fix: IC2 recipes imcompatiblity with IC2 Classic
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This commit is contained in:
Timo Ley 2022-11-30 21:32:03 +01:00
parent bcf670fd8c
commit 40c055e6b4

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@ -4,8 +4,6 @@ import atomicscience.recipe.RecipeBuilder;
import atomicscience.recipe.ShapedOreRecipeAdapter;
import atomicscience.recipe.ShapelessOreRecipeAdapter;
import basiccomponents.common.BasicComponents;
import cpw.mods.fml.common.Loader;
import cpw.mods.fml.common.registry.GameRegistry;
import net.minecraft.init.Blocks;
import net.minecraft.init.Items;
import net.minecraft.item.ItemArmor;
@ -19,22 +17,6 @@ public class Recipes {
*/
public static void addRecipes() {
OreDictionary.registerOre("cellEmpty", AtomicScience.itCell);
if (Loader.isModLoaded("IC2")) {
new RecipeBuilder(new ShapelessOreRecipeAdapter())
.output(AtomicScience.itYellowcake)
.ingredient(GameRegistry.findItem("IC2", "reactorUraniumSimple"))
.register();
new RecipeBuilder(new ShapelessOreRecipeAdapter())
.output(GameRegistry.findItem("IC2", "itemFluidCell"))
.ingredient(AtomicScience.itCell)
.register();
new RecipeBuilder(new ShapelessOreRecipeAdapter())
.output(AtomicScience.itCell)
.ingredient("cellEmpty")
.register();
}
new RecipeBuilder(new ShapelessOreRecipeAdapter())
.output(new ItemStack(AtomicScience.itCellAntimatter, 1, 1))