 +5,7 @@ import net.minecraft.block.state.IBlockState;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.SharedMonsterAttributes;
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import net.minecraft.entity.ai.EntityAIAttackMelee;
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import net.minecraft.entity.ai.EntityAISwimming;
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import net.minecraft.entity.monster.EntityMob;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.init.Blocks;
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@ -31,6 +31,7 @@ import com.legacy.aether.server.Aether;
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import com.legacy.aether.server.blocks.BlocksAether;
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import com.legacy.aether.server.blocks.dungeon.BlockDungeonBase;
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import com.legacy.aether.server.blocks.util.EnumStoneType;
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import com.legacy.aether.server.entities.ai.EntityAIAttackContinuously;
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import com.legacy.aether.server.entities.ai.valkyrie_queen.ValkyrieQueenAIWander;
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import com.legacy.aether.server.entities.projectile.crystals.EntityThunderBall;
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import com.legacy.aether.server.entities.util.AetherNameGen;
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@ -45,7 +46,7 @@ public class EntityValkyrieQueen extends EntityMob
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public static final DataParameter<Boolean> VALKYRIE_READY = EntityDataManager.<Boolean>createKey(EntityValkyrieQueen.class, DataSerializers.BOOLEAN);
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private int attackTime;
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private EntityAIAttackContinuously enhancedCombat = new EntityAIAttackContinuously(this, 0.65D, false);
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public int angerLevel;
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@ -82,7 +83,8 @@ public class EntityValkyrieQueen extends EntityMob
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public void registerEntityAI()
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{
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this.targetTasks.addTask(0, new EntityAIAttackMelee(this, 0.65D, true));
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this.targetTasks.addTask(0, this.enhancedCombat);
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this.tasks.addTask(0, new EntityAISwimming(this));
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this.tasks.addTask(2, new ValkyrieQueenAIWander(this, 0.5D));
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}
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@ -249,8 +251,6 @@ public class EntityValkyrieQueen extends EntityMob
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{
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super.onEntityUpdate();
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--this.attackTime;
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if (!this.isBossReady())
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{
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this.motionY *= .5f;
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@ -473,24 +473,20 @@ public class EntityValkyrieQueen extends EntityMob
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{
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boolean flag = false;
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if (this.attackTime <= 0 && entity.getEntityBoundingBox().maxY > getEntityBoundingBox().minY && entity.getEntityBoundingBox().minY < getEntityBoundingBox().maxY)
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{
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this.attackTime = 20;
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swingArm();
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flag = entity.attackEntityFrom(DamageSource.causeMobDamage(this), 7);
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if (entity != null && this.getAttackTarget() != null && entity == getAttackTarget() && entity instanceof EntityPlayer)
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{
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EntityPlayer player = (EntityPlayer)entity;
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this.swingArm();
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flag = entity.attackEntityFrom(DamageSource.causeMobDamage(this), 7);
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if (player.getHealth() <= 0 || player.isDead)
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{
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this.setAttackTarget(null);
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this.angerLevel = this.chatTime = 0;
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chatItUp(player, "As expected of a human.");
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unlockDoor();
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}
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}
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if (entity != null && this.getAttackTarget() != null && entity == this.getAttackTarget() && entity instanceof EntityPlayer)
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{
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EntityPlayer player = (EntityPlayer)entity;
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if (player.getHealth() <= 0 || player.isDead)
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{
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this.setAttackTarget(null);
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this.angerLevel = this.chatTime = 0;
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this.chatItUp(player, "As expected of a human.");
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this.unlockDoor();
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}
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}
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return flag;
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@ -560,6 +556,7 @@ public class EntityValkyrieQueen extends EntityMob
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else
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{
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this.spawnExplosionParticle();
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this.enhancedCombat.resetTask();
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this.setPosition((double) newX + 0.5D, (double) newY + 0.5D, (double) newZ + 0.5D);
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this.isJumping = false;
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