Fix Tanks filling and added safety check on load

This commit is contained in:
CovertJaguar 2013-01-28 04:25:56 -08:00
parent 1c6cb011c8
commit 2bd1e96e11

View file

@ -23,6 +23,7 @@ import buildcraft.core.TileBuildCraft;
import buildcraft.core.network.PacketPayload;
import buildcraft.core.network.PacketUpdate;
import buildcraft.core.proxy.CoreProxy;
import net.minecraft.item.Item;
public class TileTank extends TileBuildCraft implements ITankContainer {
@ -38,8 +39,9 @@ public class TileTank extends TileBuildCraft implements ITankContainer {
hasUpdate = false;
}
if (CoreProxy.proxy.isRenderWorld(worldObj))
if (CoreProxy.proxy.isRenderWorld(worldObj)) {
return;
}
// Have liquid flow down into tanks below if any.
if (tank.getLiquid() != null) {
@ -84,7 +86,9 @@ public class TileTank extends TileBuildCraft implements ITankContainer {
} else {
LiquidStack liquid = new LiquidStack(0, 0, 0);
liquid.readFromNBT(data.getCompoundTag("tank"));
tank.setLiquid(liquid);
if (Item.itemsList[liquid.itemID] != null && liquid.amount > 0) {
tank.setLiquid(liquid);
}
}
}
@ -134,24 +138,27 @@ public class TileTank extends TileBuildCraft implements ITankContainer {
public static TileTank getTankBelow(TileTank tile) {
TileEntity below = tile.worldObj.getBlockTileEntity(tile.xCoord, tile.yCoord - 1, tile.zCoord);
if (below instanceof TileTank)
if (below instanceof TileTank) {
return (TileTank) below;
else
} else {
return null;
}
}
public static TileTank getTankAbove(TileTank tile) {
TileEntity above = tile.worldObj.getBlockTileEntity(tile.xCoord, tile.yCoord + 1, tile.zCoord);
if (above instanceof TileTank)
if (above instanceof TileTank) {
return (TileTank) above;
else
} else {
return null;
}
}
public void moveLiquidBelow() {
TileTank below = getTankBelow(this);
if (below == null)
if (below == null) {
return;
}
int used = below.tank.fill(tank.getLiquid(), true);
if (used > 0) {
@ -170,16 +177,18 @@ public class TileTank extends TileBuildCraft implements ITankContainer {
@Override
public int fill(int tankIndex, LiquidStack resource, boolean doFill) {
if (tankIndex != 0 || resource == null)
if (tankIndex != 0 || resource == null) {
return 0;
}
resource = resource.copy();
int totalUsed = 0;
TileTank tankToFill = getBottomTank();
LiquidStack liquid = tankToFill.tank.getLiquid();
if (liquid != null && !liquid.isLiquidEqual(resource))
return 0;
LiquidStack liquid = tankToFill.tank.getLiquid();
if (liquid != null && liquid.amount > 0 && !liquid.isLiquidEqual(resource)) {
return 0;
}
while (tankToFill != null && resource.amount > 0) {
int used = tankToFill.tank.fill(resource, doFill);
@ -191,9 +200,6 @@ public class TileTank extends TileBuildCraft implements ITankContainer {
totalUsed += used;
tankToFill = getTankAbove(tankToFill);
}
if (totalUsed > 0) {
hasUpdate = true;
}
return totalUsed;
}
@ -219,8 +225,9 @@ public class TileTank extends TileBuildCraft implements ITankContainer {
if (tile != null && tile.tank.getLiquid() != null) {
compositeTank.setLiquid(tile.tank.getLiquid().copy());
} else
return new ILiquidTank[] { compositeTank };
} else {
return new ILiquidTank[]{compositeTank};
}
tile = getTankAbove(tile);
@ -240,13 +247,14 @@ public class TileTank extends TileBuildCraft implements ITankContainer {
}
compositeTank.setCapacity(capacity);
return new ILiquidTank[] { compositeTank };
return new ILiquidTank[]{compositeTank};
}
@Override
public ILiquidTank getTank(ForgeDirection direction, LiquidStack type) {
if (direction == DOWN && worldObj != null && worldObj.getBlockId(xCoord, yCoord - 1, zCoord) != BuildCraftFactory.tankBlock.blockID)
if (direction == DOWN && worldObj != null && worldObj.getBlockId(xCoord, yCoord - 1, zCoord) != BuildCraftFactory.tankBlock.blockID) {
return tank;
}
return null;
}
}