package atomicscience.muoxing; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import net.minecraft.client.model.ModelBase; import net.minecraft.client.model.ModelRenderer; @SideOnly(Side.CLIENT) public class MExtractor extends ModelBase { ModelRenderer MAIN_BASE; ModelRenderer CORNER_SUPPORT_1; ModelRenderer CORNER_SUPPORT_2; ModelRenderer CORNER_SUPPORT_3; ModelRenderer CORNER_SUPPORT_4; ModelRenderer SUPPORT_BEAM_1; ModelRenderer SUPPORT_BEAM_2; ModelRenderer MAIN_CHAMBER_ROTATES; ModelRenderer MAGNET_1_ROTATES; ModelRenderer MAGNET_2_ROTATES; ModelRenderer ENERGY_PLUG; ModelRenderer KEYBOARD_SUPPORT; ModelRenderer KEYBOARD; public MExtractor() { super.textureWidth = 128; super.textureHeight = 128; this.MAIN_BASE = new ModelRenderer(this, 0, 0); this.MAIN_BASE.addBox(0.0F, 0.0F, 0.0F, 14, 1, 14); this.MAIN_BASE.setRotationPoint(-7.0F, 23.0F, -7.0F); this.MAIN_BASE.setTextureSize(128, 128); this.MAIN_BASE.mirror = true; this.setRotation(this.MAIN_BASE, 0.0F, 0.0F, 0.0F); this.CORNER_SUPPORT_1 = new ModelRenderer(this, 0, 19); this.CORNER_SUPPORT_1.addBox(0.0F, 0.0F, 0.0F, 2, 2, 2); this.CORNER_SUPPORT_1.setRotationPoint(6.0F, 22.0F, -8.0F); this.CORNER_SUPPORT_1.setTextureSize(128, 128); this.CORNER_SUPPORT_1.mirror = true; this.setRotation(this.CORNER_SUPPORT_1, 0.0F, 0.0F, 0.0F); this.CORNER_SUPPORT_2 = new ModelRenderer(this, 0, 19); this.CORNER_SUPPORT_2.addBox(0.0F, 0.0F, 0.0F, 2, 2, 2); this.CORNER_SUPPORT_2.setRotationPoint(-8.0F, 22.0F, 6.0F); this.CORNER_SUPPORT_2.setTextureSize(128, 128); this.CORNER_SUPPORT_2.mirror = true; this.setRotation(this.CORNER_SUPPORT_2, 0.0F, 0.0F, 0.0F); this.CORNER_SUPPORT_3 = new ModelRenderer(this, 0, 19); this.CORNER_SUPPORT_3.addBox(0.0F, 0.0F, 0.0F, 2, 2, 2); this.CORNER_SUPPORT_3.setRotationPoint(-8.0F, 22.0F, -8.0F); this.CORNER_SUPPORT_3.setTextureSize(128, 128); this.CORNER_SUPPORT_3.mirror = true; this.setRotation(this.CORNER_SUPPORT_3, 0.0F, 0.0F, 0.0F); this.CORNER_SUPPORT_4 = new ModelRenderer(this, 0, 19); this.CORNER_SUPPORT_4.addBox(0.0F, 0.0F, 0.0F, 2, 2, 2); this.CORNER_SUPPORT_4.setRotationPoint(6.0F, 22.0F, 6.0F); this.CORNER_SUPPORT_4.setTextureSize(128, 128); this.CORNER_SUPPORT_4.mirror = true; this.setRotation(this.CORNER_SUPPORT_4, 0.0F, 0.0F, 0.0F); this.SUPPORT_BEAM_1 = new ModelRenderer(this, 10, 19); this.SUPPORT_BEAM_1.addBox(0.0F, 0.0F, 0.0F, 2, 8, 1); this.SUPPORT_BEAM_1.setRotationPoint(2.0F, 16.0F, -8.0F); this.SUPPORT_BEAM_1.setTextureSize(128, 128); this.SUPPORT_BEAM_1.mirror = true; this.setRotation(this.SUPPORT_BEAM_1, 0.0F, 0.0F, 0.0F); this.SUPPORT_BEAM_2 = new ModelRenderer(this, 10, 19); this.SUPPORT_BEAM_2.addBox(0.0F, 0.0F, 0.0F, 2, 8, 1); this.SUPPORT_BEAM_2.setRotationPoint(2.0F, 16.0F, 7.0F); this.SUPPORT_BEAM_2.setTextureSize(128, 