Backport mob spawnrates.
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@ -58,21 +58,21 @@ public class AetherBiome extends BiomeGenBase {
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private void addCreatureEntry(ArrayList<SpawnListEntry> list)
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{
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list.add(new SpawnListEntry(EntityAerwhale.class, 30, 1, 1));
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list.add(new SpawnListEntry(EntityPhyg.class, 12, 4, 4));
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list.add(new SpawnListEntry(EntitySheepuff.class, 10, 4, 4));
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list.add(new SpawnListEntry(EntityFlyingCow.class, 8, 4, 4));
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list.add(new SpawnListEntry(EntityAerbunny.class, 6, 2, 3));
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list.add(new SpawnListEntry(EntityMoa.class, 5, 2, 3));
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list.add(new SpawnListEntry(EntityAerwhale.class, 5, 1, 1));
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}
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private void addMobEntry(ArrayList<SpawnListEntry> list)
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{
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list.add(new SpawnListEntry(EntityAechorPlant.class, 1000, 2, 3));
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list.add(new SpawnListEntry(EntityCockatrice.class, 100, 4, 4));
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list.add(new SpawnListEntry(EntityAechorPlant.class, 100, 1, 2));
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list.add(new SpawnListEntry(EntityZephyr.class, 95, 1, 2));
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list.add(new SpawnListEntry(EntityWhirlwind.class, 90, 1, 2));
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list.add(new SpawnListEntry(EntitySwet.class, 10, 3, 4));
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list.add(new SpawnListEntry(EntitySwet.class, 1, 2, 3));
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}
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@Override
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