fix redstone input once and for all

This commit is contained in:
asiekierka 2014-10-29 22:18:59 +01:00
parent 0e6a4efddf
commit 11e8c06564

View file

@ -18,6 +18,7 @@ import java.util.Map;
import java.util.Random;
import net.minecraft.block.Block;
import net.minecraft.block.BlockRedstoneWire;
import net.minecraft.block.material.Material;
import net.minecraft.client.Minecraft;
import net.minecraft.client.particle.EffectRenderer;
@ -661,15 +662,7 @@ public class BlockGenericPipe extends BlockBuildCraft {
for (int i = 0; i < ForgeDirection.VALID_DIRECTIONS.length; i++) {
ForgeDirection d = ForgeDirection.getOrientation(i);
pipe.container.redstoneInputSide[i] = Math.max(
world.isBlockProvidingPowerTo(x + d.offsetX, y + d.offsetY, z + d.offsetZ, i),
Math.max(
world.getIndirectPowerLevelTo(x + d.offsetX, y + d.offsetY, z + d.offsetZ, i),
world.getBlock(x + d.offsetX, y + d.offsetY - 1, z + d.offsetZ).isNormalCube()
? world.getIndirectPowerLevelTo(x + d.offsetX, y + d.offsetY - 1, z + d.offsetZ, i)
: 0
)
);
pipe.container.redstoneInputSide[i] = getRedstoneInputToPipe(world, x, y, z, d);
if (pipe.container.redstoneInput < pipe.container.redstoneInputSide[i]) {
pipe.container.redstoneInput = pipe.container.redstoneInputSide[i];
}
@ -677,6 +670,22 @@ public class BlockGenericPipe extends BlockBuildCraft {
}
}
private int getRedstoneInputToPipe(World world, int x, int y, int z,
ForgeDirection d) {
int i = d.ordinal();
int input = world.isBlockProvidingPowerTo(x + d.offsetX, y + d.offsetY, z + d.offsetZ, i);
if (input == 0) {
input = world.getIndirectPowerLevelTo(x + d.offsetX, y + d.offsetY, z + d.offsetZ, i);
if (input == 0) {
Block block = world.getBlock(x + d.offsetX, y + d.offsetY, z + d.offsetZ);
if (block instanceof BlockRedstoneWire) {
return world.getBlockMetadata(x + d.offsetX, y + d.offsetY, z + d.offsetZ);
}
}
}
return input;
}
@Override
public int onBlockPlaced(World world, int x, int y, int z, int side, float par6, float par7, float par8, int meta) {
super.onBlockPlaced(world, x, y, z, side, par6, par7, par8, meta);