526 lines
21 KiB
Java
526 lines
21 KiB
Java
package com.gildedgames.the_aether.entities.projectile.darts;
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import java.util.List;
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import net.minecraft.block.Block;
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import net.minecraft.block.material.Material;
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import net.minecraft.enchantment.EnchantmentHelper;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.IProjectile;
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import net.minecraft.entity.monster.EntityEnderman;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.EntityPlayerMP;
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import net.minecraft.entity.projectile.EntityArrow;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.network.play.server.S2BPacketChangeGameState;
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import net.minecraft.util.AxisAlignedBB;
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import net.minecraft.util.DamageSource;
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import net.minecraft.util.EntityDamageSourceIndirect;
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import net.minecraft.util.MathHelper;
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import net.minecraft.util.MovingObjectPosition;
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import net.minecraft.util.Vec3;
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import net.minecraft.world.World;
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import cpw.mods.fml.common.registry.IThrowableEntity;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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public abstract class EntityDartBase extends EntityArrow implements IProjectile, IThrowableEntity {
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private int tileX = -1;
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private int tileY = -1;
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private int tileZ = -1;
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private Block inTile;
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private int inData;
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private boolean wasInGround;
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private boolean inGround;
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public int dartShake;
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private int ticksInGround;
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private int ticksInAir;
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private double damage = 2.0D;
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private float gravityVelocity;
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public EntityDartBase(World world) {
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super(world);
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this.renderDistanceWeight = 10.0D;
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this.setSize(0.5F, 0.5F);
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}
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public EntityDartBase(World world, double x, double y, double z) {
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super(world);
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this.renderDistanceWeight = 10.0D;
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this.setSize(0.5F, 0.5F);
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this.setPosition(x, y, z);
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this.yOffset = 0.0F;
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}
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public EntityDartBase(World world, EntityLivingBase shooter, EntityLivingBase target, float velocity, float inaccuracy) {
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super(world);
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this.renderDistanceWeight = 10.0D;
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this.shootingEntity = shooter;
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if (shooter instanceof EntityPlayer) {
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this.canBePickedUp = 1;
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}
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this.posY = shooter.posY + (double) shooter.getEyeHeight() - 0.10000000149011612D;
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double d0 = target.posX - shooter.posX;
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double d1 = target.boundingBox.minY + (double) (target.height / 3.0F) - this.posY;
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double d2 = target.posZ - shooter.posZ;
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double d3 = (double) MathHelper.sqrt_double(d0 * d0 + d2 * d2);
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if (d3 >= 1.0E-7D) {
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float f2 = (float) (Math.atan2(d2, d0) * 180.0D / Math.PI) - 90.0F;
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float f3 = (float) (-(Math.atan2(d1, d3) * 180.0D / Math.PI));
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double d4 = d0 / d3;
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double d5 = d2 / d3;
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this.setLocationAndAngles(shooter.posX + d4, this.posY, shooter.posZ + d5, f2, f3);
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this.yOffset = 0.0F;
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float f4 = (float) d3 * 0.2F;
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this.setThrowableHeading(d0, d1 + (double) f4, d2, velocity, inaccuracy);
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}
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}
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public EntityDartBase(World world, EntityLivingBase shooter, float velocity) {
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super(world);
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this.renderDistanceWeight = 10.0D;
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this.shootingEntity = shooter;
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if (shooter instanceof EntityPlayer) {
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this.canBePickedUp = 1;
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}
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this.setSize(0.5F, 0.5F);
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this.setLocationAndAngles(shooter.posX, shooter.posY + (double) shooter.getEyeHeight(), shooter.posZ, shooter.rotationYaw, shooter.rotationPitch);
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this.posX -= (double) (MathHelper.cos(this.rotationYaw / 180.0F * (float) Math.PI) * 0.16F);
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this.posY -= 0.10000000149011612D;
