No radiation + old Flux recipe
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77
src/cfg/flux_networks.cfg
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77
src/cfg/flux_networks.cfg
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# Configuration file
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blacklists {
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# a blacklist for blocks which flux connections shouldn't connect to, use format 'modid:name@meta'
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S:"Block Connection Blacklist" <
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actuallyadditions:block_phantom_energyface
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>
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# a blacklist for items which the Flux Controller shouldn't transfer to, use format 'modid:name@meta'
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S:"Item Transfer Blacklist" <
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>
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}
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client {
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# Displays: Transfer Limit & Priority etc [default: true]
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B:"Enable Advanced One Probe Info"=true
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# Displays: Network Name, Live Transfer Rate & Internal Buffer [default: true]
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B:"Enable Basic One Probe Info"=true
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# Enable navigation buttons sound when pressing it [default: true]
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B:"Enable GUI Button Sound"=true
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# Displays Advanced Info when sneaking only [default: true]
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B:"Enable sneaking to display Advanced One Probe Info"=true
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}
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energy {
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# [range: 0 ~ 2147483647, default: 1000000]
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I:"Basic Storage Capacity"=1000000
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# [range: 0 ~ 2147483647, default: 20000]
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I:"Basic Storage Transfer"=20000
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# The default transfer limit of a flux connector [range: 0 ~ 2147483647, default: 800000]
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I:"Default Transfer Limit"=800000
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# [range: 0 ~ 2147483647, default: 128000000]
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I:"Gargantuan Storage Capacity"=128000000
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# [range: 0 ~ 2147483647, default: 1440000]
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I:"Gargantuan Storage Transfer"=1440000
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# [range: 0 ~ 2147483647, default: 8000000]
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I:"Herculean Storage Capacity"=8000000
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# [range: 0 ~ 2147483647, default: 120000]
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I:"Herculean Storage Transfer"=120000
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}
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general {
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# Allows flux tiles to work as chunk loaders [default: true]
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B:"Allow Flux Chunk Loading"=true
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# Enables redstones being compressed with the bedrock and obsidian to get flux [default: true]
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B:"Enable Flux Recipe"=true
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# Enables redstone being turned into Flux when dropped in fire. (Need "Enable Flux Recipe" = true, so the default recipe can't be disabled if turns this on) [default: false]
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B:"Enable Old Recipe"=true
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}
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networks {
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# Allows someone to be a network super admin, otherwise, no one can access or dismantle your flux devices or delete your networks without permission [default: true]
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B:"Allow Network Super Admin"=true
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# Maximum networks each player can have. -1 = no limit [range: -1 ~ 2147483647, default: 3]
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I:"Maximum Networks Per Player"=3
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# See ops.json. If the player has permission level equal or greater to the value set here they will be able to Activate Super Admin. Setting this to 0 will allow anyone to active Super Admin. [range: 0 ~ 2147483647, default: 1]
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I:"Permission level required to activate Super Admin"=1
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}
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177
src/cfg/lucraftcore.cfg
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177
src/cfg/lucraftcore.cfg
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# Configuration file
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general {
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# Valid values:
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# RIGHT
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# LEFT
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# DISABLED
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S:abilityBar=LEFT
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B:abilityBarScrolling=true
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# When enabled the limit of the armor attribute (which is 30 by default) increases to 1024
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B:increaseArmorLimit=true
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B:overrideLocateCommand=true
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B:updateChecker=true
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modules {
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# Requires superpower module
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B:advanced_combat=true
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B:extended_inventory=true
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B:infinity=true
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B:karma=true
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B:materials=true
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B:size_changing=true
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B:superpowers=true
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}
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materials {
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# Min: 0
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# Max: 20
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I:meteorite_chance=3
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# If enabled you will get a radiation effect when you carry uranium items or if you are near uranium stuff
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B:radiation=false
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##########################################################################################################
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# ore_settings
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#--------------------------------------------------------------------------------------------------------#
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# Values: minimun vein size, maximum vein size, chance, min Y, max Y
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##########################################################################################################
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ore_settings {
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I:copper <
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3
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8
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11
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0
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75
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>
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I:dwarf_star_alloy <
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2
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6
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4
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2
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18
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>
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I:iridium <
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1
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4
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2
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3
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12
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>
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I:lead <
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2
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8
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6
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10
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35
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>
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I:nickel <
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1
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4
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3
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5
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20
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>
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I:osmium <
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1
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5
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5
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10
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32
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>
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I:palladium <
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2
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6
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4
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2
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18
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>
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I:silver <
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3
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8
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6
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5
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30
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>
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I:tin <
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2
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7
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9
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20
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55
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>
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I:titanium <
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2
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5
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2
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4
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14
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>
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I:uranium <
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3
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6
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4
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8
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24
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>
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I:vibranium <
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1
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4
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2
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3
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12
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>
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}
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}
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superpowers {
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S:disabledAbilities <
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modid:example_ability
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>
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B:nameChangeEffect=true
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S:startSuperpowers <
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modid:example_superpower
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>
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# If enabled, server owners can specify superpower players can choose when they first join the server
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B:startSuperpowersEnabled=false
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B:suitsetEnchantibility=true
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}
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sizechanging {
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B:changeShadowSizes=true
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S:entityBlackList <
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modid:example_entity
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>
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}
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infinity {
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# This allows the Infinity Gauntlet to be made in an anvil
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B:anvilCrafting=true
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# If enabled the anvil crafting for the Infinity Gauntlet will get disabled if Tinkers Construct/ThermalExpansion is installed
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B:disableAnvilWithMods=true
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# If enabled the model of the Infinity Gauntlet will have fingers
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B:fingersOnGauntlet=false
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# If enabled you will be able to find Infinity Gauntlet Casts in villages
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B:gauntletCastGeneration=true
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# If enabled you can make the Infinity Gauntlet in a Tinkers Construct smeltery, ThermalExpansion Fluid Transposer or ImmersiveEngineering Metal Press
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B:modCrafting=true
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B:renderInfinityGeneratorBeam=true
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}
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ac {
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S:disabledGrabEntities <
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modid:mobname
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>
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}
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}
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