fixed gate activation feedback

This commit is contained in:
SpaceToad 2014-06-15 21:05:53 +02:00
parent e53f267d06
commit 220ee62c10

View file

@ -270,12 +270,13 @@ public final class Gate implements IGate {
}
public boolean isGateActive() {
for (GateExpansionController expansion : expansions.values()) {
if (expansion.isActive()) {
for (ActionState state : actionsState) {
if (state == ActionState.Activated) {
return true;
}
}
return redstoneOutput > 0 || !broadcastSignal.isEmpty();
return false;
}
public boolean isGatePulsing() {