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this.posZ -= (double) (MathHelper.sin(this.rotationYaw / 180.0F * (float) Math.PI) * 0.16F);
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this.setPosition(this.posX, this.posY, this.posZ);
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this.yOffset = 0.0F;
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this.motionX = (double) (-MathHelper.sin(this.rotationYaw / 180.0F * (float) Math.PI) * MathHelper.cos(this.rotationPitch / 180.0F * (float) Math.PI));
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this.motionZ = (double) (MathHelper.cos(this.rotationYaw / 180.0F * (float) Math.PI) * MathHelper.cos(this.rotationPitch / 180.0F * (float) Math.PI));
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this.motionY = (double) (-MathHelper.sin(this.rotationPitch / 180.0F * (float) Math.PI));
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this.setThrowableHeading(this.motionX, this.motionY, this.motionZ, velocity * 1.5F, 1.0F);
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}
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@Override
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protected void entityInit() {
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}
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@Override
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public void setThrowableHeading(double x, double y, double z, float velocity, float inaccuracy) {
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float f2 = MathHelper.sqrt_double(x * x + y * y + z * z);
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x /= (double) f2;
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y /= (double) f2;
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z /= (double) f2;
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x += this.rand.nextGaussian() * (double) (this.rand.nextBoolean() ? -1 : 1) * 0.007499999832361937D * (double) inaccuracy;
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y += this.rand.nextGaussian() * (double) (this.rand.nextBoolean() ? -1 : 1) * 0.007499999832361937D * (double) inaccuracy;
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z += this.rand.nextGaussian() * (double) (this.rand.nextBoolean() ? -1 : 1) * 0.007499999832361937D * (double) inaccuracy;
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x *= (double) velocity;
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y *= (double) velocity;
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z *= (double) velocity;
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this.motionX = x;
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this.motionY = y;
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this.motionZ = z;
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float f3 = MathHelper.sqrt_double(x * x + z * z);
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this.prevRotationYaw = this.rotationYaw = (float) (Math.atan2(x, z) * 180.0D / Math.PI);
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this.prevRotationPitch = this.rotationPitch = (float) (Math.atan2(y, (double) f3) * 180.0D / Math.PI);
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this.ticksInGround = 0;
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}
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@Override
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@SideOnly(Side.CLIENT)
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public void setPositionAndRotation2(double x, double y, double z, float yaw, float pitch, int type) {
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this.setPosition(x, y, z);
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this.setRotation(yaw, pitch);
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}
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@Override
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@SideOnly(Side.CLIENT)
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public void setVelocity(double x, double y, double z) {
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this.motionX = x;
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this.motionY = y;
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this.motionZ = z;
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if (this.prevRotationPitch == 0.0F && this.prevRotationYaw == 0.0F) {
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float f = MathHelper.sqrt_double(x * x + z * z);
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this.prevRotationYaw = this.rotationYaw = (float) (Math.atan2(x, z) * 180.0D / Math.PI);
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this.prevRotationPitch = this.rotationPitch = (float) (Math.atan2(y, (double) f) * 180.0D / Math.PI);
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this.prevRotationPitch = this.rotationPitch;
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this.prevRotationYaw = this.rotationYaw;
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this.setLocationAndAngles(this.posX, this.posY, this.posZ, this.rotationYaw, this.rotationPitch);
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this.ticksInGround = 0;
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}
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}
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@Override
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public void onUpdate() {
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super.onEntityUpdate();
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if (this.prevRotationPitch == 0.0F && this.prevRotationYaw == 0.0F) {
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float f = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionZ * this.motionZ);
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this.prevRotationYaw = this.rotationYaw = (float) (Math.atan2(this.motionX, this.motionZ) * 180.0D / Math.PI);
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this.prevRotationPitch = this.rotationPitch = (float) (Math.atan2(this.motionY, (double) f) * 180.0D / Math.PI);
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}
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Block block = this.worldObj.getBlock(this.tileX, this.tileY, this.tileZ);
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if (block.getMaterial() != Material.air) {
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block.setBlockBoundsBasedOnState(this.worldObj, this.tileX, this.tileY, this.tileZ);
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AxisAlignedBB axisalignedbb = block.getCollisionBoundingBoxFromPool(this.worldObj, this.tileX, this.tileY, this.tileZ);
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if (axisalignedbb != null && axisalignedbb.isVecInside(Vec3.createVectorHelper(this.posX, this.posY, this.posZ))) {
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this.inGround = true;
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this.wasInGround = true;
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}
