118 lines
3.8 KiB
Java
118 lines
3.8 KiB
Java
package basiccomponents.client;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import net.minecraft.client.model.ModelBase;
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import net.minecraft.client.model.ModelRenderer;
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import net.minecraft.entity.Entity;
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@SideOnly(Side.CLIENT)
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public class ModelCopperWire extends ModelBase {
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ModelRenderer Middle;
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ModelRenderer Right;
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ModelRenderer Left;
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ModelRenderer Back;
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ModelRenderer Front;
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ModelRenderer Top;
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ModelRenderer Bottom;
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public ModelCopperWire() {
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super.textureWidth = 64;
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super.textureHeight = 32;
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this.Middle = new ModelRenderer(this, 0, 0);
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this.Middle.addBox(-1.0F, -1.0F, -1.0F, 4, 4, 4);
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this.Middle.setRotationPoint(-1.0F, 15.0F, -1.0F);
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this.Middle.setTextureSize(64, 32);
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this.Middle.mirror = true;
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this.setRotation(this.Middle, 0.0F, 0.0F, 0.0F);
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this.Right = new ModelRenderer(this, 21, 0);
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this.Right.addBox(0.0F, 0.0F, 0.0F, 6, 4, 4);
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this.Right.setRotationPoint(2.0F, 14.0F, -2.0F);
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this.Right.setTextureSize(64, 32);
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this.Right.mirror = true;
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this.setRotation(this.Right, 0.0F, 0.0F, 0.0F);
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this.Left = new ModelRenderer(this, 21, 0);
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this.Left.addBox(0.0F, 0.0F, 0.0F, 6, 4, 4);
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this.Left.setRotationPoint(-8.0F, 14.0F, -2.0F);
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this.Left.setTextureSize(64, 32);
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this.Left.mirror = true;
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this.setRotation(this.Left, 0.0F, 0.0F, 0.0F);
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this.Back = new ModelRenderer(this, 0, 11);
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this.Back.addBox(0.0F, 0.0F, 0.0F, 4, 4, 6);
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this.Back.setRotationPoint(-2.0F, 14.0F, 2.0F);
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this.Back.setTextureSize(64, 32);
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this.Back.mirror = true;
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this.setRotation(this.Back, 0.0F, 0.0F, 0.0F);
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this.Front = new ModelRenderer(this, 0, 11);
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this.Front.addBox(0.0F, 0.0F, 0.0F, 4, 4, 6);
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this.Front.setRotationPoint(-2.0F, 14.0F, -8.0F);
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this.Front.setTextureSize(64, 32);
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this.Front.mirror = true;
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this.setRotation(this.Front, 0.0F, 0.0F, 0.0F);
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this.Top = new ModelRenderer(this, 21, 11);
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this.Top.addBox(0.0F, 0.0F, 0.0F, 4, 6, 4);
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this.Top.setRotationPoint(-2.0F, 8.0F, -2.0F);
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this.Top.setTextureSize(64, 32);
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this.Top.mirror = true;
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this.setRotation(this.Top, 0.0F, 0.0F, 0.0F);
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this.Bottom = new ModelRenderer(this, 21, 11);
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this.Bottom.addBox(0.0F, 0.0F, 0.0F, 4, 6, 4);
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this.Bottom.setRotationPoint(-2.0F, 18.0F, -2.0F);
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this.Bottom.setTextureSize(64, 32);
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this.Bottom.mirror = true;
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this.setRotation(this.Bottom, 0.0F, 0.0F, 0.0F);
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}
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public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) {
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super.render(entity, f, f1, f2, f3, f4, f5);
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this.setRotationAngles(f, f1, f2, f3, f4, f5, entity);
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this.renderMiddle();
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this.renderBottom();
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this.renderTop();
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this.renderLeft();
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this.renderRight();
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this.renderBack();
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this.renderFront();
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}
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public void renderMiddle() {
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this.Middle.render(0.0625F);
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}
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public void renderBottom() {
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this.Bottom.render(0.0625F);
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}
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public void renderTop() {
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this.Top.render(0.0625F);
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}
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public void renderLeft() {
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this.Left.render(0.0625F);
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}
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public void renderRight() {
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this.Right.render(0.0625F);
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}
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public void renderBack() {
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this.Back.render(0.0625F);
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}
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public void renderFront() {
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this.Front.render(0.0625F);
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}
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private void setRotation(ModelRenderer model, float x, float y, float z) {
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model.rotateAngleX = x;
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model.rotateAngleY = y;
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model.rotateAngleZ = z;
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}
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public void setRotationAngles(float x, float y, float z, float f3, float f4, float f5, Entity entity) {
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super.setRotationAngles(x, y, z, f3, f4, f5, entity);
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}
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}
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