BREAKING CHANGES!

* Cobblestone Structure Pipes have a new recipe. (asie)
* Quartz Fluid Pipes no longer connect to Cobblestone or Stone Fluid Pipes. This might break existing builds! (asie)

Additions:

* Core:
  * New Lists! (asie)
   * Sort by type, material, or both! Precise sorting!
    * See with a tooltip if an item matches the List!
* Transport:
  * Clay fluid pipe! The power of insertion applied to liquids. (asie)
  * Power Adapters! Connect Kinesis Pipes to non-Kinesis pipes. (asie)

Improvements:

* Core/Any:
  * Use integrated server data in singleplayer for certain tiles - back to the smoothness of 1.2.5! (asie)
  * Minor optimizations (asie, gamerForEA)
* Builders:
  * New blueprint library GUI, now featuring a scrollbar! (asie)
* Factory:
  * Chutes now support the Comparator (asie)
  * Less lag on Tank updating - new comparator update system (asie)
* Robotics:
  * Rewritten robots request system (hea3ven)
    * Changed the IRequestProvider api to be independent of robots.
    * Delivery robots can now carry more than an item at a time.
    * Builders, requesters and docking stations can now request more than one item at a time.
  * Zone Planners now have a dynamic texture (asie)
  * Requesters now support the Comparator (asie)
  * Add events for robot interaction and removal (asie)
  * Fix robots not using the correct sides when accessing inventories/tanks (hea3ven)
  * Fix loading break ai from nbt (hea3ven)
* Transport:
  * Filtered Buffers now support the Comparator (asie)
  * Lenses do not require Iron Ingots anymore (asie)
  * New power beam display algorithm (asie)
  * Rewritten pipe wires - should now propagate more or less instantly. (asie)
  * Debugger support for fluid pipes (asie)
  * Fluid pipe capacity and extraction rate now scales with the base flow multiplier. (asie)

Bugs fixed:

* "Lens-Filter" diodes not working (asie)
* Make Docking Station items look like the real thing (asie)