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}
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if (this.dartShake > 0) {
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--this.dartShake;
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}
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if (this.inGround) {
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int j = this.worldObj.getBlockMetadata(this.tileX, this.tileY, this.tileZ);
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if (block == this.inTile && j == this.inData) {
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++this.ticksInGround;
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if (this.ticksInGround == 1200) {
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this.setDead();
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}
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} else {
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this.inGround = false;
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this.motionX *= (double) (this.rand.nextFloat() * 0.2F);
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this.motionY *= (double) (this.rand.nextFloat() * 0.2F);
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this.motionZ *= (double) (this.rand.nextFloat() * 0.2F);
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this.ticksInGround = 0;
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this.ticksInAir = 0;
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}
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} else {
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++this.ticksInAir;
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Vec3 vec31 = Vec3.createVectorHelper(this.posX, this.posY, this.posZ);
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Vec3 vec3 = Vec3.createVectorHelper(this.posX + this.motionX, this.posY + this.motionY, this.posZ + this.motionZ);
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MovingObjectPosition movingobjectposition = this.worldObj.func_147447_a(vec31, vec3, false, true, false);
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vec31 = Vec3.createVectorHelper(this.posX, this.posY, this.posZ);
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vec3 = Vec3.createVectorHelper(this.posX + this.motionX, this.posY + this.motionY, this.posZ + this.motionZ);
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if (movingobjectposition != null) {
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vec3 = Vec3.createVectorHelper(movingobjectposition.hitVec.xCoord, movingobjectposition.hitVec.yCoord, movingobjectposition.hitVec.zCoord);
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}
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Entity entity = null;
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List<?> list = this.worldObj.getEntitiesWithinAABBExcludingEntity(this, this.boundingBox.addCoord(this.motionX, this.motionY, this.motionZ).expand(1.0D, 1.0D, 1.0D));
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double d0 = 0.0D;
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int i;
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float f1;
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for (i = 0; i < list.size(); ++i) {
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Entity entity1 = (Entity) list.get(i);
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if (entity1.canBeCollidedWith() && (entity1 != this.shootingEntity || this.ticksInAir >= 5)) {
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f1 = 0.3F;
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AxisAlignedBB axisalignedbb1 = entity1.boundingBox.expand((double) f1, (double) f1, (double) f1);
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MovingObjectPosition movingobjectposition1 = axisalignedbb1.calculateIntercept(vec31, vec3);
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if (movingobjectposition1 != null) {
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double d1 = vec31.distanceTo(movingobjectposition1.hitVec);
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if (d1 < d0 || d0 == 0.0D) {
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entity = entity1;
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d0 = d1;
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}
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}
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}
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}
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if (entity != null) {
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movingobjectposition = new MovingObjectPosition(entity);
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}
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if (movingobjectposition != null && movingobjectposition.entityHit != null && movingobjectposition.entityHit instanceof EntityPlayer) {
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EntityPlayer entityplayer = (EntityPlayer) movingobjectposition.entityHit;
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if (entityplayer.capabilities.disableDamage || this.shootingEntity instanceof EntityPlayer && !((EntityPlayer) this.shootingEntity).canAttackPlayer(entityplayer)) {
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movingobjectposition = null;
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}
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}
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float f2;
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float f4;
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if (movingobjectposition != null) {
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this.onDartHit(movingobjectposition);
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}
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this.posX += this.motionX;
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this.posY += this.motionY;
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this.posZ += this.motionZ;
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f2 = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionZ * this.motionZ);
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this.rotationYaw = (float) (Math.atan2(this.motionX, this.motionZ) * 180.0D / Math.PI);
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for (this.rotationPitch = (float) (Math.atan2(this.motionY, (double) f2) * 180.0D / Math.PI); this.rotationPitch - this.prevRotationPitch < -180.0F; this.prevRotationPitch -= 360.0F) {
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;
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}
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while (this.rotationPitch - this.prevRotationPitch >= 180.0F) {
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this.prevRotationPitch += 360.0F;
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}
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while (this.rotationYaw - this.prevRotationYaw < -180.0F) {