128); this.SUPPORT_BEAM_2.mirror = true; this.setRotation(this.SUPPORT_BEAM_2, 0.0F, 0.0F, 0.0F); this.MAIN_CHAMBER_ROTATES = new ModelRenderer(this, 0, 29); this.MAIN_CHAMBER_ROTATES.addBox(-2.0F, -2.0F, -7.0F, 4, 4, 14); this.MAIN_CHAMBER_ROTATES.setRotationPoint(3.0F, 17.0F, 0.0F); this.MAIN_CHAMBER_ROTATES.setTextureSize(128, 128); this.MAIN_CHAMBER_ROTATES.mirror = true; this.setRotation(this.MAIN_CHAMBER_ROTATES, 0.0F, 0.0F, 0.0F); this.MAGNET_1_ROTATES = new ModelRenderer(this, 25, 19); this.MAGNET_1_ROTATES.addBox(-3.0F, -3.0F, -2.0F, 6, 6, 4); this.MAGNET_1_ROTATES.setRotationPoint(3.0F, 17.0F, 3.0F); this.MAGNET_1_ROTATES.setTextureSize(128, 128); this.MAGNET_1_ROTATES.mirror = true; this.setRotation(this.MAGNET_1_ROTATES, 0.0F, 0.0F, 0.0F); this.MAGNET_2_ROTATES = new ModelRenderer(this, 25, 19); this.MAGNET_2_ROTATES.addBox(-3.0F, -3.0F, -2.0F, 6, 6, 4); this.MAGNET_2_ROTATES.setRotationPoint(3.0F, 17.0F, -3.0F); this.MAGNET_2_ROTATES.setTextureSize(128, 128); this.MAGNET_2_ROTATES.mirror = true; this.setRotation(this.MAGNET_2_ROTATES, 0.0F, 0.0F, 0.0F); this.ENERGY_PLUG = new ModelRenderer(this, 58, 0); this.ENERGY_PLUG.addBox(0.0F, 0.0F, 0.0F, 4, 12, 11); this.ENERGY_PLUG.setRotationPoint(-6.0F, 12.0F, -3.0F); this.ENERGY_PLUG.setTextureSize(128, 128); this.ENERGY_PLUG.mirror = true; this.setRotation(this.ENERGY_PLUG, 0.0F, 0.0F, 0.0F); this.KEYBOARD_SUPPORT = new ModelRenderer(this, 0, 48); this.KEYBOARD_SUPPORT.addBox(0.0F, 0.0F, 0.0F, 1, 12, 2); this.KEYBOARD_SUPPORT.setRotationPoint(-6.0F, 11.0F, -6.0F); this.KEYBOARD_SUPPORT.setTextureSize(128, 128); this.KEYBOARD_SUPPORT.mirror = true; this.setRotation(this.KEYBOARD_SUPPORT, 0.0F, 1.570796F, 0.0F); this.KEYBOARD = new ModelRenderer(this, 7, 48); this.KEYBOARD.addBox(0.0F, 0.0F, 0.0F, 4, 1, 12); this.KEYBOARD.setRotationPoint(3.0F, 11.0F, -8.0F); this.KEYBOARD.setTextureSize(128, 128); this.KEYBOARD.mirror = true; this.setRotation(this.KEYBOARD, 0.0F, -1.570796F, -0.5235988F); } public void render(float rotation, float f5) { this.MAIN_BASE.render(f5); this.CORNER_SUPPORT_1.render(f5); this.CORNER_SUPPORT_2.render(f5); this.CORNER_SUPPORT_3.render(f5); this.CORNER_SUPPORT_4.render(f5); this.SUPPORT_BEAM_1.render(f5); this.SUPPORT_BEAM_2.render(f5); this.MAIN_CHAMBER_ROTATES.rotateAngleZ = rotation; this.MAIN_CHAMBER_ROTATES.render(f5); this.MAGNET_1_ROTATES.rotateAngleZ = rotation; this.MAGNET_1_ROTATES.render(f5); this.MAGNET_2_ROTATES.rotateAngleZ = rotation; this.MAGNET_2_ROTATES.render(f5); this.ENERGY_PLUG.render(f5); this.KEYBOARD_SUPPORT.render(f5); this.KEYBOARD.render(f5); } private void setRotation(ModelRenderer model, float x, float y, float z) { model.rotateAngleX = x; model.rotateAngleY = y; model.rotateAngleZ = z; } }