aether-legacy/src/main/java/com/gildedgames/the_aether/blocks/util/BlockFloating.java
2023-03-13 19:53:26 +01:00

99 lines
2.9 KiB
Java

package com.gildedgames.the_aether.blocks.util;
import java.util.Random;
import com.gildedgames.the_aether.blocks.BlocksAether;
import com.gildedgames.the_aether.entities.block.EntityFloatingBlock;
import net.minecraft.block.Block;
import net.minecraft.block.BlockSand;
import net.minecraft.block.material.Material;
import net.minecraft.init.Blocks;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
public class BlockFloating extends Block {
private boolean leveled;
public BlockFloating(Material material, boolean leveled) {
super(material);
this.leveled = leveled;
this.setTickRandomly(true);
this.setHarvestLevel("pickaxe", 2);
}
@Override
public boolean isBeaconBase(
IBlockAccess worldObj, int x, int y, int z, int beaconX, int beaconY, int beaconZ
) {
return this == BlocksAether.enchanted_gravitite;
}
@Override
public void onBlockAdded(World world, int x, int y, int z) {
world.scheduleBlockUpdate(x, y, z, this, 3);
}
@Override
public void
onNeighborBlockChange(World worldIn, int x, int y, int z, Block neighborBlock) {
worldIn.scheduleBlockUpdate(x, y, z, this, 3);
}
@Override
public void updateTick(World world, int x, int y, int z, Random rand) {
if (!this.leveled
|| this.leveled && world.isBlockIndirectlyGettingPowered(x, y, z)) {
this.floatBlock(world, x, y, z);
}
}
private void floatBlock(World world, int x, int y, int z) {
boolean floatInstantly = BlockSand.fallInstantly;
if (canContinue(world, x, y + 1, z) && y >= 0) {
if (!floatInstantly) {
if (!world.isRemote) {
EntityFloatingBlock entity = new EntityFloatingBlock(
world,
x,
y,
z,
world.getBlock(x, y, z),
world.getBlockMetadata(x, y, z)
);
world.setBlockToAir(x, y, z);
world.spawnEntityInWorld(entity);
}
} else {
world.setBlockToAir(x, y, z);
int bottomPos = y - 1;
while (canContinue(world, x, bottomPos, z) && bottomPos > 0) {
bottomPos = bottomPos - 1;
}
if (bottomPos > 0) {
world.setBlock(x, bottomPos + 1, z, this);
}
}
}
}
public static boolean canContinue(World world, int x, int y, int z) {
Block block = world.getBlock(x, y, z);
Material material = block.getMaterial();
if (block == Blocks.air || block == Blocks.fire) {
return true;
}
if (material == Material.water || material == Material.lava) {
return true;
}
return false;
}
}