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this.prevRotationYaw -= 360.0F;
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}
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while (this.rotationYaw - this.prevRotationYaw >= 180.0F) {
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this.prevRotationYaw += 360.0F;
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}
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this.rotationPitch = this.prevRotationPitch + (this.rotationPitch - this.prevRotationPitch) * 0.2F;
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this.rotationYaw = this.prevRotationYaw + (this.rotationYaw - this.prevRotationYaw) * 0.2F;
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float f3 = 0.99F;
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f1 = 0.05F;
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if (this.isInWater()) {
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for (int l = 0; l < 4; ++l) {
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f4 = 0.25F;
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this.worldObj.spawnParticle("bubble", this.posX - this.motionX * (double) f4, this.posY - this.motionY * (double) f4, this.posZ - this.motionZ * (double) f4, this.motionX, this.motionY, this.motionZ);
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}
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f3 = 0.8F;
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}
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if (this.isWet()) {
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this.extinguish();
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}
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this.motionX *= (double) f3;
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this.motionY *= (double) f3;
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this.motionZ *= (double) f3;
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if (this.wasInGround) {
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this.motionY -= this.wasInGround ? ((double) f1) : this.getGravityVelocity();
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}
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this.setPosition(this.posX, this.posY, this.posZ);
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this.func_145775_I();
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}
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if (this.ticksInAir == 500)
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{
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this.setDead();
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}
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}
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public void onDartHit(MovingObjectPosition movingobjectposition) {
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if (movingobjectposition.entityHit != null) {
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float f2 = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionY * this.motionY + this.motionZ * this.motionZ);
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int k = MathHelper.ceiling_double_int((double) f2 * this.damage);
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DamageSource damagesource = null;
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if (this.shootingEntity == null) {
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damagesource = EntityDartBase.causeDartDamage(this, this);
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} else {
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damagesource = EntityDartBase.causeDartDamage(this, this.shootingEntity);
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}
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if (this.isBurning() && !(movingobjectposition.entityHit instanceof EntityEnderman)) {
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movingobjectposition.entityHit.setFire(5);
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}
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if (movingobjectposition.entityHit.attackEntityFrom(damagesource, (float) k)) {
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if (movingobjectposition.entityHit instanceof EntityLivingBase) {
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EntityLivingBase entitylivingbase = (EntityLivingBase) movingobjectposition.entityHit;
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if (!this.worldObj.isRemote) {
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entitylivingbase.setArrowCountInEntity(entitylivingbase.getArrowCountInEntity() + 1);
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}
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float f4 = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionZ * this.motionZ);
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if (f4 > 0.0F) {
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movingobjectposition.entityHit.addVelocity(this.motionX * 0.6000000238418579D / (double) f4, 0.1D, this.motionZ * 0.6000000238418579D / (double) f4);
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}
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if (this.shootingEntity != null && this.shootingEntity instanceof EntityLivingBase) {
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EnchantmentHelper.func_151384_a(entitylivingbase, this.shootingEntity);
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EnchantmentHelper.func_151385_b((EntityLivingBase) this.shootingEntity, entitylivingbase);
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}
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if (this.shootingEntity != null && movingobjectposition.entityHit != this.shootingEntity && movingobjectposition.entityHit instanceof EntityPlayer && this.shootingEntity instanceof EntityPlayerMP) {
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((EntityPlayerMP) this.shootingEntity).playerNetServerHandler.sendPacket(new S2BPacketChangeGameState(6, 0.0F));
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}
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}
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this.playSound("random.bowhit", 1.0F, 1.2F / (this.rand.nextFloat() * 0.2F + 0.9F));
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if (!(movingobjectposition.entityHit instanceof EntityEnderman)) {
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this.setDead();
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}
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} else {
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this.motionX *= -0.1D;
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this.motionY *= -0.1D;
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this.motionZ *= -0.1D;
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this.rotationYaw += 180.0F;
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this.prevRotationYaw += 180.0F;
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this.ticksInAir = 0;
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}
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} else {
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this.tileX = movingobjectposition.blockX;
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this.tileY = movingobjectposition.blockY;
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this.tileZ = movingobjectposition.blockZ;
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this.inTile = this.worldObj.getBlock(this.tileX, this.tileY, this.tileZ);
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this.inData = this.worldObj.getBlockMetadata(this.tileX, this.tileY, this.tileZ);
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this.motionX = (double) ((float) (movingobjectposition.hitVec.xCoord - this.posX));
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this.motionY = (double) ((float) (movingobjectposition.hitVec.yCoord - this.posY));
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this.motionZ = (double) ((float) (movingobjectposition.hitVec.zCoord - this.posZ));
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float f2 = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionY * this.motionY + this.motionZ * this.motionZ);
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this.posX -= this.motionX / (double) f2 * 0.05D;
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this.posY -= this.motionY / (double) f2 * 0.05D;
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this.posZ -= this.motionZ / (double) f2 * 0.05D;
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this.playSound("random.bowhit", 1.0F, 1.2F / (this.rand.nextFloat() * 0.2F + 0.9F));
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this.inGround = true;
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this.wasInGround = true;
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this.dartShake = 7;
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if (this.inTile.getMaterial() != Material.air) {
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this.inTile.onEntityCollidedWithBlock(this.worldObj, this.tileX, this.tileY, this.tileZ, this);
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}
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}
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if (movingobjectposition.entityHit != null && movingobjectposition.typeOfHit != null && this.shootingEntity != null)
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{
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if (movingobjectposition.entityHit != this.shootingEntity && movingobjectposition.typeOfHit == MovingObjectPosition.MovingObjectType.ENTITY && movingobjectposition.entityHit != this.shootingEntity.riddenByEntity)
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{
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this.setDead();
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}
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else
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{
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this.setGravityVelocity(0.03F);
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}
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}
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}
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protected float getGravityVelocity()
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{
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return this.gravityVelocity;
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}
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public void setGravityVelocity(float gravityVelocity)
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{
|
|
this.gravityVelocity = gravityVelocity;
|
|
}
|
|
|
|
@Override
|
|
public void writeEntityToNBT(NBTTagCompound p_70014_1_) {
|
|
p_70014_1_.setShort("xTile", (short) this.tileX);
|
|
p_70014_1_.setShort("yTile", (short) this.tileY);
|
|
p_70014_1_.setShort("zTile", (short) this.tileZ);
|
|
p_70014_1_.setShort("life", (short) this.ticksInGround);
|
|
p_70014_1_.setByte("inTile", (byte) Block.getIdFromBlock(this.inTile));
|
|
p_70014_1_.setByte("inData", (byte) this.inData);
|
|
p_70014_1_.setByte("shake", (byte) this.dartShake);
|
|
p_70014_1_.setByte("inGround", (byte) (this.inGround ? 1 : 0));
|
|
p_70014_1_.setByte("wasInGround", (byte) (this.wasInGround ? 1 : 0));
|
|
p_70014_1_.setByte("pickup", (byte) this.canBePickedUp);
|
|
p_70014_1_.setDouble("damage", this.damage);
|
|
}
|
|
|
|
@Override
|
|
public void readEntityFromNBT(NBTTagCompound p_70037_1_) {
|
|
this.tileX = p_70037_1_.getShort("xTile");
|
|
this.tileY = p_70037_1_.getShort("yTile");
|
|
this.tileZ = p_70037_1_.getShort("zTile");
|
|
this.ticksInGround = p_70037_1_.getShort("life");
|
|
this.inTile = Block.getBlockById(p_70037_1_.getByte("inTile") & 255);
|
|
this.inData = p_70037_1_.getByte("inData") & 255;
|
|
this.dartShake = p_70037_1_.getByte("shake") & 255;
|
|
this.inGround = p_70037_1_.getByte("inGround") == 1;
|
|
this.wasInGround = p_70037_1_.getByte("wasInGround") == 1;
|
|
|
|
if (p_70037_1_.hasKey("damage", 99)) {
|
|
this.damage = p_70037_1_.getDouble("damage");
|
|
}
|
|
|
|
if (p_70037_1_.hasKey("pickup", 99)) {
|
|
this.canBePickedUp = p_70037_1_.getByte("pickup");
|
|
} else if (p_70037_1_.hasKey("player", 99)) {
|
|
this.canBePickedUp = p_70037_1_.getBoolean("player") ? 1 : 0;
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public void onCollideWithPlayer(EntityPlayer player) {
|
|
if (!this.worldObj.isRemote && this.inGround && this.dartShake <= 0) {
|
|
boolean flag = this.canBePickedUp == 1 || this.canBePickedUp == 2 && player.capabilities.isCreativeMode;
|
|
|
|
if (this.canBePickedUp == 1 && !player.inventory.addItemStackToInventory(this.getStack())) {
|
|
flag = false;
|
|
}
|
|
|
|
if (flag) {
|
|
this.playSound("random.pop", 0.2F, ((this.rand.nextFloat() - this.rand.nextFloat()) * 0.7F + 1.0F) * 2.0F);
|
|
player.onItemPickup(this, 1);
|
|
this.setDead();
|
|
}
|
|
}
|
|
}
|
|
|
|
protected abstract ItemStack getStack();
|
|
|
|
public void setDamage(double p_70239_1_) {
|
|
this.damage = p_70239_1_;
|
|
}
|
|
|
|
public double getDamage() {
|
|
return this.damage;
|
|
}
|
|
|
|
@Override
|
|
public void setThrower(Entity entity) {
|
|
this.shootingEntity = entity;
|
|
}
|
|
|
|
@Override
|
|
public Entity getThrower() {
|
|
return this.shootingEntity;
|
|
}
|
|
|
|
@Override
|
|
protected boolean canTriggerWalking() {
|
|
return false;
|
|
}
|
|
|
|
@Override
|
|
@SideOnly(Side.CLIENT)
|
|
public float getShadowSize() {
|
|
return 0.0F;
|
|
}
|
|
|
|
@Override
|
|
public boolean canAttackWithItem() {
|
|
return false;
|
|
}
|
|
|
|
public static DamageSource causeDartDamage(EntityDartBase dart, Entity thrower) {
|
|
return (new EntityDamageSourceIndirect("aether_legacy.dart", dart, thrower)).setProjectile();
|
|
}
|
|
|
|
@Override
|
|
public void setIsCritical(boolean p_70243_1_)
|
|
{
|
|
|
|
}
|
|
|
|
@Override
|
|
public boolean getIsCritical()
|
|
{
|
|
return false;
|
|
}
|
|
|
|
} |